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Diffstat (limited to 'util/sparse_array.h')
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diff --git a/util/sparse_array.h b/util/sparse_array.h new file mode 100644 index 0000000..3e33f89 --- /dev/null +++ b/util/sparse_array.h @@ -0,0 +1,453 @@ +// Copyright 2006 The RE2 Authors. All Rights Reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +// DESCRIPTION +// +// SparseArray<T>(m) is a map from integers in [0, m) to T values. +// It requires (sizeof(T)+sizeof(int))*m memory, but it provides +// fast iteration through the elements in the array and fast clearing +// of the array. The array has a concept of certain elements being +// uninitialized (having no value). +// +// Insertion and deletion are constant time operations. +// +// Allocating the array is a constant time operation +// when memory allocation is a constant time operation. +// +// Clearing the array is a constant time operation (unusual!). +// +// Iterating through the array is an O(n) operation, where n +// is the number of items in the array (not O(m)). +// +// The array iterator visits entries in the order they were first +// inserted into the array. It is safe to add items to the array while +// using an iterator: the iterator will visit indices added to the array +// during the iteration, but will not re-visit indices whose values +// change after visiting. Thus SparseArray can be a convenient +// implementation of a work queue. +// +// The SparseArray implementation is NOT thread-safe. It is up to the +// caller to make sure only one thread is accessing the array. (Typically +// these arrays are temporary values and used in situations where speed is +// important.) +// +// The SparseArray interface does not present all the usual STL bells and +// whistles. +// +// Implemented with reference to Briggs & Torczon, An Efficient +// Representation for Sparse Sets, ACM Letters on Programming Languages +// and Systems, Volume 2, Issue 1-4 (March-Dec. 1993), pp. 59-69. +// +// Briggs & Torczon popularized this technique, but it had been known +// long before their paper. They point out that Aho, Hopcroft, and +// Ullman's 1974 Design and Analysis of Computer Algorithms and Bentley's +// 1986 Programming Pearls both hint at the technique in exercises to the +// reader (in Aho & Hopcroft, exercise 2.12; in Bentley, column 1 +// exercise 8). +// +// Briggs & Torczon describe a sparse set implementation. I have +// trivially generalized it to create a sparse array (actually the original +// target of the AHU and Bentley exercises). + +// IMPLEMENTATION +// +// SparseArray uses a vector dense_ and an array sparse_to_dense_, both of +// size max_size_. At any point, the number of elements in the sparse array is +// size_. +// +// The vector dense_ contains the size_ elements in the sparse array (with +// their indices), +// in the order that the elements were first inserted. This array is dense: +// the size_ pairs are dense_[0] through dense_[size_-1]. +// +// The array sparse_to_dense_ maps from indices in [0,m) to indices in +// [0,size_). +// For indices present in the array, dense_[sparse_to_dense_[i]].index_ == i. +// For indices not present in the array, sparse_to_dense_ can contain +// any value at all, perhaps outside the range [0, size_) but perhaps not. +// +// The lax requirement on sparse_to_dense_ values makes clearing +// the array very easy: set size_ to 0. Lookups are slightly more +// complicated. An index i has a value in the array if and only if: +// sparse_to_dense_[i] is in [0, size_) AND +// dense_[sparse_to_dense_[i]].index_ == i. +// If both these properties hold, only then it is safe to refer to +// dense_[sparse_to_dense_[i]].value_ +// as the value associated with index i. +// +// To insert a new entry, set sparse_to_dense_[i] to size_, +// initialize dense_[size_], and then increment size_. +// +// Deletion of specific values from the array is implemented by +// swapping dense_[size_-1] and the dense_ being deleted and then +// updating the appropriate sparse_to_dense_ entries. +// +// To make the sparse array as efficient as possible for non-primitive types, +// elements may or may not be destroyed when they are deleted from the sparse +// array through a call to erase(), erase_existing() or resize(). They +// immediately become inaccessible, but they are only guaranteed to be +// destroyed when the SparseArray destructor is called. + +#ifndef RE2_UTIL_SPARSE_ARRAY_H__ +#define RE2_UTIL_SPARSE_ARRAY_H__ + +#include "util/util.h" + +namespace re2 { + +template<typename Value> +class SparseArray { + public: + SparseArray(); + SparseArray(int max_size); + ~SparseArray(); + + // IndexValue pairs: exposed in SparseArray::iterator. + class IndexValue; + + typedef