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authorEric Engestrom <eric@engestrom.ch>2023-12-02 11:51:55 +0000
committerEric Engestrom <eric@engestrom.ch>2023-12-03 07:52:19 +0000
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tree9c824df46c2244bf46702546ad851e55887c3777 /docs/relnotes
parent1fbdd37d4c1133ced5eb9812daa1fff04cbf5daa (diff)
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docs: add release notes for 23.3.0
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+Mesa 23.3.0 Release Notes / 2023-11-29
+======================================
+
+Mesa 23.3.0 is a new development release. People who are concerned
+with stability and reliability should stick with a previous release or
+wait for Mesa 23.3.1.
+
+Mesa 23.3.0 implements the OpenGL 4.6 API, but the version reported by
+glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
+glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
+Some drivers don't support all the features required in OpenGL 4.6. OpenGL
+4.6 is **only** available if requested at context creation.
+Compatibility contexts may report a lower version depending on each driver.
+
+Mesa 23.3.0 implements the Vulkan 1.3 API, but the version reported by
+the apiVersion property of the VkPhysicalDeviceProperties struct
+depends on the particular driver being used.
+
+SHA256 checksum
+---------------
+
+::
+
+ TBD.
+
+
+New drivers
+-----------
+- NVK: A Vulkan driver for Nvidia hardware
+
+New features
+------------
+- VK_EXT_pipeline_robustness on ANV
+- VK_KHR_maintenance5 on RADV
+- OpenGL ES 3.1 on Asahi
+- GL_ARB_compute_shader on Asahi
+- GL_ARB_shader_atomic_counters on Asahi
+- GL_ARB_shader_image_load_store on Asahi
+- GL_ARB_shader_image_size on Asahi
+- GL_ARB_shader_storage_buffer_object on Asahi
+- GL_ARB_sample_shading on Asahi
+- GL_OES_sample_variables on Asahi
+- GL_OES_shader_multisample_interpolation on Asahi
+- GL_OES_gpu_shader5 on Asahi
+- EGL_ANDROID_blob_cache works when disk caching is disabled
+- VK_KHR_cooperative_matrix on RADV/GFX11+
+
+
+Bug fixes
+---------
+
+- crash in si_update_tess_io_layout_state during _mesa_ReadPixels (radeonsi_dri, mesa 23.2.1)
+- mesa: vertex attrib regression
+- [RADV] War Thunder has some grass flickering.
+- radv: satisfactory broken shader
+- RADV problem with R7 M440 in some games
+- gpu driver crashes when opening ingame map playing dead space 2023
+- [anv] Valheim water misrendering
+- EGL/v3d: EGL applications under a X compositor doesn't work
+- RADV: trunc_coord breaks ambient occlusion in Dirt Rally and other games
+- radv: Mass Effect Legendary Edition: a line going across the screen is visible in some areas with Ambient Occlusion enabled
+- anv: DIRT5 gfx11_generated_draws_spv_source triggers "assert(!copy_value_is_divergent(src) || copy_value_is_divergent(dest));"
+- panfrost: gbm_bo_get_offset() wrongly returns 0 for second plane of NV12 buffers
+- [RADV][TONGA] - BeamNG.drive (284160) - Artifacts are present when looking at the skybox.
+- LEGO Star Wars: The Skywalker Saga graphical glitches (DXVK) on R9 380
+- [radv] Crypt not rendering properly
+- Leaks of DescriptorSet debug names
+- [Tracing flake] Missing geometry in trace\@freedreno-a630\@freedoom\@freedoom-phase2-gl-high.trace
+- Unreal Engine 5.2 virtual shadow maps have glitchy/lazy tile updates
+- RADV: Visual glitches in Unreal Engine 5.2.1 when using material with anisotropy and light channel 2
+- radv: Regression with UE5 test
+- SIGSEGV with MESA_VK_TRACE=rgp and compute only queue
+- [ANV] Corruptions in Battlefield 4
+- anv regression w/ commit e488773b29d97 ("anv: Fast clear depth/stencil surface in vkCmdClearAttachments")
+- ir3: dEQP-GLES31.functional.synchronization.inter_invocation.image_atomic_read_write crash on a6xx gen4
+- Zink + Venus: driver can't handle INVALID<->LINEAR!
+- Anv: Particles have black square artifacts on Counter Strike 2 on Skylake
+- Lords of the Fallen 2023 Red Eye mode crashing game and desktop
+- [radeonsi] [vulkan] [23.3-rc1 regression] Video output corrupted in QMplay2 with Vulkan renderer
+- [BISECTED] ac/radeon commit somehow breaks nv12 surface from HEVC decode
+- Parsec displays completely green screen with hardware decoder selected while using Mesa 23.3 and Mesa 24
+- H264 to H264 transcode output corruption with gst-vaapi
+- opencl-jpeg-encoder does not work with nouveau/rusticl, works with nouveau/clover
+- [R600] X-plane 11 demo (Linux Native) crashes upon launch on HD5870 and HD6970
+- Ubuntu 23.10 build error with rusticl_opencl_bindings.rs
+- Rusticl fails to build
+- ANV not handling VkMutableDescriptorTypeCreateInfoEXT::pMutableDescriptorTypeLists[i] being out of range
+- tu: Wolfenstein: The New Order misrenders on a740
+- DRI_PRIME fails with ACO only radeonsi
+- nir_to_tgsi: Incorrect handling of indirect array access
+- ANV gen9 32 bit vulkan asserts on many cts tests
+- GPU hang observed while launching 3DMark Wildlife Unlimited on MTL
+- ac/gpu_info: Query maximum submitted IBs from the kernel
+- RADV: regression in 23.2.1 causing GPU hang with RDNA1 in various UE5 games
+- GPU page faults reported while playing Talos Principle 2 (demo)
+- No CCS_E scanout on tgl+ with ANV
+- anv: Modifier tests assert-fail on TGL+
+- ci: zink-tu jobs no longer included in manual pipelines
+- [ANV][A770] GravityMark segfaults and buffer allocation errors
+- etnaviv: gc2000 gles2 regression
+- ci_run_n_monitor: pipeline finding unreliable
+- nvk: Implement VK_EXT_dynamic_rendering_unused_attachments
+- anv: jsl timeline semaphores flaky
+- anv: OOB access in vkDestroyDevice?
+- nvk: Implement VK_EXT_primitive_topology_list_restart
+- nvk: Implement VK_EXT_image_sliced_view_of_3d
+- nvk: Implement VK_KHR_workgroup_memory_explicit_layout
+- util/macros: BITFIELD64_RANGE raises an error with mesa-clang if we try to set last bit
+- r300/r400 regression; can't compile \`if/then` in shaders
+- iris: gbm_bo_get_offset() wrongly returns 0 for second plane of NV12/P010 buffers
+- nvk: Implement VK_EXT_depth_bias_control
+- ICL/zink: gpu hang on 'piglit.object namespace pollution.framebuffer with gldrawpixels'
+- [R600] Wolfenstein: The New Order text glitch on menu
+- need extension to request image/texture not use data dependent compression
+- rusticl: segfault in clCreateKernel on AMD Instinct MI100
+- !25587 broke xserver
+- GPU Hang in Deep Rock Galactic on DG2
+- intel: Wrong length for 3DSTATE_3D_MODE on gfx125
+- [radeonsi] Wargame: Red Dragon /w OpenGL stopped working with ACO
+- traces job reference images missing again sometimes
+- Vulkan Texture/Polygon Glitches in Games
+- freedreno: dmabuf modify query ignores format
+- virgl: removing PIPE_CAP_CLEAR_TEXTURE completely breaks virglrenderer
+- Turnip build error on termux
+- failiure in amd llvm helper
+- failiure in amd llvm helper
+- radv_amdgpu_cs_submit: Assertion \`chunk_data[request->number_of_ibs - 1].ib_data.ip_type == request->ip_type' failed.
+- hasvk: subgroups regression
+- radeonsi: broken hardware decoding (vaapi/vulkan) on RDNA2 gpu (bisected)
+- aco: SwizzleInvocationsMaskedAMD behavior is not correct for reads from inactive lanes
+- anv: dEQP-VK.ssbo.phys.layout.random.16bit.scalar.13 slow
+- [RDNA3] CS:GO - excessive power consumption and lower performance in Vulkan while MSAA is set to 4x or 8x
+- [ICL] piglit.spec.arb_gl_spirv.execution.ssbo.unsized-array regression
+- radv: Counter Strike 2 has multiple bugs while rendering smoke grenade effect
+- Doom Eternal freezing on NAVI31 with current git
+- iris CTS blend test fail with MSAA config on DG2
+- anv: 32bit mesa asserts
+- RADV: Randomly dissapearing objects in Starfield with RX 5xx and Vega graphics
+- anv: missing barrier handling on video engines
+- radv: Star Wars The Old Republic hang when DCC is enabled
+- radv: Resident Evil 6 hangs 7900XTX GPU when DCC is enabled if in Options go to Display settings
+- radv: Resident Evil 6 Benchmark Tool hangs 7900 XTX GPU when DCC is enabled immediately after splash screen
+- ANV: fp64 shader leaked
+- v3d: noop drm-shim raises some warnings
+- freedreno: crashdec/etc chip_id support
+- intel: compute dispatches with variable workgroup size have ralloc_asprintf CPU overhead
+- ci build issues with builtin types
+- freedreno: running angle perf traces with GALLIUM_THREAD=0 crashes
+- RadeonSI: glClear() causes clear texture for some frames on RX580
+- radeonsi: corruption when seeking video decoded with vaapi in mpv
+- Zink/HasVK regression bisected to "gallium: move vertex stride to CSO"
+- [radv] [Path Of Exile] - one setting in the workaround file breaks shadows/lighting rendering. Other workaround settings seems obsolete.
+- radv: images don't always have extents in RGP
+- shader_test causing a crash in compiler
+- D3D12: Video decoding requirements are too restrictive. ID3D12VideoDevice3 should not be required.
+- Crash in st_ReadPixels
+- [regression] intel build issue on i386
+- [ANV] [DG2/A770] The Spirit and The Mouse, miscellaneous issues with Mesa Git
+- zink on hasvk regression: Assertion \`(dyn)->vi_binding_strides[first_binding + i] == (strides[i])' failed.
+- Penumbra: Overture hangs on new game loading screen
+- [r300, RV516] Some deqp-gles2\@performance\@shader\@control_statement vertex tests cause hard lockup & reboot in mesa 22.3.1 (regression over 22.1.7) on a Radeon X1550
+- v3dv: Add a feature that implicitly copies the linear image to the tiled image prior to sampling from it
+- radv: Regression from 266b2cfe5bf3feda16747c50c1638fb5a0426958
+- h264 encoding picture showed randomly repeated frames.
+- Mesa CI: NAVI10 hangs when running VKCTS on Linux 6.1
+- zink: no uniform buffer objects support for v3dv?
+- v3dv: Request for VkImageDrmFormatModifierExplicitCreateInfoEXT::pPlaneLayouts support
+- [ANV] [DG2/A770] The Spirit and The Mouse, occasional flickering geometry
+- [Google][Rex][anv] GLES dEQP test fails in anv when run via ANGLE-on-Venus on ChromeOS ARCVM.
+- VAAPI on VCN: bad stream may crash whole gfx system
+- Crash after GPU reset
+- Bifrost PanVK should not be in CI
+- [Intel][Vulkan][Gen12] vkCmdCopyImage() generates garbage data when the destination texture is bound to a piece of used device memory
+- mesa: new glcts fails
+- tu: GPL support is broken
+- lavapipe: ycbcr regression
+- aco: Assertion when compiling CP2077 shader
+- anv: flakiness on tgl+ with samplemask handling
+- [RADV] Dead by Daylight memory leak (shader-related?) on 23.1.6
+- r300: optionally convert MULs into output modifier for the following MUL or DOT instructions
+- r300: better 1-x presubtract pattern matching
+- gpu hang on DG2 when running KHR-GLES31.core.texture_cube_map_array.image_op_tess*
+- KHR-GLES31.core.texture_cube_map_array.image_op_tessellation_evaluation_sh fail on GFX12+
+- wsi: deadlocks when DISPLAY is changed
+- hasvk: Incompatible with minigbm/gralloc4 on Android
+- VAAPI: AMDGPU crash on RX 6900 XT on corrupted video
+- lavapipe/llvmpipe: shader unregister crash
+- [ANV] [DG2/A380] Corruption in Borderlands 3
+- blorp regression on dg2
+- decouple -Dshader-cache= from EGL_ANDROID_blob_cache
+- radv: commit 81641b01555faa4dd1dfc7de2513ad8d63e77ab7 leaded to artifacts in Quake II RTX
+- [radv] Colors are distorted in Cyberpunk 2077 with ray tracing enabled
+- Forza Horizon 5 stuttering since mesa 23.1.4 / 9b008673 revert as a FIX
+- ubsan + gtest build fails
+- glCopyTexSubImage2D is very slow on Intel
+- NVE4 (GeForce 710) fails to get vdpau in mesa git
+- [RADV] red and pink tinted shadows in Overwatch 2 on 7900 XTX
+- nouveau prevents hardware acceleration with Chromium (Wayland)
+- Corrupt text rendering in Blender
+- DRI2 gallium frontend is using bad format type
+- regression - MR 23089 - Hellblade RT crashing
+- Incorrect vlVaCreateBuffer/vlVaMapBuffer behavior for buffer type VAEncCodedBufferType in Gallium
+- Issue with clang-format
+- Follow-up from "Draft: intel: Disable color fast-clears for blorp_copy"
+- nightly VA-API build: new timeout
+- r600: retire the SB optimizer
+- ci: do not download perfetto on-fly in build jobs
+- Shared Memory Leak With Qt OpenGL Applications
+- OpenGL, SIGSEGV when program pipeline objects has separated vertex shader progam and separated fragment shader progam with in/out
+- vaDeriveImage returns VA_STATUS_ERROR_OPERATION_FAILED
+- 975a8ecc881873744d851ab0ef45ad7698eaa0ef "frontends/va: use resources instead of views" cause radeonsi can't play video.
+- zink: reduce pipeline hash size
+- Rusticl,radeonsi: ac_rtld error(2): too much LDS
+- aco, radv Rage 2 menu corruption - bisected
+- radv, aco: World War Z character texture regression on 7900xtx
+- android: De-stage drm_gralloc support from mesa3d
+- Cyberpunk screen goes black at game launch on integrated Gfx
+- lavapipe/llvmpipe: regressions since descriptor rewrite
+- intel: State cache invalidation after BLORP binding table setup ought to be unnecessary on ICL.
+- ci: HW job logs have spam at the end
+- kernel crash seen on AMD Raven device
+- crocus: regression crashing in doubles/ubo tests
+- turnip: object management CTS crashes
+- a618: multiple assertions with different kernel config on u_vector_add
+- [anv] Death Stranding crashes
+- Can no longer build Clover without llvmspirvlib
+- [radeonsi][vaapi] segfault in vl_video_buffer_sampler_view_components() when using vaapisink receiving I420 format
+- Baldurs Gate 3 (DX11) - Graphical corruption on RDNA3 (ACO regression)
+- [AMDGPU] Compiling large Blender Eevee shader node trees is unusably slow
+- Building llvmpipe with LP_USE_TEXTURE_CACHE set fails since 23.2.0-rc1: error C2039: dynamic_state is not member of lp_build_sampler_soa in lp_tex_sample.c
+- r300: calculate some cycles estimate for shader-db
+- intel: Deathloop and other DX12 games fail assert(validated) with invalid SEL instruction
+- GTF-GL46.gtf21.GL.build.CorrectFull_vert regressed on intel platforms
+- error message when encoding via VAAPI AMD
+- gpu hangs on dg2 with mesh shading enabled on vkcts
+- radeonsi: Deadlock when creating a new GL context in parallel with linking a shader on another GL context
+- robustness2 raygen tests intermittently fail in Intel Mesa CI
+- ci/ci_run_n_monitor.py: KeyError: 'clang-format'
+- glthread: huge performance regression
+- DirectX games do not launch on Intel HD Graphics 4000 (IVB GT2) [bisected]
+- rusticl: fails to build for iris + radeonsi
+
+
+Changes
+-------
+
+Adam Jackson (3):
+
+- egl: Implement EGL_EXT_explicit_device
+- mesa: Implement and advertise GL_MESA_sampler_objects
+- docs: Mention 'meson devenv' in the pre-install test instructions
+
+Aditya Swarup (6):
+
+- isl: enable Tile64 for 3D images
+- intel/isl: Unittest for linear to Ytile conversion
+- intel/isl: Convert linear texture to Tile4 format
+- intel/isl: Convert Tile4 texture to linear format
+- intel/isl: Linear to Tile-4 conversion unittest
+- Revert "iris: Disable tiled memcpy for Tile4"
+
+Alba Mendez (1):
+
+- meson: support installation tags
+
+Alejandro Piñeiro (61):
+
+- v3dv: re-enable sync_fd import/export on the simulator
+- broadcom(cle,clif,common,simulator): add 7.1 version on the list of versions to build
+- broadcom/cle: update the packet definitions for new generation v71
+- broadcom/common: add some common v71 helpers
+- broadcom/qpu: add comments on waddr not used on V3D 7.x
+- broadcom/qpu: set V3D 7.x names for some waddr aliasing
+- broadcom/compiler: rename small_imm to small_imm_b
+- broadcom/compiler: add small_imm a/c/d on v3d_qpu_sig
+- broadcom/qpu: add v71 signal map
+- broadcom/qpu: define v3d_qpu_input, use on v3d_qpu_alu_instr
+- broadcom/qpu: add raddr on v3d_qpu_input
+- broadcom/qpu: defining shift/mask for raddr_c/d
+- broadcom/commmon: add has_accumulators field on v3d_device_info
+- broadcom/qpu: add qpu_writes_rf0_implicitly helper
+- broadcom/qpu: add pack/unpack support for v71
+- broadcom/compiler: phys index depends on hw version
+- broadcom/compiler: don't favor/select accum registers for hw not supporting it
+- broadcom/vir: implement is_no_op_mov for v71
+- broadcom/compiler: update vir_to_qpu::set_src for v71
+- broadcom/qpu_schedule: add process_raddr_deps
+- broadcom/qpu: update disasm_raddr for v71
+- broadcom/qpu: return false on qpu_writes_accumulatorXX helpers for v71
+- broadcom/compiler: add support for varyings on nir to vir generation for v71
+- broadcom/compiler: payload_w is loaded on rf3 for v71
+- broadcom/qpu_schedule: update write deps for v71
+- broadcom/compiler: update register classes to not include accumulators on v71
+- broadcom/qpu: implement switch rules for fmin/fmax fadd/faddnf for v71
+- broadcom/compiler: update one TMUWT restriction for v71
+- broadcom/compiler: update ldunif/ldvary comment for v71
+- broadcom/compiler: update payload registers handling when computing live intervals
+- broadcom/qpu: new packing/conversion v71 instructions
+- v3dv/meson: add v71 hw generation
+- v3dv: emit TILE_BINNING_MODE_CFG and TILE_RENDERING_MODE_CFG_COMMON for v71
+- v3dv/cmd_buffer: emit TILE_RENDERING_MODE_CFG_RENDER_TARGET_PART1 for v71
+- v3dvx/cmd_buffer: emit CLEAR_RENDER_TARGETS for v71
+- v3dv/cmd_buffer: emit CLIPPER_XY_SCALING for v71
+- v3dv/uniforms: update VIEWPORT_X/Y_SCALE uniforms for v71
+- v3dv/cmd_buffer: just don't fill up early-z fields for CFG_BITS for v71
+- v3dv: default vertex attribute values are gen dependant
+- v3dv/pipeline: default vertex attributes values are not needed for v71
+- v3dv/pipeline: handle GL_SHADER_STATE_RECORD changed size on v71
+- v3dv: no specific separate_segments flag for V3D 7.1
+- v3dv: add support for TFU jobs in v71
+- v3d: add v71 hw generation
+- v3d: emit TILE_BINNING_MODE_CFG and TILE_RENDERING_MODE_CFG_COMMON for v71
+- v3d: TILE_RENDERING_MODE_CFG_RENDER_TARGET_PART1
+- v3d: emit CLEAR_RENDER_TARGETS for v71
+- v3d: just don't fill up early-z fields for CFG_BITS for v71
+- v3d: emit CLIPPER_XY_SCALING for v71
+- v3d: no specific separate_segments flag for V3D 7.1
+- v3d: default vertex attributes values are not needed for v71
+- v3d/uniforms: update VIEWPORT_X/Y_SCALE uniforms for v71
+- v3d: handle new texture state transfer functions in v71
+- v3d: handle new TEXTURE_SHADER_STATE v71 YCbCr fields
+- v3d: setup render pass color clears for any format bpp in v71
+- v3d: GFX-1461 does not affect V3D 7.x
+- v3d: don't convert floating point border colors in v71
+- v3d: handle Z clipping in v71
+- v3d: add support for TFU blit in v71
+- v3dv: implement depthBounds support for v71
+- doc/features: update after last v3d changes
+
+Alex Denes (1):
+
+- virgl: link VA driver with build-id
+
+Alexander Orzechowski (1):
+
+- radeonsi: Set PIPE_CONTEXT_LOSE_CONTEXT_ON_RESET for auxiliary contexts
+
+Alyssa Rosenzweig (431):
+
+- zink: Switch to register intrinsics
+- gallium/trace: Collect enums from multiple files
+- gallium,util: Move blend enums to util/
+- gallium,util: Move util_blend_dst_alpha_to_one
+- util/blend: Add helpers for normalizing inverts
+- vulkan: Add helpers for blend enum translation
+- lvp: Use common blend/logicop translation
+- nir/lower_blend: Use util enums
+- panfrost: Convert to PIPE_BLEND enums internally
+- gallium: Remove pipe->compiler BLEND enum translation
+- compiler: Remove blend enums duplicating util
+- nir/legacy: Fix fneg(load_reg) case
+- nir/legacy: Fix handling of fsat(fabs)
+- ntt: Switch to new-style registers and modifiers
+- ir3: Convert to register intrinsics
+- nir: Add fence_{pbe,mem}_to_tex(_pixel)_agx intrinsics
+- nir: Devendor load_sample_mask
+- nir: Promote tess_coord_r600 to tess_coord_xy
+- nir: Add nir_lower_tess_coord_z pass
+- r600: Use nir_lower_tess_coord_xy
+- ir3: Use nir_lower_tess_coord_z
+- nir: Initialize workgroup_size in builder_init_simple_shader
+- v3dv: Rely on nir_builder setting workgroup size
+- radv: Rely on workgroup_size initialization
+- panfrost: Fix transform feedback on v9
+- r600/sfn: Remove nir_register unit tests
+- panfrost: Lower vertex_id for XFB
+- panfrost: Fix transform feedback on v9 harder
+- asahi: Augment fake drm_asahi_params_global
+- asahi: Use nir_builder_at more
+- asahi: Remove unused #define
+- asahi: Refactor PBE upload routine
+- asahi: Extract shader_initialize helper
+- asahi: Serialize NIR in memory
+- asahi: Identify background/EOT counts
+- asahi,agx: Set coherency bit for clustered targets
+- ail: Page-align layers for writable images
+- asahi: Mark writeable images as such
+- asahi: Reallocate to set the writeable image flag
+- asahi: Add agx_batch_track_image helper
+- asahi: Add texture/image indexing lowering pass
+- asahi: Upload at most the max texture state registers
+- asahi: Upload image descriptors
+- asahi: Make clear the non-sRGBness of EOT images
+- asahi: Don't restrict sampler views
+- asahi: Forbid 2D Linear with images
+- agx: Add try_coalesce_with helper
+- agx: Try to allocate phis compatibly with sources
+- agx: Try to allocate phi sources with phis
+- agx: Try to allocate phi sources with loop phis
+- agx: Vectorize 16-bit parallel copies
+- agx: Reduce un/packs with mem access lowering
+- agx: Fix bogus assert
+- asahi: Augment PBE descriptor for software access
+- asahi: Extend PBE packing for image support
+- asahi: Use nir_lower_robust_access
+- agx: Legalize image LODs to be 16-bit
+- agx: Lower image size to txs
+- agx: Generalize texture/PBE packing
+- agx: Add image write instruction
+- agx: Model texture bindless base
+- agx: Handle bindless properly for txs lowering
+- agx: Pack bindless textures
+- agx: Translate texture bindless handles
+- agx: Translate image_store from NIR
+- agx: Handle frag side effects without render targets
+- agx: Wait for outstanding stores before barriers
+- agx: Implement image barriers
+- agx: Handle early_fragment_tests
+- agx: Add interleave opcode
+- agx: Extract coords_for_buffer_texture helper
+- agx: Extract texture_descriptor_ptr_for_* helpers
+- agx: Lower image atomics
+- agx: Lower buffer images
+- asahi,agx: Fix txf sampler
+- agx: Add image_load opcode
+- agx: Extract texture write mask handling
+- agx: Implement image_load
+- agx: Emit global memory barriers for images
+- agx: Don't emit silly barriers
+- agx: Implement fence_*_to_tex_agx intrinsics
+- agx: Add simple image fencing pass
+- agx: Require tag writes with side effects
+- agx: Plumb in coverage mask
+- asahi: Extract sampler_view_for_surface
+- asahi: Introduce concept of spilled render targets
+- asahi: Add agx_tilebuffer_spills query
+- asahi: Do not support masking with spilled RTs
+- asahi: Ignore spilled render targets in EOT shaders
+- asahi: Ignore spilled render targets with partial renders
+- asahi: Extract some tilebuffer lowering code
+- asahi: Lower tilebuffer access for spilled RTs
+- asahi: Lower multisample image stores
+- asahi: Permit meta shaders to use preambles
+- asahi: Ignore spilled render targets for background load
+- asahi: Offset clear colour uniform by 4
+- asahi: Execute preambles for background programs
+- asahi: Advertise Z16_UNORM
+- ir2: Switch to nir_legacy
+- intel/fs: Don't read reg.base_offset
+- panfrost: Remove unused helpers
+- nir: Remove nir_lower_locals_to_regs
+- nir: Rename lower_locals_to_reg_intrinsics back
+- nir: Remove register arrays
+- asahi: Don't depend on glibc to decode
+- pan/bi: Remove leftover include
+- nir/trivialize: Handle more RaW hazards
+- panfrost: Disable blending for no-op logic ops
+- nir/lower_blend: Fix 32-bit logicops
+- nir/lower_blend: Optimize out PIPE_LOGICOP_NOOP
+- clang-format: Ignore original panfrost commit
+- nir/schedule: Assume no old-style registers
+- gallium/u_simple_shaders: Optimize out ffloors
+- gallium/u_transfer_helper: Remove dead forward decl
+- nir/loop_analyze: Drop unused inverse_comparison
+- nir/passthrough_gs: Drop unused array_size_for_prim
+- panfrost: Add missing static inline annotation
+- pan/decode: Drop unused debug function
+- pan/mdg: Add missing static inline annotation
+- panfrost: Drop unused decode_position for samples
+- panfrost: Only define pan_blitter_get_blend_shaders for midgard
+- panfrost: Add missing inline
+- panfrost: Gate overdraw_alpha on Bifrost+
+- nir: Rename scoped_barrier -> barrier
+- nir: Remove lower_to_source_mods
+- nir: Remove lower_vec_to_movs
+- nir: Remove reg_intrinsics parameter to convert_from_ssa
+- nir: Remove register load/store builders
+- r600/sfn: Stop referencing legacy functionality
+- r600/sfn: Ignore instruction write masks
+- nouveau/codegen: Drop writemask check
+- vc4,broadcom/compiler: Drop write_mask handling
+- zink: Collapse is_ssa check
+- nir: Add {...} before case
+- nir/from_ssa: Drop legacy reg support
+- nir/schedule: Drop nir_schedule_dest_pressure
+- nir: Drop NIR reg create/destroy
+- nir: Remove nir_index_local_regs and callers
+- nir/schedule: Drop more nir_register handling
+- nir: Remove nir_foreach_register
+- nir: remove nir_{src,dest}_for_reg
+- ntt: Drop nir_register reference
+- nir/print: Assume SSA
+- nir/clone: Assume SSA
+- nir/serialize: Drop legacy NIR
+- nir/validate: Assume SSA
+- nir: Remove impl->{registers,reg_alloc}
+- nir: Remove nir_alu_dest::saturate
+- treewide: Drop is_ssa asserts
+- nir: Collapse some SSA checks
+- treewide: Remove more is_ssa asserts
+- nir: Remove reg-only dest manipulation
+- nir: Remove stale todo
+- nir/print: Drop legacy NIR
+- nir: Drop nir_alu_src::{negate,abs}
+- treewide: sed out more is_ssa
+- pan/mdg: Assume SSA
+- treewide: Drop some is_ssa if's
+- nir: Drop trivial reg handling
+- aco: Remove is_ssa check
+- intel: Collapse is_ssa checks
+- llvmpipe: Assume SSA
+- ir3: Collapse is_ssa checks
+- lima: Collapse is_ssa checks
+- radeonsi: Collapse SSA check
+- nir/gather_ssa_types: Collapse SSA checks
+- nir/worklist: Assume SSA
+- nir/range_analysis: Assume SSA
+- treewide: Collapse more SSA checks
+- nir/instr_set: Assume SSA
+- nir: Collapse more SSA checks
+- nir: Remove def_is_register
+- nir: Do not init dests
+- nir: Initialize source as a NULL SSA def
+- nir: Collapse more SSA checks
+- nir: Remove nir_{src,dest}::is_ssa
+- nir: Drop nir_register
+- nir/from_ssa: Remove pointless union
+- ir3: Drop write_mask handling
+- rogue: Stop reading write masks
+- etnaviv: Don't use alu->dest.write_mask
+- etnaviv: What if we just didn't have a compiler?
