diff options
Diffstat (limited to 'ICSharpCode.Decompiler/Tests/LiftedOperators.cs')
-rw-r--r-- | ICSharpCode.Decompiler/Tests/LiftedOperators.cs | 830 |
1 files changed, 0 insertions, 830 deletions
diff --git a/ICSharpCode.Decompiler/Tests/LiftedOperators.cs b/ICSharpCode.Decompiler/Tests/LiftedOperators.cs deleted file mode 100644 index 426276ab..00000000 --- a/ICSharpCode.Decompiler/Tests/LiftedOperators.cs +++ /dev/null @@ -1,830 +0,0 @@ -// Copyright (c) AlphaSierraPapa for the SharpDevelop Team -// -// Permission is hereby granted, free of charge, to any person obtaining a copy of this -// software and associated documentation files (the "Software"), to deal in the Software -// without restriction, including without limitation the rights to use, copy, modify, merge, -// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons -// to whom the Software is furnished to do so, subject to the following conditions: -// -// The above copyright notice and this permission notice shall be included in all copies or -// substantial portions of the Software. -// -// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, -// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR -// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE -// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR -// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER -// DEALINGS IN THE SOFTWARE. - -using System; -using System.Runtime.InteropServices; - -public static class LiftedOperators -{ - // C# uses 4 different patterns of IL for lifted operators: bool, other primitive types, decimal, other structs. - // Different patterns are used depending on whether both of the operands are nullable or only the left/right operand is nullable. - // Negation must not be pushed through such comparisons because it would change the semantics. - // A comparison used in a condition differs somewhat from a comparison used as a simple value. - - public static void BoolBasic(bool? a, bool? b) - { - if (a == b) - { - Console.WriteLine(); - } - if (a != b) - { - Console.WriteLine(); - } - - if (!(a == b)) - { - Console.WriteLine(); - } - if (!(a != b)) - { - Console.WriteLine(); - } - } - - public static void BoolComplex(bool? a, Func<bool> x) - { - if (a == x()) - { - Console.WriteLine(); - } - if (a != x()) - { - Console.WriteLine(); - } - - if (x() == a) - { - Console.WriteLine(); - } - if (x() != a) - { - Console.WriteLine(); - } - - if (!(a == x())) - { - Console.WriteLine(); - } - if (!(a != x())) - { - Console.WriteLine(); - } - if (!(x() == a)) - { - Console.WriteLine(); - } - if (!(x() != a)) - { - Console.WriteLine(); - } - } - - public static void BoolConst(bool? a) - { - if (a == true) - { - Console.WriteLine(); - } - if (a != true) - { - Console.WriteLine(); - } - if (a == false) - { - Console.WriteLine(); - } - if (a != false) - { - Console.WriteLine(); - } - if (a ?? true) - { - Console.WriteLine(); - } - if (a ?? false) - { - Console.WriteLine(); - } - } - - public static void BoolValueBasic(bool? a, bool? b) - { - Console.WriteLine(a == b); - Console.WriteLine(a != b); - - Console.WriteLine(!(a == b)); - Console.WriteLine(!(a != b)); - - Console.WriteLine(a & b); - Console.WriteLine(a | b); - Console.WriteLine(a ^ b); - Console.WriteLine(a ?? b); - Console.WriteLine(!a); - a &= b; - a |= b; - a ^= b; - } - - public static void BoolValueComplex(bool? a, Func<bool> x) - { - Console.WriteLine(a == x()); - Console.WriteLine(a != x()); - - Console.WriteLine(x() == a); - Console.WriteLine(x() != a); - - Console.WriteLine(!(a == x())); - Console.WriteLine(!