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-rw-r--r--src/net.cc41
1 files changed, 36 insertions, 5 deletions
diff --git a/src/net.cc b/src/net.cc
index c06989af7..d9cfc973b 100644
--- a/src/net.cc
+++ b/src/net.cc
@@ -36,6 +36,7 @@ using namespace node;
#define READY_STATE_SYMBOL String::NewSymbol("readyState")
#define OPEN_SYMBOL String::NewSymbol("open")
+#define OPENING_SYMBOL String::NewSymbol("opening")
#define READ_ONLY_SYMBOL String::NewSymbol("readOnly")
#define WRITE_ONLY_SYMBOL String::NewSymbol("writeOnly")
#define CLOSED_SYMBOL String::NewSymbol("closed")
@@ -90,6 +91,7 @@ Connection::ReadyStateGetter (Local<String> _, const AccessorInfo& info)
switch(connection->ReadyState()) {
case OPEN: return scope.Close(OPEN_SYMBOL);
+ case OPENING: return scope.Close(OPENING_SYMBOL);
case CLOSED: return scope.Close(CLOSED_SYMBOL);
case READ_ONLY: return scope.Close(READ_ONLY_SYMBOL);
case WRITE_ONLY: return scope.Close(WRITE_ONLY_SYMBOL);
@@ -113,6 +115,7 @@ Connection::Connection (Handle<Object> handle)
void
Connection::Init (void)
{
+ opening = false;
double timeout = 60.0; // default
oi_socket_init(&socket_, timeout);
socket_.on_connect = Connection::on_connect;
@@ -154,6 +157,30 @@ Connection::New (const Arguments& args)
return args.This();
}
+enum Connection::readyState
+Connection::ReadyState (void)
+{
+ if (socket_.got_full_close)
+ return CLOSED;
+
+ if (socket_.got_half_close)
+ return (socket_.read_action == NULL ? CLOSED : READ_ONLY);
+
+ if (socket_.read_action && socket_.write_action)
+ return OPEN;
+
+ else if (socket_.write_action)
+ return WRITE_ONLY;
+
+ else if (socket_.read_action)
+ return READ_ONLY;
+
+ else if (opening)
+ return OPENING;
+
+ return CLOSED;
+}
+
Handle<Value>
Connection::Connect (const Arguments& args)
{
@@ -163,7 +190,7 @@ Connection::Connect (const Arguments& args)
HandleScope scope;
if (connection->ReadyState() != CLOSED) {
- return ThrowException(String::New("Socket is already connected."));
+ return ThrowException(String::New("Socket is not in CLOSED state."));
} else {
// XXX ugly.
connection->Init(); // in case we're reusing the socket... ?
@@ -173,6 +200,7 @@ Connection::Connect (const Arguments& args)
return ThrowException(String::New("Must specify a port."));
String::AsciiValue port_sv(args[0]->ToString());
+ if (connection->port_) printf("connection->port_ = '%s'\n", connection->port_);
assert(connection->port_ == NULL);
connection->port_ = strdup(*port_sv);
@@ -181,6 +209,8 @@ Connection::Connect (const Arguments& args)
String::Utf8Value host_sv(args[1]->ToString());
connection->host_ = strdup(*host_sv);
}
+
+ connection->opening = true;
#ifdef __APPLE__
/* HACK: Bypass the thread pool and do it sync on Macintosh.
@@ -224,7 +254,7 @@ Connection::Resolve (eio_req *req)
#ifdef __APPLE__
Connection::AfterResolve(req);
-#endif // __APPLE__
+#endif
return 0;
}
@@ -235,7 +265,9 @@ Connection::AfterResolve (eio_req *req)
Connection *connection = static_cast<Connection*> (req->data);
struct addrinfo *address = static_cast<struct addrinfo *>(req->ptr2);
- req->ptr2 = NULL;
+ req->ptr2 = NULL; // ?
+
+ connection->opening = false;
int r = 0;
if (req->result == 0) {
@@ -256,10 +288,9 @@ Connection::AfterResolve (eio_req *req)
connection->Detach();
out:
-
#ifdef __APPLE__
free(req);
-#endif // __APPLE__
+#endif
return 0;
}