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author | Jesse Natalie <jenatali@microsoft.com> | 2022-08-29 12:59:52 -0700 |
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committer | Marge Bot <emma+marge@anholt.net> | 2022-10-20 14:40:49 +0000 |
commit | fd653ee33ff75dc8a3e70c12875379877220a0d5 (patch) | |
tree | d75a19205ef4d81594278339fd845264ea0a678a /src/microsoft | |
parent | 74d1c72b353768197d56bdd492de105a688d90a5 (diff) | |
download | mesa-fd653ee33ff75dc8a3e70c12875379877220a0d5.tar.gz mesa-fd653ee33ff75dc8a3e70c12875379877220a0d5.tar.bz2 mesa-fd653ee33ff75dc8a3e70c12875379877220a0d5.zip |
dzn: Use architecture props to return correct device type
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18306>
Diffstat (limited to 'src/microsoft')
-rw-r--r-- | src/microsoft/vulkan/dzn_device.c | 8 |
1 files changed, 1 insertions, 7 deletions
diff --git a/src/microsoft/vulkan/dzn_device.c b/src/microsoft/vulkan/dzn_device.c index 6790e1dafb9..b1b2b353480 100644 --- a/src/microsoft/vulkan/dzn_device.c +++ b/src/microsoft/vulkan/dzn_device.c @@ -1566,13 +1566,7 @@ dzn_GetPhysicalDeviceProperties2(VkPhysicalDevice physicalDevice, VkPhysicalDeviceType devtype = VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU; if (pdevice->desc.is_warp) devtype = VK_PHYSICAL_DEVICE_TYPE_CPU; - else if (false) { // TODO: detect discreete GPUs - /* This is a tad tricky to get right, because we need to have the - * actual ID3D12Device before we can query the - * D3D12_FEATURE_DATA_ARCHITECTURE structure... So for now, let's - * just pretend everything is integrated, because... well, that's - * what I have at hand right now ;) - */ + else if (!pdevice->architecture.UMA) { devtype = VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU; } |