diff options
author | Iago Toral Quiroga <itoral@igalia.com> | 2023-10-16 10:52:01 +0200 |
---|---|---|
committer | Marge Bot <emma+marge@anholt.net> | 2023-10-25 19:11:37 +0000 |
commit | 84001ea425811cdb07c94e294f51263d9a36b778 (patch) | |
tree | 154ec8183cbef506bbe9e4e2ef2bfa772ba9011f /src/broadcom | |
parent | d0f775e54de81a8febb0ee67a343b3827514d895 (diff) | |
download | mesa-84001ea425811cdb07c94e294f51263d9a36b778.tar.gz mesa-84001ea425811cdb07c94e294f51263d9a36b778.tar.bz2 mesa-84001ea425811cdb07c94e294f51263d9a36b778.zip |
v3dv: fix confusing nomenclature about DRM nodes
We have been using drm_render_device to refer to the render device and
drm_primary_device to refer to the display device, but that is confusing
because the render device also has a primary node (for legacy reasons),
so don't use primary to refer to the display device.
Reviewed-by: Alejandro PiƱeiro <apinheiro@igalia.com>
Acked-by: Erico Nunes <nunes.erico@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25748>
Diffstat (limited to 'src/broadcom')
-rw-r--r-- | src/broadcom/vulkan/v3dv_device.c | 33 |
1 files changed, 16 insertions, 17 deletions
diff --git a/src/broadcom/vulkan/v3dv_device.c b/src/broadcom/vulkan/v3dv_device.c index f8adb03b3c3..48aa967e56f 100644 --- a/src/broadcom/vulkan/v3dv_device.c +++ b/src/broadcom/vulkan/v3dv_device.c @@ -995,8 +995,8 @@ v3dv_physical_device_init_disk_cache(struct v3dv_physical_device *device) static VkResult create_physical_device(struct v3dv_instance *instance, - drmDevicePtr drm_render_device, - drmDevicePtr drm_primary_device) + drmDevicePtr gpu_device, + drmDevicePtr display_device) { VkResult result = VK_SUCCESS; int32_t master_fd = -1; @@ -1021,8 +1021,8 @@ create_physical_device(struct v3dv_instance *instance, if (result != VK_SUCCESS) goto fail; - assert(drm_render_device); - const char *path = drm_render_device->nodes[DRM_NODE_RENDER]; + assert(gpu_device); + const char *path = gpu_device->nodes[DRM_NODE_RENDER]; render_fd = open(path, O_RDWR | O_CLOEXEC); if (render_fd < 0) { fprintf(stderr, "Opening %s failed: %s\n", path, strerror(errno)); @@ -1037,12 +1037,12 @@ create_physical_device(struct v3dv_instance *instance, const char *primary_path; #if !using_v3d_simulator - if (drm_primary_device) - primary_path = drm_primary_device->nodes[DRM_NODE_PRIMARY]; + if (display_device) + primary_path = display_device->nodes[DRM_NODE_PRIMARY]; else primary_path = NULL; #else - primary_path = drm_render_device->nodes[DRM_NODE_PRIMARY]; + primary_path = gpu_device->nodes[DRM_NODE_PRIMARY]; #endif struct stat primary_stat = {0}, render_stat = {0}; @@ -1069,14 +1069,14 @@ create_physical_device(struct v3dv_instance *instance, device->render_devid = render_stat.st_rdev; #if using_v3d_simulator - device->device_id = drm_render_device->deviceinfo.pci->device_id; + device->device_id = gpu_device->deviceinfo.pci->device_id; #endif if (instance->vk.enabled_extensions.KHR_display || instance->vk.enabled_extensions.EXT_acquire_drm_display) { #if !using_v3d_simulator /* Open the primary node on the vc4 display device */ - assert(drm_primary_device); + assert(display_device); master_fd = open(primary_path, O_RDWR | O_CLOEXEC); #else /* There is only one device with primary and render nodes. @@ -1240,14 +1240,13 @@ enumerate_devices(struct vk_instance *vk_instance) break; } #else - /* On actual hardware, we should have a render node (v3d) - * and a primary node (vc4). We will need to use the primary - * to allocate WSI buffers and share them with the render node - * via prime, but that is a privileged operation so we need the - * primary node to be authenticated, and for that we need the - * display server to provide the device fd (with DRI3), so we - * here we only check that the device is present but we don't - * try to open it. + /* On actual hardware, we should have a gpu device (v3d) and a display + * device (vc4). We will need to use the display device to allocate WSI + * buffers and share them with the render node via prime, but that is a + * privileged operation so we need t have an authenticated display fd + * and for that we need the display server to provide the it (with DRI3), + * so here we only check that the device is present but we don't try to + * open it. */ if (devices[i]->bustype != DRM_BUS_PLATFORM) continue; |