using NUnit.Framework; using Xamarin.Forms.CustomAttributes; namespace Xamarin.Forms.Core.UITests { #if __MACOS__ [Ignore("Not tested on the MAC")] #endif [TestFixture] [Category(UITestCategories.Frame)] internal class FrameUITests : _ViewUITests { public FrameUITests() { PlatformViewType = Views.Frame; } protected override void NavigateToGallery() { App.NavigateToGallery(GalleryQueries.FrameGallery); } [UiTestExempt(ExemptReason.CannotTest, "Invalid interaction")] public override void _Focus() { } // TODO public override void _GestureRecognizers() { } [UiTestExempt(ExemptReason.CannotTest, "Invalid interaction")] public override void _IsFocused() { } [UiTestExempt(ExemptReason.CannotTest, "Invalid interaction")] public override void _UnFocus() { } // TODO // Implement control specific ui tests protected override void FixtureTeardown() { App.NavigateBack(); base.FixtureTeardown(); } [UiTestExempt(ExemptReason.CannotTest, "Invalid interaction")] public override void _IsEnabled() { } } }