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authorE.Z. Hart <hartez@users.noreply.github.com>2016-05-04 08:16:42 -0600
committerRui Marinho <me@ruimarinho.net>2016-05-04 15:16:42 +0100
commit8d383746caab00dd3ee0b62dc992a2a99c7a6d06 (patch)
tree37a7f814bc305bd8b6c44837bdbfc421ee1f9ddf /Xamarin.Forms.Core.iOS.UITests/Tests/Legacy-SliderUITests.cs
parent5b9094241b1d3da5419ed21be30bdcc07c469dbe (diff)
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Remove empty UI tests (#160)
* Use WaitForElement instead of Thread.Sleep to cut down on idle time * Remove empty UI tests
Diffstat (limited to 'Xamarin.Forms.Core.iOS.UITests/Tests/Legacy-SliderUITests.cs')
-rw-r--r--Xamarin.Forms.Core.iOS.UITests/Tests/Legacy-SliderUITests.cs90
1 files changed, 0 insertions, 90 deletions
diff --git a/Xamarin.Forms.Core.iOS.UITests/Tests/Legacy-SliderUITests.cs b/Xamarin.Forms.Core.iOS.UITests/Tests/Legacy-SliderUITests.cs
deleted file mode 100644
index ae2754dd..00000000
--- a/Xamarin.Forms.Core.iOS.UITests/Tests/Legacy-SliderUITests.cs
+++ /dev/null
@@ -1,90 +0,0 @@
-using NUnit.Framework;
-using Xamarin.UITest;
-
-namespace Xamarin.Forms.Core.UITests
-{
- [TestFixture]
- [Category ("Slider")]
- internal class SliderGalleryTests : BaseTestFixture
- {
- // TODO: Detect Slider value changes
- // TODO: Port to new conventions
-
- public SliderGalleryTests ()
- {
- ShouldResetPerFixture = false;
- }
-
- protected override void NavigateToGallery ()
- {
- App.NavigateToGallery (GalleryQueries.SliderGalleryLegacy);
- }
-// void AllElementsPresent ()
-// {
-// var sliders = App.Query (PlatformQueries.Sliders);
-// Assert.AreEqual (3, sliders.Length);
-
-// App.Screenshot ("All Sliders present");
-// }
-
- [Test]
- [Description ("Slide all Sliders, test ValueChanged event")]
- public void SliderGallerySlideAllSliders ()
- {
-// AllElementsPresent ();
-
-// var sliders = App.Query (PlatformQueries.Sliders);
-// var sliderLeft = sliders[0].Rect.X;
-// var sliderRight = sliderLeft + sliders[0].Rect.Width - 5; // Needed to move 5 pixels left so that the drag would register
-// var topSliderY = sliders[0].Rect.CenterY;
-// var middleSliderY = sliders[1].Rect.CenterY;
-// var bottomSliderY = sliders[2].Rect.CenterY;
-
-// // Move top slider, numbers should change
-// App.DragFromTo (sliderLeft, topSliderY, sliderRight, topSliderY);
-// App.WaitForElement (q => q.Marked ("100"), "Timeout : 100");
-// App.Screenshot ("Move first slider right");
-
-// App.DragFromTo (sliderRight, topSliderY, sliderLeft, topSliderY);
-// App.WaitForElement (q => q.Marked ("20"), "Timeout : 20");
-// App.Screenshot ("Move first slider left");
-
-// // Move middle slider, shouldn't move
-// App.DragFromTo (sliderLeft, middleSliderY, sliderRight, middleSliderY);
-// App.WaitForElement (q => q.Marked ("20"), "Timeout : 20");
-// App.Screenshot ("Tried to move disabled slider");
-
-// // Move bottom slider, should move but nothing happens
-// App.DragFromTo (sliderLeft, bottomSliderY, sliderRight, bottomSliderY);
-// App.WaitForElement (q => q.Marked ("20"), "Timeout : 20");
-// App.Screenshot ("Move third slider right");
-
-// App.DragFromTo (sliderRight, bottomSliderY, sliderLeft, bottomSliderY);
-// App.WaitForElement (q => q.Marked ("20"), "Timeout : 20");
-// App.Screenshot ("Move first slider left");
-
- }
-
-// [Test]
-// public void AllElementsPresentLandscape ()
-// {
-// App.SetOrientationLandscape ();
-// App.Screenshot ("Rotated to Landscape");
-// AllElementsPresent ();
-// App.SetOrientationPortrait ();
-// App.Screenshot ("Rotated to Portrait");
-// }
-
-// [Test]
-// [Description ("Slide all Sliders - Landscape")]
-// public void SliderGallerySlideAllSlidersLandscape ()
-// {
-// App.SetOrientationLandscape ();
-// App.Screenshot ("Rotated to Landscape");
-// SliderGallerySlideAllSliders ();
-// App.SetOrientationPortrait ();
-// App.Screenshot ("Rotated to Portrait");
-// }
-
- }
-}