(a != x())); - - Console.WriteLine(a & x()); - Console.WriteLine(a | x()); - Console.WriteLine(a ^ x()); - Console.WriteLine(a ?? x()); - a &= x(); - a |= x(); - a ^= x(); - - Console.WriteLine(x() ^ a); - (new bool?[0])[0] ^= x(); - } - - public static void BoolValueConst(bool? a) - { - Console.WriteLine(a == true); - Console.WriteLine(a != true); - Console.WriteLine(a == false); - Console.WriteLine(a != false); - Console.WriteLine(a ?? true); - Console.WriteLine(a ?? false); - } - - public static void IntBasic(int? a, int? b) - { - if (a == b) - { - Console.WriteLine(); - } - if (a != b) - { - Console.WriteLine(); - } - if (a > b) - { - Console.WriteLine(); - } - if (a < b) - { - Console.WriteLine(); - } - if (a >= b) - { - Console.WriteLine(); - } - if (a <= b) - { - Console.WriteLine(); - } - - if (!(a == b)) - { - Console.WriteLine(); - } - if (!(a != b)) - { - Console.WriteLine(); - } - if (!(a > b)) - { - Console.WriteLine(); - } - } - - public static void IntComplex(int? a, Func<int> x) - { - if (a == x()) - { - Console.WriteLine(); - } - if (a != x()) - { - Console.WriteLine(); - } - if (a > x()) - { - Console.WriteLine(); - } - - if (x() == a) - { - Console.WriteLine(); - } - if (x() != a) - { - Console.WriteLine(); - } - if (x() > a) - { - Console.WriteLine(); - } - - if (!(a == x())) - { - Console.WriteLine(); - } - if (!(a != x())) - { - Console.WriteLine(); - } - if (!(a > x())) - { - Console.WriteLine(); - } - } - - public static void IntConst(int? a) - { - if (a == 2) - { - Console.WriteLine(); - } - if (a != 2) - { - Console.WriteLine(); - } - if (a > 2) - { - Console.WriteLine(); - } - - if (2 == a) - { - Console.WriteLine(); - } - if (2 != a) - { - Console.WriteLine(); - } - if (2 > a) - { - Console.WriteLine(); - } - } - - public static void IntValueBasic(int? a, int? b) - { - Console.WriteLine(a == b); - Console.WriteLine(a != b); - Console.WriteLine(a > b); - - Console.WriteLine(!(a == b)); - Console.WriteLine(!(a != b)); - Console.WriteLine(!(a > b)); - - Console.WriteLine(a + b); - Console.WriteLine(a - b); - Console.WriteLine(a * b); - Console.WriteLine(a / b); - Console.WriteLine(a % b); - Console.WriteLine(a & b); - Console.WriteLine(a | b); - Console.WriteLine(a ^ b); - Console.WriteLine(a << b); - Console.WriteLine(a >> b); - Console.WriteLine(a ?? b); - Console.WriteLine(-a); - Console.WriteLine(~a); - // TODO: - //Console.WriteLine(a++); - //Console.WriteLine(a--); - Console.WriteLine(++a); - Console.WriteLine(--a); - a += b; - a -= b; - a *= b; - a /= b; - a %= b; - a &= b; - a |= b; - a ^= b; - a <<= b; - a >>= b; - } - - public static void IntValueComplex(int? a, Func<int> x) - { - Console.WriteLine(a == x()); - Console.WriteLine(a != x()); - Console.WriteLine(a > x()); - - Console.WriteLine(x() == a); - Console.WriteLine(x() != a); - Console.WriteLine(x() > a); - - Console.WriteLine(a + x()); - Console.WriteLine(a - x()); - Console.WriteLine(a * x()); - Console.WriteLine(a / x()); - Console.WriteLine(a % x()); - Console.WriteLine(a & x()); - Console.WriteLine(a | x()); - Console.WriteLine(a ^ x()); - Console.WriteLine(a << x()); - Console.WriteLine(a >> x()); - Console.WriteLine(a ?? x()); - a += x(); - a -= x(); - a *= x(); - a /= x(); - a %= x(); - a &= x(); - a |= x(); - a ^= x(); - a <<= x(); - a >>= x(); - - Console.WriteLine(x() + a); - (new int?[0])[0] += x(); - } - - public static void IntValueConst(int? a) - { - Console.WriteLine(a == 2); - Console.WriteLine(a != 2); - Console.WriteLine(a > 2); - - Console.WriteLine(2 == a); - Console.WriteLine(2 != a); - Console.WriteLine(2 > a); - - Console.WriteLine(a + 2); - Console.WriteLine(a - 2); - Console.WriteLine(a * 2); - Console.WriteLine(a / 2); - Console.WriteLine(a % 2); - Console.WriteLine(a & 2); - Console.WriteLine(a | 2); - Console.WriteLine(a ^ 2); - Console.WriteLine(a << 2); - Console.WriteLine(a >> 2); - Console.WriteLine(a ?? 