Age | Commit message (Collapse) | Author | Files | Lines |
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* [C, iOS, Android] LayoutCompression
* fix docs
* minor fixups
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* Repro
* Fail test if tap command is executed more than once.
* Update error message
* Handle context actions and taps without breaking selection
* Fix 58833 test
* Prevent InnerGestureListener from swallowing clicks and preventing selection
* Repro for 57515
* Add gestures category to appropriate tests
* Test notes
* Restore the tap gesture handling
* Better test name
* Simplify InnerGestureListener constructor; handle OnDown only if listening
* OnInterceptTouchEvent for IsEnabled handling
* Fix incorrect class filter in TapGestureHandler
* Restore MotionEventHelper
* Add IsEnabled check on OnTouchEvent
* Reinstate pinch gestures
* Checkpoint (trying to figure out how to handle button elevation)
* Rip out elevation ordering in DefaultRenderer
* Working version of pinch-to-zoom test
* Clean up lazy initializers, remove unnecessary members
* One fewer Java.Lang.Object
* Fix issue number; clean up notes and issue number changes
* Remove conditional
* Restore correct issue number
* Automate all the options for 58833 test
* Remove unnecessary automation ID
* Formatting cleanup; reinstate gesture detector dispose checks
* Updating Xamarin UI test version to avoid iOS crashes; update test to open iOS context actions
* Attempting to get 58833 test running on all iOS versions
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(#915)
* [Android] Concatenate Name/HelpText better
Also remove some parameters that were added to workaround an issue that
no longer exists.
* Add repro
* Listen to Stephane
he's usually right
* oops, didn't save
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* Repro
* Allow context menu actions on ViewCells with tap gestures
* Make context menu test work for iOS
* Make the ActivateContextMenu option work for items with small text
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* Setting up repros
* Tests for all combos of opacity, background color, and InputTransparent
* Make InputTransparent work correctly for Layouts on Windows
* Prevent low opacity from making Layouts implicitly input transparent
* Real target values in TransparentOverlayTests
* Allow layouts with transparent backgrounds to be clickable
* Fix gesture bubbling behavior for layouts
* Fix spacing
* Remove dead code and usings
* Fix spacing
* Add missing using directive
* Adjust transparent overlay test to work with iOS quirks
* Fix spacing
* Fix bugs caused by not filtering ACTION_CANCEL in MotionEventHelper
* Attempting to fix the tests on iOS (where UI tests can't see the buttons)
* Remove extra lines
* Another attempt to get tests working on iOS
* Another attempt to get iOS UI tests working for transparent overlays
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* [All] Renamed Accessibility -> AutomationProperties
* Update docs
* Restore doc summaries
* Revert unintended csproj changes
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* Obsolete IVisualElementRenderer.ViewGroup in favor of .View
* Fix NRE
* Changing TContainer in PlatformEffect to View
* Fix "View" type
* new VisualElementRenderer
* First attempt at a fast(er) button renderer
* Fast Label Renderer
* Let's try that again. Behold: Label Fast Renderer
* Move FrameRenderer into Fast Renderers
* Fix Disposable on VisualElementRenderer
* Simplify touch and click handlers
* Drop empty if clause
* [Android] Add initial Image fast renderer
* Split accessibility out to a separate helper class; fix tapgesture bug with label
* [Android] Small fixes to VisualElementRenderer
* Move accessiblity stuff to a separate class (which needs a good name)
* Prevent query from looking to parent for fast renderers
* [Android] ImageRenderer refactoring
* Fix elevation/z-index bugs with Button (e.g., 40173)
* Move SetLabeledBy to Accessibilitizer
* Un-break automation IDs for Labels
* Move gesture handling to its own class
* Split gesture and effect management into separate classes
* Remove unneeded packager from LabelRenderer
* LabelRenderer inherits from FormsTextView
* Batch updates to View
* Fix isOnParentRenderer check for non-Android platforms
* [Controls] Update Xamarin.Forms.ControlGallery.iOS.csproj
* [Android,IOS] Small fixes to rebase and use of Internals
* [Android] Ignroe warning for now
* Fast renderers now passing InputTransparent and IsEnabled tests
* Fast and legacy renderers now pass the Enabled and InputTransparent tests
* Change PlatformEffect back, default container to null
* Fix mangled using directives
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* Set up automated UI tests for InputTransparent
* Pull in Adrian's UI tests from PR 483
* Fix bugs with box/label/image gestures passing through when not transparent
* Fix disabling of layouts on Windows; fix 44096 test for iOS/Windows;
* Automate the 53445 test
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* Remove InternalsVisibleTo from Core to XF.Platforms.*
* Changes per Jason's code review
* Move LockableObservableListWrapper to internals namespace
* Changes per Stephane's code review
* update docs
* Touch code to get CI to run tests
* Rebase; Update documentation
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(#801)
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is Disposed. (#773)
* Add repro for 51505
* [Android] Don't dispose of EffectControlProvider
* Oops
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* [Core] Add accessibility properties
* [Controls] Add accessibility gallery
* [iOS] Implement accessibility properties
* [Android] Implement accessibilty properties
* [Win] Implement accessibility properties
* [Win] Select ListView item on selected for a11y
* Update docs
* TODO: macOS accessibility
* [iOS] Fix failing UI Tests
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* fix effects
* move effect utilities to core
* use core class
* move to internals namespace
* remove IEffectControlProvider from IVisualElementRenderer
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* intercepting touch event when inputtransparent and isenabled are set. also made some refactoring.
* keeping tabs
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Clean up OnFocusChangeListener on ViewRenderer during disposal
Prevent memory leak of PageContainer/FragmentContainer when animating fragment transitions
Call Destroy() on Map during disposal
Rebasing
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* Adjust gallery page for reproduction
* [A] Forward OnTouchEvent to Listener...
...and end scrolling on Up.
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disposed (#129)
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more thought to fix;
Fix a few more warnings VS didn't see fit to raise as errors
Adding comments to `pragma warning disable` statements
pragma comments
Fix typo
Set TabletMasterDetailRenderer back to previous version
Fix incorrect config access in legacy activity
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