diff options
author | Jason Smith <jason.smith@xamarin.com> | 2016-03-22 13:02:25 -0700 |
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committer | Jason Smith <jason.smith@xamarin.com> | 2016-03-22 16:13:41 -0700 |
commit | 17fdde66d94155fc62a034fa6658995bef6fd6e5 (patch) | |
tree | b5e5073a2a7b15cdbe826faa5c763e270a505729 /Xamarin.Forms.ControlGallery.WP8 | |
download | xamarin-forms-17fdde66d94155fc62a034fa6658995bef6fd6e5.tar.gz xamarin-forms-17fdde66d94155fc62a034fa6658995bef6fd6e5.tar.bz2 xamarin-forms-17fdde66d94155fc62a034fa6658995bef6fd6e5.zip |
Initial import
Diffstat (limited to 'Xamarin.Forms.ControlGallery.WP8')
35 files changed, 1168 insertions, 0 deletions
diff --git a/Xamarin.Forms.ControlGallery.WP8/App.xaml b/Xamarin.Forms.ControlGallery.WP8/App.xaml new file mode 100644 index 00000000..f1554d73 --- /dev/null +++ b/Xamarin.Forms.ControlGallery.WP8/App.xaml @@ -0,0 +1,20 @@ +<Application + x:Class="Xamarin.Forms.ControlGallery.WP8.App" + xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" + xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" + xmlns:phone="clr-namespace:Microsoft.Phone.Controls;assembly=Microsoft.Phone" + xmlns:shell="clr-namespace:Microsoft.Phone.Shell;assembly=Microsoft.Phone"> + + <!--Application Resources--> + <Application.Resources> + <local:LocalizedStrings xmlns:local="clr-namespace:Xamarin.Forms.ControlGallery.WP8" x:Key="LocalizedStrings"/> + </Application.Resources> + + <Application.ApplicationLifetimeObjects> + <!--Required object that handles lifetime events for the application--> + <shell:PhoneApplicationService + Launching="Application_Launching" Closing="Application_Closing" + Activated="Application_Activated" Deactivated="Application_Deactivated"/> + </Application.ApplicationLifetimeObjects> + +</Application> diff --git a/Xamarin.Forms.ControlGallery.WP8/App.xaml.cs b/Xamarin.Forms.ControlGallery.WP8/App.xaml.cs new file mode 100644 index 00000000..6b43e3b7 --- /dev/null +++ b/Xamarin.Forms.ControlGallery.WP8/App.xaml.cs @@ -0,0 +1,234 @@ +using System; +using System.Diagnostics; +using System.Resources; +using System.Windows; +using System.Windows.Markup; +using System.Windows.Navigation; +using Microsoft.Phone.Controls; +using Microsoft.Phone.Shell; +using Xamarin.Forms.ControlGallery.WP8.Resources; + +using Application = Xamarin.Forms.Application; + +namespace Xamarin.Forms.ControlGallery.WP8 +{ + public partial class App : System.Windows.Application + { + /// <summary> + /// Provides easy access to the root frame of the Phone Application. + /// </summary> + /// <returns>The root frame of the Phone Application.</returns> + public static PhoneApplicationFrame RootFrame { get; private set; } + + /// <summary> + /// Constructor for the Application object. + /// </summary> + public App() + { + if (!Debugger.IsAttached) + Insights.Initialize (Controls.App.Secrets["InsightsApiKey"]); + + FormsMaps.Init (Controls.App.Secrets["WP8AppId"], Controls.App.Secrets["WP8AuthToken"]); + + // Global handler for uncaught exceptions. + UnhandledException += Application_UnhandledException; + + // Standard XAML initialization + InitializeComponent(); + + // Phone-specific initialization + InitializePhoneApplication(); + + // Language display initialization + InitializeLanguage(); + + // Show graphics profiling information while debugging. + if (Debugger.IsAttached) + { + // Display the current frame rate counters. + Current.Host.Settings.EnableFrameRateCounter = true; + + // Show the areas of the app that are being redrawn in each frame. + //Application.Current.Host.Settings.EnableRedrawRegions = true; + + // Enable non-production analysis visualization mode, + // which shows areas of a page that are handed off to GPU with a colored overlay. + //Application.Current.Host.Settings.EnableCacheVisualization = true; + + // Prevent the screen from turning off while under the debugger by disabling + // the application's idle detection. + // Caution:- Use this under debug mode only. Application that disables user idle detection will continue to run + // and consume battery power when the user is not using the phone. + PhoneApplicationService.Current.UserIdleDetectionMode = IdleDetectionMode.Disabled; + } + + } + + // Code to execute when the application is launching (eg, from Start) + // This code will not execute when the application is reactivated + void Application_Launching(object sender, LaunchingEventArgs e) + { + Debug.WriteLine ("Launching"); + } + + // Code to execute when the application is activated (brought to foreground) + // This code will not execute when the application is first launched + void