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authorE.Z. Hart <hartez@users.noreply.github.com>2017-01-12 21:43:57 (GMT)
committerJason Smith <jason.smith@xamarin.com>2017-01-12 21:43:57 (GMT)
commitba7b66b83a83328f56e0676efcff5d3c553ac6bf (patch)
tree0d77274282c801aaadd3954850703f21b3967285 /Xamarin.Forms.Maps.iOS/FormsMaps.cs
parentb6cb64e4930de9b16309f2d30c6bb0a2177048fd (diff)
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Fix out-of-memory crashes on iOS when creating maps (#467)
* Pool map views on iOS 10 to avoid memory issues Clean up disposal implementation for map renderer, delegate * Enable 39489 test on iOS * Add missing XF Maps references * Add missing maps reference to Windows 8.1 project * Actually enable the test for iOS * Fix placement of Isolate override * Don't create a new control for ImageRenderer if NewElement is null * Reverting fixes to ViewRenderer Dispose; have to fix that in a separate PR
Diffstat (limited to 'Xamarin.Forms.Maps.iOS/FormsMaps.cs')
-rw-r--r--Xamarin.Forms.Maps.iOS/FormsMaps.cs11
1 files changed, 11 insertions, 0 deletions
diff --git a/Xamarin.Forms.Maps.iOS/FormsMaps.cs b/Xamarin.Forms.Maps.iOS/FormsMaps.cs
index ca8dca6..19c0701 100644
--- a/Xamarin.Forms.Maps.iOS/FormsMaps.cs
+++ b/Xamarin.Forms.Maps.iOS/FormsMaps.cs
@@ -7,6 +7,7 @@ namespace Xamarin
{
static bool s_isInitialized;
static bool? s_isiOs8OrNewer;
+ static bool? s_isiOs10OrNewer;
internal static bool IsiOs8OrNewer
{
@@ -18,6 +19,16 @@ namespace Xamarin
}
}
+ internal static bool IsiOs10OrNewer
+ {
+ get
+ {
+ if (!s_isiOs10OrNewer.HasValue)
+ s_isiOs10OrNewer = UIDevice.CurrentDevice.CheckSystemVersion(10, 0);
+ return s_isiOs10OrNewer.Value;
+ }
+ }
+
public static void Init()
{
if (s_isInitialized)