Age | Commit message (Collapse) | Author | Files | Lines |
|
|
|
* close context action when cell is no longer available
* rename method
|
|
* Android should show correct ScrollX and ScrollY when scrolling in both directions
* Adding sample code to demonstrate scrolling
* Orientation fix
* ScrollTo should work for horizontal + vertical scrolling
* Get correct scroll x and y values for ScrollOrientation.Both
* Convert positions to pixels
* Adding unit test to watch out for incorrect animation positioning
* automated test
* improvements
* fixed texts
|
|
42926) (#287)
* Don't render empty TextCells for TableSections without Title (bugs 26104 and 42926)
* Cache the Cells so that GetCellForPosition doesn't have to iterate all Cells every time it is called
|
|
|
|
(#544)
* Disable long click on cells if touch is on an input view
* remove redundant check
|
|
* add ability to preserve toolbar values
* added null check
* better fix
* fix indentation
* fixed comment
|
|
|
|
|
|
rebased
|
|
|
|
|
|
* show keyboard on resume if control has focus
* refactor
* changed property name
|
|
|
|
tab.SetIcon(drawable) overload) on Android
|
|
When we run under the context of layoutlib the `Context` object
that is created will not implement IDeviceInfoProvider. All this
means is that we will not get change notifications when the
orientation changes, but that's ok! This won't happen anyway.
If we instantiate the Device.Info object then everywhere else in
the code will be able to get access to the screen properties.
Fixes https://bugzilla.xamarin.com/show_bug.cgi?id=44893
|
|
* Created a bitmap method to check for resource as well as path
* Update platform and navigationrenderer to get images from two locations
* CellAdapter could use path-based icon finding
* sample app to test toolbaritem icons
|
|
* [Android] Handle missing android services gracefully
When rendering inside layoutlib, like the Android Designer does,
we will not have access to the normal android services.
* [Android] Handle null InputManagers here too
Just in case this codepath is hit at some point during the
android designer's rendering codepath.
|
|
* Fixed tab not updating when page title is changed
* Remove OnPagePropertyChanged Event From Pages When Disposing
* Meet coding standards and remove unnecessary parameters
|
|
* Forward touch events
* remove double cast
|
|
* Check for null input view before trying to hide keyboard
* Adding null check to ShowKeyboard
* change to throw an exception
|
|
|
|
and OffscreenPageLimit (#409)
* [Android] Add Platform Specific feature for setting TabbedPage swipe paging
* [Android] Add Platform Specific feature for OffscreenPageLimit
* Update docs
|
|
|
|
|
|
Selected (#310)
* Fix NRE When Item With Context Actions Selected
* Add UITest
|
|
Reproduction unknown, issue deduced from stack traces from HomeAway.
|
|
|
|
Resume/Pause (#450)
* Add reproduction for 40722
* [Core] Add Android AppCompat PS props ...
... to disable sending Disappearing/Appearing events on Pause/Resume
respectively.
* [Android] Allow user to disable Pause/Resume evts
* Revise repro to use new PS option
* Update docs
|
|
|
|
|
|
* repro
* [A]Add horrible hack to prevent background flashing when swapping MainPage
* cleanup repro
* Revert "[A]Add horrible hack to prevent background flashing when swapping MainPage"
This reverts commit d0fdc3856d0eaa5ec781f790d524ad7624a26560.
* [A] E.Z.'s less magical but just as effective solution
|
|
Null out page in custom MDP renderer in Control Gallery so it can be collected
Checkpoint
Checkpoint
Checkpoint
Checkpoint
Checkpoint
Checkpoint
|
|
* Add reproduction for Bugzilla 39768
* [A] Handle onTouchEvent MOVE
|
|
* [UITests] Update packages
* [UITests] Fix formatting
* [UITests] Fix tests
* Add badges
* Update Android csproj
* fix
|
|
Fixes backwards compatibility issue.
|
|
|
|
|
|
* AppCompat should now be able to set title bar visibility programmatically
* coding style changes
* making sure page layout runs only on fullscreen flag changes
|
|
* intercepting touch event when inputtransparent and isenabled are set. also made some refactoring.
* keeping tabs
|
|
|
|
the stack (#342)
* [Android] Forward appearing / disappearing methods only for the last item on the stack
* use tabs
|
|
|
|
* Fix potential NRE accessing current application via Page.RealParent
* Update Native Bindings Gallery to use MessagingCenter
|
|
Clean up OnFocusChangeListener on ViewRenderer during disposal
Prevent memory leak of PageContainer/FragmentContainer when animating fragment transitions
Call Destroy() on Map during disposal
Rebasing
|
|
|
|
Android.App.Activity.RunOnUiThread() does not always run the argument
Runnable asynchronously; actually it is run synchronously if current
thread is the UI thread [*1][*2]
Use Handler.Post() instead. (It is also used in Android.App.SyncContext[*3])
[*1] https://developer.android.com/reference/android/app/Activity.html#runOnUiThread(java.lang.Runnable)
[*2] http://stackoverflow.com/questions/33039600/android-runonuithread-not-async
[*3] https://github.com/xamarin/xamarin-android/blob/5777337/src/Mono.Android/Android.App/SyncContext.cs#L15
|
|
This reverts commit 6fa569cfda33d6875896788bba274a313a24fac2.
|
|
This reverts commit 960f02d0e7549088d15b74bd11628eb987c77a74.
|
|
|