+- intel/vec4: Don't use legacy write mask
+- ntt: Evaluate write_mask check
+- nir: Remove nir_alu_dest::write_mask
+- nir: Remove nir_foreach_def
+- lima: Clean up after deleting asserts
+- nir: Remove no-op remove_def_cb
+- nir: Drop no-op all_srcs_are_ssa
+- nir: Simplify alu_instr_is_copy
+- nir: Add load_coefficients_agx intrinsic
+- agx: Implement nir_intrinsic_load_coefficients_agx
+- agx: Allow more varying slots
+- agx: Set lower_fisnormal
+- agx: Forcibly vectorize pointcoord coeffs
+- agx: Add interpolateAtOffset lowering pass
+- agx: Lower flat shading in NIR
+- asahi: Stub num_dies
+- asahi: Move a bunch of helpers to common
+- agx: Lower 8-bit ALU
+- agx: Handle 8-bit vecs
+- asahi,agx: Respect no16 even for I/O
+- agx: Don't lower load_local_invocation_index
+- agx/dce: Use the helper
+- agx: Fix atomics with no destination
+- agx: Fix shader info with sample mask writes
+- agx: Do not move bindless handles
+- agx: Put else instructions in the right block
+- agx: Use unconditional else instruction
+- agx: Optimize out pointless else instructions
+- agx: Fix length bit confusion
+- agx: Require an immediate for \`nest`
+- agx: Use compressed fadd/fmul encodings
+- agx: Optimize swaps of 2x16 channels
+- agx: Optimize logical_end removal
+- agx: Fix AGX_MESA_DEBUG=demand
+- agx: Maintain ctx->max_reg while assigning regs
+- agx: Allow 64-bit memory regs
+- agx: Fix accounting for phis
+- agx: Set phi sources in predecessors
+- agx: Stop setting registers after the shader
+- agx: Use agx_replace_src
+- agx: Assert invariant stated in the comment
+- agx: Don't use ssa_to_reg across blocks
+- agx: Don't reuse ssa_to_reg across blocks
+- agx: Remove unused allocation
+- agx: Stop setting forwarding bit
+- agx: Handle blocks with no predecessors
+- agx: Lower f2u8/f2i8
+- agx: Handle conversions to 8-bit
+- agx: Fix uadd_sat packing
+- agx: Fix 64-bit immediate moves
+- agx: Lower f2f16_rtz
+- agx: Handle f2f16_rtne like f2f16
+- agx: Handle <32-bit local memory access
+- agx: Do not allow creating vec8
+- asahi: Legalize compression before blitting
+- nir: Drop "SSA" from NIR language
+- agx: Stop passing nir_dest around
+- agx: Remove agx_nir_ssa_index
+- pan/mdg: Don't reference nir_dest
+- pan/bi: Don't reference nir_dest
+- asahi: Do not reference nir_dest
+- panfrost: Do not reference nir_dest
+- zink: Do not reference nir_dest
+- ir3: Do not reference nir_dest
+- dxil: Do not reference nir_dest
+- nir: Drop nir_dest_init
+- panfrost: Pack stride at CSO create time on v9
+- lvp,nir/lower_input_attachments: Use nir_trim_vector
+- broadcom/compiler: Use nir_trim_vector explicitly
+- nir: Assert that nir_ssa_for_src components matches
+- nir: Add nir_shader_intrinsics_pass
+- nir: Lower fquantize2f16
+- agx: Lower fquantize2f16
+- nir/lower_helper_writes: Consider bindless images
+- nir/passthrough_gs: Correctly set vertices_in
+- nir/passthrough_gs: Fix array size
+- nir/print: Print access qualifiers for intrinsics
+- nir/lower_gs_intrinsics: Remove end primitive for points
+- panfrost/ci: Disable T720
+- nir: Add load_sysval_agx intrinsic
+- agx: Fix extraneous bits with b2b32
+- agx: Use more barriers
+- asahi: Copy CSO stride
+- agx: Assert vertex_id, instance_id are VS-only
+- asahi: Keep drawoverhead from OOMing itself
+- agx: Don't blow up when lowering textures twice
+- agx/lower_vbo: Handle nonzero component
+- agx: Allow loop headers without later preds
+- agx: Handle b2i8
+- agx: Convert 8-bit comparisons
+- agx: Implement imul_high
+- asahi: Advertise OpenGL ES 3.1!
+- asahi/decode: Turn assert into error
+- asahi: Report local_size from compiler
+- asahi: Use local_size from compiler directly
+- asahi: Pass layer stride in pixels, not elements
+- agx: Clear sample count after lowering MSAA
+- agx: Clear image_array after lowering
+- asahi: Preserve atomic ops when rewriting image to bindless
+- agx: Use 16-bit reg for pixel_coord
+- asahi: Generalize query logic
+- asahi: Simplify occlusion query batch tracking
+- asahi: Refactor agx_get_query_result
+- asahi: Only touch batch->occlusion_queries for occlusion
+- asahi: Sync when beginning a query
+- asahi: Add non-occlusion query tracking
+- asahi: Add get_query_address helper
+- agx/fence_images: Use intrinsics_pass
+- agx: Do not fence write-only images
+- asahi: Add missing LOD source for agx_meta's txfs
+- agx: Do some texture lowering early
+- agx: Add helper returning if a descriptor crawl is needed
+- nir,asahi: Remove texture_base_agx
+- asahi: Move UBO lowering into GL driver
+- asahi: Add sysval tables for each shader stage
+- asahi: Split out per-stage sysvals
+- asahi: Collapse grid_info
+- asahi: Extract agx_upload_textures
+- asahi: Upload a single draw_uniforms per draw
+- asahi: Add real per-stage dirty flags
+- asahi: Extract sampler upload
+- asahi: Put unuploaded uniforms on the batch
+- asahi: Decouple sysval lowering from uniform assignment
+- asahi: Use finer dirty tracking for blend constant
+- asahi: Use proper dirty tracking for VBOs
+- asahi: Dirty track VBOs + blend const separately
+- asahi: Dirty the shader stage when the shader changes
+- asahi: Fix shader stage dirtying
+- treewide: Use nir_shader_intrinsic_pass sometimes
+- treewide: Also handle struct nir_builder form
+- nir/lower_shader_calls: Fix warning with clang
+- nir: Add nir_before/after_impl cursors
+- treewide: Use nir_before/after_impl in easy cases
+- treewide: Use nir_before/after_impl for more elaborate cases
+- radv: Use before/after_cf_list for entrypoints
+- ci: Disable known broken Bifrost Vulkan job
+- ci: Disable WHL jobs
+- nir/opt_if: Simplify if's with general conditions
+- asahi: Fixes for clang-warnings
+- agx: Fix jmp_exec_none encoding
+- agx/validate: Print to stderr
+- agx: Annotate opcodes with a scheduling class
+- agx: Add schedule-specialized get_sr variants
+- agx: Include schedule class in the opcode info
+- agx: Schedule for register pressure
+- agx: Lower pack_32_4x8_split
+- asahi: Force translucency for ignored render targets
+- agx: Remove logical_end instructions
+- agx: Lower pseudo-ops later
+- agx: Expand nest
+- agx: Lower nest later
+- agx: Split nest instruction into begin_cf + break
+- agx: Add break_if_*cmp instructions
+- agx: Add agx_first/last_instr helpers
+- agx: Use agx_first_instr
+- agx: Detect conditional breaks
+- agx: Omit push_exec at top level
+- agx: Omit while_icmp without continue
+- agx: Add helper to determine if a NIR loop uses continue
+- agx: Only use nest by 1 for loops w/o continue
+- agx: Add pseudo-instructions for icmp/fcmp
+- agx: Generate unfused comparison pseudo ops
+- agx: Fuse conditions into if's
+- agx: Fuse compares into selects
+- agx: Add unit test for if_cmp fusing
+- agx: Add unit test for cmp+sel fusing
+- asahi: Translate cube array dimension
+- ail: Force page-alignment for layered attachments
+- agx: Handle cube arrays when clamping arrays
+- agx: Lower coordinates for cube map array images
+- agx: Run opt_idiv_const after lowering texture
+- asahi: Forbid linear 1D Array images
+- asahi: Handle linear 1D Arrays
+- asahi: Conditionally expose cube arrays
+- gallium,mesa/st: Add PIPE_CONTEXT_NO_LOD_BIAS flag
+- asahi: Skip LOD bias lowering for GLES
+- nir: Add nir_function_instructions_pass helper
+- nir: Add NIR_OP_IS_DERIVATIVE property
+- nir: Hoist nir_op_is_derivative
+- nir/opt_preamble: Use nir_op_is_derivative
+- nir/opt_gcm: Use nir_op_is_derivative more
+- nir/gather_info: Use nir_op_is_derivative
+- nir/opt_sink: Sink load_constant_agx
+- nir/opt_sink: Sink load_local_pixel_agx
+- nir/opt_sink: Sink frag coord instructions
+- nir/opt_sink: Do not move derivatives
+- nir/opt_sink: Move ALU with constant sources
+- nir/opt_sink: Also consider load_preamble as const
+- agx: Enable sinking ALU
+- treewide: Drop nir_ssa_for_src users
+- treewide: Remove remaining nir_ssa_for_src
+- nir: Remove nir_ssa_for_src
+- asahi: Clamp index buffer extent to what's read
+- agx: Align the reg file for 256-bit vectors
+- agx: Hoist sample_mask/zs_emit
+- agx: Set PIPE_SHADER_CAP_CONT_SUPPORTED
+- agx: Augment if/else/while_cmp with a target
+- agx: Add jumps to block ends
+- agx: Add agx_prev_block helper
+- agx: Insert jmp_exec_none instructions
+- nir: Add layer_id_written_agx sysval
+- nir: Support arrays in block_image_store_agx
+- agx/nir_lower_texture: Allow disabling layer clamping
+- agx: Pack block image store dim correctly
+- agx: Handle layered block image stores
+- agx: Add pass to lower layer ID writes
+- asahi: Add helper to get layer id in internal program
+- asahi,agx: Select layered rendering outputs
+- agx: Support packed layered rendering writes
+- agx/tilebuffer: Support layered layouts
+- agx/lower_tilebuffer: Support spilled layered RTs
+- asahi: Use layered layouts
+- asahi: Expose VS_LAYER_VIEWPORT behind a flag
+- asahi: Account for layering for attachment views
+- asahi: Assume LAYER is flat-shaded
+- asahi: Add pass to predicate layer ID reads
+- asahi: Predicate layer ID reads
+- asahi: Write to cubes/etc attachments as 2D array
+- asahi: Use a 2D Array texture for array render targets
+- asahi: Generate layered EOT programs
+- asahi: Handle layered background programs
+- lima/pp: Do not use union undefined behaviour
+- nir: Add trivial nir_src_* getters
+- nir: Use set_parent_instr internally
+- nir: Use getters for nir_src::parent_*
+- nir: Assert the nir_src union is used safely
+- nir: Use a tagged pointer for nir_src parents
+- nir: Add ACCESS_CAN_SPECULATE
+- ir3: Set CAN_SPECULATE before opt_preamble
+- ir3: Model cost of phi nodes for opt_preamble
+- nir/opt_preamble: Walk cf_list manually
+- nir/opt_preamble: Preserve IR when replacing phis
+- nir/opt_preamble: Unify foreach_use logic
+- nir/opt_preamble: Move phis for movable if's
+- nir/opt_preamble: Respect ACCESS_CAN_SPECULATE
+- freedreno/ci: Minetest
+- r600/sfn: Handle load_global_constant
+- nir/opt_phi_precision: Work with libraries
+- nir/legalize_16bit_sampler_srcs: Use instr_pass
+- nir/print: Handle KERNEL
+- nir/lower_io: Use load_global_constant for OpenCL
+- nir/opt_algebraic: Reduce int64
+- nir/opt_algebraic: Optimize LLVM booleans
+- nir/trivialize_registers: Handle obscure load hazard
+- hasvk: Support builiding on non-Intel
+- crocus: Support building on non-Intel
+- meson: Add vulkan-drivers=all option
+- meson: Add gallium-drivers=all option
+- agx: Fix fragment side effects scheduling
+
+Amber (7):
+
+- ir3: make wave_granularity configurable
+- turnip: Add support for devices not supporting double thread size.
+- turnip: make sampler_minmax support configurable.
+- freedreno, turnip: set correct reg_size_vec4 for a6xx_gen1_low
+- ir3: handle non-uniform case for atomic image/ssbo intrinsics
+- freedreno: Add support for devices not supporting double thread size.
+- turnip: Add debug option to allow non-conforming features.
+
+Andrew Randrianasulu (1):
+
+- nv50/ir: Remove few nvc0 specific defines from nv50-specific header.
+
+Antonio Gomes (9):
+
+- rusticl/kernel: Removing unnecessary clone in kernel launch
+- rusticl/kernel: Add CsoWrapper
+- rusticl/compiler: Add NirPrintfInfo
+- rusticl: Move Cso to Program
+- rusticl/compiler: Remove unnecessary functions
+- rusticl: Move NirKernelBuild to ProgramDevBuild
+- rusticl/program: New helper functions to NirKernelBuild
+- rusticl/core: Delete KernelDevState and KernelDevStateInner
+- rusticl/core: Make convert_spirv_to_nir output pair (KernelInfo, NirShader)
+
+Asahi Lina (29):
+
+- docs/tgsi: Specify that depth texture fetches are replicated
+- asahi: Add synctvb debug flag
+- asahi: Add smalltile debug option
+- asahi: Add nomsaa debug flag
+- asahi: decode: Add a params argument to pass through
+- asahi: Add extra CDM header block for G14X
+- asahi: wrap: Handle freeing shmems
+- asahi: decode: Refactor to always copy GPU mem to local buffers
+- asahi: decode: Add a function to construct decode_params from a chip_id
+- asahi: Add a shared library interface for decode
+- asahi: Add a noshadow debug flag
+- asahi: Do not overallocate BOs by more than 2x
+- asahi: Fix race in BO stats accounting
+- asahi: Always use resource size, not BO size
+- asahi: Print info about shadowed resources
+- asahi: Impose limits on resource shadowing
+- asahi: Force linear for SHARED buffers with no/implicit modifier
+- asahi: Enable explicit coherency for G14D (multi-die)
+- asahi: Handle non-written RTs correctly
+- asahi: Fix incorrect BO bitmap reallocations
+- asahi: Allocate staging resources as staging
+- asahi: cmdbuf: Identify call/ret bits
+- asahi: decode: Implement VDM call/ret
+- asahi: decode: Do not assert on buffer overruns
+- asahi: Fix VDM pipeline field width
+- asahi: Add scaffolding for supporting driconf options
+- asahi: Add and support the no_fp16 driconf flag
+- driconf: Disable fp16 for browsers
+- asahi: Allow no16 flag for disk cache
+
+Bas Nieuwenhuizen (16):
+
+- aco: fix nir_op_vec8/16 with 16-bit elements.
+- aco: Fix some constant patterns in 16-bit vec4 construction with s_pack.
+- nir: Fix 16-component nir_replicate.
+- radv: Expose VK_EXT_external_memory_acquire_unmodified.
+- util/perf: Add gpuvis integration.
+- egl,venus,vulkan,turnip,freedreno: Update CPU trace init to init more than perfetto.
+- vulkan: Add CPU tracing for vkWaitForFences.
+- docs: Add documentation for gpuvis.
+- vulkan: Add trace points for more Vulkan waiting functions.
+- radv: Use a double jump to limit nops in DGC for dynamic sequence count.
+- nir: Add AMD cooperative matrix intrinsics.
+- aco: Add WMMA instructions.
+- aco: Make RA understand WMMA instructions.
+- radv: Don't transparently use wave32 with cooperative matrices.
+- radv: Add cooperative matrix lowering.
+- radv: Expose VK_KHR_cooperative_matrix.
+
+Benjamin Cheng (10):
+
+- radv/video: use app provided hevc scaling list order
+- radv/video: copy from correct H264 scaling lists
+- anv/video: copy from correct H264 scaling lists
+- vulkan/video: add helper to derive H264 scaling lists
+- radv/video: use vk_video_derive_h264_scaling_list
+- anv/video: use vk_video_derive_h264_scaling_list
+- util/vl: extract gallium vl scanning data to shared code
+- radv/video: send h264 scaling list in raster order
+- anv/video: send h264 scaling list in raster order
+- radv/video: find SPS with pps_seq_parameter_set_id
+
+Benjamin Lee (1):
+
+- nvk: Fix segfault when opening DRI device file returns error
+
+Biswapriyo Nath (1):
+
+- radv/video: Match function definitions to declarations
+
+Boris Brezillon (1):
+
+- panfrost: Flag the right shader when updating images
+
+Boyuan Zhang (3):
+
+- virgl: Add vp9 picture desc
+- virgl: Implement vp9 hardware decode
+- radeonsi/vcn: disable tmz ctx buffer for VCN_2_2_0
+
+Caio Oliveira (134):
+
+- nir: Use instructions_pass() for nir_fixup_deref_modes()
+- meson: Ensure that LLVMSPIRVLib is not required for Clover
+- nir: Let nir_fixup_deref_modes() fix deref_casts when possible
+- nir: Add nir_opt_reuse_constants()
+- radv: Use nir_opt_reuse_constants()
+- compiler/types: Use ralloc for the key in array_types
+- compiler/types: Use smaller keys for array_types table
+- compiler/types: Extract get_explicit_matrix_instance() function
+- compiler/types: Use smaller keys for explicit_matrix_types table
+- anv/tests: Refactor state_pool_test_helper to not use macros for parametrization
+- anv/tests: Link a single anv_tests binary using gtest
+- anv/tests: Propagate failures to gtest
+- hasvk/tests: Refactor state_pool_test_helper to not use macros for parametrization
+- hasvk/tests: Link a single hasvk_tests binary using gtest
+- hasvk/tests: Propagate failures to gtest
+- util: Add convenience macros for linear allocator
+- compiler/types: Use right hash for function types
+- compiler/types: Don't duplicate empty string
+- compiler/types: Constify a couple of pointers in glsl_type
+- compiler/types: Remove unused GLSL_TYPE_FUNCTION and related functions
+- compiler/types: Move GLSL specific builtin structs into glsl/
+- glsl: Add missing glsl_types initialization to test_optpass
+- glsl: Don't create struct type builtins
+- compiler/types: Add extra level of macro to builtin_macros
+- compiler/types: Use designated initializer syntax to specify builtins
+- compiler/types: Move local cache details to implementation file
+- compiler/types: Add a mem_ctx for the glsl_type_cache
+- compiler/types: Use type cache mem_ctx for hash tables
+- compiler/types: Don't store a mem_ctx per type
+- compiler/types: Simplify clearing the glsl_type_cache
+- compiler/types: Move static asserts about glsl_type to a central place
+- compiler/types: Store builtin types directly as data
+- compiler/types: Use a linear (arena) allocator for glsl_types
+- compiler/types: Make struct glsl_type visible to C code
+- compiler/types: Add workaround to use builtin_type_macros.h in C
+- compiler/types: Move builtin type initialization to C
+- glsl: Annotate _mesa_glsl_error() with PRINTFLIKE
+- compiler/types: Fix array name dimension flipping for unsized arrays
+- compiler/types: Use Python to generate code for builtin types
+- compiler/types: Use glsl_get_type_name() to access the type name
+- compiler/types: Change glsl_type::name to be an uintptr_t
+- compiler/types: Use a string table for builtin type names
+- intel/compiler/xe2: Account for reg_unit() in TCS intrinsics
+- intel/compiler/xe2: Account for reg_unit() in TES intrinsics
+- intel/fs/xe2+: Update BS payload setup for Xe2 reg size.
+- intel/fs/xe2+: Update TASK/MESH payload setup for Xe2 reg size.
+- compiler: Use a meson dependency for libcompiler
+- meson: Remove unnecessary inc_compiler mentions
+- rusticl: Ensure NIR generated headers will be available
+- clover: Hide SPIR-V related code behind HAVE_CLOVER_SPIRV
+- clover: Only compile/depend libclspirv and libclnir when using SPIR-V support
+- compiler: Only enable mesaclc helper if we have OpenCL SPIR-V support
+- intel/compiler: Don't allocate memory for SIMD select error handling
+- microsoft/compiler: Fix printf formatting string issues
+- util: Add more PRINTFLIKE and MALLOCLIKE annotations
+- util: Remove ralloc_parent from linear_header
+- util: Use linear parent to (r)allocated extra nodes
+- util: Remove size from linear_parent creation
+- util: Make DECLARE_LINEAR_ALLOC_* macros assume no destructors
+- util: Use an opaque type for linear context
+- util: Remove usages of linear_realloc()
+- util: Remove linear_realloc()
+- util: Remove size information from child allocations
+- util: Remove per-buffer header in linear alloc for release mode
+- util: Add a few basic tests for linear_alloc
+- util: Fix bookkeeping of linear node sizes
+- intel/compiler: Don't store stage name and abbrev
+- intel/compiler/xe2: URB fence uses LSC now
+- intel/compiler/xe2: Fix URB writes in TCS
+- intel/compiler/xe2: Update TCS ICP handle code to support SIMD16
+- compiler/types: Add support for Cooperative Matrix types
+- nir: Add new intrinsics for Cooperative Matrix
+- nir: Handle cooperative matrix in various passes
+- spirv: Expose some memory related functions in vtn_private.h
+- spirv: Let vtn_ssa_value hold references to variables
+- spirv: Implement SPV_KHR_cooperative_matrix
+- compiler/types: Remove private related declarations
+- compiler/types: Remove use of new/delete
+- compiler/types: Remove use of references
+- compiler/types: Remove use of auto
+- compiler/types: Use C compatible cast syntax
+- compiler/types: Spell struct and enum in type names
+- compiler/types: Add void parameter to ensure these are valid C prototypes
+- intel/fs: Tweak default case of fs_inst::size_read()
+- compiler/types: Move the C++ inline functions in glsl_type out of the struct body
+- compiler/types: Move C declarations into glsl_types.h
+- compiler/types: Flip wrapping of base_type checks
+- compiler/types: Flip wrapping of various type identification checks
+- compiler/types: Flip wrapping of convenience accessors for vector types
+- compiler/types: Flip wrapping of basic "get type" functions
+- rusticl: Add Rust bindings for inline glsl_types functions
+- util: Add size to ralloc_header in debug mode
+- util: Add a canary to identify gc_ctx in debug mode
+- util: Add function print information about a ralloc tree
+- util: Avoid waste space when linear alloc'ing large sizes
+- spirv: Expose stage enum conversion in vtn_private.h
+- spirv: Change spirv2nir to use the shorter shader name abbreviations
+- spirv: List entry-points in spirv2nir when unsure what to use
+- spirv: Let spirv2nir find out the shader to use
+- intel/compiler: Don't emit calls to validate() in release build
+- compiler/types: Flip wrapping of "type contains?" predicate functions
+- compiler/types: Flip wrapping of array related functions
+- compiler/types: Flip wrapping of cmat related functions
+- compiler/types: Flip wrapping of CL related functions
+- compiler/types: Flip wrapping of size related functions
+- compiler/types: Flip wrapping of struct related functions
+- compiler/types: Flip wrapping of interface related functions
+- compiler/types: Flip wrapping of layout related functions
+- compiler/types: Flip wrapping of record_compare
+- compiler/types: Flip wrapping of get_instance()
+- compiler/types: Flip wrapping of texture/sampler/image get instance functions
+- compiler/types: Flip wrapping of various get instance functions
+- compiler/types: Flip wrapping of get row/column type helpers
+- compiler/types: Flip wrapping of remaining non-trivial type getters
+- compiler/types: Flip wrapping of remaining small data getters
+- compiler/types: Flip wrapping of numeric type conversion functions
+- compiler/types: Move remaining code from nir_types to glsl_types
+- rusticl: Add bindings for glsl_vector_type()
+- compiler/types: Add more glsl_contains_*() functions and use them in C++
+- compiler/types: Add glsl_get_mul_type() and use it in C++
+- compiler/types: Add glsl_type_compare_no_precision() and use it in C++
+- compiler/types: Add glsl_type_uniform_locations() and use it in C++
+- compiler/types: Add glsl_get_std430_array_stride() and use it in C++
+- compiler/types: Add glsl_get_explicit_*() functions and use them in C++
+- compiler/types: Implement glsl_type::field_type() in terms of existing functions
+- compiler/types: Add glsl_simple_explicit_type() and simplify glsl_simple_type()
+- compiler/types: Add remaining type extraction functions and use them in C++
+- compiler/types: Use C instead of C++ constants for builtin types
+- compiler/types: Remove usages of C++ members in glsl_types.cpp
+- compiler/types: Annotate extern "C" only once in glsl_types.cpp
+- compiler/types: Rename glsl_types.cpp to glsl_types.c
+- compiler/types: Remove warnings about potential fallthrough
+- compiler/types: Move comments and reorganize declarations
+- anv: Fix leak when compiling internal kernels
+
+Carsten Haitzler (2):
+
+- kmsro: Add hdlcd DPU
+- panfrost: Add GPU variant of G57 to the set of known ids
+
+Charles Giessen (1):
+
+- panvk: Use 1.0 in ICD Manifest json
+
+Charmaine Lee (8):
+
+- svga: set clear_texture to NULL for vgpu9
+- svga: fix stride used in vertex declaration
+- svga: fix persistent mapped surface update to constant buffer
+- svga: restrict use of rawbuf for constant buffer access to GL43 device
+- svga: fix immediates used in rawbuf for constant buffer
+- svga: use srv raw buffer for accessing readonly shader buffer
+- svga: sync resource content from backing resource before image upload
+- svga: ignore sampler view resource if not used by shaders
+
+Chia-I Wu (38):
+
+- radv: fix separate depth/stencil layouts in fb state
+- radv: fix separate depth/stencil layouts in resolve meta
+- radv: refactor depth clear in clear meta
+- radv: fix separate depth/stencil layouts in clear meta
+- amd/ci: update radv-stoney-aco-fails.txt for depth/stencil clear
+- radv: disable tc-compat htile for layered images on gfx8
+- amd/ci: update radv-stoney-aco-fails.txt for depth/stencil resolve
+- winsys/amdgpu: fix a race between import and destroy
+- ac/surface: limit RADEON_SURF_NO_TEXTURE to color surfaces
+- winsys/radeon: fix a race between bo import and destroy
+- vulkan/runtime: add a helper for ETC2 emulation
+- radv: use vk_tecompress_etc2 from the runtime
+- vulkan/runtime: fix image type check for ETC2 emulation
+- vulkan/runtime: fix a harmless typo for ETC2 emulation
+- vulkan/runtime, radv: remove 1D support from ETC2 emulation
+- radv: add radv_is_format_emulated
+- radv: simplify view format override for emulated formats
+- radv: hard code format features for emulated formats
+- mesa: make astc_decoder.glsl vk-compatible
+- radv, drirc: rename radv_require_{etc2,astc}
+- anv: remove unused field from anv_image_view
+- anv: add anv_image_view_{init,finish}
+- anv: support image views with surface state stream
+- anv: add anv_push_descriptor_set_{init,finish}
+- anv: support alternative push descriptor sets
+- anv: add anv_descriptor_set_write
+- anv: add anv_cmd_buffer_{save,restore}_state
+- anv: add anv_is_format_emulated
+- anv: add a hidden plane for emulated formats
+- anv: decompress on upload for emulated formats
+- anv: fix up image views for emulated formats
+- anv: fix up blit src for emulated formats
+- anv: advertise emulated formats
+- anv: add support for vk_require_astc driconf
+- util: improve BITFIELD_MASK and BITFIELD64_MASK on clang
+- anv: prep for gen9 astc workaround
+- anv: add gen9 astc workaround
+- radv: fix image view extent override for astc
+
+Chris Spencer (9):
+
+- radv: initialize result when pipeline cache creation fails
+- anv/android: Fix importing hardware buffers with planar formats
+- anv/android: Add support for AHARDWAREBUFFER_FORMAT_YV12
+- anv: Advertise Vulkan 1.3 on Android 13
+- anv: Don't reject Android image format if external props not supplied
+- android: Add explanatory comment to u_gralloc
+- anv/android: Enable shared presentable image support
+- anv/video: use correct enum value for max level IDC
+- radv/video: use correct enum value for max level IDC
+
+Christian Gmeiner (41):
+
+- nir/print: print instr pass_flags
+- etnaviv: move nir texture lowerings into one pass
+- nir: add enta specific intrinsic used for txs lowering
+- etnaviv: nir: support intrinsic used for txs lowering
+- etnaviv: nir: lower nir_texop_txs
+- ci/etnaviv: update ci expectations
+- etnaviv: make use of BITFIELD_BIT(..) macro
+- etnaviv: name the enum used for pass_flags
+- etnaviv: add is_dead_instruction(..) helper
+- etnaviv: extend etna_pass_flags with source modifiers
+- etnaviv: do not clear all pass_flags before RA
+- etnaviv: nir: look at parent instr in lower_alu(..)
