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authorwoutermeuwis <wouter.meuwis@3factr.be>2017-07-06 18:02:21 (GMT)
committerJason Smith <jason.smith@xamarin.com>2017-07-06 18:02:21 (GMT)
commitb5b84fef02dbfc47ddf07fffbe9153cc211ded1b (patch)
tree8d1049ed0164cffafcbbcf7abd351cd3616fb464 /Xamarin.Forms.Platform.Android
parenta8c293dc9645a10b6fec92147df09df1d5dbb8d7 (diff)
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Update FrameRenderer.cs (#1023)
Removed the cornerRadius conversion to pixels in the DrawCanvas function. In both the DrawOutline and DrawBackground function the conversion is done as well, which caused it to happen twice, resulting in wrong radius.
Diffstat (limited to 'Xamarin.Forms.Platform.Android')
-rw-r--r--Xamarin.Forms.Platform.Android/Renderers/FrameRenderer.cs4
1 files changed, 1 insertions, 3 deletions
diff --git a/Xamarin.Forms.Platform.Android/Renderers/FrameRenderer.cs b/Xamarin.Forms.Platform.Android/Renderers/FrameRenderer.cs
index 9c84b62..68c7fbc 100644
--- a/Xamarin.Forms.Platform.Android/Renderers/FrameRenderer.cs
+++ b/Xamarin.Forms.Platform.Android/Renderers/FrameRenderer.cs
@@ -208,12 +208,10 @@ namespace Xamarin.Forms.Platform.Android
if (cornerRadius == -1f)
cornerRadius = 5f; // default corner radius
- else
- cornerRadius = Forms.Context.ToPixels(cornerRadius);
DrawBackground(canvas, width, height, cornerRadius, pressed);
DrawOutline(canvas, width, height, cornerRadius);
}
}
}
-} \ No newline at end of file
+}