Application_Activated(object sender, ActivatedEventArgs e) + { + Debug.WriteLine ("Closing"); + } + + // Code to execute when the application is deactivated (sent to background) + // This code will not execute when the application is closing + void Application_Deactivated(object sender, DeactivatedEventArgs e) + { + Debug.WriteLine ("Deactivated"); + } + + // Code to execute when the application is closing (eg, user hit Back) + // This code will not execute when the application is deactivated + void Application_Closing(object sender, ClosingEventArgs e) + { + Debug.WriteLine ("Closing"); + } + + // Code to execute if a navigation fails + void RootFrame_NavigationFailed(object sender, NavigationFailedEventArgs e) + { + if (Debugger.IsAttached) + { + // A navigation has failed; break into the debugger + Debugger.Break(); + } + } + + // Code to execute on Unhandled Exceptions + void Application_UnhandledException(object sender, ApplicationUnhandledExceptionEventArgs e) + { + if (Debugger.IsAttached) + { + // An unhandled exception has occurred; break into the debugger + Debugger.Break(); + } + } + + #region Phone application initialization + + // Avoid double-initialization + bool _phoneApplicationInitialized = false; + + // Do not add any additional code to this method + void InitializePhoneApplication() + { + if (_phoneApplicationInitialized) + return; + + // Create the frame but don't set it as RootVisual yet; this allows the splash + // screen to remain active until the application is ready to render. + RootFrame = new PhoneApplicationFrame(); + RootFrame.Navigated += CompleteInitializePhoneApplication; + + // Handle navigation failures + RootFrame.NavigationFailed += RootFrame_NavigationFailed; + + // Handle reset requests for clearing the backstack + RootFrame.Navigated += CheckForResetNavigation; + + // Ensure we don't initialize again + _phoneApplicationInitialized = true; + } + + // Do not add any additional code to this method + void CompleteInitializePhoneApplication(object sender, System.Windows.Navigation.NavigationEventArgs e) + { + // Set the root visual to allow the application to render + if (RootVisual != RootFrame) + RootVisual = RootFrame; + + // Remove this handler since it is no longer needed + RootFrame.Navigated -= CompleteInitializePhoneApplication; + } + + void CheckForResetNavigation(object sender, System.Windows.Navigation.NavigationEventArgs e) + { + // If the app has received a 'reset' navigation, then we need to check + // on the next navigation to see if the page stack should be reset + if (e.NavigationMode == NavigationMode.Reset) + RootFrame.Navigated += ClearBackStackAfterReset; + } + + void ClearBackStackAfterReset(object sender, System.Windows.Navigation.NavigationEventArgs e) + { + // Unregister the event so it doesn't get called again + RootFrame.Navigated -= ClearBackStackAfterReset; + + // Only clear the stack for 'new' (forward) and 'refresh' navigations + if (e.NavigationMode != NavigationMode.New && e.NavigationMode != NavigationMode.Refresh) + return; + + // For UI consistency, clear the entire page stack + while (RootFrame.RemoveBackEntry() != null) + { + ; // do nothing + } + } + + #endregion + + // Initialize the app's font and flow direction as defined in its localized resource strings. + // + // To ensure that the font of your application is aligned with its supported languages and that the + // FlowDirection for each of those languages follows its traditional direction, ResourceLanguage + // and ResourceFlowDirection should be initialized in each resx file to match these values with that + // file's culture. For example: + // + // AppResources.es-ES.resx + // ResourceLanguage's value should be "es-ES" + // ResourceFlowDirection's value should be "LeftToRight" + // + // AppResources.ar-SA.resx + // ResourceLanguage's value should be "ar-SA" + // ResourceFlowDirection's value should be "RightToLeft" + // + // For more info on localizing Windows Phone apps see http://go.microsoft.com/fwlink/?LinkId=262072. + // + void InitializeLanguage() + { + try + { + // Set the font to match the display language defined by the + // ResourceLanguage resource string for each supported language. + // + // Fall back to the font of the neutral language if the Display + // language of the phone is not supported. + // + // If a compiler error is hit then ResourceLanguage is missing from + // the resource file. + RootFrame.Language = XmlLanguage.GetLanguage(AppResources.ResourceLanguage); + + // Set the FlowDirection of all elements under the root frame based + // on the ResourceFlowDirection resource string for each + // supported language. + // + // If a compiler error is hit then ResourceFlowDirection is missing from + // the resource file. + FlowDirection flow = (FlowDirection)Enum.Parse(typeof(FlowDirection), AppResources.ResourceFlowDirection); + RootFrame.FlowDirection = flow; + } + catch + { + // If an exception is caught here it is most likely due to either + // ResourceLangauge not being correctly set to a supported language + // code or ResourceFlowDirection is set to a value other than LeftToRight + // or RightToLeft. + + if (Debugger.IsAttached) + { + Debugger.Break(); + } + + throw; + } + } + } +} diff --git a/Xamarin.Forms.ControlGallery.WP8/Assets/AlignmentGrid.png b/Xamarin.Forms.ControlGallery.WP8/Assets/AlignmentGrid.png Binary files differnew file mode 100644 index 00000000..f7d2e978 --- /dev/null +++ b/Xamarin.Forms.ControlGallery.WP8/Assets/AlignmentGrid.png diff --git a/Xamarin.Forms.ControlGallery.WP8/Assets/ApplicationIcon.png b/Xamarin.Forms.ControlGallery.WP8/Assets/ApplicationIcon.png Binary files differnew file mode 100644 index 00000000..7d95d4e0 --- /dev/null +++ b/Xamarin.Forms.ControlGallery.WP8/Assets/ApplicationIcon.png diff --git a/Xamarin.Forms.ControlGallery.WP8/Assets/Tiles/FlipCycleTileLarge.png b/Xamarin.Forms.ControlGallery.WP8/Assets/Tiles/FlipCycleTileLarge.png Binary files differnew file mode 100644 index 00000000..e0c59ac0 --- /dev/null +++ b/Xamarin.Forms.ControlGallery.WP8/Assets/Tiles/FlipCycleTileLarge.png diff --git a/Xamarin.Forms.ControlGallery.WP8/Assets/Tiles/FlipCycleTileMedium.png b/Xamarin.Forms.ControlGallery.WP8/Assets/Tiles/FlipCycleTileMedium.png Binary files differnew file mode 100644 index 00000000..e93b89d6 --- /dev/null +++ b/Xamarin.Forms.ControlGallery.WP8/Assets/Tiles/FlipCycleTileMedium.png diff --git a/Xamarin.Forms.ControlGallery.WP8/Assets/Tiles/FlipCycleTileSmall.png b/Xamarin.Forms.ControlGallery.WP8/Assets/Tiles/FlipCycleTileSmall.png Binary files differnew file mode 100644 index 00000000..550b1b5e --- /dev/null +++ b/Xamarin.Forms.ControlGallery.WP8/Assets/Tiles/FlipCycleTileSmall.png diff --git a/Xamarin.Forms.ControlGallery.WP8/Assets/Tiles/IconicTileMediumLarge.png b/Xamarin.Forms.ControlGallery.WP8/Assets/Tiles/IconicTileMediumLarge.png Binary files differnew file mode 100644 index 00000000..686e6b53 --- /dev/null +++ b/Xamarin.Forms.ControlGallery.WP8/Assets/Tiles/IconicTileMediumLarge.png diff --git a/Xamarin.Forms.ControlGallery.WP8/Assets/Tiles/IconicTileSmall.png b/Xamarin.Forms.ControlGallery.WP8/Assets/Tiles/IconicTileSmall.png Binary files differnew file mode 100644 index 00000000..d4b5ede1 --- /dev/null +++ b/Xamarin.Forms.ControlGallery.WP8/Assets/Tiles/IconicTileSmall.png diff --git a/Xamarin.Forms.ControlGallery.WP8/BrokenNativeControl.cs b/Xamarin.Forms.ControlGallery.WP8/BrokenNativeControl.cs new file mode 100644 index 00000000..b05c12cb --- /dev/null +++ b/Xamarin.Forms.ControlGallery.WP8/BrokenNativeControl.cs @@ -0,0 +1,56 @@ +using System.Windows; +using System.Windows.Controls; +using System.Windows.Media; + +namespace Xamarin.Forms.ControlGallery.WP8 +{ + internal class BrokenNativeControl : Panel + { + public BrokenNativeControl () + { + _textBlock = new TextBlock { + MinHeight = 0, + MaxHeight = double.PositiveInfinity, + MinWidth = 0, + MaxWidth = double.PositiveInfinity, + FontSize = 24, + HorizontalAlignment = HorizontalAlignment.Center + }; + + Children.Add (_textBlock); + + Background = new RadialGradientBrush (Colors.Green, Colors.Blue); + } + + public static readonly DependencyProperty TextProperty = DependencyProperty.Register ( + "Text", typeof(string), typeof(BrokenNativeControl), new PropertyMetadata (default(string), PropertyChangedCallback)); + + static void PropertyChangedCallback (DependencyObject dependencyObject, + DependencyPropertyChangedEventArgs dependencyPropertyChangedEventArgs) + { + ((BrokenNativeControl)dependencyObject)._textBlock.Text = (string)dependencyPropertyChangedEventArgs.NewValue; + } + + public string Text + { + get { return (string)GetValue (TextProperty); } + set { SetValue (TextProperty, value); } + } + + readonly TextBlock _textBlock; + + protected override System.Windows.Size ArrangeOverride (System.Windows.Size finalSize) + { + _textBlock.Arrange (new Rect (0, 0, finalSize.Width, finalSize.Height)); + return finalSize; + } + + protected override System.Windows.Size MeasureOverride (System.Windows.Size availableSize) + { + _textBlock.Measure (availableSize); + + // This deliberately does something wrong so we can demo fixing it + return new System.Windows.Size (600, _textBlock.DesiredSize.Height); + } + } +}
