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author | Derek Foreman <derekf@osg.samsung.com> | 2015-04-14 17:09:06 -0500 |
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committer | Pekka Paalanen <pekka.paalanen@collabora.co.uk> | 2015-05-26 13:07:58 +0300 |
commit | 039e9be49d25615d43d1197c54fc08e3f17794b3 (patch) | |
tree | 87b2cb90c52f9bbd1ba08c40cbf84c52aa21659c /desktop-shell | |
parent | 3dd570e754102b940a0177d5bdb18e9accada639 (diff) | |
download | weston-039e9be49d25615d43d1197c54fc08e3f17794b3.tar.gz weston-039e9be49d25615d43d1197c54fc08e3f17794b3.tar.bz2 weston-039e9be49d25615d43d1197c54fc08e3f17794b3.zip |
desktop-shell: destroy surfaces in an idle handler after fade out
It's possible for more than one animation to be taking place on a view at
the same time. If one of those animations is the shell's fade out for
dying surfaces, its completion handler will trigger the surface destroy
signal, causing other animations on the animation list to remove themselves.
Since this removal occurs during the linked list walk, the compositor may
crash.
We move the actual surface destruction into an idle handler to avoid this.
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Tested-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Diffstat (limited to 'desktop-shell')
-rw-r--r-- | desktop-shell/shell.c | 19 |
1 files changed, 18 insertions, 1 deletions
diff --git a/desktop-shell/shell.c b/desktop-shell/shell.c index 452cd5fd..8c37963a 100644 --- a/desktop-shell/shell.c +++ b/desktop-shell/shell.c @@ -177,6 +177,8 @@ struct shell_surface { bool has_set_geometry, has_next_geometry; int focus_count; + + bool destroying; }; struct shell_grab { @@ -3575,7 +3577,7 @@ shell_handle_surface_destroy(struct wl_listener *listener, void *data) } static void -fade_out_done(struct weston_view_animation *animation, void *data) +fade_out_done_idle_cb(void *data) { struct shell_surface *shsurf = data; @@ -3583,6 +3585,21 @@ fade_out_done(struct weston_view_animation *animation, void *data) } static void +fade_out_done(struct weston_view_animation *animation, void *data) +{ + struct shell_surface *shsurf = data; + struct wl_event_loop *loop; + + loop = wl_display_get_event_loop( + shsurf->surface->compositor->wl_display); + + if (!shsurf->destroying) { + wl_event_loop_add_idle(loop, fade_out_done_idle_cb, shsurf); + shsurf->destroying = true; + } +} + +static void handle_resource_destroy(struct wl_listener *listener, void *data) { struct shell_surface *shsurf = |