2); - a += 2; - a -= 2; - a *= 2; - a /= 2; - a %= 2; - a &= 2; - a |= 2; - a ^= 2; - a <<= 2; - a >>= 2; - - Console.WriteLine(2 + a); - } - - public static void NumberBasic(decimal? a, decimal? b) - { - if (a == b) - { - Console.WriteLine(); - } - if (a != b) - { - Console.WriteLine(); - } - if (a > b) - { - Console.WriteLine(); - } - if (a < b) - { - Console.WriteLine(); - } - if (a >= b) - { - Console.WriteLine(); - } - if (a <= b) - { - Console.WriteLine(); - } - - if (!(a == b)) - { - Console.WriteLine(); - } - if (!(a != b)) - { - Console.WriteLine(); - } - if (!(a > b)) - { - Console.WriteLine(); - } - } - - public static void NumberComplex(decimal? a, Func<decimal> x) - { - if (a == x()) - { - Console.WriteLine(); - } - if (a != x()) - { - Console.WriteLine(); - } - if (a > x()) - { - Console.WriteLine(); - } - - if (x() == a) - { - Console.WriteLine(); - } - if (x() != a) - { - Console.WriteLine(); - } - if (x() > a) - { - Console.WriteLine(); - } - } - - public static void NumberConst(decimal? a) - { - if (a == 2m) - { - Console.WriteLine(); - } - if (a != 2m) - { - Console.WriteLine(); - } - if (a > 2m) - { - Console.WriteLine(); - } - - if (2m == a) - { - Console.WriteLine(); - } - if (2m != a) - { - Console.WriteLine(); - } - if (2m > a) - { - Console.WriteLine(); - } - } - - public static void NumberValueBasic(decimal? a, decimal? b) - { - Console.WriteLine(a == b); - Console.WriteLine(a != b); - Console.WriteLine(a > b); - - Console.WriteLine(!(a == b)); - Console.WriteLine(!(a != b)); - Console.WriteLine(!(a > b)); - - Console.WriteLine(a + b); - Console.WriteLine(a - b); - Console.WriteLine(a * b); - Console.WriteLine(a / b); - Console.WriteLine(a % b); - Console.WriteLine(a ?? b); - Console.WriteLine(-a); - // TODO: - //Console.WriteLine(a++); - //Console.WriteLine(a--); - //Console.WriteLine(++a); - //Console.WriteLine(--a); - a += b; - a -= b; - a *= b; - a /= b; - a %= b; - } - - public static void NumberValueComplex(decimal? a, Func<decimal> x) - { - Console.WriteLine(a == x()); - Console.WriteLine(a != x()); - Console.WriteLine(a > x()); - - Console.WriteLine(x() == a); - Console.WriteLine(x() != a); - Console.WriteLine(x() > a); - - Console.WriteLine(a + x()); - Console.WriteLine(a - x()); - Console.WriteLine(a * x()); - Console.WriteLine(a / x()); - Console.WriteLine(a % x()); - Console.WriteLine(a ?? x()); - a += x(); - a -= x(); - a *= x(); - a /= x(); - a %= x(); - - Console.WriteLine(x() + a); - (new decimal?[0])[0] += x(); - } - - public static void NumberValueConst(decimal? a) - { - Console.WriteLine(a == 2m); - Console.WriteLine(a != 2m); - Console.WriteLine(a > 2m); - - Console.WriteLine(2m == a); - Console.WriteLine(2m != a); - Console.WriteLine(2m > a); - - Console.WriteLine(a + 2m); - Console.WriteLine(a - 2m); - Console.WriteLine(a * 2m); - Console.WriteLine(a / 2m); - Console.WriteLine(a % 2m); - Console.WriteLine(a ?? 2m); - a += 2m; - a -= 2m; - a *= 2m; - a /= 2m; - a %= 2m; - - Console.WriteLine(2m + a); - } - - public static void StructBasic(TS? a, TS? b) - { - if (a == b) - { - Console.WriteLine(); - } - if (a != b) - { - Console.WriteLine(); - } - if (a > b) - { - Console.WriteLine(); - } - if (a < b) - { - Console.WriteLine(); - } - if (a >= b) - { - Console.WriteLine(); - } - if (a <= b) - { - Console.WriteLine(); - } - - if (!(a == b)) - { - Console.WriteLine(); - } - if (!(a != b)) - { - Console.WriteLine(); - } - if (!