\ No newline at end of file diff --git a/Xamarin.Forms.ControlGallery.WP8/LocalizedStrings.cs b/Xamarin.Forms.ControlGallery.WP8/LocalizedStrings.cs new file mode 100644 index 00000000..174957b7 --- /dev/null +++ b/Xamarin.Forms.ControlGallery.WP8/LocalizedStrings.cs @@ -0,0 +1,14 @@ +using Xamarin.Forms.ControlGallery.WP8.Resources; + +namespace Xamarin.Forms.ControlGallery.WP8 +{ + /// <summary> + /// Provides access to string resources. + /// </summary> + public class LocalizedStrings + { + static AppResources _localizedResources = new AppResources(); + + public AppResources LocalizedResources { get { return _localizedResources; } } + } +} diff --git a/Xamarin.Forms.ControlGallery.WP8/MainPage.xaml b/Xamarin.Forms.ControlGallery.WP8/MainPage.xaml new file mode 100644 index 00000000..03e8f09b --- /dev/null +++ b/Xamarin.Forms.ControlGallery.WP8/MainPage.xaml @@ -0,0 +1,63 @@ +<winPhone:FormsApplicationPage + x:Class="Xamarin.Forms.ControlGallery.WP8.MainPage" + xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" + xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" + xmlns:phone="clr-namespace:Microsoft.Phone.Controls;assembly=Microsoft.Phone" + xmlns:shell="clr-namespace:Microsoft.Phone.Shell;assembly=Microsoft.Phone" + xmlns:d="http://schemas.microsoft.com/expression/blend/2008" + xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" + xmlns:winPhone="clr-namespace:Xamarin.Forms.Platform.WinPhone;assembly=Xamarin.Forms.Platform.WP8" + mc:Ignorable="d" + FontFamily="{StaticResource PhoneFontFamilyNormal}" + FontSize="{StaticResource PhoneFontSizeNormal}" + Foreground="{StaticResource PhoneForegroundBrush}" + SupportedOrientations="PortraitOrLandscape" Orientation="Portrait" + shell:SystemTray.IsVisible="True"> + + <!--LayoutRoot is the root grid where all page content is placed--> + <Grid x:Name="LayoutRoot" Background="Transparent"> + <Grid.RowDefinitions> + <RowDefinition Height="Auto"/> + <RowDefinition Height="*"/> + </Grid.RowDefinitions> + + <!-- LOCALIZATION NOTE: + To localize the displayed strings copy their values to appropriately named + keys in the app's neutral language resource file (AppResources.resx) then + replace the hard-coded text value between the attributes' quotation marks + with the binding clause whose path points to that string name. + + For example: + + Text="{Binding Path=LocalizedResources.ApplicationTitle, Source={StaticResource LocalizedStrings}}" + + This binding points to the template's string resource named "ApplicationTitle". + + Adding supported languages in the Project Properties tab will create a + new resx file per language that can carry the translated values of your + UI strings. The binding in these examples will cause the value of the + attributes to be drawn from the .resx file that matches the + CurrentUICulture of the app at run time. + --> + + <!--TitlePanel contains the name of the application and page title--> + <StackPanel x:Name="TitlePanel" Grid.Row="0" Margin="12,17,0,28"> + <TextBlock Text="MY APPLICATION" Style="{StaticResource PhoneTextNormalStyle}" Margin="12,0"/> + <TextBlock Text="page name" Margin="9,-7,0,0" Style="{StaticResource PhoneTextTitle1Style}"/> + </StackPanel> + + <!--ContentPanel - place additional content here--> + <Grid x:Name="ContentPanel" Grid.Row="1" Margin="12,0,12,0"> + + </Grid> + + <!--Uncomment to see an alignment grid to help ensure your controls are + aligned on common boundaries. The image has a top margin of -32px to + account for the System Tray. Set this to 0 (or remove the margin altogether) + if the System Tray is hidden. + + Before shipping remove this XAML and the image itself.--> + <!--<Image Source="/Assets/AlignmentGrid.png" VerticalAlignment="Top" Height="800" Width="480" Margin="0,-32,0,0" Grid.Row="0" Grid.RowSpan="2" IsHitTestVisible="False" />--> + </Grid> + +</winPhone:FormsApplicationPage> diff --git a/Xamarin.Forms.ControlGallery.WP8/MainPage.xaml.cs b/Xamarin.Forms.ControlGallery.WP8/MainPage.xaml.cs new file mode 100644 index 00000000..e1ddb60f --- /dev/null +++ b/Xamarin.Forms.ControlGallery.WP8/MainPage.xaml.cs @@ -0,0 +1,143 @@ +using System.Collections.Generic; +using System.Linq; +using System.Net; +using System.Windows; +using System.Windows.Automation.Peers; +using System.Windows.Controls; +using System.Windows.Media; +using System.Windows.Navigation; +using Microsoft.Phone.Controls; +using Microsoft.Phone.Shell; +using Xamarin.Forms.ControlGallery.WP8.Resources; +using Xamarin.Forms; +using Xamarin.Forms.ControlGallery.WP8; +using Xamarin.Forms.Controls; +using Xamarin.Forms.Maps.WP8; +using Xamarin.Forms.Platform.WinPhone; + +[assembly: Dependency (typeof (StringProvider))] +namespace Xamarin.Forms.ControlGallery.WP8 +{ + public class StringProvider : IStringProvider + { + public string CoreGalleryTitle { get { return "WP8 Core Gallery"; } } + } + +#if PRE_APPLICATION_CLASS + public partial class MainPage : PhoneApplicationPage + { + public MainPage () + { + InitializeComponent(); + + Forms.Init (); + FormsMaps.Init (); + + Content = CoreGallery.GetMainPage ().ConvertPageToUIElement (this); + + MessagingCenter.Subscribe<RootPagesGallery, Type>(this, Messages.ChangeRoot, (sender, pagetype) => + { + var page = ((Page) Activator.CreateInstance(pagetype)); + app.MainPage = page; + }); + + MessagingCenter.Subscribe<HomeButton>(this, Messages.GoHome, (sender) => { + var page = FormsApp.GetFormsApp (); + app.MainPage = page; + }); + } + } + +#else + public partial class MainPage : FormsApplicationPage + { + // Constructor + public MainPage() + { + InitializeComponent(); + + Forms.Init (); + FormsMaps.Init (); + + var app = new Controls.App (); + + var mdp = app.MainPage as MasterDetailPage; + + var detail = mdp?.Detail as NavigationPage; + if (detail != null) { + detail.Pushed += (sender, args) => { + var nncgPage = args.Page as NestedNativeControlGalleryPage; + + if (nncgPage != null) { + AddNativeControls (nncgPage); + } + }; + } + + LoadApplication (app); + } + + void AddNativeControls (NestedNativeControlGalleryPage page) + { + if (page.NativeControlsAdded) { + return; + } + + StackLayout sl = page.Layout; + + // Create and add a native TextBlock + var originalText = "I am a native TextBlock"; + var textBlock = new TextBlock { + Text = originalText, + FontSize = 14, + FontFamily = new FontFamily ("HelveticaNeue") + }; + + sl?.Children.Add (textBlock); + + // Create and add a native Button + var button = new System.Windows.Controls.Button { Content = "Click to toggle font size", Height = 80 }; + button.Click += (sender, args) => { textBlock.FontSize = textBlock.FontSize == 14 ? 24 : 14; }; + + sl?.Children.Add (button.ToView ()); + + // Create a control which we know doesn't behave correctly with regard to measurement + var difficultControl = new BrokenNativeControl { + Text = "Not Sized/Arranged Properly" + }; + + var difficultControl2 = new BrokenNativeControl { + Text = "Fixed" + }; + + // Add the misbehaving controls, one with a custom delegate for ArrangeOverride + sl?.Children.Add (difficultControl); + sl?.Children.Add (difficultControl2, + arrangeOverrideDelegate: (renderer, finalSize) => { + if (finalSize.Width <= 0 || double.IsInfinity (finalSize.Width)) { + return null; + } + + FrameworkElement frameworkElement = renderer.Control; + + frameworkElement.Measure (finalSize); + + // The broken control always sizes itself to be 600 wide + // We can re-center it by offsetting it during the Arrange call + double diff = (finalSize.Width - 600) / 2; + frameworkElement.Arrange (new Rect (diff, 0, finalSize.Width - diff, finalSize.Height)); + + // Arranging the control to the left will make it show up past the edge of the stack layout + // We can fix that by clipping it manually + var clip = new RectangleGeometry { Rect = new Rect (-diff, 0, finalSize.Width, finalSize.Height) }; + frameworkElement.Clip = clip; + + return finalSize; + } + ); + + page.NativeControlsAdded = true; + } + } +#endif +} diff --git a/Xamarin.Forms.ControlGallery.WP8/Properties/AppManifest.xml b/Xamarin.Forms.ControlGallery.WP8/Properties/AppManifest.xml new file mode 100644 index 00000000..6712a117 --- /dev/null +++ b/Xamarin.Forms.ControlGallery.WP8/Properties/AppManifest.xml @@ -0,0 +1,6 @@ +<Deployment xmlns="http://schemas.microsoft.com/client/2007/deployment" + xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" +> + <Deployment.Parts> + </Deployment.Parts> +</Deployment> diff --git a/Xamarin.Forms.ControlGallery.WP8/Properties/AssemblyInfo.cs b/Xamarin.Forms.ControlGallery.WP8/Properties/AssemblyInfo.cs new file mode 100644 index 00000000..61dd07a6 --- /dev/null +++ b/Xamarin.Forms.ControlGallery.WP8/Properties/AssemblyInfo.cs @@ -0,0 +1,37 @@ +using System.Reflection; +using System.Runtime.CompilerServices; +using System.Runtime.InteropServices; +using System.Resources; + +// General Information about an assembly is controlled through the following +// set of attributes. Change these attribute values to modify the information +// associated with an assembly. +[assembly: AssemblyTitle("Xamarin.Forms.ControlGallery.WP8")] +[assembly: AssemblyDescription("")] +[assembly: AssemblyConfiguration("")] +[assembly: AssemblyCompany("")] +[assembly: AssemblyProduct("Xamarin.Forms.ControlGallery.WP8")] +[assembly: AssemblyCopyright("Copyright © 2013")] +[assembly: AssemblyTrademark("")] +[assembly: AssemblyCulture("")] + +// Setting ComVisible to false makes the types in this assembly not visible +// to COM components. If you need to access a type in this assembly from +// COM, set the ComVisible attribute to true on that type. +[assembly: ComVisible(false)] + +// The following GUID is for the ID of the typelib if this project is exposed to COM +[assembly: Guid("07d20f12-3e95-48a2-b6af-dd223a0a4d3b")] + +// Version information for an assembly consists of the following four values: +// +// Major Version +// Minor Version +// Build Number +// Revision +// +// You can specify all the values or you can default the Revision and Build Numbers +// by using the '*' as shown below: +[assembly: AssemblyVersion("1.0.0.0")] +[assembly: AssemblyFileVersion("1.0.0.0")] +[assembly: NeutralResourcesLanguageAttribute("en-US")] diff --git a/Xamarin.Forms.ControlGallery.WP8/Properties/WMAppManifest.xml b/Xamarin.Forms.ControlGallery.WP8/Properties/WMAppManifest.xml new file mode 100644 index 00000000..f19e02c3 --- /dev/null +++ b/Xamarin.Forms.ControlGallery.WP8/Properties/WMAppManifest.xml @@ -0,0 +1,46 @@ +<?xml version="1.0" encoding="utf-8"?> +<Deployment xmlns="http://schemas.microsoft.com/windowsphone/2012/deployment" AppPlatformVersion="8.0"> + <DefaultLanguage xmlns="" code="en-US" /> + <App xmlns="" ProductID="{67f3837c-c663-4668-9cd3-5e6c5abd59b8}" Title="Xamarin.Forms.ControlGallery.WP8" RuntimeType="Silverlight" Version="1.0.0.0" Genre="apps.normal" Author="Xamarin.Forms.ControlGallery.WP8 author" Description="Sample description" Publisher="Xamarin.Forms.ControlGallery.WP8" PublisherID="{9e07f47c-403b-44af-8078-487f1d249780}"> + <IconPath IsRelative="true" IsResource="false">Assets\ApplicationIcon.png</IconPath> + <Capabilities> + <Capability Name="ID_CAP_NETWORKING" /> + <Capability Name="ID_CAP_MEDIALIB_AUDIO" /> + <Capability Name="ID_CAP_MEDIALIB_PLAYBACK" /> + <Capability Name="ID_CAP_SENSORS" /> + <Capability Name="ID_CAP_WEBBROWSERCOMPONENT" /> + <Capability Name="ID_CAP_MAP" /> + <Capability Name="ID_CAP_LOCATION" /> + <Capability Name="ID_CAP_IDENTITY_DEVICE" /> + <Capability Name="ID_CAP_IDENTITY_USER" /> + </Capabilities> + <Tasks> + <DefaultTask Name="_default" NavigationPage="MainPage.xaml" /> + </Tasks> + <Tokens> + <PrimaryToken TokenID="Xamarin.Forms.ControlGallery.WP8Token" TaskName="_default"> + <TemplateFlip> + <SmallImageURI IsRelative="true" IsResource="false">Assets\Tiles\FlipCycleTileSmall.png</SmallImageURI> + <Count>0</Count> + <BackgroundImageURI IsRelative="true" IsResource="false">Assets\Tiles\FlipCycleTileMedium.png</BackgroundImageURI> + <Title>Xamarin.Forms.ControlGallery.WP8</Title> + <BackContent> + </BackContent> + <BackBackgroundImageURI> + </BackBackgroundImageURI> + <BackTitle> + </BackTitle> + <DeviceLockImageURI> + </DeviceLockImageURI> + <HasLarge> + </HasLarge> + </TemplateFlip> + </PrimaryToken> + </Tokens> + <ScreenResolutions> + <ScreenResolution Name="ID_RESOLUTION_WVGA" /> + <ScreenResolution Name="ID_RESOLUTION_WXGA" /> + <ScreenResolution Name="ID_RESOLUTION_HD720P" /> + </ScreenResolutions> + </App> +</Deployment>
\ No newline at end of file diff --git a/Xamarin.Forms.ControlGallery.WP8/Resources/AppResources.Designer.cs b/Xamarin.Forms.ControlGallery.WP8/Resources/AppResources.Designer.cs new file mode 100644 index 00000000..59435e99 --- /dev/null +++ b/Xamarin.Forms.ControlGallery.WP8/Resources/AppResources.Designer.cs @@ -0,0 +1,127 @@ +//------------------------------------------------------------------------------ +// <auto-generated> +// This code was generated by a tool. +// Runtime Version:4.0.30319.17626 +// +// Changes to this file may cause incorrect behavior and will be lost if +// the code is regenerated. +// </auto-generated> +//------------------------------------------------------------------------------ + +namespace Xamarin.Forms.ControlGallery.WP8.Resources +{ + using System; + + + /// <summary> + /// A strongly-typed resource class, for looking up localized strings, etc. + /// </summary> + // This class was auto-generated by the StronglyTypedResourceBuilder + // class via a tool like ResGen or Visual Studio. + // To add or remove a member, edit your .ResX file then rerun ResGen + // with the /str option, or rebuild your VS project. + [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] + [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] + [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] + public class AppResources + { + + private static global::System.Resources.ResourceManager