+- etnaviv: nir: add etna_nir_lower_to_source_mods(..)
+- etnaviv: nir: switch to etna_nir_lower_to_source_mods(..)
+- etnaviv: nir: convert to new-style NIR registers
+- freedreno/regs: remove double assignment of self.current_domain
+- freedreno/regs: remove not used variable
+- freedreno/regs: remove dead code
+- freedreno/regs: python does not need ';'
+- etnaviv: switch to log2f(..)
+- etnaviv: switch to U_FIXED(..) macro
+- etnaviv: switch to S_FIXED(..) macro
+- etnaviv: fix null pointer dereference
+- etnaviv: switch to float_to_ubyte(..)
+- ci/etnaviv: update ci expectation
+- etnaviv: unbreak cmdline compiler
+- agx/lower_address: Use intrinsics_pass
+- agx/lower_address: Remove not used has_offset
+- isaspec: python does not need ';'
+- docs: Move isaspec out of drivers/freedreno
+- isaspec: Add support for templates
+- isaspec: encode: Correct used regex
+- isaspec: Add method to get all instrustions
+- isaspec: Add support for custom meta information
+- isaspec: Add BitSetEnumValue object
+- spirv: Don't use libclc for rotate
+- docs: update etnaviv extensions
+- etnaviv: drm: Be able to mark end of context init
+- etnaviv: Skip 'empty' cmd streams
+- ci: Bump PyYAML to 6.0.1
+- etnaviv: Don't leak disk_cache
+
+Collabora's Gfx CI Team (2):
+
+- Uprev Piglit to ed58dfbd12be34fa3dab97a7a2987b890e0637f1
+- Uprev Piglit to f7db20b03de6896d013826c0a731bc4417c1a5a0
+
+Cong Liu (2):
+
+- r300: Fix out-of-bounds access in ntr_emit_store_output()
+- virgl:Fix ITEM_CPY macro pointer copy bug
+
+Connor Abbott (83):
+
+- afuc: Rework and significantly expand README.rst
+- tu: Fix vk2tu_*_stage flag type
+- tu: Fix and simplify execution dependency handling
+- tu, freedreno/a6xx: Remove has_ccu_flush_bug
+- ir3: Handle GS stream "mixing" with non-point output primitives
+- tu: Disable transformFeedbackPreservesProvokingVertex
+- isaspec: Add "displayname" for altering {NAME} when decoding
+- isaspec: Add support for "absolute" branches
+- isaspec: Add support for function and entrypoint labels
+- isaspec: Add "custom" field type
+- isaspec: Add callback after decoding an instruction
+- isaspec: Rename isa_decode() to isa_disasm()
+- isaspec: Add initial decoding support
+- afuc: Fix xmov lexer typo
+- afuc: Convert to isaspec
+- afuc: Add setbit/clrbit
+- afuc: Fix writing $00
+- freedreno/afuc: Initial a7xx support
+- ir3: Parse (eq) flag
+- ir3, freedreno, tu: Plumb through SP_FS_PREFETCH_CNTL::ENDOFQUAD
+- tu: Add missing last_baryf statistic
+- freedreno, tu, ir3: Add last_helper statistic
+- ir3: Gather pixlod status earlier
+- ir3: Implement helper invocation optimization
+- vk/graphic_state, tu: Use dynamic blend count from subpass
+- freedreno/a7xx: Add CP_RESET_CONTEXT_STATE
+- vk/graphics_state: Fix copying MS locations pipeline state
+- tu: Remove MSAA draw state
+- tu: Merge SAMPLE_LOCATIONS and SAMPLE_LOCATIONS_ENABLE draw states
+- tu: Merge PC_RASTER_CNTL into RAST draw state
+- tu: Stop reusing base Vulkan dynamic state enums
+- tu: Merge depth/stencil draw states
+- tu: Rename PrimID-related registers
+- tu, freedreno/a6xx: Don't use VS for PrimID passthru state
+- tu: Pull entangled shader state into program config
+- ir3: Add ir3_find_input_loc() helper
+- tu: Split up tu6_emit_vpc()
+- freedreno, ir3, tu: Constify various uses of ir3_shader_variant
+- ir3: Add helper to determine when variant exceeds safe constlen
+- tu: Split program draw state into per-shader states
+- tu: Fix per-view viewport state propagation
+- tu: Fix tu6_emit_*_fdm size call
+- tu: Fix assert in FDM state emission
+- tu: Actually emit patchpoint for viewports with FDM
+- nir/lower_subgroups: Don't do multiple lowerings at once
+- nir/spirv: Add inverse_ballot intrinsic
+- amd: Use inverse ballot intrinsic if available
+- tu: Create singleton "empty" shaders
+- tu: Start tracking shaders independently of pipeline
+- tu: Move FS-specific pipeline information to the shader
+- tu: Use shader directly for VS/TCS output size and patch size
+- tu: Rewrite tessellation modes handling
+- tu: Rework passing shared consts
+- tu: Decouple program state from the pipeline
+- tu: Use pipeline feedback loop flag indirectly
+- tu: Rewrite remaining pipeline LRZ handling
+- tu: Don't reference pipeline for some draw states
+- tu: Make compute dispatch use the shader
+- tu: Don't use pipeline for dynamic draw states
+- tu: Don't use pipeline for bandwidth validity
+- tu: Don't use pipeline for per_view_viewport
+- tu: Don't use pipeline for active stages
+- tu: Remove pipeline from state
+- zink: Rework color clamping and conversion
+- freedreno/fdl: Use A8_UNORM HW format for sampling
+- tu: Support clearing A8_UNORM
+- freedreno/fdl: Support PIPE_FORMAT_R5G5B5A1_UNORM on a6xx
+- tu/clear_blit: Fix staging image view layer count
+- tu/clear_blit: Allow VK_REMAINING_ARRAY_LAYERS as layerCount
+- tu: Allow VK_WHOLE_SIZE in tu_CmdBindVertexBuffers2EXT pSizes
+- tu: Implement vkCmdBindIndexBuffer2KHR
+- tu: Implement vkGetImageSubresourceLayout2KHR and vkGetDeviceImageSubresourceLayoutKHR
+- tu: Implement vkGetRenderingAreaGranularityKHR
+- tu: Use new buffer usage flags
+- tu: Support VkPipelineCreateFlags2CreateInfoKHR
+- tu: Check for DEVICE_LOST in vkGetEventStatus()
+- tu: Add maintenance5 properties
+- freedreno/ci: Skip dEQP-VK.info.device_extensions
+- tu: Expose VK_KHR_maintenance5
+- freedreno/ci: Remove minetest trace
+- v3d/ci: Remove minetest trace
+- ir3/ra: Don't swap killed sources for early-clobber destination
+- tu: Fix re-emitting VS param state after it is re-enabled
+
+Corentin Noël (16):
+
+- ci: Add locked flag to bindgen-cli installation
+- virgl: Do not expose EXT_texture_mirror_clamp when using a GLES host
+- ci: disable Collabora's LAVA lab for maintenance
+- llvmpipe: make sure to initialize the lp_setup_context slots with the default values
+- virgl: Cover all the formats defined in the virgl definition
+- mesa: Ensure that the baselevel will never exceed the maximal supported number
+- ci: Uprev virglrenderer
+- freedreno/drm/virtio: Use MESA_TRACE_SCOPE instead of _BEGIN/_END
+- tu: Use MESA_TRACE_SCOPE instead of _BEGIN/_END
+- aux/tc: Use MESA_TRACE_SCOPE instead of _BEGIN/_END
+- venus: Change the only occurrence of VN_TRACE_BEGIN/END to VN_TRACE_SCOPE
+- util: Avoid the use of MESA_TRACE_BEGIN/END
+- util/perf: Remove the tracing categories
+- util: Remove MESA_TRACE_BEGIN/END
+- mesa/bufferobj: ensure that very large width+offset are always rejected
+- frontends/va: Remove wrong use of ProfileToPipe
+
+Daniel Schürmann (9):
+
+- nir/opt_move: fix handling of if-condition
+- aco: append p_logical_end after monolithic RT shaders
+- aco/insert_exec_mask: set Exact mode after p_discard_if when necessary
+- aco: don't optimize cross-lane instructions across p_wqm
+- aco: make p_wqm a marker instruction without Operands/Definitions
+- aco: don't insert a copy when emitting p_wqm
+- aco: insert a single p_end_wqm after the last derivative calculation
+- aco/insert_exec_mask: Simplify WQM handling (1/2)
+- aco/insert_exec_mask: Simplify WQM handling (2/2)
+
+Daniel Stone (23):
+
+- dri: Support 1555/4444 formats
+- egl/dri2: Don't look up image extension twice
+- egl/wayland: Always initialise fd_display_gpu
+- egl/wayland: Add image loader extension for swrast
+- egl/wayland: Never use DRI2_LOADER extension
+- egl/wayland: Assume modern DRI interface versions
+- egl/drm: Use IMAGE_DRIVER instead of DRI2_LOADER
+- egl/drm: Assume modern DRI interface versions
+- ci: Disable nouveau CI
+- panfrost/vk: Use correct sampler dimensions for MSAA
+- ci: Declare stages before jobs
+- ci/radeonsi: Add new flake
+- ci/d3d12: Add new flake
+- ci/intel: Add new skqp flake
+- ci/zink: Add new zink-lvp flakes
+- ci/radeonsi: Skip more really slow tests
+- ci/zink: Add another conversion fail on a618
+- ci: Move farm-disable rules before anything else
+- ci: Always set user container jobs to manual
+- ci: Use container rules for containers
+- ci: Only look at file changes for MRs
+- ci: Fix pre-merge pipelines with no code changes
+- ci: Try really hard to print final result string
+
+Daniel van Vugt (1):
+
+- glx: Increment dpy->request before issuing an error that had no request
+
+Danylo Piliaiev (71):
+
+- freedreno/cffdec: Decode CP_DRAW_AUTO
+- freedreno, turnip: Clarify some RB_CCU_CNTL fields
+- freedreno,turnip: Make number of VSC pipes configurable
+- freedreno,turnip: Make CS shared memory size configurable
+- freedreno,turnip: Make VS input attr/binding count configurable
+- freedreno: Add A605, A608, A610, A612 GPUs definition
+- turnip: Make multiview support configurable per generation
+- ir3: Make FS tex prefetch optimization optional
+- ir3: Use NIR info to enable per sample shading
+- freedreno/regs: Rename SP_FS_CTRL_REG0.DIFF_FINE into LODPIXMASK
+- ir3: Fix FS quad ops returning wrong values from helper invocations
+- tu,freedreno: Forbid blit event for R8G8_SRGB due to gpu faults
+- radv: fix unused non-xfb shader outputs not being removed
+- vulkan/nir: Add common helper to check if output is XFB
+- radv: Use common nir_vk_is_not_xfb_output
+- turnip: Use common nir_vk_is_not_xfb_output
+- freedreno/regs: Define unknown SP_FS_PREFETCH_CNTL fields
+- freedreno/registers: Refactor gen_header.py to allow more options
+- freedreno/registers: Generate python files with reg offsets
+- freedreno: Add a list of raw magic regs
+- freedreno: Fully define a730 and a740 device properties
+- ir3/tests: Use fd_dev_info to infer GPU generation
+- freedreno/computerator: Fix remaining issues with A7XX
+- isaspec: Make possible to obtain gpu_id in <expr> blocks
+- ir3/a7xx: cat5 mode1 has swapped tex/samp ids
+- ir3/a7xx: Don't multiply global mem instruction's offset by 4
+- ir3/a7xx: insert lock/unlock at the end of every compute shader
+- ir3/a7xx: Add ccinv instruction
+- ir3/a7xx: Use ccinv for data synchronization
+- ir3/a7xx: Disable shared consts for a7xx
+- tu/common: Generalize TU_GENX macro
+- tu: Basic a7xx support
+- freedreno/fdl: Set LOSSLESSCOMPEN for image when ubwc is enabled on a7xx
+- tu/a7xx: Fix geometry shaders
+- tu/a7xx: Fix tesselation shaders
+- tu/a7xx: Fix multiview
+- tu/a7xx: Fix flat shading
+- tu/a7xx: Fix occlusion query
+- tu/a7xx: Fix 3d blits after multiview usage
+- tu/a7xx: Fix CmdDrawIndirectByteCountEXT
+- tu/a7xx: Disable LRZ
+- ir3/lower_tex_prefetch: Fix crash with lowered load_barycentric_at_offset
+- tu: Exclude SP_UNKNOWN_AE73 from reg stomping
+- tu: Call tu_cs_dbg_stomp_regs with appropriate GPU gen
+- freedreno/replay: Add limited support for KGSL
+- freedreno/rddecompiler: Update to handle a7xx
+- freedreno/replay: Add "print" instr to ir3 asm to be used in replay
+- freedreno/replay: Add "gpu_print" function for command streams
+- tu/perfetto: Remove now unnecessary tu_perfetto_util
+- tu/perfetto: Allow gpu time to be passed into tu_perfetto_submit
+- tu/kgsl: Fix memory leak of tmp allocations during submissions
+- tu/kgsl: Support u_trace and perfetto
+- tu/a7xx: Correctly record timestamps for u_trace
+- tu/virtio: Fix incorrect call to tu_perfetto_submit
+- ci: Compile Turnip's virtio kmd in debian-arm64
+- freedreno/registers: Refine a7xx push consts registers
+- ir3,tu: Refactor push consts info plumbing
+- freedreno: Make possible to specify A7XX feature flags
+- turnip,ir3: Implement A7XX push consts load via preamble
+- tu: Add push_consts_per_stage debug option
+- tu: Fix VK_FORMAT_A8_UNORM_KHR using UBWC when !has_8bpp_ubwc
+- tu/kgsl: Fix field order in kgsl_command_object init
+- tu: Fix stale tu_render_pass_attachment::store_stencil with dyn rendering
+- tu: Zero init tu_render_pass and tu_subpass for dynamic rendering
+- tu: Disable preamble push consts when they are not used
+- ir3: Fix values of #wrmask not being compatible with ir3 parser
+- tu: Count a whole push consts range in constlen for PREAMBLE push consts
+- freedreno/rddecompiler: Use fd_dev_gen to pass gpu_id to ir3 disasm
+- freedreno/rddecompiler: Decompile repeated IBs
+- freedreno: Fix field size of A6XX_TEX_CONST[3].ARRAY_PITCH
+- tu: Fix reading of stale (V)PC_PRIMITIVE_CNTL_0
+
+Dave Airlie (163):
+
+- ci: remove binding model from the asan skips for lavapipe.
+- gallivm: fix atomic global temporary storage.
+- llvmpipe: fix fragdata/lastfragdata heuristic a bit more.
+- nvk: add missing finish calls
+- nvk: add some initial wsi framework.
+- nvk: fix header guards to be less generic.
+- nvk: add bind buffer memory
+- nvk: Add initial queue
+- nvk: add cmd buffer framework
+- nvk: Reset pushbufs on command buffer reset
+- nvk: reindent descriptor sets to mesa std.
+- nvk: add initial descriptor pool framework.
+- nvk: some boilerplate for descriptor sets
+- nvk: add descriptor set bo allocation.
+- nvk: implement buffer address.
+- nvk: descriptor set freeing fix
+- nvk: move to new command stream generator.
+- nvk: port the blit and copy code to new command submission.
+- nouveau/ws: drop the old push generators.
+- nvk: link in codegen without gallium bits.
+- nvk: Initial wiring in of the compiler
+- nvk: Basic descriptor binding
+- nouveau/vk: add support for compute classes to generator.
+- nvk: retrieve gpc/mp counts from kernel.
+- nvk: add support for preamble and tls allocation.
+- nvk: add record result to cmd_buffer.
+- nvk: add command stream upload buffer.
+- nouveau/winsys: Add m2mf/compute objects
+- nvk: add some basic format wrapping framework
+- nvk: add some compute limits
+- nvk: add basic nve4+ compute support.
+- nvk: fix empty cmd submission.
+- nouveau/ws: add a push reset just for references.
+- nouveau/classes: add 906f header support.
+- nvk: add initial 8/16 byte clears.
+- nvk: fix pipeline pushbuf sizing
+- nvk: increase graphics cpu push buffer
+- nvk: fix depth emission ordering.
+- nvk: add some limits/features from binary driver.
+- nvk: add indexed draw support.
+- nvk: assign vertex locations according to input attrib index
+- nvk: lower io to temps to avoid output reads in vertex shaders
+- nvk: handle NULL to destroy descriptor pool
+- nvk: add basic primitive restart
+- nvk: fix copy lower address extraction
+- nvk: fix multiple pipelines failure allocation case.
+- nvk: init dev->physical_device earlier.
+- nvk/winsys: store device ptr into bo instead of ptr
+- nvk: set the device fd
+- nil: Fix image align and size constraints
+- nvk: Report image alignments from NIL
+- nouveau/winsys: allocate unique object handles across channels.
+- nvk/nil: don't ask for compressed image kind
+- nvk/barrier: handle host bit.
+- nvk: add compute support for ampere
+- nvk: add min_lod to spirv caps.
+- nvk: fix r32_sint format support
+- nvk: expose EXT_sampler_filter_minmax
+- nvk: fix transform feedback crash when optimiser removes things.
+- nvk: merge tess info between tcs/tes.
+- nvk: introduce an optimisation loop.
+- nvk: add support for D32_SFLOAT_S8_UINT
+- nvk/query: fix push buffer size for copy pool results.
+- nvk: init image fields for requirements
+- nvk: handle alignments in device memory
+- nvk/tess: don't emit patch control points in pipeline
+- nvk: align geometry clip setting with nvc0
+- nvk: fix independent color write masks.
+- nvk: enable rgb32 texel buffer support
+- nvk: enable EXT_depth_clip_control
+- nvk: enable EXT_depth_clip_enable
+- nvk: always sync internal cmd bufs for vma lifetimes.
+- nouveau/winsys: add support for the vma bind interfaces
+- nvk: Add support for sparse buffers
+- nvk: Add support for sparse images
+- nvk/queue: add support for syncobjs and sparse binds
+- nvk: Handle pre-turing indirect buffers with sparse
+- nvk: enable sparse features
+- nvk: enable a bunch of external fence/semaphore bits
+- nvk: enable sparse residency buffer on maxwell+
+- nvk: add new internal bo allocation flag.
+- docs: add two nvk exts to features.txt
+- zink: use fprintf instead of printf to align the requirements warnings
+- nvk: align sampler allocation counts with nvidia.
+- zink: turn off threaded cpu access if not visible.
+- nvk: add gart forced cmd pool side buffer.
+- nvk: add cond render upload buffer.
+- nvk: enable KHR_shader_clock.
+- nvk: NOUVEAU_WS_BO_LOCAL is a trap.
+- gallivm: drop unused info parameter
+- llvmpipe/fs: drop cbuf 0 since it's lowered now.
+- gallivm/nir: avoid using params->info
+- llvmpipe/fs: move some tgsi checks in nir path to nir code.
+- llvmpipe/cs: convert to using tgsi->nir
+- llvmpipe/cs: drop tgsi for compute/mesh/task shader internals.
+- lavapipe: use vk_buffer common code.
+- lavapipe: use vk_buffer_range common code.
+- llvmpipe/fs: switch to using tgsi->nir instead of handling tgsi
+- llvmpipe/analyse: drop TGSI path.
+- llvmpipe/fs: start using nir info in some places.
+- llvmpipe/fs: drop the simple shader logic
+- llvmpipe/fs: rewrite output finding using nir.
+- nvk: add build_id linker argument.
+- nir/gather: add support for fbfetch and bindless image loads.
+- llvmpipe/cs: further cleanups after tgsi removal.
+- llvmpipe: move to nir lowering for fquantize2f16
+- rusticl: don't store ptrs to nir_variables across opt passes.
+- llvmpipe: enable f16 paths on aarch64.
+- clover/llvm: move to modern pass manager.
+- nir: use a _clone so users calling their variable clone don't get a warning
+- nir: rename nir_inline_functions.c to nir_functions.c
+- nir: use nir_function_instructions_pass in the inliner.
+- nir: move the libclc lowering over to functions file.
+- nir/functions: use helper to get function for a name.
+- nir/functions: put link state into a struct
+- nir/functions: move linker pass to new helper
+- nir: add nir function clone
+- nir: don't inline linked functions
+- gallivm/nir: split prepasses out to make per-function work easier.
+- gallivm: rework translator to allow per-impl work.
+- spirv/nir: parse function control and store in nir.
+- nir: add driver_functions option to avoid inlining.
+- nir: add a function usage tracker
+- rusticl: use cleanup funcs
+- gallivm: add support for function calling
+- llvmpipe/cs: add support for function calls.
+- llvmpipe: enable driver functions.
+- radv: don't emit event code on video queues.
+- spirv: use a pointer sized int type for opencl event_t
+- clover: fix parameter arguments since recent translator changes.
+- radv/video: take db alignment into account when allocating images.
+- ac,radeonsi: move vcn enc structs to common
+- ac,radeonsi: move vcn enc av1 default cdf file to common
+- nir: add a deref slot counter that handles compact
+- llvmpipe/linear: drop tgsi path.
+- gallivm: drop tgsi aos paths.
+- llvmpipe/nir: call gather info to update inputs read properly
+- llvmpipe/fs: start converting interp/input paths to nir.
+- llvmpipe/fs: start converting dervied state to nir based.
+- llvmpipe/linear: convert to using nir for output.
+- llvmpipe/linear: move to nir inputs
+- draw/mesh: reset some user state values on mesh draws.
+- llvmpipe/fs: fix regression in sample mask handling from tgsi removal.
+- llvmpipe: reset viewport_index_slot in fb bind
+- llvmpipe/cs: migrate to generic jit texture from pipe code.
+- llvmpipe/cs: migrate cs image handle to common jit code.
+- lavapipe: fix some whitespace in advance of other changes.
+- lavapipe: fix subresource layers asserts
+- lavapipe: support host image copying on compressed texture formats
+- llvmpipe: don't create texture functions for planar textures.
+- lavapipe: don't emit blit src/dst for subsampled formats.
+- llvmpipe: don't support planar formats for buffers.
+- lavapipe: convert sampler to use vk base class.
+- lavapipe: cleanup copy code to use a local region variable.
+- lavapipe: start introducing planes structure.
+- lavapipe: allocate image and image view planes.
+- lavapipe: handle planes in copies
+- lavapipe: handle planes in get image sub resource
+- lavapipe: add descriptor sets bindings for planar images
+- lavapipe: handle planes in texture lowering.
+- lavapipe: expose planar ycbcr formats and new ycbcr features
+- lavapipe + docs: update ycbcr extension enables.
+- intel-clc: avoid using spirv-linker.
+
+David Heidelberg (82):
+
+- ci/freedreno: update a530 flakes
+- ci: build kernel in gfx-ci/linux and just use binaries in Mesa3D CI
+- ci: update kernel to 6.3.13
+- ci/freedreno: add fails introduced by upreving to 6.3.13
+- Revert "lima/ci: temporarily disable deqp-egl tests due to timeouts"
+- ci/radeonsi: stoney arb_timer_query got fixed between kernel 6.3.1..13
+- ci/lima: EGL testing was disabled when fp16 fail was removed
+- ci/freedreno: fix unexpectedpass flake on a630
+- ci/freedreno: add another a530 flakes
+- ci: add quirk for GitLab assuming changes is always true for scheduled runs
+- ci/microsoft: when re-enabling Windows Farm, always run the container
+- ci/freedreno: add a530 flakes, remove one fail which recently started passing
+- ci/panfrost: introduce OpenGL testing with Mali-G57 MP5 on Asurada chromebook
+- ci/freedreno: cover all texture gather flakes
+- ci/freedreno: add a530 flake vs-lessthanequal-uvec4-uvec4
+- ci/farms: always compare the code against main repository
+- Revert "ci/farms: always compare the code against main repository"
+- ci/kernel: add amd patch to prevent crashes when starting X
+- ci/kdl: remove extra-verbose ls command
+- ci/nouveau: add 20 minutes timeout to gk20a and align gm20b
+- ci/freedreno: document another mapbuffer flake on a530
+- ci/amd: fix timeouting radeonsi-raven-va-full job
+- docs/ci: default to port 80 for the caching proxy
+- docs/ci: update to systemd and used version of the trace for testing
+- docs/ci: remove default nginx config, which we don't need for proxy
+- bin/ci: handle errors more gracefully in update_traces_checksum script
+- ci/freedreno: document another flakes on Adreno 530
+- ci: add perfetto into mesa git-cache
+- ci/panfrost: re-enable t760 and t860 traces as a nightly job
+- CI: Re-enable G52 Vulkan testing
+- ci/panfrost: t760-gles is nightly job, test also GLES 3 and 3.1
+- ci/zink: Add flake seen in the wild
+- ci/build: limit debian-build-testing to 30 minutes
+- ci/amd: add glx\@glx-visuals-depth flake to raven
+- ci/freedreno: document vs-nested-return-sibling-loop2 flake on Adreno 530
+- ci/farms: enabled Microsoft job only when conditions are met
+- ci/deqp: really remove the uncompressed results.csv file
+- ci/baremetal: do not install curl, it's already there
+- ci/baremetal: shorten BM_KERNEL to filename and BM_DTB to name only
+- ci/freedreno: document another a530 flake batch
+- ci: remove LAVA prefix from variables which can be used also elsewhere
+- ci/zink: drop a630, which we currently have very low amount available
+- ci/freedreno: the tag belongs to the apq8016 only
+- ci/freedreno: switch references, the farm-rules takes care about this
+- ci/freedreno: handle disabling farm properly for each FD/Collabora farm
+- ci/freedreno: another batch of Adreno 530 flakes
+- gtest: backport ansi color fix
+- ci: disable Material Testers.x86_64_2020.04.08_13.38_frame799.rdc trace
+- panfrost/ci: revert Disable T720
+- ci/piglit: add extra space on top to prevent single quote getting into URL
+- ci/freedreno: There is only one King of Town.
