From bc0f025f08dcb3bac810aa0348546c445046f0c9 Mon Sep 17 00:00:00 2001 From: SungHyun Min Date: Mon, 12 Dec 2016 12:02:40 +0900 Subject: Tizen Extension for ProgressBar - Add Set/GetPendingMode methods - Add Set/GetPulsingStatus methods Change-Id: Id59b4b2a848035e3a6f414572c2e411c0fd98767 Signed-off-by: SungHyun Min --- .../Renderers/ProgressBarRenderer.cs | 46 ++++++++++++++++++++-- 1 file changed, 42 insertions(+), 4 deletions(-) (limited to 'Xamarin.Forms.Platform.Tizen') diff --git a/Xamarin.Forms.Platform.Tizen/Renderers/ProgressBarRenderer.cs b/Xamarin.Forms.Platform.Tizen/Renderers/ProgressBarRenderer.cs index 3aacd3f4..6bf86b16 100644 --- a/Xamarin.Forms.Platform.Tizen/Renderers/ProgressBarRenderer.cs +++ b/Xamarin.Forms.Platform.Tizen/Renderers/ProgressBarRenderer.cs @@ -1,4 +1,6 @@ using System.ComponentModel; + +using Specific = Xamarin.Forms.PlatformConfiguration.TizenSpecific.ProgressBar; using EProgressBar = ElmSharp.ProgressBar; namespace Xamarin.Forms.Platform.Tizen @@ -37,9 +39,28 @@ namespace Xamarin.Forms.Platform.Tizen base.OnElementChanged(e); } + protected override void OnElementPropertyChanged(object sender, PropertyChangedEventArgs e) + { + base.OnElementPropertyChanged(sender, e); + if (e.PropertyName == ProgressBar.ProgressProperty.PropertyName) + { + UpdateProgress(); + } + else if (e.PropertyName == Specific.ProgressBarPendingModeProperty.PropertyName) + { + UpdatePendingMode(); + } + else if (e.PropertyName == Specific.ProgressBarPulsingStatusProperty.PropertyName) + { + UpdatePulsingStatus(); + } + } + void UpdateAll() { UpdateProgress(); + UpdatePendingMode(); + UpdatePulsingStatus(); } void UpdateProgress() @@ -47,12 +68,29 @@ namespace Xamarin.Forms.Platform.Tizen Control.Value = Element.Progress; } - protected override void OnElementPropertyChanged(object sender, PropertyChangedEventArgs e) + void UpdatePendingMode() { - base.OnElementPropertyChanged(sender, e); - if (e.PropertyName == ProgressBar.ProgressProperty.PropertyName) + bool isPending = Specific.GetPendingMode(Element); + if (isPending) { - UpdateProgress(); + Control.Style = "pending"; + } + else + { + Control.Style = "default"; + } + } + + void UpdatePulsingStatus() + { + bool isPulsing = Specific.GetPulsingStatus(Element); + if (isPulsing) + { + Control.PlayPulse(); + } + else + { + Control.StopPulse(); } } } -- cgit v1.2.3