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authorKristian Høgsberg <krh@bitplanet.net>2010-10-26 00:02:20 -0400
committerKristian Høgsberg <krh@bitplanet.net>2010-10-26 10:37:55 -0400
commit012a00777129cbb84fa88ba1b02e1f3b2dd1b4f8 (patch)
treeed0fefb3b700bfcc802e56ec9afd8337775580cf /clients/smoke.c
parentd0c3b9da225b0e3bd5102c977a17e66af928ab02 (diff)
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Add small client for testing shm surfaces
Diffstat (limited to 'clients/smoke.c')
-rw-r--r--clients/smoke.c315
1 files changed, 315 insertions, 0 deletions
diff --git a/clients/smoke.c b/clients/smoke.c
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--- /dev/null
+++ b/clients/smoke.c
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+/*
+ * Copyright © 2010 Kristian Høgsberg
+ *
+ * Permission to use, copy, modify, distribute, and sell this software and its
+ * documentation for any purpose is hereby granted without fee, provided that
+ * the above copyright notice appear in all copies and that both that copyright
+ * notice and this permission notice appear in supporting documentation, and
+ * that the name of the copyright holders not be used in advertising or
+ * publicity pertaining to distribution of the software without specific,
+ * written prior permission. The copyright holders make no representations
+ * about the suitability of this software for any purpose. It is provided "as
+ * is" without express or implied warranty.
+ *
+ * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
+ * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
+ * EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
+ * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
+ * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
+ * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
+ * OF THIS SOFTWARE.
+ */
+
+#include <stdint.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <time.h>
+#include <fcntl.h>
+#include <unistd.h>
+#include <math.h>
+#include <time.h>
+#include <cairo.h>
+#include <glib.h>
+
+#include "wayland-client.h"
+#include "wayland-glib.h"
+#include "window.h"
+
+struct smoke {
+ struct display *display;
+ struct window *window;
+ cairo_surface_t *surface;
+ int x, y, width, height;
+ int offset, current;
+ struct { float *d, *u, *v; } b[2];
+};
+
+static void set_boundary(struct smoke *smoke, float x, float y, float *p)
+{
+ int i, l;
+
+ l = (smoke->height - 2) * smoke->width;
+ for (i = 1; i < smoke->width - 1; i++) {
+ p[i] = y * p[i + smoke->width];
+ p[l + i + smoke->width] = y * p[l + i];
+ }
+
+ for (i = 1; i < smoke->height - 1; i++) {
+ p[i * smoke->width] = x * p[i * smoke->width + 1];
+ p[i * smoke->width + smoke->width - 1] =
+ x * p[i * smoke->width + smoke->width - 2];
+ }
+}
+
+static void diffuse(struct smoke *smoke, uint32_t time,
+ float *source, float *dest)
+{
+ cairo_t *cr;
+ float *s, *d;
+ int x, y, k, stride;
+ float t, a = 0.0002;
+
+ stride = smoke->width;
+
+ for (k = 0; k < 5; k++) {
+ for (y = 1; y < smoke->height - 1; y++) {
+ s = source + y * stride;
+ d = dest + y * stride;
+ for (x = 1; x < smoke->width - 1; x++) {
+ t = d[x - 1] + d[x + 1] +
+ d[x - stride] + d[x + stride];
+ d[x] = (s[x] + a * t) / (1 + 4 * a) * 0.995;
+ }
+ }
+ }
+}
+
+static void advect(struct smoke *smoke, uint32_t time,
+ float *uu, float *vv, float *source, float *dest)
+{
+ cairo_t *cr;
+ float *s, *d;
+ float *u, *v;
+ int x, y, k, stride;
+ int i, j;
+ float px, py, fx, fy;
+
+ stride = smoke->width;
+
+ for (y = 1; y < smoke->height - 1; y++) {
+ d = dest + y * stride;
+ u = uu + y * stride;
+ v = vv + y * stride;
+
+ for (x = 1; x < smoke->width - 1; x++) {
+ px = x - u[x];
+ py = y - v[x];
+ if (px < 0.5)
+ px = 0.5;
+ if (py < 0.5)
+ py = 0.5;
+ if (px > smoke->width - 0.5)
+ px = smoke->width - 0.5;
+ if (py > smoke->height - 0.5)
+ py = smoke->height - 0.5;
+ i = (int) px;
+ j = (int) py;
+ fx = px - i;
+ fy = py - j;
+ s = source + j * stride + i;
+ d[x] = (s[0] * (1 - fx) + s[1] * fx) * (1 - fy) +
+ (s[stride] * (1 - fx) + s[stride + 1] * fx) * fy;
+ }
+ }
+}
+
+static void project(struct smoke *smoke, uint32_t time,
+ float *u, float *v, float *p, float *div)
+{
+ int x, y, k, l, s;
+ float h, *d, *q;
+
+ h = 1.0 / smoke->width;
+ s = smoke->width;
+ memset(p, 0, smoke->height * smoke->width);
+ for (y = 1; y < smoke->height - 1; y++) {
