diff options
Diffstat (limited to 'Xamarin.Forms.ControlGallery.WindowsUniversal/MainPage.xaml.cs')
-rw-r--r-- | Xamarin.Forms.ControlGallery.WindowsUniversal/MainPage.xaml.cs | 109 |
1 files changed, 109 insertions, 0 deletions
diff --git a/Xamarin.Forms.ControlGallery.WindowsUniversal/MainPage.xaml.cs b/Xamarin.Forms.ControlGallery.WindowsUniversal/MainPage.xaml.cs new file mode 100644 index 00000000..7e16e83c --- /dev/null +++ b/Xamarin.Forms.ControlGallery.WindowsUniversal/MainPage.xaml.cs @@ -0,0 +1,109 @@ +// The Blank Page item template is documented at http://go.microsoft.com/fwlink/?LinkId=402352&clcid=0x409 + +using System; +using Windows.Foundation; +using Windows.Graphics.Display; +using Windows.UI.ViewManagement; +using Windows.UI.Xaml; +using Windows.UI.Xaml.Controls; +using Windows.UI.Xaml.Media; +using Xamarin.Forms.Controls; +using Xamarin.Forms.Platform.UWP; + +namespace Xamarin.Forms.ControlGallery.WindowsUniversal +{ + /// <summary> + /// An empty page that can be used on its own or navigated to within a Frame. + /// </summary> + public sealed partial class MainPage + { + public MainPage() + { + InitializeComponent(); + + var app = new Controls.App (); + + var mdp = app.MainPage as MasterDetailPage; + + var detail = mdp?.Detail as NavigationPage; + if (detail != null) { + detail.Pushed += (sender, args) => { + var nncgPage = args.Page as NestedNativeControlGalleryPage; + + if (nncgPage != null) { + AddNativeControls (nncgPage); + } + }; + } + + LoadApplication (app); + } + + void AddNativeControls (NestedNativeControlGalleryPage page) + { + if (page.NativeControlsAdded) { + return; + } + + StackLayout sl = page.Layout; + + // Create and add a native TextBlock + var originalText = "I am a native TextBlock"; + var textBlock = new TextBlock { + Text = originalText, + FontSize = 14, + FontFamily = new FontFamily ("HelveticaNeue") + }; + + sl?.Children.Add (textBlock); + + // Create and add a native Button + var button = new Windows.UI.Xaml.Controls.Button { Content = "Toggle Font Size", Height = 80 }; + button.Click += (sender, args) => { textBlock.FontSize = textBlock.FontSize == 14 ? 24 : 14; }; + + sl?.Children.Add (button.ToView ()); + + // Create a control which we know doesn't behave correctly with regard to measurement + var difficultControl = new BrokenNativeControl { + Text = "Not Sized/Arranged Properly" + }; + + var difficultControl2 = new BrokenNativeControl { + Text = "Fixed" + }; + + // Add the misbehaving controls, one with a custom delegate for ArrangeOverrideDelegate + sl?.Children.Add (difficultControl); + sl?.Children.Add (difficultControl2, + arrangeOverrideDelegate: (renderer, finalSize) => { + if (finalSize.Width <= 0 || double.IsInfinity (finalSize.Width)) { + return null; + } + + FrameworkElement frameworkElement = renderer.Control; + + frameworkElement.Measure (finalSize); + + // The broken control always tries to size itself to the screen width + // So figure that out and we'll know how far off it's laying itself out + Rect bounds = ApplicationView.GetForCurrentView ().VisibleBounds; + double scaleFactor = DisplayInformation.GetForCurrentView ().RawPixelsPerViewPixel; + var screenWidth = new Size (bounds.Width * scaleFactor, bounds.Height * scaleFactor); + + // We can re-center it by offsetting it during the Arrange call + double diff = Math.Abs(screenWidth.Width - finalSize.Width) / -2; + frameworkElement.Arrange (new Rect (diff, 0, finalSize.Width - diff, finalSize.Height)); + + // Arranging the control to the left will make it show up past the edge of the stack layout + // We can fix that by clipping it manually + var clip = new RectangleGeometry { Rect = new Rect (-diff, 0, finalSize.Width, finalSize.Height) }; + frameworkElement.Clip = clip; + + return finalSize; + } + ); + + page.NativeControlsAdded = true; + } + } +} |