+- ci: switch to 6.4 kernel, improving Adreno 660 reliability
+- ci/iris: add GL46.arrays_of_arrays_gl.SizedDeclarationsPrimitive timeout
+- ci/panfrost: add G52 flakes
+- ci/panfrost: we have enough device, parallelize Vulkan tests
+- ci/virgl: flakes in functional.draw_buffers_indexed group
+- ci/freedreno: add another a530 flake
+- ci/panfrost: add G52 simple_tests.partial_image_pot_same_format_noclear flake
+- panvk: architecture isn't invalid, just unsupported
+- panvk: catch unsupported arch in the panvk_physical_device_init
+- Revert "ci: disable a660 jobs"
+- docs: add LAVA farm informations
+- ci: disable Google Freedreno farm, currently timeouting on all jobs
+- Revert "ci: disable Google Freedreno farm, currently timeouting on all jobs"
+- ci/farms: no need to check RUNNER_TAG for Collabora farm
+- ci/traces: extend no-output timeout by 5 minutes
+- ci/venus: add fragment.32B_in_memory_with_vec4_s32 flake
+- iris: do not mention specifically clover for OpenCL support
+- ci/freedreno: disable broke cheza (Adreno 630) runners
+- ci/bare-metal: correct workaround for R8152 issue while retrieving TFTP data
+- ci/bare-metal: drop unused imports, sort, use SPDX license
+- ci/lima: farm is down, disable for now
+- ci: do not report failed job when flakes reporting fails
+- ci/freedreno: re-enable Cheza (Adreno 630) runners
+- ci/traces: upload only missing trace images
+- ci/traces: keep images for every job except the performance testing
+- ci/traces: rename upload function to reflect it works with S3
+- ci/traces: always export piglit EXTRA_ARGS
+- ci: ci_marge_queue.py
+- ci/freedreno: fix copy paste causing a618_gl being run only in manual pipeline
+- ci/freedreno: disable Adreno 660 Vulkan pre-merge
+- ci/traces: drop the freedoom-phase2-gl-high.trace
+
+David Rosca (70):
+
+- radeonsi: Use DIV_ROUND_UP instead of ALIGN_POT
+- frontends/va: Skip processing buffers already converted with EFC
+- frontends/va: Don't use EFC with scaling or filtering enabled
+- radeonsi/vcn: Don't use chroma in AV1 encode with RGB input
+- frontends/va: Parse H264 SPS for video signal parameters
+- frontends/va: Parse HEVC SPS for video signal parameters
+- frontends/va: Add postproc support for converting to full range
+- radeonsi/vcn: Set H264 video signal parameters in bitstream
+- radeonsi/vcn: Set HEVC video signal parameters in bitstream
+- radeonsi/vcn: Enable full/limited range support for H264/HEVC/AV1
+- radeonsi/vcn: Fix setting color range in AV1 bitstream
+- gallium/auxiliary/vl: Fix RGB->YCbCr full range matrix
+- gallium/auxiliary/vl: Handle UV subsampling in compute_shader_yuv
+- gallium/auxiliary/vl: Fix blurry output of compute_shader_yuv
+- frontends/va: Add YUV420 to NV12 postproc conversion
+- gallium/auxiliary/vl: Fix chroma and blurry output of cs video_buffer
+- gallium/auxiliary/vl: Fix chroma offset of compute_shader_weave
+- frontends/va: Also map VAImageBufferType for reading
+- frontends/va: Alloc interlaced surface for interlaced pics
+- frontends/vdpau: Alloc interlaced surface for interlaced pics
+- radeonsi: Don't prefer interlaced for video decode
+- ci/amd: Skip VAAPI CreateSurfacesWithConfigAttribs/1121 test
+- frontends/va: Don't allow multi-plane derive without driver support
+- frontends/va: Init view_resources array in vlVaPut/GetImage
+- radeonsi: Copy all planes with multi-plane staging textures
+- radeonsi: Enable PIPE_VIDEO_CAP_SUPPORTS_CONTIGUOUS_PLANES_MAP
+- ci/amd: Skip all VAAPI tests that creates too many huge surfaces
+- radeonsi/vcn: Update rate control when framerate changes with HEVC
+- frontends/va: Ignore requested size when creating VAEncCodedBufferType
+- gallium/auxiliary/vl: Set correct csc matrix in set_buffer_layer
+- radeonsi/vcn: Fix leaking fences in decode
+- gallium/auxiliary/vl: Add BT.709 full csc matrix
+- frontends/va: Set csc matrix in postproc
+- gallium/auxiliary/vl: Don't set csc matrix in video_buffer/rgb_to_yuv_layer
+- frontends/va: Add BT.709 as supported postproc color standard
+- Revert "radeonsi/vcn: add an exception of field case for h264 decoding"
+- gallium/auxiliary/vl: Set vertex element src_stride in vl_deint_filter
+- gallium/auxiliary: Fix util_compute_blit half texel offset with scaling
+- gallium/auxiliary/vl: Map range when updating constants
+- gallium/auxiliary/vl: Clamp coordinates in compute shaders
+- gallium/auxiliary/vl: Support chroma sample location in compute shaders
+- frontends/va: Support chroma sample location in postproc
+- frontends/va: Flush after unmapping VAImageBufferType
+- frontends/va: Parse chroma sample location in H264/HEVC SPS
+- radeonsi/vcn: Set H264/HEVC chroma sample location in bitstream
+- radeonsi/vcn: Don't hang GPU when using DCC surface as encoder input
+- frontends/va: Track surfaces in context
+- frontends/va: Destroy fences when destroying surface or context
+- radeonsi/vcn: Implement destroy_fence vfunc
+- frontends/va: Process VAEncSequenceParameterBufferType first in vaRenderPicture
+- frontends/va: Set default rate control values once when creating encoder
+- gallium/auxiliary/vl: Add RGB to YUV compute shader
+- gallium/auxiliary/vl: Use chroma offset in YUV to RGB weave compute shader
+- gallium/auxiliary/vl: Fix YUV to RGB bob compute shader deinterlacing
+- gallium/auxiliary/vl: Only map the shader constants buffer in render
+- frontends/va: Add High Quality preset mode
+- radeonsi/vcn: Add High Quality encoding preset for AV1
+- radeonsi: Fix plane size in si_copy_multi_plane_texture
+- frontends/va: Implement vaMapBuffer2
+- frontends/va: Fix locking in vlVaBeginPicture
+- frontends/va: Parse H264 SPS for max_num_reorder_frames
+- util/vl: Fix vl_rbsp parser with bitstreams without emulation bytes
+- frontends/va: Fix parsing packed headers without emulation bytes
+- radeonsi/vcn: Add encode support for H264 B-frames
+- frontends/va: Map decoder and postproc surfaces for reading
+- radeonsi: Fix offset for linear surfaces on GFX < 9
+- gallium/auxiliary/vl: Fix coordinates clamp in compute shaders
+- gallium/auxiliary: Fix coordinates clamp in util_compute_blit
+- gallium/auxiliary/vl: Scale dst_rect x0/y0 when rendering chroma plane
+- util/rbsp: Fill bits twice if reading more than 16 bits
+
+Derek Foreman (2):
+
+- vulkan/wsi: Allow binding presentation_timing when software rendering
+- vulkan/wsi: warn about unset present_mode in PresentModeCompatibilityExt
+
+Dmitry Baryshkov (3):
+
+- gallium: move kmsro definition to the bottom of the file
+- gallium: unbreak kmsro/freedreno case
+- tu: Pass real size of prime buffers to allocator
+
+Dmitry Osipenko (3):
+
+- util/cache_test: Re-add test for disabled cache
+- util/cache_test: Fix disabled cache test using SHADER_CACHE_DISABLE_BY_DEFAULT
+- util/cache_test: Add test for get/put() with disabled cache
+
+Dor Askayo (1):
+
+- nouveau: add exported GEM handles to the global list
+
+Dr. David Alan Gilbert (6):
+
+- rusticl/core: Add profiling time storage (queued) to event
+- rusticl: Wire the 'queued' profiling time up
+- rusticl: Wire the 'submit' profiling time up
+- rusticl: Wrap pipe queries
+- rusticl: Wrap pipe query reads
+- rusticl: Wire the 'start' and 'end' profilng times up
+
+Dylan Baker (4):
+
+- VERSION: bump to 23.3.0-devel
+- docs: Update release calendar for 23.2.0-rc1
+- docs: truncate feature list for 23.3-devel
+- meson: use a single dependency call for lua
+
+Echo J (5):
+
+- nvk: Fix some cast defines
+- nvk: Add A8B8G8R8_*_PACK32 format support
+- nvk: Add bufferImageGranularity limit
+- nvk: Reset offset value in ResetDescriptorPool
+- nil: Add A4B4G4R4_UNORM format support
+
+Emma Anholt (111):
+
+- ci/radv: Clarify when the ANGLE GS failures started happening.
+- ci: Uprev ANGLE to 0518a3ff4d4e ("Android: Simplify power metrics collection")
+- ci/tgl: Improve the info for ANGLE's MSAA regression on TGL.
+- ci/tu: Add more crash cases for the multithreading bugs caught on a630.
+- ci/tu: Mark descriptor_buffer.basic.limits as failing in gmem too.
+- ci/tu: Drop some xfails for !24086
+- tu: Fix data race in userspace VMA management.
+- ci/a5xx: Add another GPU hanging piglit test to the skips.
+- Revert "ci: Disable nouveau CI"
+- nvk: Avoid strict aliasing warning in the pushbuffer encoding.
+- nvk: Fix uninitialized result usage in NVK_DEBUG_ZERO_MEMORY.
+- nvk: Fix unused result warnings in pushbuf resets.
+- nvk: Remove duplicate (disabled) point sprite setup.
+- nvk: Fix missing init of the stages to sync against.
+- nvk: Use depth_clamp_enable to select PIXEL_*_Z_CLAMP.
+- nouveau/winsys: Fix an undefined use in the error path.
+- nvk: Quiet a compiler warning.
+- nvk: Clean up redundant vendor checking for physical device creation.
+- nvk: Add support for probing as a platform device.
+- nvk: Disable shaderStorageImageReadWithoutFormat pre-Maxwell.
+- freedreno/a5xx: Fix border color structure size.
+- freedreno/a5xx: Skip emitting unused texture descriptors for images.
+- freedreno/ir3: Move pvtmem per-fiber size alignment to the compiler.
+- ci/freedreno: Drop a bunch of stale a530 xfails.
+- ci/freedreno: Sort another a530 xfail with its friends.
+- ci/freedreno: Update comments for some a530 xfails.
+- ci/freedreno: Add some more db820c xfails.
+- freedreno/devices: Move fibers_per_sp to the common info struct.
+- freedreno/devices: Set num_sp_cores explicitly for pre-gen6.
+- freedreno/a6xx: Move pvtmem allocation to ir3_gallium.
+- freedreno/a3xx: Add the shift for MEMSIZEPERITEM according to db410c docs.
+- freedreno/a5xx: Refactor SHADER_OBJ emit to a helper function.
+- freedreno/a5xx: Set num_sp_cores and set PC/VFD_POWER_CNTL accordingly.
+- freedreno/a5xx: Add private mem support.
+- freedreno/cffdec: Fix decode on pixel 2 blob's COMPUTE_CHECKPOINT
+- ci/freedreno: Add a regression test for decoding a540 blob's compute shaders.
+- freedreno: Fix crashdec pre-a6xx.
+- freedreno/a5xx: Skip SSBO emit when none are enabled.
+- vulkan/util: Make multialloc succeed with 0 allocations.
+- turnip: Track the first/last subpass an attachment is used in.
+- turnip: Skip emitting empty CP_COND_REG_EXEC.
+- turnip: Save the renderpass's clear values in the cmdbuf state.
+- turnip: Move gmem clears and loads to the first subpass that uses them.
+- turnip: Move sysmem clears to the first subpass that uses them.
+- ci/freedreno: Skip some tests on a5xx that destabilize other tests.
+- freedreno/a3-5xx: Don't try to emit ISAM for SSBO loads.
+- ci/turnip: Add a660 VK coverage.
+- disk_cache: Disable the "List" test for RO disk cache.
+- blorp: Disable unaligned partial HIZ fast clears for HIZ_CCS too.
+- intel/fs: Move defin/defout setup to the start of the loop.
+- intel/fs: Move the defin[]/defout[] screening up to livein[]/liveout[] setup.
+- intel/fs: Simplify compute_start_end().
+- ci/freedreno: Add another excessive-constlen UBO skip.
+- ci/anv: Drop DEQP_VER:vk setting.
+- ci/anv: Drop "-vk" from the job name.
+- ci/anv: Add a manual full VK run for TGL.
+- ci/anv: Add testing on JSL.
+- freedreno: Build drm subdir before perfcntrs, which uses it.
+- ci/intel: Add various updates from our nightly runs.
+- ci/virgl: Disable virgl-iris-traces.
+- ci/zink: Add a few updates for anv/tgl from the nightly runs.
+- ci/fastboot: Use a case insensitive match for a fastboot line.
+- ci/etnaviv: Skip some tests that hang the GPU and knock out other tests.
+- ci/etnaviv: Drop some gc2k flakes that I think are resolved.
+- ci/anv: Drop incorrect xfail addition for TGL
+- ci/anv: Drop the 16bit.scalar.13 skip.
+- ci/etnaviv: Minor xfail/flake polishing.
+- ci/etnaviv: Skip a GLES2 test that times out the asan job.
+- ci/zink: Skip more doubles tests on anv that flake at 3 minute timeouts.
+- ci/docker: Clear the results file before starting a new deqp test run.
+- ci/crocus: Add a related flake to a known one.
+- ci/etnaviv: return gl-1.4-tex1d-2dborder as a known flake
+- ci/crocus: Add known piglit flakes
+- ci/hasvk: Add a bunch of new CTS border color fails.
+- i915: Re-clang-format and enforce it in CI.
+- i915: Print the relevant counts vs limits when throwing errors.
+- i915: Don't log I915_DEBUG=fs output for blit shaders.
+- i915: Save fragment program compile error messages in the fragment shader.
+- i915: Do a test compile at glLinkShader() time.
+- i915: Make exceeding tex indirect count fatal.
+- i915: Use nir_group_loads() to reduce texture indirection phases.
+- ci/crocus: Generalize the drawarrays-vertex-count flakes.
+- ci/zink: Skip 3-minute-long glx-visuals timeouts.
+- ci/zink: Skip dmat[34] op tests in general, as well
+- ci/crocus: Disable flaky unvanquished-ultra trace
+- nir/print: Decode system values in the variable declarations.
+- ci/zink: Add a TGL flake that's showed up in nightlies recently.
+- ci/radeonsi: Drop an xfail for vangogh.
+- i915: Make I915_DEBUG=fs log shaders that fail to link due to CF.
+- nir: Flatten ifs with discards in nir_opt_peephole_select for HW without CF.
+- glsl: Remove lower_discard().
+- ci/zink: Only test half of piglit pre-merge on anv.
+- ci: Stop doing internal retries in bare-metal.
+- ci/bare-metal: Drop the 2 vs 1 exit code from poe_run.
+- ci/bare-metal: Default our boards to a 20-minute timeout for the whole job.
+- ci/iris: Drop parallel on kbl piglit to 2.
+- ci/freedreno: Fold a630_egl into a630_gl.
+- ci/freedreno: Move skqp testing to a618.
+- ci/zink: Cut zink-lvp coverage in half.
+- ci/freedreno: Generalize the implicit_unmap timeouts.
+- ci_run_n_monitor: Poll mesa/mesa and user/mesa for pipelines at the same time.
+- glx: Delete support for GLX_OML_swap_method.
+- ci: drop skip for glx-swap-copy.
+- dri: Drop a duplicate mesa vs pipe format table.
+- docs/ci: Drop old instructions for farm disabling
+- docs/ci: Add some links in the CI docs to how to track job flakes
+- glsl: Remove int64 div/mod lowering.
+- llvmpipe: Set nir_lower_dround_even.
+- nir: Add nir_lower_dsign as 64-bit fsign lowering.
+- glsl: Retire dround lowering.
+- ci_run_n_monitor: Always resolve --rev arguments for looking up pipelines.
+
+Eric Engestrom (194):
+
+- ci: avoid running hardware jobs if lint fails - now on LAVA too!
+- ci: avoid running hardware jobs if lint fails - now on Windows too!
+- ci: replace copy of nouveau rules with reference
+- ci: drop leftover kernel configs
+- ci: use !reference for scheduled_pipeline retry rule
+- ci: add .llvmpipe-manual-rules and use it
+- ci: add .gallium-core-rules and use it instead of gallium_core_file_list anchor
+- ci: replace llvmpipe_file_list anchor with reference
+- ci: replace softpipe_file_list anchor with reference
+- ci: replace lavapipe_file_list anchor with reference
+- ci: replace iris_file_list anchor with reference
+- ci: replace radv_file_list anchor with reference
+- ci: replace radeonsi_file_list anchor with reference
+- ci: replace virgl_file_list anchor with reference
+- ci: move etnaviv files rules to src/etnaviv/ci/gitlab-ci.yml
+- ci: move freedreno files rules to src/freedreno/ci/gitlab-ci.yml
+- ci: move nouveau files rules to src/gallium/drivers/nouveau/ci/gitlab-ci.yml
+- ci: move panfrost files rules to src/panfrost/ci/gitlab-ci.yml
+- ci: move broadcom files rules to src/broadcom/ci/gitlab-ci.yml
+- ci: move lima files rules to src/gallium/drivers/lima/ci/gitlab-ci.yml
+- ci: move amd files rules to src/amd/ci/gitlab-ci.yml
+- ci: move microsoft files rules to src/microsoft/ci/gitlab-ci.yml
+- ci: move zink files rules to src/gallium/drivers/zink/ci/gitlab-ci.yml
+- ci: move virtio files rules to src/virtio/ci/gitlab-ci.yml
+- ci: move intel files rules to src/intel/ci/gitlab-ci.yml
+- ci: move virgl files rules to src/gallium/drivers/virgl/ci/gitlab-ci.yml
+- ci: move llvmpipe files rules to src/gallium/drivers/llvmpipe/ci/gitlab-ci.yml
+- ci: move softpipe files rules to src/gallium/drivers/softpipe/ci/gitlab-ci.yml
+- ci: move lavapipe files rules to src/gallium/drivers/lavapipe/ci/gitlab-ci.yml
+- ci: delete install.tar after extracting it to avoid re-uploading it
+- docs: add release notes for 23.1.4
+- docs: add sha256sum for 23.1.4
+- docs: update calendar for 23.1.4
+- asahi: drop unused include paths
+- ci/lint: deduplicate formatting check jobs
+- ci/lint: also print a diff for rust format issues
+- ci: allow hw jobs even if lint jobs fail for non-Marge pipelines
+- ci: print rustfmt's version
+- ci: print clang-format's version
+- bin/ci_run_n_monitor: get git sha from pipeline if specified, instead of requiring --rev to match
+- lavapipe/ci: use tighter changes: rules
+- ci: add a 10min job timeout to formatting checks
+- ci: reduce bare-metal retries of poe_run to only 3 attempts
+- broadcom/ci: reduce vc4-rpi3-gl timeout to 30min (instead of 1h)
+- broadcom/ci: reduce v3d-rpi4-gl timeout to 30min (instead of 1h)
+- broadcom/ci: reduce v3d-rpi4-traces timeout to 30min (instead of 1h)
+- broadcom/ci: reduce v3dv-rpi4-vk timeout to 30min (instead of 1h)
+- ci: add .core-rules to .gallium-core-rules
+- ci: drop rule for non-existent src/include/
+- docs: add release notes for 23.1.5
+- docs: add sha256sum for 23.1.5
+- docs: update calendar for 23.1.5
+- ci: include some timing information in the git cache download script
+- docs/ci: stop trying to enumerate drivers that are tested using VK-GL-CTS
+- docs/ci: in paragraph about the CI being overwhelmed, mention our tool to help with that
+- docs/ci: drop mention of build systems variants in the CI
+- docs/ci: expand the description of test suites
+- bin: add wrapper to run scripts in a python venv
+- bin/ci/ci_run_n_monitor: use venv wrapper
+- bin/ci/gitlab_gql: use venv wrapper
+- bin/ci/update_traces_checksum: use venv wrapper
+- bin/pick-ui: use venv wrapper
+- ci: include mold in x86_64_test-base & rootfs images
+- ci: use mold to build deqp
+- zink/ci: set the default timeout for zink jobs to 30min instead of 1h
+- egl: make _eglFilterConfigArray static
+- egl: fixup _eglFilterConfigArray() params and drop _eglFallbackMatch() wrapper
+- ci: build nvk
+- ci: document max image tag length
+- docs/radv: mark VK_EXT_tooling_info as implemented
+- docs/radv: mark VK_INTEL_shader_integer_functions2 as implemented
+- git-blame-ignore-revs: repeat instruction on how to enable to avoid having to look for it
+- git-blame-ignore-revs: add radv formatting commit
+- git-blame-ignore-revs: add pvr formatting commit
+- meson: fix indentation
+- docs/v3dv: mark direct display extensions as implemented
+- ci: reorder vk drivers alphabetically in debian-vulkan job
+- ci: build hasvk in debian-vulkan job
+- ci/zink+radv: set a timeout of 2x the normal runtime
+- amd/ci: drop duplicate test expectations
+- panfrost: upcast uint8/uint16 before shifting them beyond their range
+- ci/a530: document piglit flake
+- docs: add release notes for 23.1.6
+- docs: add sha256sum for 23.1.6
+- docs: update calendar for 23.1.6
+- docs: add one more 23.1.x release
+- ci: rename \*.log to \*.txt to work around gitlab bug
+- ci/freedreno: reuse freedreno_gl_file_list instead of re-definining it
+- egl: bump extension string length
+- vc4: drop duplicate .lower_ldexp
+- zink: fix format in zink_make_{image,texture}_handle_resident()
+- v3dv: fix VK_PIPELINE_ROBUSTNESS_{BUFFER,IMAGE}_BEHAVIOR_DEVICE_DEFAULT_EXT copy/paste typo
+- v3dv: fix copy/pasted type of \`sample`
+- v3dv: fix shader stage name in error message
+- v3d/qpu: fix type of function argument
+- ci/deqp: backport fix for dEQP-EGL.functional.wide_color.*_888_colorspace_*
+- ci/farm-rules: fix missing valve-infra jobs in scheduled pipelines
+- bin/ci_run_n_monitor: error out if both --project and --pipeline-url are passed
+- ci: document farm rules
+- ci/b2c: skip install.tar extraction if the tarball is not present
+- ci/b2c: don't allow failures in test script preparation
+- ci/b2c: assert that install folder is present whether or not the tarball was extracted
+- ci/amd: split the polaris10 rules into one for each farm
+- ci: skip containers & build jobs when disabling a farm
+- docs: add release notes for 23.1.7
+- docs: add sha256sum for 23.1.7
+- docs: update calendar for 23.1.7
+- docs: add one more 23.1.x release
+- ci: taking igalia farm offline
+- ci/b2c: drop logic to remove install.tar
+- ci: drop clover leftover
+- Revert "ci: taking igalia farm offline"
+- bin/ci_run_n_monitor: print in which repo we're looking for the pipeline
+- bin/ci_run_n_monitor: automatically pick MR pipelines when they exist
+- ci: remove duplicate fork pipeline in MRs
+- ci_run_n_monitor: add comment to explain "MR > fork" logic
+- ci: don't run everything just because a farm gets re-enabled
+- ci/windows: centralize definition of windows runners tags
+- ci/windows: add windows docker runner tags to .windows-docker-vs2019
+- ci/windows: drop build rules from test jobs
+- ci: document which image tags need to be bumped when updating piglit
+- ci: document which image tags need to be bumped when updating {alpine,debian,fedora}/x86_64
+- ci/farm-rules: rename .disable-farm-mr-rules to make it clear it's only about MRs
+- ci/farm-rules: re-add "run every container and build job when a farm gets re-enabled"
+- ci/zink: drop redundant \`MESA_LOADER_DRIVER_OVERRIDE: zink`
+- docs: add release notes for 23.1.8
+- docs: add sha256sum for 23.1.8
+- docs: update calendar for 23.1.8
+- docs: add another 23.1.x
+- ci: limit build jobs to 30min so that they can retry when they go wrong
+- docs: drop outdated and redundant note about the minimum meson version
+- ci/zink+radv: specify that zink-radv-navi10-valve should run in the mupuf farm
+- ci/zink+radv: bump the timeout of zink-radv-navi10-valve by 10 minutes
+- docs: add calendar for 23.3
+- ci: unify container and build jobs rules
+- docs/meson: drop mention that our meson is ready
+- ci/docs: drop extra overwritten rules
+- ci/zink+radv: document flake
+- docs: document the merging process and what is allowed or not
+- ci: drop unused shader-db clone + build from alpine image
+- ci: drop unused shader-db clone + build from fedora image
+- ci: move shader-db clone/build into its own script
+- ci/deqp-runner: fix indentation
+- ci/deqp-runner: restore exit-on-error after getting deqp-runner's exit code
+- ci: fix shebang in build-deqp-runner.sh
+- docs: add release notes for 23.1.9
+- docs: add sha256sum for 23.1.9
+- docs: update calendar for 23.1.9
+- ci: drop unused ephemeral packages in alpine image
+- docs/ci: rewrite the "farm maintenance ^ other change" rule to mean what we actually meant
+- ci: skip dEQP-VK.api.driver_properties.conformance_version for everyone
+- pick-ui: use assignment expressions
+- pick-ui: use more expressive variable names
+- pick-ui: add \`Backport-to: XX.Y` nomination
+- v3d/ci: move traces job to wayland
+- ci: print deqp version in the job log
+- ci/b2c: move to the shiny new \`gfx-ci/ci-tron` repo
+- ci/b2c: use latest mesa-trigger image
+- include/dri_interface.h: restore define mistakenly removed in !25587
+- ci_run_n_monitor: dependency jobs must always be started
+- util/xmlconfig: drop driInjectDataDir() now that DRIRC_CONFIGDIR is always supported
+- util/xmlconfig: inline datadir
+- ci/b2c: change artifacts path to match baremetal and LAVA
+- VERSION: bump for rc1
+- .pick_status.json: Update to e64a97694ac9dc97f65e1a8e91a5c9789109fd2c
+- .pick_status.json: Update to 4cdd094ae1e97d857a6b9dbc291d7bbe6ea266ac
+- .pick_status.json: Update to e4a1bc70dd739ca8addddc940af08312b038e288
+- .pick_status.json: Update to faed5d647f2416bb0ce3a9d33a3955169c70dc52
+- VERSION: bump for 23.3.0-rc2
+- .pick_status.json: Update to 1f1ec1c6bcc2a32a3c1df8c2cc7a2f4e7139b7ec
+- .pick_status.json: Mark 8dda860f83ac30d042dc6beb4438cc925d1fd130 as denominated
+- .pick_status.json: Update to 7d6f9ccfbeab050c26775d5e03578a01526cbfcb
+- .pick_status.json: Update to aa33ca0a52591961f8ae01dc253354462ed17c18
+- .pick_status.json: Update to a77ea9555aa00cc12f3d1c440252e940ff552500
+- .pick_status.json: Mark 227300345ed38377190b0eaf08694d5c42ee7e60 as denominated
+- VERSION: bump for 23.3.0-rc3
+- .pick_status.json: Update to 56451ce773c11094a8c08fdc6b500bb8bdcf37e1
+- .pick_status.json: Mark fa7ec4226bdf48bf63438e303af83ecd58ec95f2 as denominated
+- .pick_status.json: Update to 08f851f4361cfbdb211dc70d03cf3ebff331c3ee
+- .pick_status.json: Update to 03a7cb261828b350dd9b56bd74850197ca9eba33
+- .pick_status.json: Mark fcfa68a632e5711cc657b103c9a0384928e9bf49 as denominated
+- VERSION: bump for 23.3.0-rc4
+- .pick_status.json: Update to f05688aa3299a27430119b27e45181a6f415bff8
+- egl/dri2: increase NUM_ATTRIBS to fit all the attributes
+- .pick_status.json: Update to f39ed0063b4cd3e5a71efad2d43ce31f574c698d
+- .pick_status.json: Update to b07a58157d0b110dbc09a42cffe7046c3200dd3b
+- VERSION: bump for 23.3.0-rc5
+- .pick_status.json: Update to f843b14c171299e1696ca6d971ccaa496f60c3ab
+- intel/perf: fix regex escaping
+- intel/ci: fix .hasvk-manual-rules