+ l = y * s;
+ for (x = 1; x < smoke->width - 1; x++) {
+ div[l + x] = -0.5 * h * (u[l + x + 1] - u[l + x - 1] +
+ v[l + x + s] - v[l + x - s]);
+ p[l + x] = 0;
+ }
+ }
+
+ for (k = 0; k < 5; k++) {
+ for (y = 1; y < smoke->height - 1; y++) {
+ l = y * s;
+ for (x = 1; x < smoke->width - 1; x++) {
+ p[l + x] = (div[l + x] +
+ p[l + x - 1] +
+ p[l + x + 1] +
+ p[l + x - s] +
+ p[l + x + s]) / 4;
+ }
+ }
+ }
+
+ for (y = 1; y < smoke->height - 1; y++) {
+ l = y * s;
+ for (x = 1; x < smoke->width - 1; x++) {
+ u[l + x] -= 0.5 * (p[l + x + 1] - p[l + x - 1]) / h;
+ v[l + x] -= 0.5 * (p[l + x + s] - p[l + x - s]) / h;
+ }
+ }
+}
+
+static void render(struct smoke *smoke)
+{
+ cairo_t *cr;
+ unsigned char *source, *dest;
+ int x, y, width, height, stride;
+ int k, t;
+ float *s;
+ uint32_t *d, c, a;
+
+ dest = cairo_image_surface_get_data (smoke->surface);
+ width = cairo_image_surface_get_width (smoke->surface);
+ height = cairo_image_surface_get_height (smoke->surface);
+ stride = cairo_image_surface_get_stride (smoke->surface);
+
+ for (y = 1; y < height - 1; y++) {
+ s = smoke->b[smoke->current].d + y * smoke->height;
+ d = (uint32_t *) (dest + y * stride);
+ for (x = 1; x < width - 1; x++) {
+ c = (int) (s[x] * 800);
+ if (c > 255)
+ c = 255;
+ a = c;
+ if (a < 0x33)
+ a = 0x33;
+ d[x] = (a << 24) | (c << 16) | (c << 8) | c;
+ }
+ }
+}
+
+static void
+frame_callback(void *data, uint32_t time)
+{
+ cairo_surface_t *t;
+ struct smoke *smoke = data;
+ static int i;
+
+ diffuse(smoke, time / 30, smoke->b[0].u, smoke->b[1].u);
+ diffuse(smoke, time / 30, smoke->b[0].v, smoke->b[1].v);
+ project(smoke, time / 30,
+ smoke->b[1].u, smoke->b[1].v,
+ smoke->b[0].u, smoke->b[0].v);
+ advect(smoke, time / 30,
+ smoke->b[1].u, smoke->b[1].v,
+ smoke->b[1].u, smoke->b[0].u);
+ advect(smoke, time / 30,
+ smoke->b[1].u, smoke->b[1].v,
+ smoke->b[1].v, smoke->b[0].v);
+ project(smoke, time / 30,
+ smoke->b[0].u, smoke->b[0].v,
+ smoke->b[1].u, smoke->b[1].v);
+
+ diffuse(smoke, time / 30, smoke->b[0].d, smoke->b[1].d);
+ advect(smoke, time / 30,
+ smoke->b[0].u, smoke->b[0].v,
+ smoke->b[1].d, smoke->b[0].d);
+
+ render(smoke);
+
+ window_damage(smoke->window, 0, 0, smoke->width, smoke->height);
+ wl_display_frame_callback(display_get_display(smoke->display),
+ frame_callback, smoke);
+}
+
+static int
+smoke_motion_handler(struct window *window,
+ struct input *input, uint32_t time,
+ int32_t x, int32_t y,
+ int32_t surface_x, int32_t surface_y, void *data)
+{
+ struct smoke *smoke = data;
+ int i, i0, i1, j, j0, j1, k, d = 5;
+
+ if (surface_x - d < 1)
+ i0 = 1;
+ else
+ i0 = surface_x - d;
+ if (i0 + 2 * d > smoke->width - 1)
+ i1 = smoke->width - 1;
+ else
+ i1 = i0 + 2 * d;
+
+ if (surface_y - d < 1)
+ j0 = 1;
+ else
+ j0 = surface_y - d;
+ if (j0 + 2 * d > smoke->height - 1)
+ j1 = smoke->height - 1;
+ else
+ j1 = j0 + 2 * d;
+
+ for (i = i0; i < i1; i++)
+ for (j = j0; j < j1; j++) {
+ k = j * smoke->width + i;
+ smoke->b[0].u[k] += 256 - (random() & 512);
+ smoke->b[0].v[k] += 256 - (random() & 512);
+ smoke->b[0].d[k] += 1;
+ }
+
+ return POINTER_HAND1;
+}
+
+int main(int argc, char *argv[])
+{
+ struct timespec ts;
+ struct smoke smoke;
+ struct display *d;
+ int size, x, y;
+
+ d = display_create(&argc, &argv, NULL);
+
+ smoke.x = 200;
+ smoke.y = 200;
+ smoke.width = 200;
+ smoke.height = 200;
+ smoke.display = d;
+ smoke.window = window_create(d, "smoke", smoke.x, smoke.y,
+ smoke.width, smoke.height);
+
+ window_set_buffer_type(smoke.window, WINDOW_BUFFER_TYPE_SHM);
+ clock_gettime(CLOCK_MONOTONIC, &ts);
+ srandom(ts.tv_nsec);
+ smoke.offset = random();
+
+ smoke.current = 0;
+ size = smoke.height * smoke.width;
+ smoke.b[0].d = calloc(size, sizeof(float));
+ smoke.b[0].u = calloc(size, sizeof(float));
+ smoke.b[0].v = calloc(size, sizeof(float));
+ smoke.b[1].d = calloc(size, sizeof(float));
+ smoke.b[1].u = calloc(size, sizeof(float));
+ smoke.b[1].v = calloc(size, sizeof(float));
+
+ window_set_decoration(smoke.window, 0);
+ window_create_surface(smoke.window);
+ smoke.surface = window_get_surface(smoke.window);
+
+ window_flush(smoke.window);
+
+ window_set_motion_handler(smoke.window,
+ smoke_motion_handler);
+
+ window_set_user_data(smoke.window, &smoke);
+ wl_display_frame_callback(display_get_display(d),
+ frame_callback, &smoke);
+
+ display_run(d);
+
+ return 0;
+}