IndexValue value_type; + typedef typename vector<IndexValue>::iterator iterator; + typedef typename vector<IndexValue>::const_iterator const_iterator; + + inline const IndexValue& iv(int i) const; + + // Return the number of entries in the array. + int size() const { + return size_; + } + + // Iterate over the array. + iterator begin() { + return dense_.begin(); + } + iterator end() { + return dense_.begin() + size_; + } + + const_iterator begin() const { + return dense_.begin(); + } + const_iterator end() const { + return dense_.begin() + size_; + } + + // Change the maximum size of the array. + // Invalidates all iterators. + void resize(int max_size); + + // Return the maximum size of the array. + // Indices can be in the range [0, max_size). + int max_size() const { + return max_size_; + } + + // Clear the array. + void clear() { + size_ = 0; + } + + // Check whether index i is in the array. + inline bool has_index(int i) const; + + // Comparison function for sorting. + // Can sort the sparse array so that future iterations + // will visit indices in increasing order using + // sort(arr.begin(), arr.end(), arr.less); + static bool less(const IndexValue& a, const IndexValue& b); + + public: + // Set the value at index i to v. + inline iterator set(int i, Value v); + + pair<iterator, bool> insert(const value_type& new_value); + + // Returns the value at index i + // or defaultv if index i is not initialized in the array. + inline Value get(int i, Value defaultv) const; + + iterator find(int i); + + const_iterator find(int i) const; + + // Change the value at index i to v. + // Fast but unsafe: only use if has_index(i) is true. + inline iterator set_existing(int i, Value v); + + // Set the value at the new index i to v. + // Fast but unsafe: only use if has_index(i) is false. + inline iterator set_new(int i, Value v); + + // Get the value at index i from the array.. + // Fast but unsafe: only use if has_index(i) is true. + inline Value get_existing(int i) const; + + // Erasing items from the array during iteration is in general + // NOT safe. There is one special case, which is that the current + // index-value pair can be erased as long as the iterator is then + // checked for being at the end before being incremented. + // For example: + // + // for (i = m.begin(); i != m.end(); ++i) { + // if (ShouldErase(i->index(), i->value())) { + // m.erase(i->index()); + // --i; + // } + // } + // + // Except in the specific case just described, elements must + // not be erased from the array (including clearing the array) + // while iterators are walking over the array. Otherwise, + // the iterators could walk past the end of the array. + + // Erases the element at index i from the array. + inline void erase(int i); + + // Erases the element at index i from the array. + // Fast but unsafe: only use if has_index(i) is true. + inline void erase_existing(int i); + + private: + // Add the index i to the array. + // Only use if has_index(i) is known to be false. + // Since it doesn't set the value associated with i, + // this function is private, only intended as a helper + // for other methods. + inline void create_index(int i); + + // In debug mode, verify that some invariant properties of the class + // are being maintained. This is called at the end of the constructor + // and at the beginning and end of all public non-const member functions. + inline void DebugCheckInvariants() const; + + int size_; + int max_size_; + int* sparse_to_dense_; + vector<IndexValue> dense_; + bool valgrind_; + + DISALLOW_EVIL_CONSTRUCTORS(SparseArray); +}; + +template<typename Value> +SparseArray<Value>::SparseArray() + : size_(0), max_size_(0), sparse_to_dense_(NULL), dense_(), valgrind_(RunningOnValgrind()) {} + +// IndexValue pairs: exposed in SparseArray::iterator. +template<typename Value> +class SparseArray<Value>::IndexValue { + friend class SparseArray; + public: + typedef int first_type; + typedef Value second_type; + + IndexValue() {} + IndexValue(int index, const Value& value) : second(value), index_(index) {} + + int index() const { return index_; } + Value value() const { return second; } + + // Provide the data in the 'second' member so that the utilities + // in map-util work. + Value second; + + private: + int index_; +}; + +template<typename Value> +const typename SparseArray<Value>::IndexValue& +SparseArray<Value>::iv(int i) const { + DCHECK_GE(i, 0); + DCHECK_LT(i, size_); + return dense_[i]; +} + +// Change the maximum size of the array. +// Invalidates all iterators. +template<typename Value> +void SparseArray<Value>::resize(int new_max_size) { + DebugCheckInvariants(); + if (new_max_size > max_size_) { + int* a = new int[new_max_size]; + if (sparse_to_dense_) { + memmove(a, sparse_to_dense_, max_size_*sizeof