+- VERSION: bump for 23.3.0
+- Revert "VERSION: bump for 23.3.0"
+- docs: add release notes for 23.3.0
+- Revert "docs: add release notes for 23.3.0"
+
+Erico Nunes (10):
+
+- lima/ppir: don't optimize loads with different block successors
+- lima/ppir: convert to nir_legacy
+- lima/gpir: switch to register intrinsics
+- egl/drm: fix EGL_EXT_buffer_age with gbm contexts
+- lima: fix plbu block stride calculation
+- ci: disable lima LAVA lab for maintance
+- Revert "ci: disable lima LAVA lab for maintance"
+- v3dv: allow headless device without display device
+- Revert "ci/lima: farm is down, disable for now"
+- v3dv: Rework to remove drm authentication for wsi
+
+Erik Faye-Lund (30):
+
+- meson: report with_glvnd in summary
+- docs: upgrade bootstrap to 5.3.1
+- docs: expand mobile-menu without js
+- panfrost: delete stale editorconfig file
+- docs/panfrost: link to lima
+- docs/panfrost: use code-blocks with wrapping for long blocks
+- docs/panfrost: use math-role to denote powers of two
+- docs: fix linkcheck
+- docs: update a few links to https
+- docs: update anchor for link
+- docs: update link to git-wiki
+- docs: link to upstream etnaviv
+- docs: apply some trivial redirects
+- docs: use doc-role when linking to lists article
+- docs: keep up with intels ever-moving documentation
+- docs: mark some redirects as allowed
+- docs: only link to old docs from html
+- docs: use html_static_path for static files
+- ci/etnaviv: update ci expectation
+- ci/etnaviv: allow failure on failing test
+- zink: fix wording of warning
+- ci/etnaviv: move failure to flake
+- meson: add wayland-protocols from meson wrapdb
+- util/xmlconfig: add an env-var for overriding drirc search dir
+- meson: add src/util to the drirc search path
+- docs/relnotes: remove cruft from end of lines
+- docs/ci: escape at-symbols
+- docs/relnotes: escape some at-symbols
+- bin/gen_release_notes: escape at-symbols
+- panfrost: use perf_debug instead of open-coding
+
+Faith Ekstrand (809):
+
+- nv50/ir: Convert to new-style NIR registers
+- nv50/ir: Support vector movs
+- intel/fs: Add support for new-style registers
+- intel/vec4: Assume get_nir_dest() provides a sane write-mask
+- intel/vec4: Add support for new-style registers
+- intel: Switch to intrinsic-based registers
+- intel/fs: Drop support for nir_register
+- intel/vec4: Drop support for nir_register
+- anv,hasvk,iris: sampler_prog_key::swizzles is only used on crocus
+- nir: Properly handle divergence for load_reg
+- nir/trivialize: Maintain divergence information
+- nir/trivialize: Trivialize cross-block loads
+- vc4: Convert to new-style NIR registers
+- nir/schedule: Support load/store_reg
+- broadcom/compiler: Convert to new-style NIR registers
+- intel/fs: Use write masks from store_reg intrinsics
+- intel/fs: Rework the overlapping mov/vec case
+- intel/fs: Assume NIR is in SSA form
+- nir: Add a backend_flags field to nir_tex_instr
+- intel/fs: Add a parameter to speed up register spilling
+- nir/builder: Allow tex helpers on image types
+- nir/builder: Add a nir_txs_deref() helper
+- vulkan: Add a core vk_buffer_view struct
+- vulkan: Add a more direct way to use a NIR shader
+- vulkan: Add a vk_query_pool base object
+- vulkan: Add common vkCmdBegin/EndQuery wrappers
+- vulkan/format: Add the remaining 1-plane YCbCr formats
+- vulkan: Add a core vk_sampler struct
+- nv50/nir: Lower to scratch AFTER optimization
+- nouveau: Allow GLSL_SAMPLER_DIM_SUBPASS*
+- nouveau/nir: Implement support for compact arrays
+- nouveau/codegen: Handle/indirect goes before sample index
+- nouveau/codegen: Use a NULL format for PIPE_FORMAT_NONE for images
+- nouveau/codegen: Don't convertSurfaceFormat for unknown formats
+- nv50/ir: Run nir_divergence_analysis before out-of-SSA
+- anv: Use vk_sampler
+- anv: Use vk_buffer_view
+- vulkan: Add init/finish helpers for vk_query_pool
+- anv: Use vk_query_pool
+- anv: Use the common versions of vkBegin/EndQuery()
+- nir/builder: Don't assume we have compiler options
+- Revert "mesa, compiler: Move gl_texture_index to glsl_types.h"
+- Revert "compiler: Combine duplicated implementation of is_gl_identifier into glsl_types.h"
+- vulkan: Use VkBufferUsageFlags2 in vk_buffer
+- clang-format: Set ColumnLimit to 78
+- nvk: Implement EnumerateInstanceVersion
+- nvk: Add stub implementations of VkImage and VkImageView
+- nvk: Add stub implementation of VkSampler
+- nvk: Add a stub implementation of VkBuffer
+- nvk: Implement VkDescriptorSetLayout
+- nvk: Implement VkPipelineLayout
+- nvk: Add initial descriptor set lowering
+- nvk: Implement vkUpdateDescriptorSets
+- nvk: Expose nvk_descriptor_stride_align_for_type
+- nvk: Re-format descriptor set layouts
+- nvk: Re-format pipeline layouts
+- nvk: Re-format descriptor sets some more
+- nvk/buffer: Take an offset in nvk_buffer_address
+- nvk/buffer: Add a push_buffer_ref helper
+- nvk/copy: Use nvk_buffer_address in CmdCopyBuffer
+- nvk/image: Add image address helpers
+- nvk/copy: Use nvk_image_base_address()
+- nvk: Add an nvk_device_physical helper
+- nvk: Add a skeleton for pipelines
+- nvk: Re-arrange nvk_descriptor_set.h a bit
+- nvk: Reformat nvk_nir_lower_descriptors
+- nvk: Add a couple descriptor set address helpers
+- nvk: Move nvk_cmd_pool cast definitions
+- nvk: Rework whitespace in nvk_cmd_buffer.c
+- nvk: Add a root descriptor table
+- nvk: Fetch descriptor set addresses from the root table
+- nvk: Re-arrange nir_lower_explicit_io a bit
+- nvk: Lower load_global_constant_offset
+- nvk: Drop image_view_init
+- nvk: Stop returning VK_ERROR_FORMAT_NOT_SUPPORTED for non-blitable
+- nvk: Allow R32_UINT
+- nvk: Mark nvk_push_descriptor_set_ref() inline
+- nvk: Add a descriptor table data structure
+- nvk: Copy in the nouveau TIC format table
+- nvk/image_view: Reformat and fix Create/DestroyImageView
+- nvk: Add an image descriptor table to the device
+- nvk: Fill out TIC table entries for image views
+- nvk: Set b->cursor when lowering image intrinsics
+- nvk: Unify descriptor loading in lower_descriptors
+- nvk: Re-format nvk_image_view.h a bit
+- nvk: Re-format nvk_buffer.c a bit
+- nvk: Add a stub implementation of buffer views
+- nvk: Make texture descriptors a bit more acceptable to codegen
+- nvk: GART os host-cache-coherent
+- nvk: Reserve a null image descriptor
+- nvk: Rework descriptor writes
+- nouveau: Add stubs for an image layout library called NIL
+- nil: Create images
+- nil: Add the TIC format table from nouveau
+- nil: Add a nil_view and code to fill out TIC entries
+- nvk: Add an nvk_get_format helper
+- nvk: Use helpers for push_ref
+- nvk: Align arguments consistently in copy/blit code
+- nvk: Move Fill/UpdateBuffer to nvk_cmd_copy
+- Revert "nvk: Stop returning VK_ERROR_FORMAT_NOT_SUPPORTED for non-blitable"
+- nvk: Manually offset for array layers in copy/blit
+- nvk: Convert to using NIL for image layout
+- nvk: Re-indent image entrypoints
+- nvk: Implement VkGetImageSubresourceLyout
+- nvk: Reset and properly clean up command buffer upload areas
+- nvk: Rework format features queries
+- nvk: Add a more competent GetPhysicalDeviceImageFormatProperties
+- nvk: Support compressed images in copy commands
+- nvk: Drop vk_sync BO refs after push_submit
+- nil: Drop miptail support for now
+- nil: Don't minify image dimensions when setting up TIC
+- nil: Refactor TIC image extent setup
+- nil: Fix image array layer alignments
+- nvk: Teture pool sizes are maximums not sizes
+- nvk: Re-format nvk_sampler.c
+- nvk: Implement samplers
+- nil: Add a helper for filling out buffer TIC entries
+- nvk: Move is_storage_image_format to nvk_format.c
+- nvk: Implement buffer views
+- nvk: Advertise KHR_dedicated_allocation
+- nvk: Use the correct root descriptor table size for CmdDispatch
+- nvk: Add support for dynamic buffers
+- nvk: Better advertise image format features
+- nvk: Advertise descriptor array indexing
+- nvk: Advertise non-zero descriptor set limits
+- nvk: Use a descriptor type instead of a hand-rolled thing
+- nvk: Handle cube storage images properly
+- nvk: Load the requested descriptor size
+- nvk: Implement push constants
+- nvk: Properly indent a comment
+- nvk: Fix descriptor offset alignment
+- nvk: Use a switch for descriptor types in load_descriptor
+- nvk: Support inline uniform blocks
+- nvk: Delete the storage TIC in nvk_image_view_destroy
+- nvk: Assert that we don't double-free descriptors
+- nvk: Initial vkCmdClearImage support
+- nvk: Unconditionally zero image format properties
+- nvk: No-op sparse image format properties
+- nvk: Advertise minUniformBufferOffsetAlignment
+- nvk: Rework OOM handling for descriptor pools
+- nvk: Bind immutable samplers on descriptor set creation
+- nvk: Padd shader BOs by 4K to avoid I-cache overflow
+- nvk: Include nvk_private.h in everything
+- nvk: Make image/buffer address helpers const
+- nouveau/push: Add a P_INLINE_FLOAT helper
+- nvk: Init WSI after setting up supported_sync_types
+- nouveau/parser: Fix an integer overflow and a typo
+- nouveau/parser: Properly dump most arrays used by 3D
+- nouveau/parser: Better dump float data
+- nouveau/parser: Handle arrays properly in P_IMMD()
+- nouveau/push: Make P_IMMD more versatile
+- nouveau: Null terminate the debug flag list
+- nouveau: Generate 3D headers
+- nvk: Add graphics state to command buffers
+- nvk: Split pipeline binding into helpers
+- nvk: Switch to vk_pipeline_shader_stage_to_nir
+- nvk: Don't free the NIR in nvk_compile_nir
+- nvk: Add an nvk_shader_address helper
+- nvk: Free pipeline shader BOs
+- nvk: Expose pipeline alloc/free functions
+- nvk: Make shader_upload take an nvk_device
+- nvk/shader: Assign I/O locations and gather info
+- nvk/shader: Populate headers for vertex and fragment shaders
+- nvk: Add a nvk_cmd_buffer_device() helper
+- nvk: Import 3D context init code from nouveau
+- nil/format: Add helpers for render formats
+- nvk: Add boilerplate for Begin/EndRendering
+- nvk: Misc. additional state setup
+- nvk: Emit dynamic graphics state
+- nvk: Implement push constants and descriptors for graphics
+- nouveau: Add CPU push buffers
+- nvk: Graphics pipelines
+- nvk: Implement vkCmdDraw()
+- nvk: Color attachments clears via image clears
+- vulkan/meta: Add the start of a meta framework
+- vulkan/meta: Add an object tracking list
+- vulkan/meta: Add a concept of rect pipelines
+- vulkan/meta: Implement attachment clears
+- vulkan/meta: Implement start-of-rendering clears
+- vulkan/meta: Add implementations of Clear*Image
+- nvk: Add an attachment format even for secondaries
+- nvk: Add an addr field to nvk_buffer
+- nvk: Expose a bind_vertex_buffer helper
+- nvk: Use vk_meta for CmdClearAttachments
+- nvk: Stop using vk_cmd_set_dynamic_graphics_state in meta_end()
+- nvk: Enable all the dynamic state features
+- nouveau: Fix pushbuf ref reset for user command buffers
+- nvk: add linear image creation support.
+- nvk: Use max alignment for descriptor pool sizes
+- nil: Switch to using the new headers for TIC entries
+- nvk: Use meta for CmdClear*Image
+- nvk: Zero client memory objects
+- nvk: Bind texture and sampler header pools for 3D
+- nvk: Use the new headers for samplers
+- nvk: Implement nir_intrinsic_load_frag_coord
+- vulkan/meta_clear: Populate VkRenderingInfo::renderArea
+- nvk: Don't assert when there are no attachments
+- nvk: Track and reference all device memory objects
+- vulkan: Allow scissors or viewports to be set without counts
+- nvk/copy: Mape bpp part of nouveau_copy_buffer
+- nvk: Implement copies for D24_UNORM_S8_UINT images
+- nvk: Drop sample locations structs
+- nvk/meta: Save and restore VI state
+- nvk: Re-initialize dynamic_graphics_state.vi when recycling
+- nvk: Move the vertex format table into nvk_format.h
+- nvk: Advertise vertex buffer format featues
+- nvk: Clean up try_create_physical_device error handling
+- nouveau/parser: Dump more fields as float
+- nvk: Depth bounds need fui()
+- nouveau: Add class information to nouveau_ws_device
+- nil: Properly depend on nouveau winsys and nvidia-headers
+- nil: Use nvidia headers for texture format enums
+- nil: Use the nvidia headers for render target format enums
+- nil: Use nvidia headers for ZS format enums
+- nil: Rename rt to czt in the format info struct
+- nil: Rename rendering to color_target
+- nil: Re-introduce the format capabilities
+- nil: Add more format support helpers
+- nvk: Advertise more format features
+- nvk: Clear dynamic state dirty after flushing it all
+- vulkan/meta: Make stencil reference dynamic for clears
+- nvk: Depth buffers don't allow Z-tiling
+- nvk: Disable sparse Z on Maxwell+
+- nil: Compute PTE kinds and tile modes for images
+- nouveau: Add a function to allocate a tiled buffer
+- nvk: Add internal helpers for device memory allocation
+- nvk: Do internal dedicated allocations for ZS images
+- nvk: Fix depth/stencil render pass clears
+- nvk: Fix viewport Z scale
+- nvk: Enable two-sided stencil
+- nvk: Flip the front-face setting
+- nvk: Advertise depth/stencil support
+- nvk: Don't destroy NULL descriptor pool BOs
+- nvk: Call nir_lower_input_attachments
+- nvk: Set GEOMETRY_SHADER_SELECTS_LAYER properly
+- nvk: Return OUT_OF_DEVICE_MEMORY if bo_new fails
+- nil: Add a PTE kind for Z32_FLOAT
+- nvk: Add nvk_queue_init/finish() helpers
+- nvk: Align descriptor buffers to NVK_MIN_UBO_ALIGNMENT
+- nvk: Re-flow a couple function prototypes
+- nvk: Assert samples == 1
+- nvk: Allocate descriptors for input attachments
+- nvk: Wire up early z and post depth coverage
+- nvk: Save/restore push constants around meta ops
+- nouveau/parser: Add array and float tags for clear values
+- nvk: Use hardware clears for attachment clears
+- nvk: Add image_view_init/finish functions
+- nvk: Implement vkCmdClear*Image directly
+- nvk: Use a UINT format to clear non-renderable images
+- nvk: Don't advertise tiling on non-power-of-two formats
+- nvk: Fix max anisotropy
+- nvk: Assert on CmdExecuteCommands
+- nvk: VkSamplerCreateInfo::mipLodBias is signed
+- nvk: Fix border color alpha
+- nil/format: Depth/stencil formats appear as red
+- nil: Fix max mip level
+- nil: Fix nonnormalized coordinates
+- nvk: Set up clip and cull distances
+- nvk: Fix dynamic buffer descriptor copies
+- nvk: Inline nouveau_copy_linear
+- nvk/copy: Rename push to p
+- nvk/blit: Rename push to p
+- nvk/dispatch: Rename push to p
+- nvk: Drop most buffer tracking
+- nvk: Rework TLS/SLM and image/sampler table handling
+- nvk: Invalidate texture header and sampler caches each submit
+- nvk/sampler: Free descriptor table entries
+- nvk: Rework nvk_descriptor_table_add/remove
+- nvk: Implement descriptor table growing
+- nvk: Zero unused descriptors
+- nvk: Add some asserts for nv50 compiler image restrictions
+- nvk: Update to the new command buffer infrastructure
+- nvk: Split nvk_queue into its own file
+- nvk: Start every command buffer with a nop
+- nvk: Initialize fixed draw/default state once
+- nouveau/parser: Convert to mako
+- nouveau/parser: Use more idiomatic python
+- nouveau/parser: Put the dump helpers in C files
+- nvk: Use f for extension features
+- nvk: Drop a TODO
+- nvk: Use VK_IMAGE_USAGE_*_ATTACHMENT_BIT for image clears
+- nvk: Increase the graphics pipeline push space
+- nil: Don't claim texture support for 2-bit SNORM
+- nouveau/push: Fix a void pointer arithmetic bug
+- nouveau/parser: Add more arrays
+- nouveau/mme: Add basic structures for the Turing+ MME
+- nouveau/mme: Add isaspec XML for the Turing+ MME
+- nouveau/mme: Add an assembler and disassembler for the Turring+ MME
+- nouveau/mme: Add a builder for the Turing+ MME
+- nouveau/mme: Add a tiny simulator for the Turing+ MME
+- nouveau/mme: Add an isaspec-based dumper
+- nouveau/mme: Make the winsys headers C++ safe
+- nouveau/mme: Add unit tests for the Turing+ MME simulator
+- nvk: Add MME infrastructure
+- nvk: Use MME for clears
+- nouveau/mme: Add helper macros for setting fields
+- nvk: Use MME for vkCmdDraw[Indexed]()
+- nvk: Implement vkCmdDraw[Indexed]Indirect()
+- nvk: Use p for the nouveau_ws_push_buffer in zero_vram
+- nouveau: Add an nv_push struct
+- nouveau: Rename the fields of vk_push
+- nouveau: Move nv_push and helpers to their own header
+- nouveau/parser: Take a FILE* in DUMP_*_MTHD_DATA
+- nouveau: Move push validate to nv_push.c
+- nouveau: Move push dumping to nv_push.c
+- nvk: Use nv_push directly for graphics pipelines
+- nouveau: Add a nouveau_ws_bo_new_mapped helper
+- nvk: Use bo_new_mapped for the zero page
+- nvk: Always allocate empty_push
+- nvk: Move queue_sumbit to nvk_queue_drm_nouveau.c
+- nvk: Submit pushbufs directly
+- nvk: Use a regular BO for the empty push
+- nvk: Use a regular BO for the queue state push
+- nvk: Add an nvk_queue_submit_simple helper
+- nvk: Initialize the queue later in device setup
+- nvk: Use submit_simple for draw state init
+- nvk: Use queue_submit_simple for zero_vram
+- nvk: Break nvk_cmd_pool into its own file
+- nvk: Use cmd instead of cmd_buffer
+- nvk: Add BO recycling to the command pool
+- nvk: Return VkResult from nvk_cmd_buffer_upload_alloc
+- nvk: memcpy root descriptors for compute instead of doing a DMA
+- nvk: Fully populate QMDs before uploading
+- nvk: Constant buffer alignment is actually 64B
+- nvk: Rework side-band data upload
+- nvk: Add an nvk_cmd_buffer_push helper
+- nvk: Add an nvk_cmd_buffer_ref_bo helper
+- nvk: Allocate upload buffers from the command pool
+- nvk: Use nvk_cmd_bo for push bufs
+- nvk: Implement vkCmdExecuteCommands()
+- nvk: Remove remaining references to nouveau_push.h
+- nouveau: Use DRM interfaces directly in MME tests
+- nouveau: Drop nouveau_ws_push
+- nvk: Re-indent vk_instance.c
+- nvk: Use vk_object_zalloc/free for descriptor pools/sets
+- nvk: Fix up whitespace in nvk_descriptor_set.c
+- nvk: Implement VK_KHR_push_descriptor
+- nvk: Reference descriptor set layouts in the sets themselves
+- nvk: Embed a nv_device_info in nvk_physical_device
+- nvk: Add an nvk_queue_submit wrapper
+- nvk: Also store the push BO map in nvk_queue_state
+- nvk: Bring back push sync and dumping
+- nvk: drop nvk_nir.h
+- nvk: Add lowering for load_global_constant_bounded
+- nvk: Properly implement robustBufferAccess
+- vulkan/meta: Add key types
+- vulkan/meta: Add a helper for image view types
+- vulkan/meta: Add a create_sampler helper
+- vulkan/meta: Fixes for clear
+- vulkan/meta: Implement vkCmdBlitImage()
+- nvk: Support load_layer_id
+- nvk/meta: Save/restore descriptor set 0
+- nvk: Use meta for doing blits with the 3D hardware
+- nvk: WFI in pipeline barriers
+- util/vma: Allow initializing zero-size heaps
+- nvk: Rework nvk_queue_submit_simple()
+- nvk: Add a heap data structure
+- nvk: Return a VkResult from nvk_shader_upload()
+- nvk: Add a shader heap to nvk_device
+- nvk: Allocate shaders from a heap
+- nvk: Rework whitespace in nvk_device_memory.c
+- nvk: Style fixes in nvk_physical_device.c
+- nvk: Reset semaphore syncs on wait
+- nvk/wsi: Style fixes
+- nvk/wsi: Use the common present implementation
+- nouveau/parser: Parse all fields in each method
+- nvk: Add a query pool object
+- nvk: Implement timestamp queries
+- nvk: Implement pipeline statistics and occlusion queries
+- nouveau/mme: Allow ZERO as the destinatio nof mme_load_to
+- nouveau/mme: Assert on OOB registers
+- nouveau/mme: Add support for freeing registers
+- nouveau/mme: Add a couple helpers for working 64-bit addresses
+- nouveau/mme: Add a helper for MME_DMA_READ_FIFOED
+- nvk: Use mme_tu104_read_fifoed()
+- nvk: Implement vkCmdCopyQueryPoolResults()
+- nvk: Handle large command buffer uploads better
+- nvk: Use a normal DMA for CmdUpdateBuffer
+- nouveau/parser: Handle 6F methods
+- nvk: Use mme_load_addr64()
+- nvk: Use poll for BO waits
+- nvk: Events
+- nvk: Don't crash if we fail to allocate a push BO
+- nvk: Stop leaking command pool BOs
+- nvk: Enable VK_KHR_create_renderpass2
+- nvk: Advertise VK_KHR_imageless_framebuffer
+- nvk: Flush the current pushbuf before allocating a new one
+- nvk: Advertise VK_KHR_separate_depth_stencil_layout
+- nvk: Tell WSI we don't support legacy scanout
+- nouveau: Add PCI information to nv_device_info
+- nvk: Implement VK_EXT_pci_bus_info
+- nvk: Bind 3D images as 3D for clears
+- nvk: Support copies between 3D and 2D images
+- nil: Add a helper for getting 2D views of 3D images
+- nvk: Support 2D views of 3D images
+- nvk: Advertise VK_KHR_maintenance1
+- nvk: Use 2D array views for 3D storage images
+- nil: Fix include guards in nil_image.h
+- nvk: Advertise custom border color features
+- vulkan: Add a helper for swizzling color values
+- nvk: Implement VK_EXT_border_color_swizzle
+- nvk: Advertise VK_EXT_extended_dynamic_state3
+- nvk: Move more states to dynamic
+- nvk: Advertise VK_KHR_storage_buffer_storage_class
+- nvk: Add a helper for pushing descriptors
+- nouveau/headers: Add generated headers to dependencies
+- nvk: Implement VK_EXT/KHR_buffer_device_address
+- nvk: Break the guts of CmdDispatch into a helper
+- nvk: Implement DispatchIndirect
+- nouveau/mme: Add a mul64 helper
+- nvk: Implement CS invocations statistics queries
+- nil: Use ONE for the anixotropic coarse spread function
+- nil: Properly support MSAA
+- nil: Add an offset4d struct and some helpers
+- nouveau/parser: Sort METHOD_ARRAY_SIZES
+- nouveau/parser: Handle SET_ANTI_ALIAS_SAMPLE_POSITIONS
+- nvk: Stop asserting on MSAA
+- nvk: Handle zero color attachments better
+- nvk: Handle multisampled render targets properly
+- nvk: Support copies of MSAA images
+- nvk: Use the right view format for stencil texturing
+- nvk: Pass through a shader key for fragment shaders and MSAA
+- nvk: Set correct multisample regs for graphics pipelines
+- nvk: Stop creating a new upload BO every time
+- nvk: Fill out sample locations on Maxwell B+
+- vulkan/meta: Bind whole LODs of 3D blit destinations
+- vulkan/meta: Add a helper for building texture ops
+- vulkan/meta: Break the guts of blit into a helper
+- vulkan/meta: Support writing stencil as iterative discard
+- vulkan/meta: Rename vk_meta_blit.c to vk_meta_blit_resolve.c
+- vulkan/meta: Add support for MSAA resolves
+- nvk/meta: Fix restore for descriptor set 0
+- nvk: Use meta for MSAA resolves
+- nvk: Replace gl_SamplePosition with fract(gl_FragCoord.xy)
+- nvk: Stop advertising higher framebufferNoAttachmentsSampleCounts
+- nvk: Advertise MSAA via image format properties
+- nvk: Advertise VK_KHR_depth_stencil_resolve
+- nvk: Assert that descriptor buffer access stays in-bounds
+- nvk: Add a bo size to nvk_descriptor_set
+- nvk/format: Style fix for VkFormatProperties3KHR
+- nvk: Support VK_FORMAT_B10G11R11_UFLOAT_PACK32 for vertex buffers
+- nvk: Add a devenv ICD json file
+- nvk: Advertise EXT_vertex_attribute_divisor
+- nvk: Lower image_size to txs
+- nvk: Fix a comment
+- nvk: Add an nvk_buffer_addr_range helper
+- nvk: Use nvk_buffer_addr_range for buffer descriptors
+- nvk: Re-order Vulkan 1.0 feature bits
+- nvk: Enable inheritedQueries
+- nvk: Enable VK_EXT_provoking_vertex
+- nvk: Advertise samplerMirrorClampToEdge via 1.2 features
+- nvk: Advertise VK_KHR_bind_memory2
+- nvk: Enable KHR_dynamic_rendering
+- nvk: Advertise KHR_uniform_buffer_standard_layout
+- nvk: Advertise EXT_index_type_uint8
+- nvk: Advertise VK_EXT_separate_stencil_usage
+- nvk: Capitalize NVK in user exposed strings
+- nvk: Rename grid_size to group_count
+- nvk: Lower load_num_workgroups ourselves
+- nvk: Drop block_size from the root descriptor table
+- nvk: Add a helper for loading resource_index-based descriptors
+- nvk: Set maxMemoryAllocationCount
+- nouveau/winsys: Take a drmDevicePtr in nouveau_ws_device_new()
+- nouveau/winsys: Add an info to nouveau_ws_device
+- nouveau/winsys: Move device type into nv_device_info
+- nouveau/nil: Take an nv_device_info for image functions
+- nouveau/nil: Use nv_device_info for format queries
+- nouveau/mme: Invoke SET_OBJECT in the tests
+- nouveau/mme: Make alu_op_to_str static
+- nouveau/mme: Move mme_value into its own header
+- nouveau/mme: Add a mme_reg_alloc struct
+- nouveau/mme: Add an intermediate MME_ALU_OP enum
+- nouveau/mme: Add an intermediate MME_CMP_OP enum
+- nouveau/mme: Use mme_mov() for temp copies of register IMM32 sources
+- nouveau/mme: Make helpers less Turing specific
+- nouveau/mme: Break the Turing builder guts into a separate header
+- nouveau/mme: Move the guts of mme_merge_to() into mme_tu104_builder.c
+- nouveau/mme: Move the guts of mme_state_arr_to() into mme_tu104_builder.c
+- nouveau/mme: Drop the implicit_imm parameter from mme_alu_to()
+- nouveau/mme: Move the cf_stack struct to mme_builder.h
+- nouveau/mme: Prepare the builder for multiple GPU generations
+- nouveau/mme: Take an nv_device_info in mme_builder_init
+- Support immediates in MERGE
+- Add add immediate optimizations
+- nvk: Add support for contiguous heaps to nvk_heap
+- nvk: Use a contiguous shader heap pre-Volta