resourceMan; + + private static global::System.Globalization.CultureInfo resourceCulture; + + [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] + internal AppResources() + { + } + + /// <summary> + /// Returns the cached ResourceManager instance used by this class. + /// </summary> + [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] + public static global::System.Resources.ResourceManager ResourceManager + { + get + { + if (object.ReferenceEquals(resourceMan, null)) + { + global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Xamarin.Forms.ControlGallery.WP8.Resources.AppResources", typeof(AppResources).Assembly); + resourceMan = temp; + } + return resourceMan; + } + } + + /// <summary> + /// Overrides the current thread's CurrentUICulture property for all + /// resource lookups using this strongly typed resource class. + /// </summary> + [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] + public static global::System.Globalization.CultureInfo Culture + { + get + { + return resourceCulture; + } + set + { + resourceCulture = value; + } + } + + /// <summary> + /// Looks up a localized string similar to LeftToRight. + /// </summary> + public static string ResourceFlowDirection + { + get + { + return ResourceManager.GetString("ResourceFlowDirection", resourceCulture); + } + } + + /// <summary> + /// Looks up a localized string similar to us-EN. + /// </summary> + public static string ResourceLanguage + { + get + { + return ResourceManager.GetString("ResourceLanguage", resourceCulture); + } + } + + /// <summary> + /// Looks up a localized string similar to MY APPLICATION. + /// </summary> + public static string ApplicationTitle + { + get + { + return ResourceManager.GetString("ApplicationTitle", resourceCulture); + } + } + + /// <summary> + /// Looks up a localized string similar to button. + /// </summary> + public static string AppBarButtonText + { + get + { + return ResourceManager.GetString("AppBarButtonText", resourceCulture); + } + } + + /// <summary> + /// Looks up a localized string similar to menu item. + /// </summary> + public static string AppBarMenuItemText + { + get + { + return ResourceManager.GetString("AppBarMenuItemText", resourceCulture); + } + } + } +}
\ No newline at end of file diff --git a/Xamarin.Forms.ControlGallery.WP8/Resources/AppResources.resx b/Xamarin.Forms.ControlGallery.WP8/Resources/AppResources.resx new file mode 100644 index 00000000..569bf520 --- /dev/null +++ b/Xamarin.Forms.ControlGallery.WP8/Resources/AppResources.resx @@ -0,0 +1,137 @@ +<?xml version="1.0" encoding="utf-8"?> +<root> + <!-- + Microsoft ResX Schema + + Version 2.0 + + The primary goals of this format is to allow a simple XML format + that is mostly human readable. The generation and parsing of the + various data types are done through the TypeConverter classes + associated with the data types. + + Example: + + ... ado.net/XML headers & schema ... + <resheader name="resmimetype">text/microsoft-resx</resheader> + <resheader name="version">2.0</resheader> + <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader> + <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader> + <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data> + <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data> + <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64"> + <value>[base64 mime encoded serialized .NET Framework object]</value> + </data> + <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64"> + <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value> + <comment>This is a comment</comment> + </data> + + There are any number of "resheader" rows that contain simple + name/value pairs. + + Each data row contains a name, and value. The row also contains a + type or mimetype. Type corresponds to a .NET class that support + text/value conversion through the TypeConverter architecture. + Classes that don't support this are serialized and stored with the + mimetype set. + + The mimetype is used for serialized objects, and tells the + ResXResourceReader how to depersist the object. This is currently not + extensible. For a given mimetype the value must be set accordingly: + + Note - application/x-microsoft.net.object.binary.base64 is the format + that the ResXResourceWriter will generate, however the reader can + read any of the formats listed below. + + mimetype: application/x-microsoft.net.object.binary.base64 + value : The object must be serialized with + : System.Runtime.Serialization.Formatters.Binary.BinaryFormatter + : and then encoded with base64 encoding. + + mimetype: application/x-microsoft.net.object.soap.base64 + value : The