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author | Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com> | 2021-04-16 09:42:46 +0200 |
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committer | Marge Bot <eric+marge@anholt.net> | 2021-04-29 12:10:55 +0000 |
commit | 0477fbc6558444d9f33de50a0656dbe997b6b928 (patch) | |
tree | 2e20303eea0218fffb6b46b959aa7491c02639f7 /src | |
parent | e532a47f76cc8d763e2534c61b27dce0f5bc86a0 (diff) | |
download | mesa-0477fbc6558444d9f33de50a0656dbe997b6b928.tar.gz mesa-0477fbc6558444d9f33de50a0656dbe997b6b928.tar.bz2 mesa-0477fbc6558444d9f33de50a0656dbe997b6b928.zip |
driconf: add workaround for Golf With Friends
The game has a shader that uses texture functions that rely on implicit
derivatives after a discard.
Cc: mesa-stable
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4547
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10278>
Diffstat (limited to 'src')
-rw-r--r-- | src/util/00-mesa-defaults.conf | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/util/00-mesa-defaults.conf b/src/util/00-mesa-defaults.conf index ec86d60079f..2b6511f0ffb 100644 --- a/src/util/00-mesa-defaults.conf +++ b/src/util/00-mesa-defaults.conf @@ -312,6 +312,11 @@ TODO: document the other workarounds. <option name="allow_glsl_extension_directive_midshader" value="true" /> </application> + <application name="Golf With Your Friends" executable="Golf With Your Friends.x86_64"> + <!-- https://gitlab.freedesktop.org/mesa/mesa/-/issues/4547 --> + <option name="glsl_correct_derivatives_after_discard" value="true" /> + </application> + <!-- The GL thread allowlist is below, workarounds are above. Keep it that way. --> |