+- nvk: Disable indirect draw/dispatch and query copy MMEs for now
+- nvk: Free a couple regs in nvk_mme_build_draw_*()
+- nvk: Properly align root descriptor tables for pre-Pascal
+- nvk: Compile all NIR before running codegen
+- vulkan/meta: Insert a geometry shader when needed
+- nvk: Use a GS for layerered rendering pre-MaxwellB
+- nvk: Handle zero-size index and vertex buffers pre-Turing
+- nvk: Cosmetic clean-ups to Create/DestroyDevice
+- nil: Only choose a PTE kind for tiled images
+- nouveau/mme: Fix is_int18 for negative numbers
+- nouveau/mme: Don't swap x and y in mme_fermi_merge_to()
+- nouveau/mme: Take a const nv_device_info in mme_builder_init
+- nouveau/mme: Unify some of the test framework
+- nouveau/mme: Add some generic builder tests
+- nouveau/mme: Add builder tests for SUB
+- nouveau/mme: Use a uint32_t for size in mme_fermi_bfe()
+- nouveau/mme: nouveau/mme: Add builder tests for SLL and SRL
+- nvk/drm: Take a byte offset/range in push_add_push
+- nvk: Rework nvk_cmd_push a bit
+- nvk: Add a helper for pushing indirect data
+- nvk: Make some MME builder names more consistent
+- nouveau/mme: Don't allow WaW dependencies in the same Turing instruction
+- nvk: Reduce register pressure in nvk_mme_build_draw*()
+- nouveau/push: Add an NV_PUSH_MAX_COUNT #define
+- nvk: Implement Draw*Indirect on pre-Turing
+- vulkan/meta: Use the new NIR texture helpers
+- nvk: Add a build test for MMEs
+- nvk: Don't over-size push descriptor sets
+- nvk: Return VK_ERROR_INCOMPATIBLE_DRIVER if the PCI vendor isn't NVIDIA
+- nvk: Bump init context batch size
+- nouveau/mme: Fix nested while instructions on Turing+
+- nouveau/mme: Add a helper to dump instructions
+- nvk: Rework extension enables
+- nvk: Rework features enables
+- nvk: Advertise shaderImageGatherExtended
+- nouveau/mme: Add a bfe helper
+- nouveau/mme: Ensure that zero-initizlied mme_value is ZERO
+- nvk: De-duplicate MME code for setting draw params
+- nvk: Clamp viewport clip to max range
+- nvk: Use the same lock for the submit and the memory objects list
+- nvk: Advertise ICD/loader interface version 4
+- nvk: Add instace WSI entrypoints
+- nouveau/mme: Use ADD for ine with an immediate
+- nouveau/mme: Fix while loops pre-Turing
+- nvk: Add begin to mme_scratch
+- nvk: Use the new load/store_scratch helpers for DRAW_PAD_DW
+- nouveau/mme: Add a helper for re-allocating registers
+- nvk: Rework spill helpers and DRAW_COUNT spilling
+- nvk: Spill DRAW_IDX pre-Turing
+- nvk: Break the inner MME draw loop into a helper
+- nvk: Increase the push runout to 512 dwords
+- nil: Add a nil_image_for_level helper
+- nil: Add an image_level_as_uncompressed helper
+- nvk: Implement uncompressed views of compressed images
+- nvk: Set pointClippingBehavior
+- nvk: Expose VK_KHR_maintenance2
+- nvk: Add a separate #define for SSBO alignment
+- nvk: Set spirv_to_nir_options::min_*_alignment
+- nvk: Use vk_device_memory
+- nvk: Implement VK_KHR_map_memory2
+- nvk: Sort SPIR-V caps
+- nvk: Advertise EXT_shader_viewport_index_layer on MaxwellB+
+- nvk: Only use view_id for layer in multiview
+- nvk/heap: Set the right pitch for heap resize copies
+- nvk: Advertise shaderStorageImageReadWithoutFormat
+- nvk: Fix the NO_PREFETCH assert for CmdDrawIndirect
+- nvk: Advertise KHR_spirv_1_4
+- nvk: s/device/dev in nvk_image.c
+- nvk: Add helpers for binding image planes
+- nvk: Take an nvk_image_plane in nouveau_copy_rect_image
+- nvk: Use the max descriptor alignemtn in GetDescriptorSetLayoutSupport
+- nvk: Use NVIDIA_VENDOR_ID in pdev try_create()
+- nvk: Use abbreviated names in nvk_device_memory.c
+- nvk: Add device and driver UUIDs
+- nvk: Add external memory queries
+- nvk: Dedicated allocations override internal
+- nvk: Require dedicated allocations for external images
+- nouveau/winsys: Add dma-buf import support
+- nvk: Support dma-buf import
+- nvk: Support dma-buf export
+- nvk: Enable external memory extensions
+- nvk: Reformat nvk_buffer.c
+- nvk: Add a buffer alignment helper
+- nvk: Add an addr field to nvk_image_plane
+- nvk: Use canonical variable names in nvk_physical_device.c
+- nvk: Use canonical variable names in nvk_shader.c
+- nvk: Use canonical variable names in nvk_bo_sync.c
+- nvk: Use canonical variable names in nvk_sampler.c
+- nvk: Drop nvk_physical_device::instance
+- nvk: Only advertise EXT_pci_bus_info on discrete GPUs
+- nouveau: Put PCI info in a pci substruct in nv_device_info
+- nouveau: Stop using hex for SM numbers
+- nvk: Set deviceType based on nv_device_info::type
+- nouveau: Move more stuff into nv_device_info
+- nouveau: Move gart_size to nv_device_info
+- nvk: Use nv_device_info for class checks
+- nvk: Rename nvk_device::ctx to ws_ctx
+- nvk: Add a ws_dev to nvk_device and use it
+- nvk: Move the winsys device to nvk_device
+- nvk: Don't enumerate pre-Kepler GPUs
+- nvk: Implement VK_EXT_physical_device_drm
+- nvk: Require an environment variable for poorly tested hardware
+- nvk: Use the new core vk_sampler struct
+- Revert "vulkan: Allow scissors or viewports to be set without counts"
+- vulkan/meta: Add a get_pipeline_layout helper
+- vulkan/meta: Use vk_meta_get_pipeline_layout in blit/resolve
+- nvk: Bind 3D depth/stencil images as 2D arrays
+- nvk: Flush more state on VI_BINDINGS_VALID dirty
+- nvk: Don't skip zero-size bindings in GetDescriptorSetLayoutSupport
+- docs: Add a docs page for NVK
+- docs: Add NVK to features.txt
+- docs/relnotes: Stick something about NVK in new_features.txt
+- nouveau: Drop GART size from nv_device_info
+- nil: Add a nil_image_level_extent_px() helper
+- nvk: Use the new NIL helper for image level extents for copies
+- nvk: Improve image format properties and limits
+- nvk: Rework multi-plane format features a bit
+- nvk: Use nvk_root_descriptor_offset for drawInfoBase
+- nvk: Add a root_desc_addr to the root descriptor table
+- nvk: Add support for variable pointers
+- nvk: Enable the SPIR-V DeviceGroup capability
+- nvk: Separate the MME query copy code out a bit
+- nvk: Implement CopyQueryPoolResults with a compute shader
+- nvk: Misc. style nits
+- nvk: Rework memory requirements to handle aspects correctly
+- nvk: Implement the maintenance5 image layout queries
+- nvk: Use VkBufferUsageFlags2
+- nvk: Implement CmdBindIndexBuffer2KHR
+- nvk: Implement GetRenderingAreaGranularityKHR
+- nvk: Decorate CmdBegin/EndRendering entrypoints
+- nouveau: Move shader topology info to nv_device_info
+- drm-uapi: Import nouveau_drm.h
+- nouveau/winsys: Use the imported nouveau_drm.h headers
+- nvk: Use the imported nouveau_drm.h headers
+- nouveau/shim: Use the imported nouveau_drm.h headers
+- nouveau/mme: Support the new UAPI
+- nvk: Use an empty EXEC for the empty submit case
+- nouveau/winsys: Allow nouveau_ws_device_new() without VM_BIND
+- nvk: Print an error message if VM_BIND support is missing
+- nvk: Enable the new UAPI
+- nvk: Use more consistent device variable names
+- nvk: Call nir_lower_int64
+- nir/gl: Move glsl_type::sampler_target() into a helper in its one caller
+- nvk: Remove plane sources from tex instructions
+- nvk: Use common physical device properties
+- nv50/ir: Rework conversions for texture array indices
+- clang-format: Add nir_foreach_reg_*
+- clang-format: nir_foreach_src is not a foreach macro
+- clang-format: Set the default ColumnLimit to 0
+- nir: Re-align a couple enums and add clang-format comments
+- nir: Don't clang-format const_value helpers
+- nir: Don't clang-format a couple typedefs
+- nir: Don't clang-format debug print setup
+- nir: More manual formatting
+- nir: Pretty format type mapping helpers
+- nir: Wrap pass macros in braces
+- nir: Add a do to the do/while in nir_const_value_t_array()
+- nir: Add a .clang-format file
+- nir: clang-format src/compiler/nir/\*.[ch]
+- nvk: Don't use nir_ssa_for_src()
+- nir: Drop most instances of nir_ssa_dest_init()
+- nir: Drop more instances of nir_ssa_dest_init()
+- nir/clone: Clone nir_def nor nir_dest
+- nir/serialize: [De]serialize nir_def nor nir_dest
+- nir: Drop nir_ssa_dest_init()
+- nir: Drop nir_ssa_dest_init_for_type()
+- nir: nir_foreach_ssa_def() -> nir_foreach_def()
+- st,zink,sfn: Use nir_foreach_def instead of nir_foreach_dest
+- dxil: Use nir_foreach_def() instead of nir_foreach_dest()
+- nir/from_ssa: Use nir_foreach_def() instead of nir_foreach_dest()
+- nir: Drop nir_foreach_dest()
+- intel/vec4: Stop passing around nir_dest
+- intel/fs: Stop passing around nir_dest and nir_alu_dest
+- broadcom: Stop using nir_dest directly
+- vc4: Stop passing around nir_dest
+- nir,ntt,a2xx,lima: Stop using nir_dest directly
+- lima: Stop using nir_dest directly
+- etnaviv: Stop passing around nir_dest
+- r600/sfn: Stop passing around nir_dest and nir_alu_dest
+- nv50/ir: Stop passing around nir_dest and nir_alu_dest
+- nir/gather_types: Stop passing around nir_dest
+- nir/dce: Stop passing around nir_dest
+- nir/propagate_invariant: Stop passing around nir_dest
+- nir/validate: Replace all dest validation with validate_def
+- nir/print: Replace all dest printing with print_def
+- nir: Get rid of nir_dest_bit_size()
+- nir: Get rid of nir_dest_num_components()
+- nir: Get rid of nir_dest_is_divergent()
+- nir: Drop nir_alu_dest
+- nir: Drop nir_dest
+- util/format: 8-bit interleaved YUV formats are UNORM
+- gallivm: Support G8B8_G8R8_422_UNORM and B8G8_R8G8_422_UNORM
+- blorp: Use R8G8_UINT for YCRCB_* formats with CCS
+- anv: Disable CCS_E for ISL_FORMAT_YCRCB_*
+- vulkan/format: Use correct swizzle for 1-plane YCbCr formats
+- gallivm: Drop the Vulkan YUV format hacks
+- nir: Rename nir_instr_type_ssa_undef to nir_instr_type_undef
+- nir s/nir_get_ssa_scalar/nir_get_scalar/
+- nir: s/live_ssa_def/live_def/
+- nir: s/nir_instr_ssa_def/nir_instr_def/
+- nir: Rework nir_scalar_chase_movs a bit
+- nir: Fix nir_op_mov handling in nir_collect_src_uniforms
+- nir: Handle nir_op_mov properly in opt_shrink_vectors
+- nir: Don't handle nir_op_mov in get_undef_mask in opt_undef
+- nir: Clean up nir_op_is_vec() and its callers
+- nir/large_constants: Use nir_component_mask_t
+- nir/large_constants: Add read/write_const_values helpers
+- nir/opt_large_constants: Add Small constant handling
+- spirv: Re-emit constants at their uses
+- nir: Take a nir_def * in nir_tex_instr_add_src()
+- nir: Take a nir_def * in nir_phi_instr_add_src()
+- nir/opt_undef: Don't rewrite a bcsel to mov
+- nir: Add a nir_instr_clear_src() helper and use it
+- nir: Add and use a nir_instr_init_src() helper
+- nir: Drop nir_if_rewrite_condition()
+- nir: Drop most uses of nir_instr_rewrite_src_ssa()
+- nir: Drop nir_instr_rewrite_src_ssa()
+- nir: Drop most uses if nir_instr_rewrite_src()
+- nir: Drop nir_instr_rewrite_src()
+- nir: Drop nir_push_if_src()
+- nir: Fix metadata in nir_lower_is_helper_invocation
+- nir: Use nir_shader_intrinsic_pass() a few places
+- drm-uapi: Sync nouveau_drm.h
+- nvk: Plumb no_prefetch through to the DRM back-end
+- nouveau/mme: Fix a compile warning
+- intel/isl: Rename ISL_TILING_Yf/s to ISL_TILING_SKL_Yf/s
+- intel/isl: Add ICL variants of Yf and Ys tiling
+- intel/isl: Implement correct tile size calculations for Ys/Yf
+- intel/isl: Use the depth field of phys_level0_sa for GFX4_2D 3D surfaces
+- intel/isl: Fill out the correct phys_total_extent for Ys/Yf/Tile64
+- intel/isl: Indent uncompressed surface code
+- intel/isl: Support Ys, Yf & Tile64 in isl_surf_get_uncompressed_surf
+- intel/isl: Support Yf/Ys tiling in surf_fill_state
+- intel/isl: Support Yf/Ys tiling in emit_depth_stencil_hiz
+- intel/isl: Add initial data-structure support for miptails
+- intel/isl: Add support for computing offsets with miptails
+- intel/isl: Support miptails in isl_surf_get_uncompressed_surf
+- intel/isl: Start using miptails
+- intel/isl: Disallow CCS on 3D surfaces with miptails
+- intel/isl: Allow Ys tiling
+- anv: Align memory VA to support for Ys, Tile64 tiled images
+- nvk: Clean up includes
+- nvk: Add include guards to nvk_bo_sync.h
+- nvk: SPDX everything
+- nouveau/nil: SPDX everything
+- nouveau/mme: SPDX everything
+- nvk: Don't add a dummy attachment when gl_SampleMask is written
+- nvk: Set the discard bit for Z/S self-deps
+- nvk: Invalidate the texture cache in PipelineBarrier
+- nvk: Lower interp_at_sample to interp_at_offset
+- nvk: Disable statistics around meta ops
+- nvk: Clean up viewport math
+- nvk: Fix depth clipping parameters
+- nvk: Enable dynamic clip/clamp enable
+- nvk: Set GUARDBAND_Z_SCALE_1 when Z-clipping
+- r600: Use more auto-generated nir_builder helpers
+- r600: Use nir_builder helpers for load/store_shared_r600
+- nvk: Re-order physical device limits
+- nvk: Advertise maxMemoryAllocationCount = 4096
+- nvk: Advertise discreteQueuePriorities = 2
+- nvk: Rip out old UAPI support
+- nvk/drm: Drop the push_add_push_bo() helper
+- nvk/drm: Drop the push_add_bo() helper
+- nvk: Drop command buffer BO tracking
+- nvk: Drop memory object tracking
+- nvk: Drop the device-level mutex
+- nvk: Get rid of the tiled memory allocation helpers
+- nvk/drm: Restructure nvk_queue_submit_drm_nouveau()
+- nvk/drm: Split exec as needed for large command buffers
+- nvk: Don't store the descriptor pool BO in the set
+- nvk: Store a 20-bit driver_build_sha in nvk_instance
+- nvk: Hook up the disk cache
+- nvk: Re-structure early shader compilation a bit
+- nvk: Add a default pipeline cache
+- nvk: Cache NIR shaders
+- nvk: Init pipelineCacheUUID
+- drm-uapi: Sync nouveau_drm.h
+- nvk: Take GETPARAM_EXEC_PUSH_MAX into account
+- nvk: Handle zero-sized sparse buffers
+- nvk: Use align() and align64() instead of ALIGN_POT
+- nouveau: Generate headers for Maxwell B compute
+- nvk: Add a nvk_cmd_buffer_compute_cls() helper
+- nvk: Invalidate sampler/texture header caches in BeginCommandBuffer()
+- nvk: Invalidate SKED caches at the top of command buffers
+- nvk: Advertise more inline uniform block limits
+- nvk: Emit MME_DMA_SYSMEMBAR before indirect draw/dispatch
+- nvk: Set max descriptors to 2^20 for most descriptor types
+- nvk: Reset descriptor pool allocator when all sets are destroyed
+- nil/format: Use A for alpha blend
+- nil/format: Advertise R10G10B10A2_UINT texture buffer support
+- nvk: Disable depth or stencil tests when unbound
+- nvk: Always emit at least one color attachment
+- nvk: Improve address space and buffer size limits
+- nvk: Always set pixel_min/max_Z to CLAMP
+- nvk: Use nouveau_ws_bo_unmap() instead of munmap()
+- nvk: Free the disk cache
+- nvk: Add an nvk_shader_finish() helper
+- nvk: Handle unbinding images and buffers
+- nvk: Clean up the disk cache on physical device create fail path
+- vulkan/wsi: Allow for larger linear images
+- nvk: Add a nvk_cmd_buffer_dirty_render_pass() helper
+- nvk: Re-sort device features
+- nvk: Implement VK_EXT_depth_bias_control
+- nvk: Advertise VK_KHR_workgroup_memory_explicit_layout
+- nvk: Implement VK_EXT_image_sliced_view_of_3d
+- nvk: Advertise VK_EXT_primitive_topology_list_restart
+- nvk: Advertise VK_EXT_attachment_feedback_loop_layout
+- features: Mark VK_EXT_attachment_feedback_loop_layout done for NVK
+- nvk: Re-arrange Vulkan 1.2 features to match the header
+- nvk: Advertise shaderOutputLayer and shaderOutputViewportIndex
+- nvk: Enable descriptorIndexing
+- nvk: Implement VK_EXT_dynamic_rendering_unused_attachments
+- nir: Add a nir_ssa_def_all_uses_are_fsat() helper
+- nir: Add convert_alu_types to divergence analysis
+- nir/lower_tex: Add a lower_txd_clamp option
+- nir: Add a load_sysval_nv intrinsic
+- nir: Add NV-specific texture opcodes
+- nir: Add an load_barycentric_at_offset_nv intrinsic
+- nir: Add a range to most I/O intrinsics
+- nir: Add NVIDIA-specific I/O intrinsics
+- nir/lower_bit_size: Fix subgroup lowering for floats
+- nir: add deref follower builder for casts.
+- nir: Handle wildcards with casts in copy_prop_vars
+
+Felix DeGrood (12):
+
+- anv: save a shader source uint32_t hash in gfx/compute pipelines
+- anv: Add Source hash field to VkPipelineExecutableStatisticKHR
+- iris: save shader source sha1 in ish
+- mesa: propagate shader source sha1 from gl_shader to nir_shader
+- intel: use shader source hash in INTEL_MEASURE
+- intel/compiler: use shader source hash in shader dump code
+- anv: add fake sparse support
+- anv: enable fake sparse for Elden Ring
+- anv: debug messaging for sparse texture usage
+- anv: fix frame count reporting in INTEL_MEASURE
+- anv: set ComputeMode.PixelAsyncComputeThreadLimit = 4
+- anv: remove CS_FLUSH from query regression
+
+Feng Jiang (9):
+
+- virgl: Only PIPE_BUFFER with VIRGL_BIND_CUSTOM flag is considered busy during creation
+- meson: Export winsys function symbols for target va
+- frontends/va: Add slice_count to AV1 slice_parameter
+- virgl/video: Add definition of virgl_av1_picture_desc
+- virgl/video: Add support for AV1 decoding
+- virgl/video: Enable AV1 decoding
+- meson: Rename dri-vdpau.dyn to dri.dyn
+- CODEOWNERS: Add \@flynnjiang for VirGL video
+- meson: Move video to separate section in meson configuration summary
+
+Filip Gawin (1):
+
+- crocus: Avoid fast-clear with incompatible view
+
+Flora Cui (1):
+
+- radeonsi: limit CP DMA to skip holes in sparse bo
+
+Francisco Jerez (29):
+
+- intel/fs/ra: Define REG_CLASS_COUNT constant specifying the number of register classes.
+- intel/vec4/ra: Define REG_CLASS_COUNT constant specifying the number of register classes.
+- intel/compiler: Make MAX_VGRF_SIZE macro depend on devinfo and update it for Xe2.
+- intel/fs/ra/xe2: Scale up register allocation granularity by 2x on Xe2+ platforms.
+- intel/eu/xe2+: Fix encoding of various message descriptors for change in register size.
+- intel/fs: Fix signedness of payload_node_count argument of calculate_payload_ranges().
+- intel/fs/xe2+: Fix payload node live range calculations for change in register size.
+- intel/fs/xe2+: Fix grf_count in post-RA scheduling for updated register file size.
+- intel/fs/xe2+: Fixes for increased accumulator register width.
+- intel/fs/xe2+: Scale MAX_SAMPLER_MESSAGE_SIZE by native register size.
+- intel/eu/xe2+: Update validation of GRF region size to account for Xe2 reg size
+- intel/fs/xe2+: Allow increased SIMD width for various get_fpu_lowered_simd_width() restrictions.
+- intel/compiler/xe2+: Represent dispatch_grf_start_reg in native GRF units.
+- intel/fs/xe2+: Update encoding of FB write message payload.
+- intel/fs/xe2+: Round up fs_builder::vgrf() size calculation to HW register unit.
+- intel/fs/xe2+: Scale BRW_MAX_MSG_LENGTH by native register size.
+- intel/fs/xe2+: Fix payload layout of sampler messages for Xe2 reg size
+- intel/fs/xe2+: Update GS payload setup for Xe2 reg size.
+- intel/fs/xe2+: Update TCS payload setup for Xe2 reg size.
+- intel/fs/xe2+: Update TES payload setup for Xe2 reg size.
+- intel/fs: Lower unsupported regioning with non-trivial 2D regions on FIXED_GRFs.
+- intel/fs/xe2+: Update regioning lowering offset alignment checks for Xe2 regs.
+- intel/fs/xe2+: Fix execution width of SHADER_OPCODE_GET_BUFFER_SIZE for SIMD16 EU.
+- intel/fs/xe2+: Fix calculation of spill message width for Xe2 regs.
+- intel/xe2+: Round up size to reg_unit() in fs_reg_alloc::alloc_spill_reg().
+- intel/fs/xe2+: Fix URB writes with 0 data components.
+- intel/fs: Specify number of data components of logical URB writes via control immediate.
+- intel/fs: Delete manual 'inst->mlen' calculations from all uses of logical URB writes.
+- intel/fs: Delete manual 'inst->mlen' calculations from all uses of logical URB reads.
+
+Frank Binns (10):
+
+- pvr: clang-format fixes
+- pvr: skip setting up SPM consts buffer when no const shared regs are used
+- pvr: cleanup SPM EOT dynarray after upload
+- pvr: treat VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT as not supported
+- pvr: remove pvr_pbe_get_src_pos()
+- pvr: fix attachments segfault in pvr_is_stencil_store_load_needed()
+- pvr: fix allocation size of clear colour consts shared regs buffer
+- pvr: change a few places to use PVR_DW_TO_BYTES()
+- pvr: fix setup of load op unresolved msaa mask
+- pvr: emit PPP state when vis_test dirty bit is set
+
+Friedrich Vock (19):
+
+- radv/ci: Set DRIVER_NAME in LAVA raven vkcts jobs
+- radv: Handle VK_SUBOPTIMAL_KHR in trace layers
+- ac/msgpack: make fixstrs a const char
+- ac/sqtt,radv: Split internal and API hash in PSO correlations
+- ac/rgp: Write lds_size metadata
+- ac/rgp: Add metadata for separate-compiled RT stages
+- radv/sqtt: Move record filling to helper function
+- radv/sqtt: Unregister records based on hash
+- radv/sqtt: Write LDS size metadata in code objects
+- radv/sqtt: Handle separately-compiled RT pipelines
+- ac/sqtt,radv/sqtt: Add and use marker for separate RT compilation
+- nir/load_store_vectorize: Handle intrinsics with constant base
+- radv/rt: Pre-initialize instance address
+- radv: Initialize shader freelist on allocation
+- radv: Fix check in insert_block
+- radv/rt: Reject hits within 10ULP of previous hits in emulated RT
+- radv/rra: Recognize LPDDR memory
+- radv/rmv: Recognize LPDDR memory
+- vulkan: Don't use set_foreach_remove when destroying pipeline caches
+
+Ganesh Belgur Ramachandra (5):
+
+- radeonsi: stores bottom_edge_rule option in the rasterizer state
+- radeonsi: sets OPTIMAL_BIN_SELECTION to 0 if using bottom_edge_rule
+- radeonsi: "clear_render_target" shader in nir
+- radeonsi: "clear_render_target_1d_array" shader in nir
+- radeonsi: "clear_12bytes_buffer" shader in nir
+
+Georg Lehmann (39):
+
+- aco/gfx11: fix get_gfx11_true16_mask with v_cmp_class_f16
+- aco: improve get_gfx11_true16_mask description
+- aco: combine a & ~b to bfi(b, 0, a)
+- aco/gfx11: use v_cmp_class_f16 with opsel for bitnz/bitz
+- aco: fix non constant 16bit bitnz/bitz
+- ac/nir: handle more special cases in ac_nir_unpack_arg
+- aco: use s_bitreplicate_b64_b32 to set exec to 0xffff0000ffff0000
+- nir/opt_intrinsics: optimize (exclusive_scan(op, a) op a) to inclusive scan
+- aco: always use rtne for fquantize2f16
+- nir/opt_if: also rewrite uniform uses for read_invocation
+- nir: unify lower_bitfield_insert with has_{bfm,bfi,bitfield_select}
+- nir: unify lower_bitfield_extract with has_bfe
+- nir: unify lower_find_msb with has_{find_msb_rev,uclz}
+- aco: fix u2f16 with 32bit input
+- aco: combine a | ~b to bfi(b, a, -1)
+- aco: use v_cvt_f32_ubyte for signed casts too
+- nir: add nir_scalar intrinsic helpers
+- nir: add nir_scalar_equal
+- aco: implement some exclusive scans with inclusive scans
+- aco/gfx11: don't use bfe for local_invocation_id if the others are always 0
+- nir/opt_algebraic: remove broken fddx/fddy patterns
+- aco: simplify masked swizzle dpp selection by removing or_mask first
+- aco: fix p_extract with v1 dst and s1 operand
+- aco: implement 64bit div find_lsb
+- nir: scalarize masked_swizzle_amd created from shuffle_xor
+- aco/optimizer: check if we can use omod before labeling it
+- aco/optimizer: copy propagate to output modifier instructions
+- aco: remove -0.0 for 32 bit fsign with mul_legacy/omod when denorms are flushed
+- nir: make quad intrinsic dst bit size match src0
+- nir/lower_subgroups: use intrinsic builder more
+- aco: assume new generations are unsupported by clrx
+- aco: assume newer generation will use GFX11 wait_imm packing
+- aco: print final ir instead if printing asm is unsupported
+- aco/gfx11: optimize dual source export
+- aco/gfx11: apply clamp/omod to vinterp
+- aco: support v_fma_f32_dpp as fma_mix
+- aco/gfx11: support vinterp as fma_mix
+- aco: add missing scc def for SALU quad broadcast
+- aco/sched: treat p_dual_src_export_gfx11 like export
+
+George Ouzounoudis (38):
+
+- nouveau/codegen: Support compact clip distances with arrayed_io
+- nouveau/codegen: Handle nir op amul
+- nouveau/codegen: Fix compact patch varyings in case of NIR
+- nouveau/codegen: Add capability to pre-specify tessellation domain
+- nvk: Do not increment instance id across draws
+- nvk: Add a macro for root descriptor table byte offsets
+- nvk: Set base vertex state in sequential mme draw
+- nvk: Support base instance in instanced draw calls
+- nvk: Switch point rasterization to point sprites
+- nvk: Support large points
+- nvk: Compile geometry shaders
+- nouveau/mme: Keep device info in mme_builder
+- nvk: Simplify mme build function argument
+- nvk: Support VK_KHR_shader_draw_parameters
+- nvk: Support for vertex shader transform feedback
+- nvk: Support transform feedback indirect draws
+- nvk: Support transform feedback geometry streams
+- nvk: Support transform feedback queries
+- nvk: Support vertex shader transform feedback on Fermi
+- nvk: Disable PRIMITIVE_RESTART_VERTEX_ARRAY by default
+- nvk: Fix geometry shader active stream mask
+- nvk: Support geometry shaders
+- nvk: Basic tessellation shader support
+- nvk: Assign locations correctly for arrayed IO
+- nvk: Enable multiview with tessellation shader
+- nvk: Fix cases where execution mode is specified in the tesc shader.
