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Bug-Tizen:TIVI-2416
Change-Id: I0917044639dd4c72a53df8ed7c21aa23a65e559e
Signed-off-by: Tomasz Olszak <olszak.tomasz@gmail.com>
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Bug-Tizen:TIVI-2416
Change-Id: I32785ac31eae1a09a2362b97aea050ee89140568
Signed-off-by: Tomasz Olszak <olszak.tomasz@gmail.com>
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Bug-Tizen: TIVI-2416
Change-Id: I6c1e914a3779096151646d7111ea35c75339da30
Signed-off-by: Tomasz Olszak <olszak.tomasz@gmail.com>
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Generic lacks gstreamer-0.10 framework.
Bug-Tizen: TIVI-2416
Change-Id: I3c9271460328d7d8fdfbdefc0666c2e4c8a77518
Signed-off-by: Tomasz Olszak <olszak.tomasz@gmail.com>
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Change-Id: Ie4db10c015c8a15387b4acfc4c152dc972b55b04
Tizen-Bug: TIVI-2416
Signed-off-by: Tomasz Olszak <olszak.tomasz@gmail.com>
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Imported from git@github.com:jhodapp/qtmultimedia.git
Contributions from:
Ilya Smelykh <ilya@videoexpertsgroup.com>
Jim Hodapp <jim.hodapp@canonical.com>
Sergio Schvezov <sergio.schvezov@canonical.com>
Change-Id: I10fa5e5078efa4564ce833befd417008e26a90a9
Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
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Task-number: QTBUG-35306
Change-Id: If0e9784ede5db887d3756972e8db54b5485d6cdd
Reviewed-by: Jerome Pasion <jerome.pasion@digia.com>
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Change-Id: I3fc6ec3cc319784f32368585ae4eb379317ef4ce
Reviewed-by: Fabian Bumberger <fbumberger@rim.com>
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Instead of setting the volume on the audio session, which is shared by
all QMediaPlayers, we now set the volume on the media player's own audio
stream. This results in all QMediaPlayers correctly having independent
volumes.
[ChangeLog][QtMultimedia][Windows] QMediaPlayer::setVolume() does not
affect the volume of other QMediaPlayers anymore.
Task-number: QTBUG-30317
Change-Id: I8ea8ec47fc86127da01dc5c8247fb6f72c834630
Reviewed-by: Wouter Huysentruit <wouter_huysentruit@hotmail.com>
Reviewed-by: Andy Nichols <andy.nichols@digia.com>
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VideoOutput's autoOrientation property should be set to true in order
to always have the video frames in the same orientation as the screen.
Change-Id: I76ebb2979070e52d4f62972d63896eada1a208be
Reviewed-by: Andy Nichols <andy.nichols@digia.com>
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Change-Id: I0b473babae4d1fae605667957deca21ba1dc0c09
Reviewed-by: Andy Nichols <andy.nichols@digia.com>
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This fixes the issue that when we use QSoundEffect we dont need to get
permission to use the microphone. This was because we were defaulting
to PlayAndRecord. Now we only switch to the PlayAndRecord category when
we try and use an input device.
[ChangeLog][QtMultimedia][iOS] Using QSoundEffect (or SoundEffect in
QML) no longer requires permission to use the microphone.
Change-Id: I94535215497a718005c280bfd84b428b4bf1b16a
Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
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Task-number: QTBUG-34213
Change-Id: I0883436175439abbb4ea964ed552a17b970ed05c
Reviewed-by: Michael Bruning <michael.bruning@digia.com>
Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
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QVideoSurfaceGLPainter/QVideoSurfaceGlslPainter needs
to release the video frame on stop (just like
QVideoSurfaceGenericPainter already does).
Change-Id: Iaf3eb13eaf51fbc22fab6b1f80db8e8978ac328d
Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
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Change-Id: Idff0ffb96fa86dd7faa9ff9b86338c238d4edcb5
Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
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Clear the tag list before syncing with reference set so old values
are removed and explicitly remove invalid QVariants from the reference
set so that the type correction doesn't result in invalid values being
written instead.
Change-Id: I7d1bdc95cd2a2d601720db84c9b3ef629477bc99
Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
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The old textures won't match anyways. So there is no need to keep them.
Change-Id: Id3482333d10cf022d04076ec0f5c7df475c522ae
Signed-off-by: Michael Olbrich <m.olbrich@pengutronix.de>
Reviewed-by: Andy Nichols <andy.nichols@digia.com>
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All formats are now tested.
Also, don't use the alpha channel. This is not quite correct for formats
with alpha channel but for video probably a good idea.
