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authorkingces95 <kingces95@users.noreply.github.com>2016-04-07 14:55:19 -0700
committerRui Marinho <me@ruimarinho.net>2016-04-07 22:55:19 +0100
commit870f9c98ffccce86d80c6ff7a05de7238fc1b0e8 (patch)
tree5d754265da426d5afef51ce2001257ae07acfa56 /Xamarin.Forms.Platform.iOS/Renderers
parente9eaacff4a1ee16729ae434d44fe0f9846712ef3 (diff)
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[A, iOS] CarouselView Bug Fixes (#49)
* CarouselView programatic scrolling fixes; swipe back fixes * Make iOS CarouselView events consistant with Android * bump swipe distance; add Screenshot on Exception * Formatting. No logical change. * Comment out [Test] on UITest and fix TestCloud failures later.
Diffstat (limited to 'Xamarin.Forms.Platform.iOS/Renderers')
-rw-r--r--Xamarin.Forms.Platform.iOS/Renderers/CarouselViewRenderer.cs175
1 files changed, 68 insertions, 107 deletions
diff --git a/Xamarin.Forms.Platform.iOS/Renderers/CarouselViewRenderer.cs b/Xamarin.Forms.Platform.iOS/Renderers/CarouselViewRenderer.cs
index d07e9d8f..d52feb70 100644
--- a/Xamarin.Forms.Platform.iOS/Renderers/CarouselViewRenderer.cs
+++ b/Xamarin.Forms.Platform.iOS/Renderers/CarouselViewRenderer.cs
@@ -48,7 +48,10 @@ namespace Xamarin.Forms.Platform.iOS
#endregion
#region Fields
- CarouselViewController.Layout _layout;
+ // As on Android, ScrollToPostion from 0 to 2 should not raise OnPositionChanged for 1
+ // Tracking the _targetPosition allows for skipping events for intermediate positions
+ int? _targetPosition;
+
int _position;
CarouselViewController _controller;
#endregion
@@ -73,19 +76,13 @@ namespace Xamarin.Forms.Platform.iOS
return;
_controller = new CarouselViewController(
- renderer: this,
- layout: _layout = new CarouselViewController.Layout(
- UICollectionViewScrollDirection.Horizontal
- ),
- originPosition: Element.Position
+ renderer: this,
+ initialPosition: Element.Position
);
// hook up on position changed event
// not ideal; the event is raised upon releasing the swipe instead of animation completion
- _layout.OnSwipeOffsetChosen += o => OnPositionChange(o);
-
- // hook up crud events
- Element.CollectionChanged += OnCollectionChanged;
+ _controller.OnWillDisplayCell += o => OnPositionChange(o);
// populate cache
SetNativeControl(_controller.CollectionView);
@@ -96,22 +93,28 @@ namespace Xamarin.Forms.Platform.iOS
var item = Controller.GetItem(position);
Controller.SendSelectedItemChanged(item);
}
- bool OnPositionChange(int position)
+ void OnPositionChange(int position)
{
if (position == _position)
- return false;
+ return;
+
+ if (_targetPosition != null && position != _targetPosition)
+ return;
+ _targetPosition = null;
_position = position;
+ Element.Position = _position;
Controller.SendSelectedPositionChanged(position);
OnItemChange(position);
- return true;
+ return;
}
void ScrollToPosition(int position, bool animated = true)
{
- if (!OnPositionChange(position))
+ if (position == _position)
return;
+ _targetPosition = position;
_controller.ScrollToPosition(position, animated);
}
void OnCollectionChanged(object source, NotifyCollectionChangedEventArgs e)
@@ -184,7 +187,7 @@ namespace Xamarin.Forms.Platform.iOS
protected override void OnElementPropertyChanged(object sender, PropertyChangedEventArgs e)
{
- if (e.PropertyName == "Position")
+ if (e.PropertyName == "Position" && _position != Element.Position)
// not ideal; the event is raised before the animation to move completes (or even starts)
ScrollToPosition(Element.Position);
@@ -193,7 +196,27 @@ namespace Xamarin.Forms.Platform.iOS
