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author | Jason Smith <jason.smith@xamarin.com> | 2016-04-24 12:25:26 -0400 |
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committer | Rui Marinho <me@ruimarinho.net> | 2016-04-24 12:25:26 -0400 |
commit | 5907152c50ee2c658b266f2804e6b383bb15a6f1 (patch) | |
tree | 9beb907623359723456c5c03b08922bebc4f41f3 /PagesGallery/PagesGallery.Droid/Assets/AboutAssets.txt | |
parent | feac1ba3ed6df5e27b3fa2076bd15c190cbacd1c (diff) | |
download | xamarin-forms-5907152c50ee2c658b266f2804e6b383bb15a6f1.tar.gz xamarin-forms-5907152c50ee2c658b266f2804e6b383bb15a6f1.tar.bz2 xamarin-forms-5907152c50ee2c658b266f2804e6b383bb15a6f1.zip |
Evolve feature branch (#117)
* Initial import of evolve features
* [Android] Add Xamarin.Forms.Platform.Android.AppLinks project
* [iOS] Fix issues with c# 6 features on iOS AppLinks
* Added naive stanza to update-docs-windows.bat to produce Pages docs. Not tested. (#69)
* Update packages
* Add AppLinks android nuspec and fix linker issues
* Fix build
* Fix nusepc
* Fix nuspec
* Update android support nugets to 23.2.1
* Update Xamarin.UITest
* Add CardView
* [iOS] Fix app link for CoreSpotlight
* [Android] Update AppLinks android support libs
* Add Newtonsoft.Json dependency to nuspec
* Fix NRE when setting ControlTemplate to null
* Move to ModernHttpClient for download
* Try fix build
* Preserve android app links
* Fix margin issue
* General coding and simple fixes
Diffstat (limited to 'PagesGallery/PagesGallery.Droid/Assets/AboutAssets.txt')
-rw-r--r-- | PagesGallery/PagesGallery.Droid/Assets/AboutAssets.txt | 19 |
1 files changed, 19 insertions, 0 deletions
diff --git a/PagesGallery/PagesGallery.Droid/Assets/AboutAssets.txt b/PagesGallery/PagesGallery.Droid/Assets/AboutAssets.txt new file mode 100644 index 00000000..5ddf0872 --- /dev/null +++ b/PagesGallery/PagesGallery.Droid/Assets/AboutAssets.txt @@ -0,0 +1,19 @@ +Any raw assets you want to be deployed with your application can be placed in +this directory (and child directories) and given a Build Action of "AndroidAsset". + +These files will be deployed with you package and will be accessible using Android's +AssetManager, like this: + +public class ReadAsset : Activity +{ + protected override void OnCreate (Bundle bundle) + { + base.OnCreate (bundle); + + InputStream input = Assets.Open ("my_asset.txt"); + } +} + +Additionally, some Android functions will automatically load asset files: + +Typeface tf = Typeface.CreateFromAsset (Context.Assets, "fonts/samplefont.ttf"); |