using NUnit.Framework; using Xamarin.Forms.CustomAttributes; namespace Xamarin.Forms.Core.UITests { [TestFixture] #if __MACOS__ [Ignore("Not tested on the MAC")] #endif [Category(UITestCategories.BoxView)] internal class BoxViewUITests : _ViewUITests { public BoxViewUITests() { PlatformViewType = Views.BoxView; } protected override void NavigateToGallery() { App.NavigateToGallery(GalleryQueries.BoxViewGallery); } [UiTestExempt(ExemptReason.CannotTest, "Invalid interaction")] public override void _Focus() { } // TODO public override void _GestureRecognizers() { } [UiTestExempt(ExemptReason.CannotTest, "Invalid interaction")] public override void _IsFocused() { } [UiTestExempt(ExemptReason.CannotTest, "Invalid interaction")] public override void _UnFocus() { } // TODO // Implement control specific ui tests protected override void FixtureTeardown() { App.NavigateBack(); base.FixtureTeardown(); } [UiTestExempt(ExemptReason.CannotTest, "Invalid interaction")] public override void _IsEnabled() { } } }