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author | Jason Barron <jason.barron@digia.com> | 2012-10-15 14:16:51 +0200 |
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committer | The Qt Project <gerrit-noreply@qt-project.org> | 2012-10-24 02:29:15 +0200 |
commit | e0c0e83fd5534b24f18d5e02a453182df54933e0 (patch) | |
tree | b0277ef33d668f49a02203de2c99b1cfbaad5291 /sync.profile | |
parent | 84d09214bc54b4a0cf9860aa27e78ae27bfd69f9 (diff) | |
download | qtbase-e0c0e83fd5534b24f18d5e02a453182df54933e0.tar.gz qtbase-e0c0e83fd5534b24f18d5e02a453182df54933e0.tar.bz2 qtbase-e0c0e83fd5534b24f18d5e02a453182df54933e0.zip |
Add ANGLE as a 3rdparty library to Qt.
ANGLE is a component that implements the OpenGL ES 2.0 API on
top of DirectX 9. See the following for more info:
http://code.google.com/p/angleproject/
ANGLE is now the default configuration on Windows. If you
want to use desktop OpenGL, you should build Qt with the
following configure options:
-opengl desktop
To configure Qt to use another OpenGL ES 2 implementation,
you should use:
-opengl es2 -no-angle
Task-number: QTBUG-24207
Change-Id: Iefcbeaa37ed920f431729749ab8333b248fe5134
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Diffstat (limited to 'sync.profile')
-rw-r--r-- | sync.profile | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/sync.profile b/sync.profile index d63cdc0934..d3994fe314 100644 --- a/sync.profile +++ b/sync.profile @@ -11,6 +11,9 @@ "QtDBus" => "$basedir/src/dbus", "QtConcurrent" => "$basedir/src/concurrent", "QtPlatformSupport" => "$basedir/src/platformsupport", + "KHR" => "$basedir/src/3rdparty/angle/include/KHR", + "GLES2" => "$basedir/src/3rdparty/angle/include/GLES2", + "EGL" => "$basedir/src/3rdparty/angle/include/EGL", ); %moduleheaders = ( # restrict the module headers to those found in relative path ); |