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2022-02-02radv: Handle SDMA for padding.Bas Nieuwenhuizen1-15/+44
2022-02-02intel: Add missing dep of gen_*_header.py on utils.py.Emma Anholt2-0/+5
2022-02-02freedreno/isaspec: Add missing dep of encode.py/decode.py calls on isa.pyEmma Anholt2-0/+3
2022-02-02anv: Add experimental support for VK_NV_mesh_shaderCaio Oliveira1-12/+49
2022-02-02intel/dev: Enable Mesh Shading for DG2Caio Oliveira1-1/+2
2022-02-02anv: Put first few push constants directly into Task/Mesh InlineDataMarcin Ślusarz2-2/+12
2022-02-02anv: include ClipDistance array in mesh shader per-vertex outputMarcin Ślusarz1-0/+16
2022-02-02anv: tell the hardware about gl_[Clip|Cull]Distance in mesh shadersMarcin Ślusarz1-2/+2
2022-02-02anv: Implement indirect dispatch for Mesh pipelineMarcin Ślusarz2-5/+106
2022-02-02anv: Add support for UBOs, SSBOs and push constants in Mesh pipelineMarcin Ślusarz6-14/+98
2022-02-02anv: Add support for non-zero firstTask in vkCmdDrawMeshTasksNVMarcin Ślusarz1-2/+5
2022-02-02anv: Enable conditional rendering in vkCmdDrawMeshTasksNVMarcin Ślusarz1-1/+3
2022-02-02anv: Implement Mesh Shading pipelineCaio Oliveira6-27/+426
2022-02-02anv: Add boilerplate for VK_NV_mesh_shaderCaio Oliveira2-0/+69
2022-02-02intel/common: Add helper for URB allocation in Mesh pipelineCaio Oliveira2-0/+103
2022-02-02intel: Add INTEL_URB_DEREF_BLOCK_SIZE_MESHCaio Marcelo de Oliveira Filho2-0/+2
2022-02-02pan/va: Add ARM_shader_framebuffer_fetch asm testAlyssa Rosenzweig1-0/+34
2022-02-02pan/va: Handle shift lanes in assemblerAlyssa Rosenzweig1-0/+6
2022-02-02pan/va: Add lots of swizzle assembler testsAlyssa Rosenzweig1-0/+43
2022-02-02pan/va: Add 2-channel 8-bit swizzles for conversionsAlyssa Rosenzweig4-6/+48
2022-02-02pan/va: Vectorize 8->16-bit conversionsAlyssa Rosenzweig1-4/+4
2022-02-02pan/va: Fix lane select for [US]_TO_[USF]32Alyssa Rosenzweig1-4/+13
2022-02-02pan/va: Fix MKVEC.v2i16 lane selectAlyssa Rosenzweig1-2/+2
2022-02-02pan/va: Test LD_TILE assemblyAlyssa Rosenzweig1-0/+1
2022-02-02pan/va: Add missing fields to LD_TILEAlyssa Rosenzweig1-0/+2
2022-02-02pan/va: Add missing <clamp/> to V2F32_TO_V2F16Alyssa Rosenzweig1-0/+1
2022-02-02pan/va: Add .absolute bit to BRANCHZIAlyssa Rosenzweig1-2/+3
2022-02-02anv: Update VK_KHR_fragment_shading_rate for newer HWLionel Landwerlin13-87/+480
2022-02-02anv/pass: rely on precomputed dynamic rendering pass/subpass moreLionel Landwerlin2-96/+94
2022-02-02anv: force primitive shading rate write in last geometry stageLionel Landwerlin1-0/+29
2022-02-02intel/compiler: add primitive rate output supportLionel Landwerlin3-7/+19
2022-02-02intel/compiler: add a new pass to lower shading rate into HW formatLionel Landwerlin5-0/+130
2022-02-02nir/builder: add ishl_imm helperLionel Landwerlin1-0/+12
2022-02-02isl: disable CPB surface compressionLionel Landwerlin2-0/+11
2022-02-02isl: add support for coarse pixel control surfacesLionel Landwerlin7-0/+201
2022-02-02intel/dev: details CPS feature supportLionel Landwerlin2-1/+8
2022-02-02genxml: add new 3DSTATE_PS_EXTRA bitLionel Landwerlin1-0/+1
2022-02-02genxml: gen12.5 changes for CPSLionel Landwerlin1-14/+53
2022-02-02compiler: add VARYING bit for primitive shading rateLionel Landwerlin1-0/+1
2022-02-02r300: replace recursive calls with loopsFilip Gawin1-31/+27
2022-02-02intel/isl: Add more PRM text for HiZ/STC requirementNanley Chery1-5/+8
2022-02-02intel/isl: Fix depth buffer TiledSurface programmingNanley Chery1-4/+2
2022-02-02intel/isl: Simplify Z-buffer tiling config during emitNanley Chery1-3/+3
2022-02-02venus: update venus-protocol to 1.3.204Chia-I Wu18-150/+11828
2022-02-02r300/r600: Add drm-shim support.Emma Anholt4-0/+233
2022-02-02r300: Disable fp16 and int16 in swtcl vertex shaders.Emma Anholt1-0/+9
2022-02-01anv: Report the right conformance versionIván Briano2-1/+2
2022-02-01anv: Handle resolveImageLayout on dynamic renderingIván Briano1-2/+21
2022-02-01zink: ARB_sparse_texture_clampMike Blumenkrantz1-0/+1
2022-02-01radv/winsys: fix missing buffer_make_resident() for the null winsysSamuel Pitoiset1-0/+8