+- nvk: Respect tessellation domain origin state
+- nvk: Lower io to temporaries for tessellation evaluation nir
+- nvk: Support VkDescriptorSetVariableDescriptorCountLayoutSupport
+- nvk: Handle cases of descriptor bindings with variable counts
+- nvk: Add nir non-uniform optimization pass
+- nvk: Enable descriptor indexing
+- nvk: Do not keep redundant info for tessellation domain
+- nouveau/codegen: Do not keep redundant info for tessellation domain
+- nvk: Enable dynamic line rasterization mode state
+- nvk: Fix support for VK_EXT_sample_locations
+- nvk: Support dynamic state for enabling sample locations
+- nouveau/codegen: Add a 4th optimization level for MemoryOpts
+
+Gert Wollny (63):
+
+- r600/sfn: Switch to register intrinsics
+- r600/sfn/tests: add simple copy-prop test with register source
+- r600/sfn: Allow for larger ALU CF's
+- r600/sfn: Handle indirect array load/store dependencies better
+- r600/sfn: Increase LDS fetch schedule priority
+- r600/sfn: Add peephole optimization to move a dest to the previous op
+- r600/sfn: reorder the value factory class member declaration a bit
+- r600/sfn: Add some tests for proper register access
+- r600/sfn: Print more info if scheduling fails
+- r600/sfn: remove debug output leftovers
+- r600/sfn: Fix use of multiple IDX with kcache
+- r600/sfn: Always check arrays writes before allowing copy propagation
+- r600/sfn: set block sizes based on chip class
+- r600/sfn: Fix typo with block type
+- r600/sfn: override slot count for IfInstr
+- r600/sfn: Add method to convert to AluGroup directly
+- r600/sfn: Add flags to check whether a group starts CF and can do that
+- r600/sfn: make remaining slots a signed value
+- r600/sfn: on Cayman loading an index register needs only one slot
+- r600/sfn: Splizt ALU blocks in scheduler to fit into 128 slots
+- r600/sfn: rework checks for ALU CF emission
+- r600/sfn: Schedule AR uses befor possible groups
+- r600: Explicitly force new CF in gs copy shader
+- r600: Assert when backend wants to create a new ALU CF
+- r600: don't check possible size of ALU CF
+- r600: don't use sb disasm to disassamble copy shader
+- r600: Force CF when emitting a NOP on R600 in gs copy shader
+- r600/sfn: Don't try to propagate to vec4 with more than one use
+- r600/sfn: Only switch to other CF if no AR uses are pending
+- r600/sfn: AR loads should depend on all previous non ALU instructions
+- r600/sfn: Renumber shader blocks in scheduler
+- r600/sfn: Track whether a register is ALU clause local
+- r600/sfn: Use clause local registers in RA
+- r600/sfn: Take source uses into account when switching channels
+- r600/sfn: take number of dest values into account
+- r600: retire SB optimizer
+- r600/sfn: work around injecting extra CF's to handle hardware bugs
+- r600: use correct cso pointer for fetch shader
+- r600/sfn: Make use of four clause local registers
+- r600/sfn: drop unused ControlFlowInstr type enum
+- r600/sfn: factor out resource as extra class
+- r600/sfn: Simplify dependency chain for index loads on EG
+- r600: print texture resource index mode separately
+- r600/sfn: Make address split pass obligatory
+- r600/sfn: rename method resource_base to resource_id
+- r600/sfn: Add old address to update_indirect_addr
+- r600/sfn: Sepeate resource and sampler in texture instructions
+- r600/sfn: get rid of the method to get the index mode
+- r600/sfn: sort the uniforms of the right shader
+- r600/sfn: Fix use of scheduled_shader vs shader
+- virgl: report MIRROR_CLAMP features better
+- ci: Upref virglrenderer
+- copyimage: check requested slice early when cube maps are involved
+- mesa: check numlevels and numlayers when creating a texture view
+- virgl: Use common clear_texture if host doesn't support the feature
+- r600/sfn: don't remove texture sources by using the enum value
+- r600: drop egcm_load_index_reg
+- r600/sfn: Don't override a chgr pinning during copy propagation
+- r600/sfn: When simplifying src vec4 pinnings, also check all uses
+- virgl: Fix logic for reporting PIPE_MIRROR_CLAMP
+- r600: Add callbacks for get_driver_uuid and get_device_uuid
+- r600: Link with libgalliumvl, when enabling rusticl this is needed
+- r600/sfn: Fixup component count only if intrinsic has it
+
+Guilherme Gallo (5):
+
+- bin/ci: Ensure that all jobs have nodes in DAG
+- ci/radeonsi: Update flake list
+- ci/freedreno: Add a new flake
+- ci/zink: Found some flakes
+- ci/anv: Catch some flakes
+
+Hannes Mann (1):
+
+- vulkan/wsi/wayland: Fix detection of tearing control protocol
+
+Hans-Kristian Arntzen (2):
+
+- wsi/x11: Fix potential deadlock in present ID.
+- wsi/x11: Don't allow signal_present_id to rewind.
+
+Helen Koike (21):
+
+- ci: re-add EXTRA_LOCAL_PACKAGES to rootfs
+- ci: add EXTRA_LOCAL_PACKAGES to apt-get install
+- docs/ci: Add docs for EXTRA_LOCAL_PACKAGES
+- ci: disable duplicated pipelines triggered by marge
+- ci: add --project option to ci_run_n_monitor.py
+- ci/android: remove strace output from cuttlefish-runner.sh
+- ci: add locked flag to bindgen-cli on x86_64_build.sh
+- ci: separate hiden jobs to -inc.yml files
+- ci/ci_run_n_monitor: add docs for multiple targets
+- ci/ci_run_n_monitor: print stress test results per job
+- ci/ci_run_n_monitor: simplify with defaultdict
+- ci/ci_run_n_monitor: merge print_job_status_change with print_job_status
+- ci/ci_run_n_monitor: make --target mandatory
+- ci/ci_run_n_monitor: merge enable_job with retry_job
+- ci/ci_run_n_monitor: simplify enable/cancel logic in monitor_pipeline()
+- ci/ci_run_n_monitor: allow <user>/<project> in --project
+- ci/ci_run_n_monitor: limit repetitions on --stress
+- ci/marge_queue: add missing python-dateutils to requirements.txt
+- ci/ci_run_n_monitor: keep monitoring if a job is still running
+- ci/marge_queue: add pretty_dutation()
+- ci/ci_run_n_monitor: print job duration time
+
+Honglei Huang (7):
+
+- virgl/video: Add support for mpeg12 decoding
+- virgl/video: Add support for vc1 decoding
+- virgl/video: Add support for jpeg decoding
+- virgl/video: Add support for hevc10bit decoding.
+- virgl/video: Add more pipe type in virgl formats convert table
+- virgl/video: Add jpeg buf start code check
+- virgl: Enable vp9 hardware decode
+
+Hyunjun Ko (3):
+
+- anv: use ycbcr_info for P010 format
+- anv: don't use cmd_buffer after destroyed.
+- anv: don't flush_llc on gen9
+
+Iago Toral Quiroga (100):
+
+- nir/trivialize: Move decl_reg to the start of the block
+- v3dv: stop incrementing UBO indices by one
+- nir/lower_robustness: drop skip_ubo_0 option
+- v3dv: fix incorrect key setup
+- broadcom/compiler: stop asserting on Vulkan environment
+- broadcom/compiler: use NIR's lowering for dispatch base
+- broadcom/compiler: move uniform offset lowering from compiler to GL driver
+- broadcom/compiler: move vulkan's point coord lowering to the driver
+- v3dv: don't set lower_wpos_pntc for Vulkan
+- broadcom/compiler: always clamp results from logic ops
+- broadcom/compiler: drop execution environment from the shader key
+- v3dv: drop cpu path for buffer to image copies
+- v3dv: remove unused code
+- nir/lower_tex: copy backend_flags field when copying a tex instruction
+- nir/lower_tex: use a callback to check sampler return size packing
+- squash! v3dv,broadcom/compiler: don't abuse sampler index
+- v3dv: assert that only tex instructions with sampler state have a sampler src
+- v3d: fix texture packing lowering
+- v3d,v3dv: use fquantize2f16 lowering in NIR
+- v3dv: be more precise in vkGetImageSubresourceLayout
+- v3dv: handle pPlaneLayouts in VkImageDrmFormatModifierExplicitCreateInfoEXT
+- v3dv: bump up MAX_UNIFORM_BUFFERS to 16
+- v3dv: add support for sampling simple 2D linear textures
+- v3dv: expand sampling from linear image hack to support multi-planar images
+- v3dv: don't assume that bound descriptors have been written
+- v3dv: only handle Android Hardware Buffer on Android
+- v3dv: we can sample from 1D array too
+- broadcom/compiler: add a couple of shader key helpers
+- v3d: compute nir sha1 for uncompiled shader state
+- v3d: use pre-computed shader sha1 for disk cache
+- v3d: fix RAM shader cache
+- v3d: get rid of shader_state pointer in v3d_key
+- broadcom/simulator: reset CFG7 for compute dispatch in v71
+- broadcom/common: retrieve V3D revision number
+- broadcom/compiler: update node/temp translation for v71
+- broadcom/compiler: implement "reads/writes too soon" checks for v71
+- broadcom/compiler: implement read stall check for v71
+- broadcom/compiler: add a v3d71_qpu_writes_waddr_explicitly helper
+- broadcom/compiler: prevent rf2-3 usage in thread end delay slots for v71
+- broadcom/qpu: add new ADD opcodes for FMOV/MOV in v71
+- broadcom/qpu: fix packing/unpacking of fmov variants for v71
+- broadcom/compiler: make vir_write_rX return false on platforms without accums
+- broadcom/compiler: rename vir_writes_rX to vir_writes_rX_implicitly
+- broadcom/compiler: only handle accumulator classes if present
+- broadcom/compiler: don't assign rf0 to temps across implicit rf0 writes
+- broadcom/compiler: CS payload registers have changed in v71
+- broadcom/compiler: don't schedule rf0 writes right after ldvary
+- broadcom/compiler: allow instruction merges in v71
+- broadcom/qpu: add MOV integer packing/unpacking variants
+- broadcom/qpu: fail packing on unhandled mul pack/unpack
+- broadcom/compiler: generalize check for shaders using pixel center W
+- broadcom/compiler: v71 isn't affected by double-rounding of viewport X,Y coords
+- broadcom/compiler: update peripheral access restrictions for v71
+- broadcom/qpu: add packing for fmov on ADD alu
+- broadcom/compiler: handle rf0 flops storage restriction in v71
+- broadcom/compiler: enable ldvary pipelining on v71
+- broadcom/compiler: try to use ldunif(a) instead of ldunif(a)rf in v71
+- broadcom/compiler: don't assign rf0 to temps that conflict with ldvary
+- broadcom/compiler: convert mul to add when needed to allow merge
+- broadcom/compiler: implement small immediates for v71
+- broadcom/compiler: update thread end restrictions for v7.x
+- broadcom/compiler: update ldvary thread switch delay slot restriction for v7.x
+- broadcom/compiler: lift restriction for branch + msfign after setmsf for v7.x
+- broadcom/compiler: start allocating from RF 4 in V7.x
+- broadcom/compiler: validate restrictions after TLB Z write
+- broadcom/compiler: lift restriction on vpmwt in last instruction for V3D 7.x
+- broadcom/compiler: fix up copy propagation for v71
+- broadcom/compiler: don't allocate spill base to rf0 in V3D 7.x
+- broadcom/compiler: improve allocation for final program instructions
+- broadcom/compiler: don't assign registers to unused nodes/temps
+- broadcom/compiler: only assign rf0 as last resort in V3D 7.x
+- v3dv: expose V3D revision number in device name
+- v3dv/device: handle new rpi5 device (bcm2712)
+- v3dv: setup render pass color clears for any format bpp in v71
+- v3dv: setup TLB clear color for meta operations in v71
+- v3dv: fix up texture shader state for v71
+- v3dv: handle new texture state transfer functions in v71
+- v3dv: implement noop job for v71
+- v3dv: handle render pass global clear for v71
+- v3dv: GFX-1461 does not affect V3D 7.x
+- broadcom/compiler: update thread end restrictions validation for v71
+- v3dv: handle early Z/S clears for v71
+- v3dv: handle RTs with no color targets in v71
+- v3dv: don't convert floating point border colors in v71
+- v3dv: handle Z clipping in v71
+- v3dv: make v3dv_viewport_compute_xform depend on the V3D version
+- v3dv: fix depth clipping then Z scale is too small in V3D 7.x
+- v3d/v3dv: fix texture state array stride packing for V3D 7.1.5
+- v3d,v3dv: support up to 8 render targets in v7.1+
+- v3d,v3dv: don't use max internal bpp for tile sizing in V3D 7.x
+- v3d,v3dv: propagate NaNs bits in shader state records are reserved in v7.x
+- v3dv: use new texture shader state rb_swap and reverse fields in v3d 7.x
+- v3dv: fix color write mask for v3d 7.x
+- v3d,v3dv: fix depth bias for v3d 7.x
+- v3d,v3dv: fix compute for V3D 7.1.6+
+- v3dv: expose fullDrawIndexUint32 in V3D 7.x
+- v3dv: expose depthClamp in V3D 7.x
+- v3dv: expose scalarBlockLayout on V3D 7.x
+- v3dv: fix confusing nomenclature about DRM nodes
+- v3d,v3dv: fix MMU error from hardware prefetch after ldunifa
+
+Ian Douglas Scott (1):
+
+- egl/wayland: Don't segfault if \`create_wl_buffer` returns \`NULL`
+
+Ian Romanick (38):
+
+- intel/fs: Always do opt_algebraic after opt_copy_propagation makes progress
+- intel/fs: Constant fold SHL
+- intel/fs: Constant fold OR and AND
+- util/rb-tree: Return the actual first node from rb_tree_search
+- util/rb-tree: Fix typo in comment
+- nir/builder: Add nir_extract_i8_imm and nir_extract_u8_imm helpers
+- nir/algebraic: Remove redundant pack / unpack lowering patterns
+- intel/fs: Completely re-write the combine constants pass
+- intel/fs: Combine constants for SEL instructions too
+- intel/fs: Combine constants for integer instructions too
+- intel/fs: New VGRF packing scheme for constant combining
+- intel/compiler: Combine control barriers with identical memory semantics
+- intel/compiler: Don't evict for workgroup-scope fences
+- glsl/list: Clean up an inappropriate comment
+- util/rb-tree: Work around C++'s dislike of offsetof
+- util/rb-tree: Inline rb_tree_init
+- intel/fs: Don't continue fixed point iteration just because liveout changes
+- intel/fs: Don't try to copy propagate into a source again after progress is made
+- intel/fs: Make try_constant_propagate and try_copy_propagate file private
+- intel/fs: Move src.file checks out of try_constant_propagate and try_copy_propagate
+- intel/fs: Don't loop in try_constant_propagate
+- intel/fs: Simplify check in can_propagate_from
+- intel/fs: Make opt_copy_propagation_local file private
+- intel/fs: Encapsulate per-block ACP in a structure
+- intel/fs: Use rb_tree to store ACP entries by source
+- intel/fs: Use rb_tree to store ACP entries by destination
+- intel/fs: Use rb_tree for copy prop dataflow
+- intel/fs: Merge copy prop dataflow loops
+- intel/compiler/xe2: Update fs_visitor::setup_vs_payload to account for Xe2 reg size
+- intel/compiler/xe2: Use SIMD16 for nir_intrinsic_image_size
+- intel/compiler/xe2: TXD is lowered to SIMD16 in SIMD32 mode
+- nir/rematerialize: Rematerialize ALUs used only by compares with zero
+- intel/compiler/xe2: Handle new URB read messages
+- intel/compiler/xe2: Handle new URB write messages
+- intel/compiler/xe2: Update fs_visitor::emit_urb_writes to not assume SIMD8
+- spirv: Track when a shader has a cooperative matrix
+- intel/fs: Add DP4A to get_lowered_simd_width
+- nir/split_vars: Don't split arrays of cooperative matrix types
+
+Igor Torrente (4):
+
+- zink: Fix enumerate devices when running compositor
+- zink: Removes \`disable_xcb_surface`
+- zink: Fix one addicional case when running a compositor
+- zink: fix for startup crash of weston running on top of zink + venus
+
+Illia Abernikhin (2):
+
+- state_tracker: moving initialisation of whandle out from if statement whandle initialization inside if statement but used also outside
+- i915: change format in dbg string Actually, uintptr_t is of type unsigned long, but the debug line uses the %d format specifier, which expects an int.
+
+Illia Polishchuk (7):
+
+- iris: remove NULL check for already dereferenced pointer earlier
+- s/Intel: fix/anv: fix: potentially overflowing expression in genX
+- glx: fix dead code when gc var cannot be null due to earlier check
+- state_tracker: fix dereference before null check
+- anv, drirc: Add workaround to speed up Cyberpunk 2077 reg allocation
+- zink: move find_sampler_var from zink to nir core
+- nir: fix invalid sampler search by texture id
+
+Italo Nicola (24):
+
+- mesa/main: account for RTT samples when updating framebuffer
+- mesa/main: allow readpix/teximage to read from implicitly multisampled fbos
+- panfrost/genxml: fix Surface With Stride descriptor alignment
+- panfrost/genxml: add Multiplanar Surface descriptor
+- panfrost: refactor (un)packing of surface descriptors
+- pan/decode: decode Multiplanar Surface descriptors
+- panfrost: prepare pan_image_view for multiplanar formats
+- panfrost: prepare the driver to support YUYV and variants
+- panfrost: advertise support for YUYV and variants
+- panfrost: mandate proper alignment requirement depending format and arch
+- panfrost: add PAN_MESA_DEBUG=yuv for debugging yuv sampler
+- gallium/st: add non-CSC lowering of I420 as PIPE_FORMAT_R8_G8_B8_420
+- gallium/st: add non-CSC lowering of YV12 as PIPE_FORMAT_R8_B8_G8_420
+- pan/bi: add support for I420 and YV12 sampling
+- gallium/st: lower NV21 to R8_B8G8 instead of G8_B8R8
+- panfrost: fix invalid memory access in get_equation_str()
+- pan/decode: handle more than one panfrost_device
+- panfrost/ci: updated CI expectations
+- egl: reenable partial redraw with a warning when using gallium hud
+- pan/genxml: add Width/Height fields to v9+ Plane descriptor
+- panfrost: rename _needs_multiplanar_descriptor to _is_yuv
+- panfrost: prepare v9+ to support YUV sampling
+- panfrost: use centered YUV chroma siting
+- panfrost: advertise YUV formats for valhall
+
+Iván Briano (23):
+
+- anv: ensure CFE_STATE is emitted for ray tracing pipelines
+- iris: ensure mesh is disabled on context init
+- anv: ensure mesh is disabled on context init
+- anv: implement Wa_14019750404
+- intel/compiler: call brw_nir_adjust_payload from brw_postprocess_nir
+- anv,hasvk: respect provoking vertex setting on geometry shaders
+- anv: fix missing 3DSTATE_SBE_CLIP emission
+- anv: ensure pipelines have all state
+- anv: tell blorp to do mesh stuff only if it's enabled
+- blorp: fix hangs with mesh enabled
+- anv: use a simpler MUE layout for fast linked libraries
+- anv: track what kind of pipeline a fragment shader may be used with
+- intel/fs: read viewport and layer from the FS payload
+- intel/fs: handle URB setup for fast linked mesh pipelines
+- anv: enable VK_EXT_mesh_shader where supported
+- intel/fs: use ffsll so we don't explode on 32 bits
+- vulkan/runtime: add internal parameter to vk_spirv_to_nir
+- nir/lower_int64: respect rounding mode when casting to float
+- intel/compiler: round f2f16 correctly for RTNE case
+- util: add double_to_float16 helpers
+- nir: round f2f16{_rtne/_rtz} correctly for constant expressions
+- anv: advertise VK_KHR_global_priority_queue
+- anv: use the right vertexOffset on CmdDrawMultiIndexed
+
+Jani Nikula (1):
+
+- docs/vulkan: fixup some typos
+
+Janne Grunau (4):
+
+- asahi: toggle more barrier bits after transform feedback
+- asahi,agx: Fix stack buffer overflow in agx_link_varyings_vs_fs
+- asahi,agx: Upload constant buffers immediately
+- asahi: decode: Fix uint64_t format modifiers in agxdecode_stateful()
+
+Jesse Natalie (2):
+
+- nir_lower_mem_access_bit_sizes: Fix write-mask-constrained 3-byte stores as atomics
+- d3d12: Fix multidimensional array ordering
+
+Jianxun Zhang (1):
+
+- intel/common: Only set op mask on instructions in decoder
+
+Jonathan Marek (2):
+
+- freedreno: move redump.h to common code + cleanup
+- tu: add a TU_DEBUG=rd option for cmdstream dumping
+
+Jordan Justen (73):
+
+- isl: Add ISL_SURF_USAGE_STREAM_OUT_BIT
+- anv,iris,hasvk: Use ISL_SURF_USAGE_STREAM_OUT_BIT for setting stream-out MOCS
+- genxml/hsw: Add additional MOCS field enumerations
+- genxml/chv: Add MEMORY_OBJECT_CONTROL_STATE_CHV to document compared to BDW
+- isl/dev: Add uncached MOCS value
+- isl: Set MOCS to uncached for MTL stream-out
+- intel/isl: Use intel_needs_workaround() for MTL CCS WA
+- intel/compiler: Use nir SUBGROUP_INVOCATION for RT TOPOLOGY_ID
+- intel/dev: Add LNL platform enum
+- intel/dev: Support xe2 device init (for intel_device_info_test)
+- intel/tools: Use 'env bash' to find bash executable
+- intel/decoder: Fix xml filename when verx10 % 10 is not 0
+- intel/decoder: Add intel_spec_load_common()
+- intel/decoder: Make intel_spec_load_filename() have separate dir and name strings
+- intel/genxml: Align "Texture Coordinate Mode" naming
+- intel/genxml: Split some genxml sorting code into a intel_genxml module
+- intel/genxml: Convert gen_bits_header to use ElementTree
+- intel/genxml: Convert gen_pack_header to use ElementTree
+- intel/genxml: Add GenXml class into intel_genxml module
+- intel/genxml: Add filter_engines() to GenXml class
+- intel/genxml: Move sorting & writing into GenXml class
+- intel/genxml: Don't rewrite sorted xml if the contents didn't change
+- intel/genxml: Add final newline to output when saving xml
+- intel/genxml: Update xml with gen_sort_tags.py output
+- intel/dev: Use RPL-U name on RPL-U devices
+- intel/dev: Add more RPL PCI IDs
+- anvil,hasvk: Rename need_clflush to need_flush
+- intel/common: Move intel_clflush.h to intel_mem.h/intel_mem.c
+- anvil,hasvk: Replace intel_clflush_range with intel_flush_range
+- intel/common: Add intel_flush_range_no_fence
+- anvil,hasvk: Use intel_flush_range_no_fence to flush command buffers
+- util/u_cpu_detect: Drop unused has_tsc
+- util/u_cpu_detect: Detect clflushopt support
+- meson: Check for the __builtin_ia32_clflushopt function
+- intel/clflush: Add support for clflushopt instruction
+- intel/dev/xe: Move placeholder subslice info into XEHP_FEATURES
+- intel/genxml: Ignore tail leading/trailing whitespace in node_validator()
+- intel/genxml: Fix comparing xml when node counts differ
+- intel/dev: Update device string for MTL PCI ID 0x7d55
+- intel/genxml: Support importing from another genxml file
+- intel/genxml: Add support for excluding items when importing
+- intel/genxml: Add all xml files as pack dependencies
+- intel/genxml: Add GenXml.optimize_xml_import()
+- intel/genxml: Drop assertion to allow for importing
+- intel/genxml: Add GenXml.add_xml_imports method
+- intel/genxml: Add GenXml.flatten_xml() method
+- intel/genxml: Add genxml_import.py script
+- intel/decoder: ralloc_steal() values from spec context for fields and enums
+- intel/decoder: Implement support for importing genxml
+- intel/genxml: Start Xe2 support
+- intel/genxml: Auto-import genxml files using genxml_import.py
+- intel/common: Add sse2_args for 32-bit build when -Dsse2=false was set
+- intel/compiler/fs: Support Xe2 reg size in assign_curb_setup
+- intel/compiler: Update opt_split_sends() for Xe2 reg size
+- intel/compiler: Update emit_rt_lsc_fence() for Xe2
+- intel/compiler: Update lower_trace_ray_logical_send() for Xe2
+- intel/compiler: Update ray-tracing intrinsic lowering for Xe2
+- intel/compiler: Update RT stack_id access for Xe2
+- intel/fs: Update SSBO & shared uniform block loads for Xe2
+- intel/genxml: Build with gen20.xml
+- intel/isl: Build for Xe2
+- iris: Build for Xe2
+- anv/blorp: Use anv_genX to set device->blorp.exec
+- anv: Disable Ray Tracing on xe2 until our compiler supports Xe2 RT
+- anv: Build for Xe2
+- anv: Print warning that Xe2 is not supported rather than failing
+- intel/compiler: Add enum xe2_lsc_cache_store
+- intel/compiler: Use enum xe2_lsc_cache_store on xe2
+- intel/compiler: Add enum xe2_lsc_cache_load
+- intel/compiler: Use enum xe2_lsc_cache_load on xe2
+- anv/batch: Check if batch already has an error in anv_queue_submit_simple_batch()
+- anv/batch: Assert that extend_cb is non-NULL if the batch is out of space
+- intel/dev: Add 0x56ba-0x56bd DG2 PCI IDs
+
+Jose Maria Casanova Crespo (2):
+
+- vc4: mark buffers as initialized at vc4_texture_subdata
+- vc4: Fix mask RGBA validation at YUV blit
+
+José Expósito (3):
+
+- zink: Fix crash on zink_create_screen error path
+- zink: fix dereference before NULL check
+- zink: allow software rendering only if selected
+
+José Roberto de Souza (51):
+
+- anv: Use workaround framework to Wa_14016118574
+- intel/aux_map: Nuke format_enum
+- intel/aux_map: Use get_aux_entry() in remove_mapping()
+- intel/aux_map: Replace magic number by INTEL_AUX_MAP_ENTRY_VALID_BIT
+- intel/aux_map: Rename some variables to improve readability
+- intel/aux_map: Mask out bits above index 47 in intel_aux_get_meta_address_mask()
+- intel/aux_map: Convert l1_entry_addr_out to canonical
+- intel/aux_map: Drop magic sub table size number
+- intel/aux_map: Add function and macro to return l2 and l1 table masks
+- anv: Add gem_create_userptr() to KMD backend
+- anv: Replace handle by anv_bo in the gem_close()
+- anv: Add support for userptr in Xe KMD
+- intel: Sync xe_drm.h
+- intel/dev/xe: Add support for small-bar setups
+- anv: Request Xe KMD to place BOs to CPU visible VRAM when required
+- iris: Request Xe KMD to place BOs to CPU visible VRAM when required
+- iris/xe: Call iris_lost_context_state() when batch engine is replaced
+- intel/dev: Port intel_dev_info tool to Xe KMD
+- iris: Replace I915_EXEC_FENCE_SIGNAL by IRIS_BATCH_FENCE_SIGNAL in common code
+- intel: Move i915_drm.h specific code from common/intel_gem.h to common/i915/intel_gem.h
+- intel/common: Move functions inside of C++ ifdef
+- intel: Rename intel_gem_add_ext() to intel_i915_gem_add_ext()
+- iris: Move i915_gem_set_domain() call to i915 backend
+- iris: Move iris_bufmgr_bo_close() to kmd backend
+- iris: Add gem_create_userptr() to KMD backend
+- iris: Add support for userptr in Xe KMD
+- intel/genxml/gen125: Add missing fields in MI_MATH
+- iris: Set MI_MATH MOCS field
+- anv: Set MI_MATH MOCS field
+- intel/tests/mi_builder: Set MI_MATH MOCS field
+- intel/genxml/gen125: Set MI_MATH MOCS field as non-zero
+- anv: Nuke unused READ_ONCE() from anv_batch_chain.c
+- anv: Remove VkAllocationCallbacks parameter from reloc functions
+- anv: Return earlier in anv_reloc_list functions
+- intel: Sync xe_drm.h and rename engine to exec_queue
+- anv: Override vendorID for Hogwarts Legacy
+- intel/isl: Remove unknown workaround
+- intel/isl: Remove Wa_22011186057
+- anv: Update Wa_16014390852 for MTL
+- intel: Sync xe_drm.h
+- anv: Move i915 specific gem_set_caching to backend
+- anv: Move i915 specific code from common anv_gem.c
+- anv: Move bo_alloc_flags_to_bo_flags() to backend
+- anv: Move i915 handling of imported bos bo_flags
+- anv: Remove i915_drm.h include from common code
+- iris: Lock bufmgr->lock before call vma_free() in error path
+- iris: Nuke useless flags from iris_fine_fence_new()
+- intel: Prepare implementation of Wa_18019816803 and Wa_16013994831 for future platforms
+- intel: Sync xe_drm.h
+- anv: Switch Xe KMD vm bind to sync
+- anv: Add missing ANV_BO_ALLOC_EXTERNAL flags when calling anv_device_import_bo()
+
+Juan A. Suarez Romero (7):
+
+- broadcom/ci: update expected results
+- vc4/ci: update expected results
+- v3d/shim: include new ioctl parameters
+- v3dv/ci: update expected list
+- broadcom: add performance counters for V3D 7.x
+- broadcom/simulator: add per-hw version calls
+- v3d/vc4/ci: add new fails/timeout
+
+Julia Tatz (10):
+
+- gallium/dri: fix dri2_from_names
+- aux/trace: skip multi-line comments in enums2names
+- aux/trace: deduplicate enum dump macro work
+- aux/trace: move trace_sample_view logic
+- aux/trace: fix set_hw_atomic_buffers method name
+- aux/trace: add screen video methods
+- aux/trace: add context video methods
+- aux/trace: wrap video_codec & video_buffer
+- aux/trace: unwrap refrence frames in picture_desc
+- aux/trace: trace video_buffer method return vals
+
+Julia Zhang (1):
+
+- radeonsi: modify algorithm of skipping holes of sparse bo
+
+Julian Hagemeister (1):
+
+- Gallium: Fix shared memory segment leak
+
+Juston Li (10):
+
+- zink: remove venus from renderpass optimizations
+- venus: sync protocol for VK_EXT_vertex_input_dynamic_state
+- venus: implement VK_EXT_vertex_input_dynamic_state
+- venus: set lvp queries as saturate on overflow
+- venus: add helper function to get cmd handle
+- venus: refactor out common cmd feedback functions
+- venus: support deferred query feedback recording
+- venus: track/recycle appended query feedback cmds
+- venus: append query feedback at submission time
+- venus: switch to unconditionally deferred query feedback
+
+Kai Wasserbäch (3):
+
+- fix: clover: LLVM 18 renamed/moved CGFT_*, update compat layer
+- fix: clover: LLVM 18: s/CodeGenOpt::/CodeGenOptLevel::/
+- fix: clover: warning: ignoring return value of ‘int posix_memalign(…)’ [-Wunused-result]
+
+Karmjit Mahil (29):
+
+- pvr: Remove mrt setup from SPM EOT
+- pvr: Compile SPM EOT shader
+- pvr: Use the SPM EOT on barrier stores
+- pvr: Remove some magic numbers and increments from km stream
+- pvr: Restructure \`rogue_kmd_stream.xml`
+- pvr: Submit PR commands
+- pvr: Use the correct size for the unified store allocation
+- pvr: Allow query stage for barrier sub cmds
+- pvr: Fix occlusion query unaccounted for user fences
+- pvr: Fix writing query availability write out
+- pvr: Fix packing issue with max_{x,y}_clip
+- pvr: Fix csb relocation status assert on \`pvr_csb_finish()`
+- pvr: Fix \`for` loop itarator usage
+- pvr: Fix dynamic desc offset storage
+- pvr: Fix cubemap layer stride
+- pvr: Use the render passes' attachments array to setup ISP state
+- pvr: Adjust EOT PBE state to account for the iview's base array layer
+- pvr: Fix MRT index in PBE state
+- pvr: Fix pbe_emit assert
+- pvr: Fix OOB access of pbe_{cs,reg}_words
+- pvr: Order tile buffer EOT emits to be last
+- pvr: Fix subpass sample count on ds attachment only
+- pvr: Refactor subpass ds and sample count setup
+- pvr: Fix SPM load shader sample rate
+- pvr: Fix PPP_SCREEN sizes
+- vulkan: Add \`vk_subpass_dependency_is_fb_local()` helper
+- tu: Use common \`vk_subpass_dependency_is_fb_local()`
+- pvr: Don't merge subpasses on framebuffer-global dependancy
+- pvr: Only setup the bgobj to load if we have a load_op
+
+Karol Herbst (213):
+
+- nvc0: initial Ada enablement
+- rusticl/mesa: make svm_migrate optional
+- llvmpipe: enable system SVM
+- nvc0: fix num_gprs for Volta+
+- rusticl: fix warnings with newer rustc
+- gm107/ir: fix SULDP for loads without a known format
+- nv50/ir/nir: fix txq emission on MS textures
+- nv50/ir/nir: Fix zero source handling of tex instructions.