object must be serialized with + : System.Runtime.Serialization.Formatters.Soap.SoapFormatter + : and then encoded with base64 encoding. + + mimetype: application/x-microsoft.net.object.bytearray.base64 + value : The object must be serialized into a byte array + : using a System.ComponentModel.TypeConverter + : and then encoded with base64 encoding. + --> + <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata"> + <xsd:import namespace="http://www.w3.org/XML/1998/namespace" /> + <xsd:element name="root" msdata:IsDataSet="true"> + <xsd:complexType> + <xsd:choice maxOccurs="unbounded"> + <xsd:element name="metadata"> + <xsd:complexType> + <xsd:sequence> + <xsd:element name="value" type="xsd:string" minOccurs="0" /> + </xsd:sequence> + <xsd:attribute name="name" use="required" type="xsd:string" /> + <xsd:attribute name="type" type="xsd:string" /> + <xsd:attribute name="mimetype" type="xsd:string" /> + <xsd:attribute ref="xml:space" /> + </xsd:complexType> + </xsd:element> + <xsd:element name="assembly"> + <xsd:complexType> + <xsd:attribute name="alias" type="xsd:string" /> + <xsd:attribute name="name" type="xsd:string" /> + </xsd:complexType> + </xsd:element> + <xsd:element name="data"> + <xsd:complexType> + <xsd:sequence> + <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> + <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" /> + </xsd:sequence> + <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" /> + <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" /> + <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" /> + <xsd:attribute ref="xml:space" /> + </xsd:complexType> + </xsd:element> + <xsd:element name="resheader"> + <xsd:complexType> + <xsd:sequence> + <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> + </xsd:sequence> + <xsd:attribute name="name" type="xsd:string" use="required" /> + </xsd:complexType> + </xsd:element> + </xsd:choice> + </xsd:complexType> + </xsd:element> + </xsd:schema> + <resheader name="resmimetype"> + <value>text/microsoft-resx</value> + </resheader> + <resheader name="version"> + <value>2.0</value> + </resheader> + <resheader name="reader"> + <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> + </resheader> + <resheader name="writer"> + <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> + </resheader> + <data name="ResourceFlowDirection" xml:space="preserve"> + <value>LeftToRight</value> + <comment>Controls the FlowDirection for all elements in the RootFrame. Set to the traditional direction of this resource file's language</comment> + </data> + <data name="ResourceLanguage" xml:space="preserve"> + <value>en-US</value> + <comment>Controls the Language and ensures that the font for all elements in the RootFrame aligns with the app's language. Set to the language code of this resource file's language.</comment> + </data> + <data name="ApplicationTitle" xml:space="preserve"> + <value>MY APPLICATION</value> + </data> + <data name="AppBarButtonText" xml:space="preserve"> + <value>add</value> + </data> + <data name="AppBarMenuItemText" xml:space="preserve"> + <value>Menu Item</value> + </data> +</root> diff --git a/Xamarin.Forms.ControlGallery.WP8/WebImages/XamarinLogo.png b/Xamarin.Forms.ControlGallery.WP8/WebImages/XamarinLogo.png Binary files differnew file mode 100644 index 00000000..361e2782 --- /dev/null +++ b/Xamarin.Forms.ControlGallery.WP8/WebImages/XamarinLogo.png diff --git a/Xamarin.Forms.ControlGallery.WP8/Xamarin.Forms.ControlGallery.WP8.csproj b/Xamarin.Forms.ControlGallery.WP8/Xamarin.Forms.ControlGallery.WP8.csproj new file mode 100644 index 00000000..f6728fa2 --- /dev/null +++ b/Xamarin.Forms.ControlGallery.WP8/Xamarin.Forms.ControlGallery.WP8.csproj @@ -0,0 +1,258 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <PropertyGroup> + <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> + <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> + <ProductVersion>10.0.20506</ProductVersion> + <SchemaVersion>2.0</SchemaVersion> + <ProjectGuid>{67F3837C-C663-4668-9CD3-5E6C5ABD59B8}</ProjectGuid> + <ProjectTypeGuids>{C089C8C0-30E0-4E22-80C0-CE093F111A43};{fae04ec0-301f-11d3-bf4b-00c04f79efbc}</ProjectTypeGuids> + <OutputType>Library</OutputType> + <AppDesignerFolder>Properties</AppDesignerFolder> + <RootNamespace>Xamarin.Forms.ControlGallery.WP8</RootNamespace> + <AssemblyName>Xamarin.Forms.ControlGallery.WP8</AssemblyName> + <TargetFrameworkIdentifier>WindowsPhone</TargetFrameworkIdentifier> + <TargetFrameworkVersion>v8.0</TargetFrameworkVersion> + <SilverlightVersion>$(TargetFrameworkVersion)</SilverlightVersion> + 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