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Change-Id: I36f0de33d03e804afd17f7ab2c60ae6f435ec402
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This reverts commit 92d617d10278ecec2abccccb6ad6f3ac54b87c63.
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- this is base code of xamarin.forms 2.3.5-pre1 (https://github.com/xamarin/Xamarin.Forms/commit/fc778eb9789f50634d48fb9ad127f211b3fcfcc7)
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This reverts commit _52487.
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(#1154)
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* Add test for B58779 - DisplayActionSheet bug on MacOS
When there are a large number of items in the list (eg 15) the list goes off the bottom of the Mac desktop
* Add test for B58799 to project
* Fix for B58799
If the list of buttons has a height > 400 then put the list in a NSScrollView
* Fix whitespace for Bugzilla 58779
* Add vertical scrollbar
* Set height of scrollview to 60% of the screen height
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Header/FooterTemplates (#1155)
* Update repro to include header/footers with bound props
* [Android] Clear renderers of ListView header/footers
And don't call `RemoveAllViews`, because that causes the ObjectDisposedExceptions.
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* [UWP] Inherit from Panel on WrapperControl
* Fix typo
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* Handle rapid tapping correctly
* Remove failed optimization attempt for 2-pointer gestures
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* Prevent Android app crashes on configuration restarts when flags are set
* Update UI test
* Fix typos
* Don't prevent FastRenderers flag from being set
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ListView (#1133)"
This reverts commit d1bf93be200b3d3c48d0d292bf455f444485d8f9.
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* Add ContextActions test category
* Add repro for 58875
* [iOS] Null check for the Delegate; clear the static WeakRef on dispose
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NavigationBar (#1120)
* [ControlGallery] Add repo and test for Bugzilla27731
* [Android] Hide ActionBar if MDP with NavigationPage that hides the NavigationBar
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* Repro
* Fail test if tap command is executed more than once.
* Update error message
* Handle context actions and taps without breaking selection
* Fix 58833 test
* Prevent InnerGestureListener from swallowing clicks and preventing selection
* Repro for 57515
* Add gestures category to appropriate tests
* Test notes
* Restore the tap gesture handling
* Better test name
* Simplify InnerGestureListener constructor; handle OnDown only if listening
* OnInterceptTouchEvent for IsEnabled handling
* Fix incorrect class filter in TapGestureHandler
* Restore MotionEventHelper
* Add IsEnabled check on OnTouchEvent
* Reinstate pinch gestures
* Checkpoint (trying to figure out how to handle button elevation)
* Rip out elevation ordering in DefaultRenderer
* Working version of pinch-to-zoom test
* Clean up lazy initializers, remove unnecessary members
* One fewer Java.Lang.Object
* Fix issue number; clean up notes and issue number changes
* Remove conditional
* Restore correct issue number
* Automate all the options for 58833 test
* Remove unnecessary automation ID
* Formatting cleanup; reinstate gesture detector dispose checks
* Updating Xamarin UI test version to avoid iOS crashes; update test to open iOS context actions
* Attempting to get 58833 test running on all iOS versions
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(#1133)
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* [ControlGallery] Add test case for bugzilla 59097
* [Android] Fix NRE
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(#1005)
* Add repro for 44886
* [UWP] Fire ListItemClicked when Selection changes
This will automatically set the value on the renderer and prevent the double event from firing.
* Clean up repro
* Update test case for delection scenario
* [Core] Allow ListView item deselection
* [UWP] Send events when item is deselected, too
* Test works better when you DO something.
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exception (#1063)
* Add repro for 57910
* [Android] Dispose cells explicitly
* [Android] Add default constructors to prevent crash on dispose
* [Android] Don't try to dispose headers and footers
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is swapped (#1095)
* Add repro for 58645
* [iOS] Check for null before clearing element renderer
* [iOS] Remove unnecessary code
renderer.SetElement(null); == descendant.ClearValue(Platform.RendererProperty);
* [iOS] Clarify comment, use preferred method of clearing renderer from Element
* How about we make the test work?
