// Copyright Joyent, Inc. and other Node contributors. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to permit // persons to whom the Software is furnished to do so, subject to the // following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE // USE OR OTHER DEALINGS IN THE SOFTWARE. #ifndef SRC_NODE_WATCHDOG_H_ #define SRC_NODE_WATCHDOG_H_ #include "v8.h" #include "uv.h" #include "env.h" namespace node { class Watchdog { public: explicit Watchdog(Environment* env, uint64_t ms); ~Watchdog(); void Dispose(); inline Environment* env() const { return env_; } private: void Destroy(); static void Run(void* arg); static void Async(uv_async_t* async); static void Timer(uv_timer_t* timer); Environment* env_; uv_thread_t thread_; uv_loop_t* loop_; uv_async_t async_; uv_timer_t timer_; bool destroyed_; }; } // namespace node #endif // SRC_NODE_WATCHDOG_H_