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Diffstat (limited to 'Xamarin.Forms.Core.iOS.UITests/Tests/Legacy-CarouselPageUITests.cs')
-rw-r--r-- | Xamarin.Forms.Core.iOS.UITests/Tests/Legacy-CarouselPageUITests.cs | 63 |
1 files changed, 0 insertions, 63 deletions
diff --git a/Xamarin.Forms.Core.iOS.UITests/Tests/Legacy-CarouselPageUITests.cs b/Xamarin.Forms.Core.iOS.UITests/Tests/Legacy-CarouselPageUITests.cs deleted file mode 100644 index 14a6ed4b..00000000 --- a/Xamarin.Forms.Core.iOS.UITests/Tests/Legacy-CarouselPageUITests.cs +++ /dev/null @@ -1,63 +0,0 @@ -using NUnit.Framework; - -using Xamarin.Forms.CustomAttributes; -using Xamarin.UITest; - -namespace Xamarin.Forms.Core.UITests -{ - [TestFixture] - [Category ("CarouselPage")] - internal class CarouselPageGalleryTests : BaseTestFixture - { - // TODO: Port to new conventions - - public CarouselPageGalleryTests () - { - ShouldResetPerFixture = false; - } - - protected override void NavigateToGallery () - { - App.NavigateToGallery (GalleryQueries.CarouselPageGalleryLegacy); - } - - [Test] - [Description ("Swiping between screens")] - [UiTest (typeof(CarouselPage))] - public void CarouselPageGallerySwipeScreens () - { - App.Screenshot ("At Gallery"); - - // var rootViewWidth = App.Query (q => q.Raw ("*"))[0].Rect.Width; - // var rootViewHeight = App.Query (q => q.Raw ("*"))[0].Rect.Height; - - // // Verify the elements can be touched - // App.Tap (q => q.Button ("Click me one")); - // App.WaitForNoElement (q => q.Marked ("No click one"), "Timeout : No click one"); - // App.WaitForElement (q => q.Marked ("Clicked one"), "Timeout : Clicked one"); - - // App.Pan (new Drag (ScreenBounds, rootViewWidth - 20, rootViewHeight / 2, 20, rootViewHeight / 2, Drag.Direction.RightToLeft)); - - // App.WaitForElement (q => q.Marked ("No click two"), "Timeout : No click two"); - // App.WaitForElement (q => q.Button ("Click me two"), "Timeout : Click me two"); - // App.Screenshot ("On page two"); - - // // Verify the elements can be touched - // App.Tap (q => q.Button ("Click me two")); - // App.WaitForNoElement (q => q.Marked ("No click two"), "Timeout : No click two"); - // App.WaitForElement (q => q.Marked ("Clicked two"), "Timeout : Clicked two"); - - // App.Pan (new Drag (ScreenBounds, rootViewWidth - 20, rootViewHeight / 2, 20, rootViewHeight / 2, Drag.Direction.RightToLeft)); - - // App.WaitForElement (q => q.Marked ("No click three"), "Timeout : No click three"); - // App.WaitForElement (q => q.Button ("Click me three"), "Timeout : Click me three"); - // App.Screenshot ("On page three"); - - // // Verify the elements can be touched - // App.Tap (q => q.Button ("Click me three")); - // App.WaitForNoElement (q => q.Marked ("No click three"), "Timeout : No click three"); - // App.WaitForElement (q => q.Marked ("Clicked three"), "Clicked three"); - // App.Screenshot ("All screens interacted with"); - } - } -} |