// Copyright Joyent, Inc. and other Node contributors. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to permit // persons to whom the Software is furnished to do so, subject to the // following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE // USE OR OTHER DEALINGS IN THE SOFTWARE. #include "pipe_wrap.h" #include "env.h" #include "env-inl.h" #include "handle_wrap.h" #include "node.h" #include "node_buffer.h" #include "node_wrap.h" #include "req_wrap.h" #include "stream_wrap.h" #include "util-inl.h" #include "util.h" namespace node { using v8::Boolean; using v8::Context; using v8::EscapableHandleScope; using v8::Function; using v8::FunctionCallbackInfo; using v8::FunctionTemplate; using v8::Handle; using v8::HandleScope; using v8::Integer; using v8::Local; using v8::Object; using v8::PropertyAttribute; using v8::String; using v8::Undefined; using v8::Value; // TODO(bnoordhuis) share with TCPWrap? typedef class ReqWrap ConnectWrap; uv_pipe_t* PipeWrap::UVHandle() { return &handle_; } Local PipeWrap::Instantiate(Environment* env) { EscapableHandleScope handle_scope(env->isolate()); assert(!env->pipe_constructor_template().IsEmpty()); Local constructor = env->pipe_constructor_template()->GetFunction(); assert(!constructor.IsEmpty()); Local instance = constructor->NewInstance(); assert(!instance.IsEmpty()); return handle_scope.Escape(instance); } void PipeWrap::Initialize(Handle target, Handle unused, Handle context) { Environment* env = Environment::GetCurrent(context); Local t = FunctionTemplate::New(env->isolate(), New); t->SetClassName(FIXED_ONE_BYTE_STRING(env->isolate(), "Pipe")); t->InstanceTemplate()->SetInternalFieldCount(1); enum PropertyAttribute attributes = static_cast(v8::ReadOnly | v8::DontDelete); t->InstanceTemplate()->SetAccessor(env->fd_string(), StreamWrap::GetFD, NULL, Handle(), v8::DEFAULT, attributes); NODE_SET_PROTOTYPE_METHOD(t, "close", HandleWrap::Close); NODE_SET_PROTOTYPE_METHOD(t, "unref", HandleWrap::Unref); NODE_SET_PROTOTYPE_METHOD(t, "ref", HandleWrap::Ref); NODE_SET_PROTOTYPE_METHOD(t, "setBlocking", StreamWrap::SetBlocking); NODE_SET_PROTOTYPE_METHOD(t, "readStart", StreamWrap::ReadStart); NODE_SET_PROTOTYPE_METHOD(t, "readStop", StreamWrap::ReadStop); NODE_SET_PROTOTYPE_METHOD(t, "shutdown", StreamWrap::Shutdown); NODE_SET_PROTOTYPE_METHOD(t, "writeBuffer", StreamWrap::WriteBuffer); NODE_SET_PROTOTYPE_METHOD(t, "writeAsciiString", StreamWrap::WriteAsciiString); NODE_SET_PROTOTYPE_METHOD(t, "writeUtf8String", StreamWrap::WriteUtf8String); NODE_SET_PROTOTYPE_METHOD(t, "writeUcs2String", StreamWrap::WriteUcs2String); NODE_SET_PROTOTYPE_METHOD(t, "writeBinaryString", StreamWrap::WriteBinaryString); NODE_SET_PROTOTYPE_METHOD(t, "bind", Bind); NODE_SET_PROTOTYPE_METHOD(t, "listen", Listen); NODE_SET_PROTOTYPE_METHOD(t, "connect", Connect); NODE_SET_PROTOTYPE_METHOD(t, "open", Open); #ifdef _WIN32 NODE_SET_PROTOTYPE_METHOD(t, "setPendingInstances", SetPendingInstances); #endif target->Set(FIXED_ONE_BYTE_STRING(env->isolate(), "Pipe"), t->GetFunction()); env->set_pipe_constructor_template(t); } void PipeWrap::New(const FunctionCallbackInfo& args) { // This constructor should not be exposed to public javascript. // Therefore we assert that we are not trying to call this as a // normal function. assert(args.IsConstructCall()); HandleScope handle_scope(args.GetIsolate()); Environment* env = Environment::GetCurrent(args.GetIsolate()); new PipeWrap(env, args.This(), args[0]->IsTrue()); } PipeWrap::PipeWrap(Environment* env, Handle object, bool ipc) : StreamWrap(env, object, reinterpret_cast(&handle_), AsyncWrap::PROVIDER_PIPEWRAP) { int r = uv_pipe_init(env->event_loop(), &handle_, ipc); assert(r == 0); // How do we proxy this error up to javascript? // Suggestion: uv_pipe_init() returns void. UpdateWriteQueueSize(); } void PipeWrap::Bind(const FunctionCallbackInfo& args) { Environment* env = Environment::GetCurrent(args.GetIsolate()); HandleScope scope(env->isolate()); PipeWrap* wrap = Unwrap(args.Holder()); node::Utf8Value name(args[0]); int err = uv_pipe_bind(&wrap->handle_, *name); args.GetReturnValue().Set(err); } #ifdef _WIN32 void PipeWrap::SetPendingInstances(const FunctionCallbackInfo& args) { Environment* env = Environment::GetCurrent(args.GetIsolate()); HandleScope scope(env->isolate()); PipeWrap* wrap = Unwrap(args.Holder()); int instances = args[0]->Int32Value(); uv_pipe_pending_instances(&wrap->handle_, instances); } #endif void PipeWrap::Listen(const FunctionCallbackInfo& args) { Environment* env = Environment::GetCurrent(args.GetIsolate()); HandleScope scope(env->isolate()); PipeWrap* wrap = Unwrap(args.Holder()); int backlog = args[0]->Int32Value(); int err = uv_listen(reinterpret_cast(&wrap->handle_), backlog, OnConnection); args.GetReturnValue().Set(err); } // TODO(bnoordhuis) maybe share with TCPWrap? void PipeWrap::OnConnection(uv_stream_t* handle, int status) { PipeWrap* pipe_wrap = static_cast(handle->data); assert(&pipe_wrap->handle_ == reinterpret_cast(handle)); Environment* env = pipe_wrap->env(); HandleScope handle_scope(env->isolate()); Context::Scope context_scope(env->context()); // We should not be getting this callback if someone as already called // uv_close() on the handle. assert(pipe_wrap->persistent().IsEmpty() == false); Local argv[] = { Integer::New(env->isolate(), status), Undefined(env->isolate()) }; if (status != 0) { pipe_wrap->MakeCallback(env->onconnection_string(), ARRAY_SIZE(argv), argv); return; } // Instanciate the client javascript object and handle. Local client_obj = Instantiate(env); // Unwrap the client javascript object. PipeWrap* wrap = Unwrap(client_obj); uv_stream_t* client_handle = reinterpret_cast(&wrap->handle_); if (uv_accept(handle, client_handle)) return; // Successful accept. Call the onconnection callback in JavaScript land. argv[1] = client_obj; pipe_wrap->MakeCallback(env->onconnection_string(), ARRAY_SIZE(argv), argv); } // TODO(bnoordhuis) Maybe share this with TCPWrap? void PipeWrap::AfterConnect(uv_connect_t* req, int status) { ConnectWrap* req_wrap = static_cast(req->data); PipeWrap* wrap = static_cast(req->handle->data); assert(req_wrap->env() == wrap->env()); Environment* env = wrap->env(); HandleScope handle_scope(env->isolate()); Context::Scope context_scope(env->context()); // The wrap and request objects should still be there. assert(req_wrap->persistent().IsEmpty() == false); assert(wrap->persistent().IsEmpty() == false); bool readable, writable; if (status) { readable = writable = 0; } else { readable = uv_is_readable(req->handle) != 0; writable = uv_is_writable(req->handle) != 0; } Local req_wrap_obj = req_wrap->object(); Local argv[5] = { Integer::New(env->isolate(), status), wrap->object(), req_wrap_obj, Boolean::New(env->isolate(), readable), Boolean::New(env->isolate(), writable) }; req_wrap->MakeCallback(env->oncomplete_string(), ARRAY_SIZE(argv), argv); delete req_wrap; } void PipeWrap::Open(const FunctionCallbackInfo& args) { Environment* env = Environment::GetCurrent(args.GetIsolate()); HandleScope scope(env->isolate()); PipeWrap* wrap = Unwrap(args.Holder()); int fd = args[0]->Int32Value(); int err = uv_pipe_open(&wrap->handle_, fd); if (err != 0) env->isolate()->ThrowException(UVException(err, "uv_pipe_open")); } void PipeWrap::Connect(const FunctionCallbackInfo& args) { HandleScope scope(args.GetIsolate()); Environment* env = Environment::GetCurrent(args.GetIsolate()); PipeWrap* wrap = Unwrap(args.Holder()); assert(args[0]->IsObject()); assert(args[1]->IsString()); Local req_wrap_obj = args[0].As(); node::Utf8Value name(args[1]); ConnectWrap* req_wrap = new ConnectWrap(env, req_wrap_obj, AsyncWrap::PROVIDER_CONNECTWRAP); uv_pipe_connect(&req_wrap->req_, &wrap->handle_, *name, AfterConnect); req_wrap->Dispatched(); args.GetReturnValue().Set(0); // uv_pipe_connect() doesn't return errors. } } // namespace node NODE_MODULE_CONTEXT_AWARE_BUILTIN(pipe_wrap, node::PipeWrap::Initialize)