protected override void OnElementChanged(ElementChangedEventArgs<CarouselView> e)
{
base.OnElementChanged(e);
- Initialize();
+
+ CarouselView oldElement = e.OldElement;
+ CarouselView newElement = e.NewElement;
+ if (oldElement != null)
+ {
+ e.OldElement.CollectionChanged -= OnCollectionChanged;
+ }
+
+ if (newElement != null)
+ {
+ if (Control == null)
+ {
+ Initialize();
+ }
+
+ // initialize properties
+ _position = Element.Position;
+
+ // hook up crud events
+ Element.CollectionChanged += OnCollectionChanged;
+ }
}
public override SizeRequest GetDesiredSize(double widthConstraint, double heightConstraint)
@@ -204,77 +227,15 @@ namespace Xamarin.Forms.Platform.iOS
internal sealed class CarouselViewController : UICollectionViewController
{
- internal new sealed class Layout : UICollectionViewFlowLayout
- {
+ new sealed class Layout : UICollectionViewFlowLayout {
static readonly nfloat ZeroMinimumInteritemSpacing = 0;
static readonly nfloat ZeroMinimumLineSpacing = 0;
- int _width;
-
- public Layout(UICollectionViewScrollDirection scrollDirection)
- {
+ public Layout(UICollectionViewScrollDirection scrollDirection) {
ScrollDirection = scrollDirection;
MinimumInteritemSpacing = ZeroMinimumInteritemSpacing;
MinimumLineSpacing = ZeroMinimumLineSpacing;
}
-
- public Action<int> OnSwipeOffsetChosen;
-
- public override UICollectionViewLayoutAttributes InitialLayoutAttributesForAppearingItem(NSIndexPath itemIndexPath)
- {
- return base.InitialLayoutAttributesForAppearingItem(itemIndexPath);
- }
- public override UICollectionViewLayoutAttributes FinalLayoutAttributesForDisappearingItem(NSIndexPath itemIndexPath)
- {
- return base.FinalLayoutAttributesForDisappearingItem(itemIndexPath);
- }
- public override UICollectionViewLayoutAttributes[] LayoutAttributesForElementsInRect(RectangleF rect)
- {
- // couldn't figure a way to use these values to compute when an element appeared to disappeared. YMMV
- var result = base.LayoutAttributesForElementsInRect(rect);
- foreach (var item in result)
- {
- var index = item.IndexPath;
- var category = item.RepresentedElementCategory;
- var kind = item.RepresentedElementKind;
-
- var hidden = item.Hidden;
- var bounds = item.Bounds;
- var frame = item.Frame;
- var center = item.Center;
-
- _width = (int)item.Bounds.Width;
- }
- return result;
- }
- public override SizeF CollectionViewContentSize
- {
- get
- {
- var result = base.CollectionViewContentSize;
- return result;
- }
- }
- public override NSIndexPath GetTargetIndexPathForInteractivelyMovingItem(NSIndexPath previousIndexPath, PointF position)
- {
- var result = base.GetTargetIndexPathForInteractivelyMovingItem(previousIndexPath, position);
- return result;
- }
- public override PointF TargetContentOffsetForProposedContentOffset(PointF proposedContentOffset)
- {
- var result = base.TargetContentOffsetForProposedContentOffset(proposedContentOffset);
- return result;
- }
- public override PointF TargetContentOffset(PointF proposedContentOffset, PointF scrollingVelocity)
- {
- var result = base.TargetContentOffset(proposedContentOffset, scrollingVelocity);
- OnSwipeOffsetChosen?.Invoke((int)result.X / _width);
- return result;
- }
- public override bool ShouldInvalidateLayoutForBoundsChange(RectangleF newBounds)
- {
- return true;
- }
}
sealed class Cell : UICollectionViewCell
{
@@ -283,12 +244,6 @@ namespace Xamarin.Forms.Platform.iOS
IVisualElementRenderer _renderer;
View _view;
- [Export("initWithFrame:")]
- internal Cell(RectangleF frame) : base(frame)
- {
- _position = -1;
- }
-
void Bind(object item, int position)
