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-rw-r--r--Xamarin.Forms.Core.iOS.UITests/Tests/Legacy-SwitchUITests.cs100
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diff --git a/Xamarin.Forms.Core.iOS.UITests/Tests/Legacy-SwitchUITests.cs b/Xamarin.Forms.Core.iOS.UITests/Tests/Legacy-SwitchUITests.cs
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index c2eb1abf..00000000
--- a/Xamarin.Forms.Core.iOS.UITests/Tests/Legacy-SwitchUITests.cs
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@@ -1,100 +0,0 @@
-using System;
-using System.Collections.Generic;
-using System.Linq;
-using System.Text;
-using System.Threading.Tasks;
-using NUnit.Framework;
-using System.Diagnostics;
-
-namespace Xamarin.Forms.Core.UITests
-{
- [TestFixture]
- [Category ("Switch")]
- internal class SwitchGalleryTests : BaseTestFixture
- {
- // TODO: Checking enabled / disabled states
- // TODO: Port to new conventions
-
- public SwitchGalleryTests ()
- {
- ShouldResetPerFixture = false;
- }
-
- protected override void NavigateToGallery ()
- {
- App.NavigateToGallery (GalleryQueries.SwitchGalleryLegacy);
- }
-
- [Test]
- [Description ("Check all elements exist")]
- public void SwitchGalleryAllElementsPresent ()
- {
-// var label = App.Query (PlatformQueries.LabelWithText("Test Label"));
-// Assert.AreEqual (1, label.Length);
-
-// var switches = App.Query (q => q.Raw ("Switch"));
-// Assert.AreEqual (3, switches.Length);
-
-// var steppers = App.Query (PlatformQueries.Steppers);
-// Assert.AreEqual (1, steppers.Length);
-
-// App.Screenshot ("All elements exist");
- }
-
-// [Test]
-// [Description ("Check that events fire")]
-//// [Category ("Single")]
-// public void SwitchGalleryEventTest ()
-// {
-// App.Tap (PlatformQueries.SwitchWithIndex (0));
-// App.Screenshot ("Toggled normal switch");
-// App.WaitForElement (PlatformQueries.LabelWithText ("Toggled normal switch"));
-// var labelText = App.GetTextForQuery (PlatformQueries.LabelWithText ("Toggled normal switch"));
-// Assert.AreEqual ("Toggled normal switch", labelText);
-
-// App.Tap (PlatformQueries.SwitchWithIndex (1));
-// App.Screenshot ("Tried to toggle disabled switch");
-// App.WaitForElement (PlatformQueries.LabelWithText ("Toggled normal switch"));
-// labelText = App.GetTextForQuery (PlatformQueries.LabelWithText ("Toggled normal switch"));
-// Assert.AreEqual ("Toggled normal switch", labelText);
-
-// App.Tap (PlatformQueries.SwitchWithIndex (2));
-// App.Screenshot ("Toggled transparent switch");
-// App.WaitForElement (PlatformQueries.LabelWithText ("Toggled transparent switch"));
-// labelText = App.GetTextForQuery (PlatformQueries.LabelWithText ("Toggled transparent switch"));
-// Assert.AreEqual ("Toggled transparent switch", labelText);
-
-// for (int i = 1; i <= 5; i++) {
-// App.Tap (PlatformQueries.Steppers);
-// App.Screenshot (string.Format ("Tapped stepper {0} times", i));
-// App.WaitForElement (PlatformQueries.LabelWithText (i.ToString ()));
-// labelText = App.GetTextForQuery (PlatformQueries.LabelWithText (i.ToString ()));
-// Assert.AreEqual (i.ToString (), labelText);
-// }
-// }
-
-// [Test]
-// [Description ("Check all elements exist - Landscape")]
-// public void SwitchGalleryAllElementsPresetLandscape ()
-// {
-// App.SetOrientationLandscape ();
-// App.Screenshot ("Rotated to Landscape");
-// SwitchGalleryAllElementsPresent ();
-// App.SetOrientationPortrait ();
-// App.Screenshot ("Rotated to Portrait");
-// }
-
-// [Test]
-// [Description ("Check that events fire - Landscape")]
-//// [Category ("Single")]
-// public void SwitchGalleryEventTestLandscape ()
-// {
-// App.SetOrientationLandscape ();
-// App.Screenshot ("Rotated to Landscape");
-// SwitchGalleryEventTest ();
-// App.SetOrientationPortrait ();
-// App.Screenshot ("Rotated to Portrait");
-// }
-
- }
-}