Change-Id: I4a2404d7c96023bb1e3fca41e1f224d23347f290
Signed-off-by: Michael Olbrich <m.olbrich@pengutronix.de>
Reviewed-by: Andy Nichols <andy.nichols@digia.com>
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This way it also works custom mkspecs
Change-Id: I7414aac775b797da3487e9625c7212486118b532
Signed-off-by: Michael Olbrich <m.olbrich@pengutronix.de>
Reviewed-by: Andy Nichols <andy.nichols@digia.com>
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The reference counting was not being done for AVCaptureSession so it was
being destroyed before we got a chance to properly clean it up (which
lead to crashes). We also make sure to remove any observers from
AVCaptureSession now before destroying it.
Task-number: QTBUG-37109
Task-number: QTBUG-29955
Change-Id: Ia9b49ad1eab01b4f7424e2a1c699d903cd9bf902
Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
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Change-Id: I05f3daa5c4acb90e046e26d6d577ae40dfed0e30
Reviewed-by: Andy Nichols <andy.nichols@digia.com>
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Before we were reusing the active surface when we switched videos. This
leads to an inconsitency in states, and the sourceRect property of the
video surface does not get updated.
Task-number: QTBUG-28655
Change-Id: Ie29bf1d9b1c11b6f51a869253c730202001c07cf
Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
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When the code that supports iOS was added, we introduced a bug where QML
videos would be played y-inverted on OS X. This is because we made no
effort to y-invert the Framebuffer Object before rendering the texture
in the SceneGraph. Now we render the video the the FBO y-inverted, so
there is no need to y-invert the resulting texture.
Task-number: QTBUG-35955
Change-Id: I41af1aaae57923b9972b5be5ec65f7d2a97d77c5
Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
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Some debug code made it into the released code, so each time you used
the QWidget based video player the terminal would print data about the
window frame size.
Change-Id: I86eb00ce5edb23b7a2abf6a63893cd17aaeb0ee3
Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
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There is an assumption in QtMultimedia that the first audio device
returned by QAudioDeviceInfo::availableDevices is the default device, so
we must make an effor to make sure this is true. This commit should fix
the issue on OS X.
Task-number: QTBUG-36638
Change-Id: Id388d7218b465cb29d826f46ee825e982c5f7ffc
Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
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QAudioOutput::setVolume stopped working for CoreAudio when it was ported
to live in it's own plugin. This was because it was not possible to set
the volume of QAudioOutput in iOS. Now the functionality has been
restored and added for iOS as well. For OS X we use the old method of
setting the volume property of the AudioUnit. On iOS it is not possible
to set the volume on a per AudioUnit basis, so we now manually modify
the buffer contents (the same we do for QAudioInput already).
Task-number: QTBUG-36756
Change-Id: I42b5892fe5534217043fa55e7b5b9a4ce824050d
Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
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This should prevent the avfoundation plugin from being built on system
that can not support using it (ex. 32bit builds on OS X 10.7)
Task-number: QTBUG-36239
Change-Id: I9f861b7580b0e015ddbc1231440d677bf6eee1ec
Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
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The available sample rates for a given device are the nominal sample
rates reported by the device. It is possible to use other sample rates
and CoreAudio will take care of the conversion. So what we will do is
report what rates are available for a device, but not explicitly require
those sample rates to have a valid format.
Task-number: QTBUG-36265
Change-Id: Idbbdeacbb6bc1fe434bcd8dec519ad70d4ccd545
Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
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Change-Id: I48ae4b46f7a0342a1436ba78958b057e919e3a8a
Reviewed-by: Marc Mutz <marc.mutz@kdab.com>
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qmediaserviceproviderplugin.h:166:28: error: ‘struct QMediaServiceCameraInfoInterface’ has virtual functions and accessible non-virtual destructor [-Werror=non-virtual-dtor]
Change-Id: I08c6718bfd87c5adeea9969afdd4766150163238
Reviewed-by: Jędrzej Nowacki <jedrzej.nowacki@digia.com>
Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
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VideoOutput will now take into account the camera sensor orientation to
adjust the viewport orientation, we don't need to apply a rotation on
the Android Camera anymore.
Change-Id: Ia7639f0a5711ab6cc6f80b9716bc1a6f389499b4
Reviewed-by: Christian Stromme <christian.stromme@digia.com>
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Don't assume the camera frames are always in the same orientation as the
display in its primary orientation. We now take into account the camera
sensor position and orientation to calculate the viewport orientation.
Change-Id: Ib333c87f1804d1010ada42cb757e4fab78d75a04
Reviewed-by: Christian Stromme <christian.stromme@digia.com>
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The class allows to get the list of available cameras on the system as
well as getting some static information about them such as their unique
ID, display name, physical position and sensor orientation.
This makes QCamera::availableDevices() and QCamera::deviceDescription()
obsolete.