Sounds like a good idea to me.
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* [Android] Fix missing shadow on Button fast renderer
* [Android] Fix z index on Loplipop
* [Android] Make sure we don't hit NRE when updating background
* [Android] Fix possible NRE on BackgroundTracker
* [Android] Remove elevation fix
* [Android] Set elevation in Android Views if needed
* [Android] Add UITest for button on fast renderes
* [Controls] New test for elevation with fast renderer button
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handler (#1094)
* Theoretical repro
* Repro
* Remove unnecessary forced execution of pending transactions
* Update issue data
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source selection index matches the UI control. When it is in spin, the animation completes offscreen and the next time it opens you see the wrong row selected. (#1054)
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* Repro and fix for iOS
* Automated tests
* Fix for Android
* Update issue number
* Alternate version of test which I hope will work on iOS 8
* trying yet another variation of the test which will hopefully work on iOS 8
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* Add repro for object disposed exception
* [Android] Clear Renderer property from Element on dispose
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* Repro
* Handle fragment removal inside of RemovePage method
* Fix class name for test
* Split long strings
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load (#994)
* Add repro for 56896
* [iOS] Cached defined row heights for estimation
* [iOS] Null check source
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* Repro of modal-over-map-crash issue
* Automated test for maps modal crash
* Generate Ids for all Renderer Views on Android
* Add Ids for PageContainer and PageRenderer
* Remove TODO comment
* Verify fast renderers aren't disposed before querying Id
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(#915)
* [Android] Concatenate Name/HelpText better
Also remove some parameters that were added to workaround an issue that
no longer exists.
* Add repro
* Listen to Stephane
he's usually right
* oops, didn't save
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* Repro
* Allow context menu actions on ViewCells with tap gestures
* Make context menu test work for iOS
* Make the ActivateContextMenu option work for items with small text
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from a page without one (#962)
* Add repro
* [iOS] Set IgnoreContainerArea when no Nav Bar
* [Android] Layout bar and page at the same time
* Add custom renderer to turn off transitions
* Fix test case number
* Remove superfluous category set
* Fix test automation, add TabbedPage
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* Allow multiple tap gestures to fire simultaneously on iOS
* Verify that the tap came from the same UIView
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* making sure the UITableViewCell SelectionStyle proxies up when wrapped in ContextActionCell and with recycling mode
* corrected coding style, tabs instead of spaces. Removed stub for UITest.
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* Add repro
* [iOS] Reset text on editing
* Add instructions, fix test case number
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* Setting up repros
* Tests for all combos of opacity, background color, and InputTransparent
* Make InputTransparent work correctly for Layouts on Windows
* Prevent low opacity from making Layouts implicitly input transparent
* Real target values in TransparentOverlayTests
* Allow layouts with transparent backgrounds to be clickable
* Fix gesture bubbling behavior for layouts
* Fix spacing
* Remove dead code and usings
* Fix spacing
* Add missing using directive
* Adjust transparent overlay test to work with iOS quirks
* Fix spacing
* Fix bugs caused by not filtering ACTION_CANCEL in MotionEventHelper
* Attempting to fix the tests on iOS (where UI tests can't see the buttons)
* Remove extra lines
* Another attempt to get tests working on iOS
* Another attempt to get iOS UI tests working for transparent overlays
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have gestures (#990)
* Repro 57114 with UI test; fix for 57114 on iOS
* Repro/UI test for Windows
* Add helpful comment for posterity
* Remove stray TODO
* Only do ShouldReceiveTouch on mobile
* Explicitly require wrapped UIView to have gesture recognizers
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Android when using grouping (#949)
* [Controls] Add repo for bugzilla 39802
* [iOS] Make ContextCell hide the gap when we aren't using a separator
* [Controls] Update test
* [iOS] Only fix height if separator is hidden.
* [iOS] Only fix if it's a ListiView
* [Android] Fix separator showing when using Grouping
* Update Bugzilla39802.cs
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