/* * Copyright (c) 1997 * The Regents of the University of California. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that: (1) source code distributions * retain the above copyright notice and this paragraph in its entirety, (2) * distributions including binary code include the above copyright notice and * this paragraph in its entirety in the documentation or other materials * provided with the distribution, and (3) all advertising materials mentioning * features or use of this software display the following acknowledgement: * ``This product includes software developed by the University of California, * Lawrence Berkeley Laboratory and its contributors.'' Neither the name of * the University nor the names of its contributors may be used to endorse * or promote products derived from this software without specific prior * written permission. * THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. */ #ifdef HAVE_CONFIG_H #include "config.h" #endif #include #include #ifdef HAVE_SIGACTION #include #endif #ifdef HAVE_OS_PROTO_H #include "os-proto.h" #endif #ifdef HAVE_SIGSET void *sigset(int signum, void (*handler)(int)); #endif #include "setsignal.h" /* * An OS-independent signal() with, whenever possible, partial BSD * semantics, i.e. the signal handler is restored following service * of the signal, but system calls are *not* restarted, so that if * "pcap_breakloop()" is called in a signal handler in a live capture, * the read/recvfrom/whatever in the live capture doesn't get restarted, * it returns -1 and sets "errno" to EINTR, so we can break out of the * live capture loop. * * We use "sigaction()" if available. We don't specify that the signal * should restart system calls, so that should always do what we want. * * Otherwise, if "sigset()" is available, it probably has BSD semantics * while "signal()" has traditional semantics, so we use "sigset()"; it * might cause system calls to be restarted for the signal, however. * I don't know whether, in any systems where it did cause system calls to * be restarted, there was a way to ask it not to do so; there may no * longer be any interesting systems without "sigaction()", however, * and, if there are, they might have "sigvec()" with SV_INTERRUPT * (which I think first appeared in 4.3BSD). * * Otherwise, we use "signal()" - which means we might get traditional * semantics, wherein system calls don't get restarted *but* the * signal handler is reset to SIG_DFL and the signal is not blocked, * so that a subsequent signal would kill the process immediately. * * Did I mention that signals suck? At least in POSIX-compliant systems * they suck far less, as those systems have "sigaction()". */ RETSIGTYPE (*setsignal (int sig, RETSIGTYPE (*func)(int)))(int) { #ifdef HAVE_SIGACTION struct sigaction old, new; memset(&new, 0, sizeof(new)); new.sa_handler = func; if (sig == SIGCHLD) new.sa_flags = SA_RESTART; if (sigaction(sig, &new, &old) < 0) return (SIG_ERR); return (old.sa_handler); #else #ifdef HAVE_SIGSET return (sigset(sig, func)); #else return (signal(sig, func)); #endif #endif }