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author | Felix DeGrood <felix.j.degrood@intel.com> | 2023-07-07 17:48:00 +0000 |
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committer | Marge Bot <emma+marge@anholt.net> | 2023-08-03 19:57:18 +0000 |
commit | df349bc2befb860b2b00782f3770a1428ac19146 (patch) | |
tree | 4ffc550680af69adef6f5a352fe7308eab7787ce /docs | |
parent | 7db20032096143620c3bfe4aa8e572d6805595b8 (diff) | |
download | mesa-df349bc2befb860b2b00782f3770a1428ac19146.tar.gz mesa-df349bc2befb860b2b00782f3770a1428ac19146.tar.bz2 mesa-df349bc2befb860b2b00782f3770a1428ac19146.zip |
anv: enable fake sparse for Elden Ring
Elden Ring requires sparse support to be advertised but does not
use the feature. Enable fake sparse support for Elden Ring through
dri-conf.
This change fixes Elden Ring on Intel graphics.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24046>
Diffstat (limited to 'docs')
0 files changed, 0 insertions, 0 deletions