a[0]); + // Don't need to zero the memory but appease Valgrind. + if (valgrind_) { + for (int i = max_size_; i < new_max_size; i++) + a[i] = 0xababababU; + } + delete[] sparse_to_dense_; + } + sparse_to_dense_ = a; + + dense_.resize(new_max_size); + } + max_size_ = new_max_size; + if (size_ > max_size_) + size_ = max_size_; + DebugCheckInvariants(); +} + +// Check whether index i is in the array. +template<typename Value> +bool SparseArray<Value>::has_index(int i) const { + DCHECK_GE(i, 0); + DCHECK_LT(i, max_size_); + if (static_cast<uint>(i) >= max_size_) { + return false; + } + // Unsigned comparison avoids checking sparse_to_dense_[i] < 0. + return (uint)sparse_to_dense_[i] < (uint)size_ && + dense_[sparse_to_dense_[i]].index_ == i; +} + +// Set the value at index i to v. +template<typename Value> +typename SparseArray<Value>::iterator SparseArray<Value>::set(int i, Value v) { + DebugCheckInvariants(); + if (static_cast<uint>(i) >= max_size_) { + // Semantically, end() would be better here, but we already know + // the user did something stupid, so begin() insulates them from + // dereferencing an invalid pointer. + return begin(); + } + if (!has_index(i)) + create_index(i); + return set_existing(i, v); +} + +template<typename Value> +pair<typename SparseArray<Value>::iterator, bool> SparseArray<Value>::insert( + const value_type& new_value) { + DebugCheckInvariants(); + pair<typename SparseArray<Value>::iterator, bool> p; + if (has_index(new_value.index_)) { + p = make_pair(dense_.begin() + sparse_to_dense_[new_value.index_], false); + } else { + p = make_pair(set_new(new_value.index_, new_value.second), true); + } + DebugCheckInvariants(); + return p; +} + +template<typename Value> +Value SparseArray<Value>::get(int i, Value defaultv) const { + if (!has_index(i)) + return defaultv; + return get_existing(i); +} + +template<typename Value> +typename SparseArray<Value>::iterator SparseArray<Value>::find(int i) { + if (has_index(i)) + return dense_.begin() + sparse_to_dense_[i]; + return end(); +} + +template<typename Value> +typename SparseArray<Value>::const_iterator +SparseArray<Value>::find(int i) const { + if (has_index(i)) { + return dense_.begin() + sparse_to_dense_[i]; + } + return end(); +} + +template<typename Value> +typename SparseArray<Value>::iterator +SparseArray<Value>::set_existing(int i, Value v) { + DebugCheckInvariants(); + DCHECK(has_index(i)); + dense_[sparse_to_dense_[i]].second = v; + DebugCheckInvariants(); + return dense_.begin() + sparse_to_dense_[i]; +} + +template<typename Value> +typename SparseArray<Value>::iterator +SparseArray<Value>::set_new(int i, Value v) { + DebugCheckInvariants(); + if (static_cast<uint>(i) >= max_size_) { + // Semantically, end() would be better here, but we already know + // the user did something stupid, so begin() insulates them from + // dereferencing an invalid pointer. + return begin(); + } + DCHECK(!has_index(i)); + create_index(i); + return set_existing(i, v); +} + +template<typename Value> +Value SparseArray<Value>::get_existing(int i) const { + DCHECK(has_index(i)); + return dense_[sparse_to_dense_[i]].second; +} + +template<typename Value> +void SparseArray<Value>::erase(int i) { + DebugCheckInvariants(); + if (has_index(i)) + erase_existing(i); + DebugCheckInvariants(); +} + +template<typename Value> +void SparseArray<Value>::erase_existing(int i) { + DebugCheckInvariants(); + DCHECK(has_index(i)); + int di = sparse_to_dense_[i]; + if (di < size_ - 1) { + dense_[di] = dense_[size_ - 1]; + sparse_to_dense_[dense_[di].index_] = di; + } + size_--; + DebugCheckInvariants(); +} + +template<typename Value> +void SparseArray<Value>::create_index(int i) { + DCHECK(!has_index(i)); + DCHECK_LT(size_, max_size_); + sparse_to_dense_[i] = size_; + dense_[size_].index_ = i; + size_++; +} + +template<typename Value> SparseArray<Value>::SparseArray(int max_size) { + max_size_ = max_size; + sparse_to_dense_ = new int[max_size]; + valgrind_ = RunningOnValgrind(); + dense_.resize(max_size); + // Don't need to zero the new memory, but appease Valgrind. + if (valgrind_) { + for (int i = 0; i < max_size; i++) { + sparse_to_dense_[i] = 0xababababU; + dense_[i].index_ = 0xababababU; + } + } + size_ = 0; + DebugCheckInvariants(); +} + +template<typename Value> SparseArray<Value>::~SparseArray() { + DebugCheckInvariants(); + delete[] sparse_to_dense_; +} + +template<typename Value> void SparseArray<Value>::DebugCheckInvariants() const { + DCHECK_LE(0, size_); + DCHECK_LE(size_, max_size_); + DCHECK(size_ == 0 || sparse_to_dense_ != NULL); +} + +// Comparison function for sorting. +template<typename Value> bool SparseArray<Value>::less(const IndexValue& a, + const IndexValue& b) { + return a.index_ < b.index_; +} + +} // namespace re2 + +#endif // RE2_UTIL_SPARSE_ARRAY_H__ |