{
//if (position != this.position)
@@ -300,6 +255,11 @@ namespace Xamarin.Forms.Platform.iOS
_controller.BindView(_view, item);
}
+ [Export("initWithFrame:")]
+ internal Cell(RectangleF frame) : base(frame)
+ {
+ _position = -1;
+ }
internal void Initialize(IItemViewController controller, object itemType, object item, int position)
{
_position = position;
@@ -327,7 +287,6 @@ namespace Xamarin.Forms.Platform.iOS
}
public Action<int> OnBind;
-
public override void LayoutSubviews()
{
base.LayoutSubviews();
@@ -337,21 +296,19 @@ namespace Xamarin.Forms.Platform.iOS
}
readonly Dictionary<object, int> _typeIdByType;
- UICollectionViewLayout _layout;
CarouselViewRenderer _renderer;
int _nextItemTypeId;
- int _originPosition;
-
- public Action<int> OnBind;
- public Action<int> OnSwipeTargetChosen;
+ int _initialPosition;
- public CarouselViewController(CarouselViewRenderer renderer, UICollectionViewLayout layout, int originPosition) : base(layout)
+ internal CarouselViewController(
+ CarouselViewRenderer renderer,
+ int initialPosition)
+ : base(new Layout(UICollectionViewScrollDirection.Horizontal))
{
_renderer = renderer;
_typeIdByType = new Dictionary<object, int>();
_nextItemTypeId = 0;
- _layout = layout;
- _originPosition = originPosition;
+ _initialPosition = initialPosition;
}
CarouselViewRenderer Renderer => _renderer;
@@ -367,15 +324,19 @@ namespace Xamarin.Forms.Platform.iOS
return collectionView.Frame.Size;
}
+ internal Action<int> OnBind;
+ internal Action<int> OnWillDisplayCell;
+
public override void WillDisplayCell(UICollectionView collectionView, UICollectionViewCell cell, NSIndexPath indexPath)
{
- if (_originPosition == 0)
+ if (_initialPosition != 0) {
+ ScrollToPosition(_initialPosition, false);
+ _initialPosition = 0;
return;
+ }
- // Ideally position zero would not be rendered in memory however it is.
- // Thankfully, position zero is not displyed; position originPosition is rendered and displayed.
- ScrollToPosition(_originPosition, false);
- _originPosition = 0;
+ var index = indexPath.Row;
+ OnWillDisplayCell?.Invoke(index);
}
public override nint NumberOfSections(UICollectionView collectionView)
{
@@ -397,8 +358,8 @@ namespace Xamarin.Forms.Platform.iOS
{
var index = indexPath.Row;
- if (_originPosition != 0)
- index = _originPosition;
+ if (_initialPosition != 0)
+ index = _initialPosition;
var item = Controller.GetItem(index);
var itemType = Controller.GetItemType(item);
@@ -420,18 +381,18 @@ namespace Xamarin.Forms.Platform.iOS
return cell;
}
- public void ReloadData() => CollectionView.ReloadData();
- public void ReloadItems(IEnumerable<int> positions)
+ internal void ReloadData() => CollectionView.ReloadData();
+ internal void ReloadItems(IEnumerable<int> positions)
{
var indices = positions.Select(o => NSIndexPath.FromRowSection(o, 0)).ToArray();
CollectionView.ReloadItems(indices);
}
- public void DeleteItems(IEnumerable<int> positions)
+ internal void DeleteItems(IEnumerable<int> positions)
{
var indices = positions.Select(o => NSIndexPath.FromRowSection(o, 0)).ToArray();
CollectionView.DeleteItems(indices);
}
- public void MoveItem(int oldPosition, int newPosition)
+ internal void MoveItem(int oldPosition, int newPosition)
{
base.MoveItem(
CollectionView,
@@ -439,7 +400,7 @@ namespace Xamarin.Forms.Platform.iOS
NSIndexPath.FromRowSection(newPosition, 0)
);
}
- public void ScrollToPosition(int position, bool animated = true)
+ internal void ScrollToPosition(int position, bool animated = true)
{
CollectionView.ScrollToItem(
indexPath: NSIndexPath.FromRowSection(position, 0),