(a > b)) - { - Console.WriteLine(); - } - } - - public static void StructComplex(TS? a, Func<TS> x) - { - if (a == x()) - { - Console.WriteLine(); - } - if (a != x()) - { - Console.WriteLine(); - } - if (a > x()) - { - Console.WriteLine(); - } - - if (x() == a) - { - Console.WriteLine(); - } - if (x() != a) - { - Console.WriteLine(); - } - if (x() > a) - { - Console.WriteLine(); - } - } - - public static void StructValueBasic(TS? a, TS? b, int? i) - { - Console.WriteLine(a == b); - Console.WriteLine(a != b); - Console.WriteLine(a > b); - - Console.WriteLine(!(a == b)); - Console.WriteLine(!(a != b)); - Console.WriteLine(!(a > b)); - - Console.WriteLine(a + b); - Console.WriteLine(a - b); - Console.WriteLine(a * b); - Console.WriteLine(a / b); - Console.WriteLine(a % b); - Console.WriteLine(a & b); - Console.WriteLine(a | b); - Console.WriteLine(a ^ b); - Console.WriteLine(a << i); - Console.WriteLine(a >> i); - Console.WriteLine(a ?? b); - Console.WriteLine(+a); - Console.WriteLine(-a); - Console.WriteLine(!a); - Console.WriteLine(~a); - // TODO: - //Console.WriteLine(a++); - //Console.WriteLine(a--); - //Console.WriteLine(++a); - //Console.WriteLine(--a); - //Console.WriteLine((int?)a); - a += b; - a -= b; - a *= b; - a /= b; - a %= b; - a &= b; - a |= b; - a ^= b; - a <<= i; - a >>= i; - } - - public static void StructValueComplex(TS? a, Func<TS> x, Func<int> i) - { - Console.WriteLine(a == x()); - Console.WriteLine(a != x()); - Console.WriteLine(a > x()); - - Console.WriteLine(x() == a); - Console.WriteLine(x() != a); - Console.WriteLine(x() > a); - - Console.WriteLine(a + x()); - Console.WriteLine(a - x()); - Console.WriteLine(a * x()); - Console.WriteLine(a / x()); - Console.WriteLine(a % x()); - Console.WriteLine(a & x()); - Console.WriteLine(a | x()); - Console.WriteLine(a ^ x()); - Console.WriteLine(a << i()); - Console.WriteLine(a >> i()); - Console.WriteLine(a ?? x()); - a += x(); - a -= x(); - a *= x(); - a /= x(); - a %= x(); - a &= x(); - a |= x(); - a ^= x(); - a <<= i(); - a >>= i(); - - Console.WriteLine(x() + a); - (new TS?[0])[0] += x(); - } -} - -// dummy structure for testing custom operators -[StructLayout(LayoutKind.Sequential, Size = 1)] -public struct TS -{ - // unary - public static TS operator +(TS a) - { - throw null; - } - public static TS operator -(TS a) - { - throw null; - } - public static TS operator !(TS a) - { - throw null; - } - public static TS operator ~(TS a) - { - throw null; - } - public static TS operator ++(TS a) - { - throw null; - } - public static TS operator --(TS a) - { - throw null; - } - - public static explicit operator int(TS a) - { - throw null; - } - - // binary - public static TS operator +(TS a, TS b) - { - throw null; - } - public static TS operator -(TS a, TS b) - { - throw null; - } - public static TS operator *(TS a, TS b) - { - throw null; - } - public static TS operator /(TS a, TS b) - { - throw null; - } - public static TS operator %(TS a, TS b) - { - throw null; - } - public static TS operator &(TS a, TS b) - { - throw null; - } - public static TS operator |(TS a, TS b) - { - throw null; - } - public static TS operator ^(TS a, TS b) - { - throw null; - } - public static TS operator <<(TS a, int b) - { - throw null; - } - public static TS operator >>(TS a, int b) - { - throw null; - } - - // comparisons - public static bool operator ==(TS a, TS b) - { - throw null; - } - public static bool operator !=(TS a, TS b) - { - throw null; - } - public static bool operator <(TS a, TS b) - { - throw null; - } - public static bool operator <=(TS a, TS b) - { - throw null; - } - public static bool operator >(TS a, TS b) - { - throw null; - } - public static bool operator >=(TS a, TS b) - { - throw null; - } - - public override bool Equals(object obj) - { - throw null; - } - public override int GetHashCode() - { - throw null; - } -} |