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-rw-r--r--hashtbl.c128
1 files changed, 128 insertions, 0 deletions
diff --git a/hashtbl.c b/hashtbl.c
new file mode 100644
index 0000000..2a38973
--- /dev/null
+++ b/hashtbl.c
@@ -0,0 +1,128 @@
+/*
+ * hashtbl.c
+ *
+ * Efficient dictionary hash table class.
+ */
+
+#include <inttypes.h>
+#include <string.h>
+#include "nasm.h"
+#include "hashtbl.h"
+
+#define HASH_INITIAL_SIZE 64
+#define HASH_MAX_LOAD 2 /* Higher = more memory-efficient, slower */
+
+static struct hash_tbl_node *alloc_table(size_t newsize)
+{
+ size_t bytes = newsize*sizeof(struct hash_tbl_node);
+ struct hash_tbl_node *newtbl = nasm_malloc(bytes);
+
+ memset(newtbl, 0, bytes);
+
+ return newtbl;
+}
+
+struct hash_table *hash_init(void)
+{
+ struct hash_table *head = nasm_malloc(sizeof(struct hash_table));
+
+ head->table = alloc_table(HASH_INITIAL_SIZE);
+ head->load = 0;
+ head->size = HASH_INITIAL_SIZE;
+ head->max_load = HASH_INITIAL_SIZE*(HASH_MAX_LOAD-1)/HASH_MAX_LOAD;
+
+ return head;
+}
+
+/*
+ * Find an entry in a hash table.
+ *
+ * On failure, if "insert" is non-NULL, store data in that structure
+ * which can be used to insert that node using hash_add().
+ *
+ * WARNING: this data is only valid until the very next call of
+ * hash_add(); it cannot be "saved" to a later date.
+ */
+void *hash_find(struct hash_table *head, const char *key,
+ struct hash_insert *insert)
+{
+ struct hash_tbl_node *np;
+ uint64_t hash = crc64(key);
+ struct hash_tbl_node *tbl = head->table;
+ size_t mask = head->size-1;
+ size_t pos = hash & mask;
+ size_t inc = ((hash >> 32) & mask) | 1; /* Always odd */
+
+ while ((np = &tbl[pos])->key) {
+ if (hash == np->hash && !strcmp(key, np->key))
+ return np->data;
+ pos = (pos+inc) & mask;
+ }
+
+ /* Not found. Store info for insert if requested. */
+ if (insert) {
+ insert->head = head;
+ insert->hash = hash;
+ insert->where = np;
+ }
+ return NULL;
+}
+
+/*
+ * Insert node.
+ */
+void hash_add(struct hash_insert *insert, const char *key, void *data)
+{
+ struct hash_table *head = insert->head;
+ struct hash_tbl_node *np = insert->where;
+
+ /* Insert node. We can always do this, even if we need to
+ rebalance immediately after. */
+ np->hash = insert->hash;
+ np->key = key;
+ np->data = data;
+
+ if (++head->load > head->max_load) {
+ /* Need to expand the table */
+ size_t newsize = head->size << 1;
+ struct hash_tbl_node *newtbl = alloc_table(newsize);
+ size_t mask = newsize-1;
+
+ if (head->table) {
+ struct hash_tbl_node *op;
+ size_t i;
+
+ /* Rebalance all the entries */
+ for (i = 0, op = head->table; i < head->size; i++, op++) {
+ if (op->key) {
+ size_t pos = op->hash & mask;
+ size_t inc = ((op->hash >> 32) & mask) | 1;
+
+ while ((np = &newtbl[pos])->data)
+ pos = (pos+inc) & mask;
+
+ *np = *op;
+ }
+ }
+ nasm_free(head->table);
+ }
+
+ head->table = newtbl;
+ head->size = newsize;
+ head->max_load = newsize*(HASH_MAX_LOAD-1)/HASH_MAX_LOAD;
+ }
+}
+
+void hash_free(struct hash_table *head, void (*free_func)(char *, void *))
+{
+ size_t i;
+ struct hash_tbl_node *op;
+
+ for (i = 0, op = head->table; i < head->size; i++, op++) {
+ if (op->key)
+ free_func((char *)op->key, op->data);
+ }
+
+ nasm_free(head->table);
+ nasm_free(head);
+}