// Copyright Joyent, Inc. and other Node contributors. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to permit // persons to whom the Software is furnished to do so, subject to the // following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE // USE OR OTHER DEALINGS IN THE SOFTWARE. #include "uv.h" #include "node.h" #include "env.h" #include "env-inl.h" namespace node { namespace uv { using v8::Context; using v8::FunctionCallbackInfo; using v8::FunctionTemplate; using v8::Handle; using v8::HandleScope; using v8::Integer; using v8::Object; using v8::String; using v8::Value; void ErrName(const FunctionCallbackInfo& args) { Environment* env = Environment::GetCurrent(args.GetIsolate()); HandleScope scope(env->isolate()); int err = args[0]->Int32Value(); if (err >= 0) return env->ThrowError("err >= 0"); const char* name = uv_err_name(err); args.GetReturnValue().Set(OneByteString(env->isolate(), name)); } void Initialize(Handle target, Handle unused, Handle context) { Environment* env = Environment::GetCurrent(context); target->Set(FIXED_ONE_BYTE_STRING(env->isolate(), "errname"), FunctionTemplate::New(env->isolate(), ErrName)->GetFunction()); #define V(name, _) \ target->Set(FIXED_ONE_BYTE_STRING(env->isolate(), "UV_" # name), \ Integer::New(env->isolate(), UV_ ## name)); UV_ERRNO_MAP(V) #undef V } } // namespace uv } // namespace node NODE_MODULE_CONTEXT_AWARE_BUILTIN(uv, node::uv::Initialize)