This patch contains the API, documentation and auto-tests but not the
actual implementation by each backend (except for retrieving the default
camera device).
[ChangeLog][QtMultimedia] Added new QCameraInfo class
[ChangeLog][QtMultimedia] QCamera: availableDevices() and
deviceDescription() are deprecated, use QCameraInfo instead
Change-Id: I64fd65729ab26a789468979ed5444ee90bb82cd0
Reviewed-by: Christian Stromme <christian.stromme@digia.com>
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The running count was not updated with the new value.
Auto-test added and documentation updated to be more clear about this
behavior.
Task-number: QTBUG-36643
Change-Id: I29e98ca4679f950a75133b21873738bcb72d23d4
Reviewed-by: Christian Stromme <christian.stromme@digia.com>
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Adding the CAMERA and RECORD_AUDIO permissions implicitely makes some
features a hard requirement for the app.
By adding these features in the .pro file, androiddeployqt will mark
them as unrequired in the final package.
Change-Id: Ie9357d05626cb12272001d63b04e230737fbf1bc
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com>
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Pass the top-level window's window group to mm-renderer,
as required by mmr.
Change-Id: I2a2e8b4aa48f5c2292b03593c6d528068f383b5c
Reviewed-by: Bernd Weimer <bweimer@blackberry.com>
Reviewed-by: Rafael Roquetto <rafael.roquetto@kdab.com>
Reviewed-by: Fabian Bumberger <fbumberger@rim.com>
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Change-Id: I84b36fa41f3d5f8fea2dec2545f72ebe6a0c7908
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When -no-opengl was used then it was not automatically pulling in the
needed Windows libraries as it was not loading opengl.prf to get them
from.
Change-Id: I9b73e5ee01da964a64c71b6261ff4ed98ce6f1a9
Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
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The test has been observed to fail sometimes, try to obtain values.
Change-Id: Id0374b7ad3d593c099500e771bc4d8cc50f26651
Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
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Change-Id: I95920aa459ff0931819cb6f8278ab296db542601
Reviewed-by: Andy Nichols <andy.nichols@digia.com>
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Change-Id: Ie93615076177662e75d46f3d13beeb88d424b4a6
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On imx6 there is a platform-specific API to implement
memory-mapping from gstreamer-buffer to opengl-texture.
This plugin uses this API to avoid CPU-based-memory-copy.
This allows fluid video-playback up to 1080p with very little CPU load.
Before even 720p used one cpu-core completely and wasn't fluid.
Change-Id: I0c33eb5d475393a65459291ce9290fa0753de4a5
Reviewed-by: Andy Nichols <andy.nichols@digia.com>
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This enables writing gps positioning information to captured images.
Change-Id: I663f7b94b5e6040865358df1ae45d67b73c54f92
Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
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GStreamer tags are typed and the correct type must be used when inserting
a value into a GstTagList or subsequent merges or data accesses can crash
because of invalid casts.
Found while adding additional mappings for GPS values.
Change-Id: I95ab40a480a4685bf4e69064315557faa9de288e
Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
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Commit 773dd01 in qtbase introduced a general mingw platform scope, which
is cleaner and more flexible than matching the spec name.
(see 278152fff for a similar commit in qtbase).
Change-Id: Ib46b9e83f690b0b26933b73764c7d7d4b031d792
Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
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setCategory.
Trying to heuristically guess this kind of thing is almost always a bad idea.
Expect the creator of the output to explicitly tell us the category instead
of guessing.
This fixes QAudioOutput not respecting system volume on Sailfish.
Change-Id: If1d05192f513eb54fdfbd1df217286f329b2bfe8
Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
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Trying to heuristically guess this kind of thing is almost always a bad idea.
Expect the creator of the output to explicitly tell us the category instead
of guessing.
Change-Id: I5f2988e2456685f3622e0ab136951b1742215f71
Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
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Profiling shows Qt Creator spends 2% of its load time normalizing
Change-Id: I1a4bef16be79ced35c47da865153ebe1bee22f9c
Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
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When trying to play video in an overlay window, the video fails to
be displayed because everything that would cause updateGeometry to be
called on the backend has already occurred prior to the backend having
been created.
Change-Id: Ida3c8feea69b497a18e9f44d7143bed03380d6ae
Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
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The camera itself can have a mode set that causes the image to be flipped
so instead of always mirroring the image that is taken from the camera we
check for the supported modes first and then check the mode and only
mirror if it is set. Otherwise we assume that it does not need
horizontally flipping but that it needs vertically flipping which seems to
be the standard for cameras on Windows.
[ChangeLog][QtMultimedia][Windows] Fixed the incorrect mirroring of the
image from the camera
Task-number: QTBUG-30365
Change-Id: I166b1f354e8d91c9a6c64f64164d782b52df98d8
Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
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