+- rusticl/kernel: only handle function_temp memory before lowering printf
+- meson,ci: bump meson req for rusticl to 1.2
+- rusticl/nir: add helper functions we need for a NIR_PASS macro
+- rusticl/nir: add a nir_pass macro
+- rusticl/nir: use the new nir_pass macro
+- rusticl/kernel: rename res to internal_args inside lower_and_optimize_nir_late
+- rusticl/kernel: merge lower_and_optimize_nir_pre_inputs and lower_and_optimize_nir_late
+- rusticl/kernel: move things around in lower_and_optimize_nir
+- rusticl/kernel: get rid of initial function_temp type lowering
+- rusticl/kernel: mark can_remove_var as unsafe and document it
+- n50/compute: submit initial compute state in nv50_screen_create
+- nvk: add vulkan skeleton
+- nouveau/winsys: add the new winsys implementation
+- nvk: use winsys lib
+- nvk: fix nvk_buffer include guards
+- nouveau/headers: add script to sync in-tree headers with open-gpu-doc
+- nouveau/headers: initial sync of headers
+- nvk: implement GetPhysicalDeviceQueueFamilyProperties2 to make the CTS happy
+- nvk: advertize memory heaps and types
+- nouveau/ws: reorganize a little
+- nouveau/ws: dup the fd
+- nouveau/ws: add a field for the SM version
+- nvk: set nonCoherentAtomSize as the CTS divides with this value
+- nouveau/ws: add bo API
+- nvk: add basic device memory support
+- nouveau/headers: add nvtypes.h
+- nouveau/headers: typedef Nv void types
+- nouveau/headers: add host classes
+- nouveau/ws: add context support
+- nouveau/ws: add a cmd buffer
+- novueau/bo: refcount it
+- novueau/bo: add nouveau_ws_bo_wait
+- nvk: allocate a GPU context for each VkDevice
+- nvk: add nvk_bo_sync
+- nvk: add nvk_CmdPipelineBarrier2 stub
+- nvk: impl nvk_CmdCopyBuffer
+- nouveau/ws: fix setting push bo domains
+- nouveau/ws: PUSH_IMMD only works with 16 bit values
+- nouveau/ws: set GPU object class
+- nouveau/ws: bind 2D class
+- nvk: use fermi class definitions
+- nvk: add basic support for images
+- nvk: simple format table
+- nvk: add support for blits
+- nvk: report maxMipLevels as 1
+- nvk: optimize blit command buffer gen
+- nvk: implement CmdFillBuffer
+- nvk: implement CmdUpdateBuffer
+- nvk: implement CmdCopyBuffer2
+- nvk: advertise VK_KHR_copy_commands2
+- nvk: implicitly reset the command buffer
+- nouveau/ws: handle 0inc inside nvk_push_val as well
+- nvk: reduce pitch even further in CmdFillBuffer
+- nvk: support multiple miplevels
+- nvk: support array blits over multiple layers
+- nvk: tiling prep work for VK_EXT_image_2d_view_of_3d
+- nouveau/ws: make sure we don't submit nonsense
+- nouveau/ws: assert on broken channel
+- nvk/blit: assert that formats are supported
+- nouveau/headers: Generate parser functions
+- nouveau/ws: initial debugging options for command submissions
+- nouveau/ws: depend on generated class header files
+- nouveau/ws: get rid of libdrm
+- nouveau/ws: use new NVIF interface to query oclasses
+- nvk: set deviceName
+- nouveau/headers: add path for 3D headers
+- nouveau/headers: initial 3D headers import
+- nouveau/ws: allocate 3D subchan
+- nouveau/ws: allocate copy subchan as well
+- nouveau/ws: add API to query if the context was killed
+- nouveau/ws: add a bo unmap helper function
+- nvk: clean up bo mappings
+- nouveau/ws: bound check nouveau_ws_push_append
+- nouveau/ws: rework refing push buffer bos
+- nouveau/ws: push chaining
+- nvk: fix OOB read inside nvk_get_va_format
+- nvk: alloc a zero page and use it for vertex runouts
+- nvk: fix zero page refing
+- nvk: support exporting buffers
+- nvk: fix some class version checks
+- nvk: properly align shaders pre Turing
+- nvk: rework QMD handling to support pre Turing
+- nvk: align desc root table
+- nvk: Use SET_PIPELINE_PROGRAM pre-Volta
+- nvk: properly align slm size
+- nvk: use remaps for image copies
+- nvk: reduce pitch for FillBuffer
+- nvk: bind more subchans in init_context_state
+- nvk: support pre Maxwell Texture Headers
+- nvk/device: fix order of error handling
+- nvk: allocate VAB memory area
+- nvk: wire up M2MF for Fermi
+- nouveau/mme: add test for BEQ with magic exit offset
+- nouveau/mme: add a macro exit helper
+- nvk: Add a macro to set MMIO registers via falcons
+- nouveau/winsys: fix SM value for Ada
+- nvk: fix num_gprs for Volta+
+- nvk: replace mp with tpc
+- nvk: properly calculate SLM region by taking per arch limits into account
+- nouveau: fix max_warps_per_mp_for_sm for builds with asserts disabled
+- nvk: enable fp helper invocations loads on more gens
+- nv50/ir: use own info struct for sys vals
+- nv50/ir: convert system values to gl_system_value
+- nouveau/mme: fix OOB access inside while_ine builder test
+- nouveau/mme: fix OOB inside tu104 simulator
+- clc: use CLANG_RESOURCE_DIR for clang's resource path
+- nv50: fix code uploads bigger than 0x10000 bytes
+- nouveau: take glsl_type ref unconditionally
+- rusticl/kernel: optimize nir between lowering io and explicit types
+- nv50: limit max code uploads to 0x8000
+- zink: fix source type in load/store scratch
+- zink: fix global stores
+- zink: update some compute caps
+- rusticl: add debug option to sync every event
+- rusticl/device: _MAX_CONST_BUFFER0_SIZE is unsigned
+- ci: disable a660 jobs
+- nir: make workgroup_id 32 bit only
+- nir: make num_workgroups 32 bit only
+- ac: drop 64 bit handling for cl workgroup intrinsics
+- gallivm/nir: drop 64 bit handling for cl workgroup intrinsics
+- intel/compiler: drop 64 bit handling for cl workgroup intrinsics
+- panfrost: drop 64 bit handling for cl workgroup intrinsics
+- rusticl: reduce global_invocation_id_zero_base to 32 bit
+- panfrost: drop pan_nir_lower_64bit_intrin
+- rusticl/disk_cache: fix stack corruption
+- rusticl/query: fix use-after-free, but also fix incorrect usage of unsafe
+- rusticl/event: disable profiling for devices without timestamps
+- rusticl/queue: properly implement clCreateCommandQueueWithProperties
+- rusticl/memory: do not verify pitch for IMAGE1D_BUFFER
+- rusticl/memory: only specify PIPE_BIND_SHADER_IMAGE where supported
+- asahi: fetch available system memory
+- asahi: lower hadd
+- asahi: handle kernels
+- asahi: handle load_workgroup_size
+- asahi: handle load_global_invocation_id_zero_base
+- asahi: implement get_compute_state_info
+- asahi: implement set_global_binding
+- asahi: implement clear_buffer
+- asahi: gracefully handle allocating linear images
+- asahi: handle images in is_format_supported
+- rusticl/memory: fallback if allocating linear images fails
+- rusticl: enable asahi
+- rusticl/mesa: create contexts with PIPE_CONTEXT_NO_LOD_BIAS
+- docs/features: cl_khr_3d_image_writes needs driver support
+- rusticl/mesa: fix \`set_constant_buffer` when passing an empty buffer
+- rusticl/kernel: skip adding global id offsets if not used
+- meson/rusticl: add sha1_h
+- rusticl/mesa/context: fix clear_sampler_views
+- nir: add nir_lower_alu_vec8_16_srcs pass
+- zink: lower vec8/16
+- rusticl/mesa: create COMPUTE_ONLY contexts
+- rusticl: fix clippys bool_to_int_with_if
+- rusticl/memory: fix potential use-after-free in clEnqueueSVMMemFill
+- nir/load_libclc: fix libclc memory leak
+- rusticl/kernel: Fix creation from programs not built for every device
+- ci: add half-life 2 freedreno flake
+- zink: implement get_compute_state_info
+- zink: copy has_variable_shared_mem cs property
+- zink: pass entire pipe_grid_info into zink_program_update_compute_pipeline_state
+- zink: refactor spec constant handling
+- zink: variable shared mem support
+- zink: support more nir opcodes
+- zink: make spirv_builder_emit_*op compatible with spec constants
+- zink: support samplers with unnormalized_coords
+- zink: implement remaining pack ops via bitcast
+- zink: fix RA textures
+- zink: fix load/store scratch offsets
+- rusticl/mesa/screen,device: add driver_name
+- rusticl: enable zink
+- pipe-loader: allow to load multiple zink devices
+- rusticl: bump rustc version to 1.66
+- rusticl/mesa/nir: mark more methods as mut
+- rusticl/mesa/nir: Mark NirShader and NirPrintfInfo as Send and Sync
+- rusticl/mesa: mark PipeResource as Send and Sync
+- rusticl/mesa: mark PipeTransfer as Send
+- rusticl/cl: mark _cl_image_desc as Send and Sync
+- rusticl/queue: get rid of pointless Option around our worker thread handle
+- rusticl/queue: make it Sync
+- rusticl/kernel: get rid of Arcs in KernelDevStateVariant
+- rusticl/memory: use get_mut instead of lock in drop
+- zink: implement PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS
+- rusticl/api: remove cl_closure macro
+- zink: implement load_global_constant
+- zink: properly emit PhysicalStorageBufferAddresses cap
+- nir/lower_mem_access_bit_sizes: fix invalid shift bit_size
+- rusticl/device: restrict 1Dbuffer images for RGB and RGBx
+- rusticl/memory: use PIPE_BUFFER for IMAGE1D_BUFFER images
+- rusticl/format: disable all sRGB formats
+- asahi: flush denorms on exact fmin/fmax
+- zink: wrap shared memory blocks in a struct
+- zink: properly alias shared memory
+- zink: fix zink_destroy_screen for early screen creation fails
+- docs/features: remove empty lines confusing mesamatrix
+- rusticl/device: restrict image_buffer_size
+- rusticl/device: restrict param_max_size further
+- rusticl/mem: properly set pipe_image_view::access
+- zink: lower fisnormal as it requires the Kernel Cap
+- radv: fix buffers in vkGetDescriptorEXT with size not aligned to 4
+- rusticl/queue: Only take a weak ref to the last Event
+- rusticl/mesa: pass PIPE_BIND_LINEAR in resource_create_texture_from_user
+- zink: deallocate global_bindings array
+- rusticl/mesa/screen: do not derefence the entire pipe_screen struct
+- nvc0: implement PIPE_CAP_TIMER_RESOLUTION
+- rusticl/queue: do not send empty lists of event to worker queue
+- rusticl/queue: fix implicit flushing of queue dependencies
+
+Kenneth Graunke (21):
+
+- iris: Re-emit 3DSTATE_DS for each primitive (workaround 14019750404)
+- intel/compiler: Fix sparse cube map array coordinate lowering
+- intel/compiler: Respect NIR_DEBUG_PRINT_INTERNAL for DEBUG_OPTIMIZER
+- intel/fs: Account for payload GRFs when calculating register pressure
+- intel/compiler: Move SCHEDULE_NONE handling into schedule_instructions()
+- intel/fs: Index scheduler mode string table by mode enum
+- intel/fs: Make helpers for saving/restoring instruction order
+- intel/fs: Pick the lowest register pressure schedule when spilling
+- intel/fs: Dump IR for pre-RA scheduler modes in DEBUG_OPTIMIZER
+- iris: Check prog[] instead of uncompiled[] for BLORP state skipping
+- nir: Fix function parameter indentation in nir_opt_barriers.c
+- nir: Add an optimization pass to reduce barrier modes
+- nir: Reduce the scope of shared memory barriers
+- lavapipe: Don't delete control barriers
+- virgl, nir_to_tgsi: Add a hack for promoting partial memory barriers
+- dxil: Set UAV_FENCE_THREAD_GROUP any time global isn't required
+- glsl: Use nir_opt_barrier_modes() to drop unnecessary barriers
+- anv: Use nir_opt_barrier_modes() to drop unnecessary barriers
+- mesa: Fix zeroing of new ParameterValues array entries when growing
+- intel/fs: Fix Xe2 URB read/lowering with per-slot offsets
+- anv: Add support for a transfer queue on Alchemist
+
+Kevron Rees (1):
+
+- Force vk vendor for spider-man remastered
+
+Konrad Dybcio (5):
+
+- freedreno: Set magic writes per-GPU, using existing data
+- freedreno: Include speedbin fallback in 740 chipid to fix probing
+- freedreno: Include speedbin fallback in 730 chipid to fix probing
+- freedreno: Include speedbin fallback in 690 chipid to fix probing
+- freedreno: Add Adreno 643
+
+Konstantin Seurer (95):
+
+- radv: Stop using the misleading round_up_u* functions
+- radv/meta_buffer: Stop setting RADV_META_SAVE_DESCRIPTORS
+- radv/meta_buffer: Rename size_minus16 to max_offset
+- llvmpipe: Fix compiling with LP_USE_TEXTURE_CACHE
+- nir/tests: Refactor boilerplate into a common header
+- nir/tests: Use a single binary
+- draw: Do not restart the primitive_id at 0
+- gallivm: Fix subsampled format sampling under Vulkan
+- gallivm: Ignore nir_tex_src_plane
+- lavapipe: Remove dummy sampler ycbcr conversion
+- lavapipe: Store immutable_samplers as lvp_sampler array
+- lavapipe: Fix binding immutable samplers with desc buffers
+- lavapipe: Implement samplerYcbcrConversion
+- lavapipe: Advertise samplerYcbcrConversion
+- llvmpipe: Zero extend vectors in widen_to_simd_width
+- vulkan: Add a generated vk_properties struct
+- radv: Use common physical device properties
+- clang-format: Disable formatting by default
+- lavapipe: Use common physical device properties
+- nir/from_ssa: Don't insert store_reg instructions before phis
+- gallivm: Run nir_convert_to_lcssa before nir_convert_from_ssa
+- lavapipe/ci: Remove descriptor_indexing fails
+- radv/rt: Rename shader_pc and next_shader
+- radv/rt: Rename traversal_shader to traversal_shader_addr
+- nir/opt_large_constants: Handle small float arrays
+- bin: Update spirv sources
+- vulkan: Allow beta extensions for physical device features
+- vulkan: Allow beta extensions for physical device properties
+- vulkan Add enqueue entrypoint for CmdDispatchGraphAMDX
+- nir: Add shader enqueue data structures and handling
+- spirv: Update headers and grammer JSON
+- spirv: Implement SPV_AMDX_shader_enqueue
+- lavapipe: Add lvp_pipeline_type
+- lavapipe: Implement exec graph pipelines
+- lavapipe: Implement AMDX_shader_enqueue commands
+- lavapipe: Advertise AMDX_shader_enqueue
+- radv: Add internal_nodes_offset to scratch_layout
+- radv: Remove leaf_args::dst_offset
+- radv/rt: Remove some dead code
+- radv/rt: Do not apply stack_ptr for non-recursive stages
+- radv/rt: Add and use radv_build_traversal
+- radv/rt: Insert rt_return_amd before lowering shader calls
+- radv/rt: Split stage initialization and hashing
+- aco: Do not fixup registers if there are no shader calls
+- radv: Stop updating the stack_size in insert_rt_case
+- lavapipe: Lock around CSO destroys
+- vulkan/wsi/x11: Implement capture hotkey using the keymap
+- venus: Use the common GetPhysicalDeviceFeatures2 implementation
+- nir/lower_shader_calls: Limit the remat chain length
+- lavapipe: Avoid lowering shaders twice
+- lavapipe: Fix the locking around cso destruction
+- aco/validate: Handle p_wqm like p_parallelcopy
+- aco: Use bytes() instead of size() in emit_wqm
+- aco: Unify demote and demote_if selection
+- radv: Only generate debug info if required
+- aco/lower_to_cssa: Fix typo
+- radv: Don't use the depth image view for depth bias emission
+- radv/rt: Store NIR shaders separately
+- radv/rt: Add monolithic raygen lowering
+- radv/rt: Enable monolithic pipelines
+- radv/ci: Document new flake
+- vulkan/properties: Handle unsized arrays properly
+- radv: Remove dead radix_sort_vk_get_memory_requirements call
+- radv/radix_sort: Vendor the radix sort dispatch code
+- radv: Perform multiple sorts in parallel
+- radv/ci: Improve ray tracing skips
+- ac/llvm: Fix typed loads with 16bit formats
+- ac/llvm: Use the correct return type for uadd_carry and usub_borrow
+- ac/llvm: Use float types for float atomics
+- radv: Don't advertise features requiring PS epilogs with LLVM
+- radv: Update navi21 llvm fails
+- radv/rt: Handle stages without nir properly
+- radv: Remove ray tracing shader module identifier skips
+- radv/bvh: Treat instances with mask == 0 as inactive
+- radv/ray_queries: Skip cull_mask handling if it is FF
+- radv/rt: Skip cull_mask handling if it is FF
+- aco/spill: Make sure that offset stays in bounds
+- nir: Add nir_cf_node_cf_tree_prev
+- nir: Add nir_foreach_block_in_cf_node_reverse
+- nir: Add nir_rematerialize_deref_in_use_blocks
+- nir/lcssa: Fix rematerializing derefs
+- nir/deref: Layer rematerialization helpers
+- lavapipe/ci: Fix asan expectations
+- hasvk: Use the common GetPhysicalDeviceFeatures2 implementation
+- vulkan: Remove vk_get_physical_device_core_1_*_feature_ext
+- radv/bvh/ploc: Load child bounds from LDS
+- radv: Merge the sync_data and header initialization
+- radv: Do not sync after radv_update_buffer_cp
+- zink: Initialize primitive types to an invalid value
+- nir/passthrough_gs: Support edge flags with points
+- zink: Enable edge flags with points
+- mesa: Fix glBegin/End when LINE_LOOP is not supported
+- llvmpipe: Compile a nop texture function for unsupported configurations
+- radv/rt: Use nir_shader_instructions_pass for lower_rt_instructions
+- radv/sqtt: Fix tracing acceleration structure commands
+
+Lang Yu (5):
+
+- amd/common: add AMD_CODE_PROPERTY_ENABLE_WAVEFRONT_SIZE32 property
+- radeonsi: use AMD_CODE_PROPERTY_ENABLE_WAVEFRONT_SIZE32 to determine wave size
+- radeonsi: use wave size to determine index stride
+- amd/common: add missing stuff for gfx11.5
+- amd/radeonsi: add missing stuff for gfx11.5
+
+Leandro Ribeiro (13):
+
+- egl: rewrite outdated comment in _eglFindDevice()
+- egl: remove unused parameter from _eglAddDRMDevice()
+- egl: simplify _eglAddDRMDevice()
+- egl: make explicit that we don't support render nodes for software EGLDevice
+- egl: move is_render_node flag to platform_wayland
+- loader: rename loader_open_render_node() to loader_open_render_node_platform_device()
+- loader: add driver list as parameter in loader_open_render_node_platform_device()
+- pipe-loader: add pipe_loader_get_compatible_render_capable_device_fd()
+- dri: add queryCompatibleRenderOnlyDeviceFd() to __DRI_MESA extension
+- kmsro: try to use only compatible render-capable devices
+- loader: add loader_is_device_render_capable()
+- egl/drm: get compatible render-only device fd for kms-only device
+- egl: error out if we can't find an EGLDevice in _eglFindDevice()
+
+Leo Liu (4):
+
+- radeonsi: add AV1 profile to supported profile
+- radeonsi/vcn: fix the incorrect dt_size
+- Revert "frontends/va: Also map VAImageBufferType for reading"
+- ac/gpu_info: override ib_size_alignment for VCN_DEC and JPEG
+
+Lina Versace (14):
+
+- docs: Add row for VK_KHR_maintenance5
+- intel/pci_ids: Consistently use lowercase
+- venus: Sync protocol for VK_EXT_graphics_pipeline_library
+- venus: Erase pViewports and pScissors in fewer cases
+- venus: Fix crash when VkGraphicsPipelineCreateInfo::layout is missing
+- venus: Fix subpass attachments
+- venus: Drop incorrectly-used always-true pipeline vars
+- venus: Use VkImageAspectFlags in vn_subpass
+- venus: Add enum vn_pipeline_type
+- venus: Renames for VkGraphicsPipelineCreateInfo fixes
+- venus: Refactor pipeline fixup into two stages
+- venus: Do pipeline fixes for VK_EXT_graphics_pipeline_library
+- venus: Enable VK_EXT_graphics_pipeline_library behind debug flag
+- venus: Fix -Wmaybe-uninitialized
+
+LingMan (22):
+
+- rusticl/memory: fix potential use-after-free in clEnqueueSVMFree
+- rusticl: Rename XyzCB aliases to FuncXyzCB
+- rusticl: add structs to hold the C callbacks
+- rusticl: use CreateContextCB
+- rusticl: use DeleteContextCB
+- rusticl: use EventCB
+- rusticl: use MemCB
+- rusticl: use ProgramCB
+- rusticl: use SVMFreeCb
+- rusticl: Make EventSig take ownership of its environment
+- rusticl: add a safe abstraction to execute a DeleteContextCB
+- rusticl: add a safe abstraction to execute an EventCB
+- rusticl: add a safe abstraction to execute a MemCB
+- rusticl: add a safe abstraction to execute an SVMFreeCb
+- rusticl: add a safe abstraction to execute a CreateContextCB
+- rusticl: add a safe abstraction to execute a ProgramCB
+- rusticl/api: drop a few include paths
+- rusticl: mark the fields of callback structs private
+- rusticl: drop an \`#[allow(dead_code)]` marker
+- rusticl/core: don't take a lock while dropping \`Context`
+- rusticl: Show an error message if the build is attempted with an outdated bindgen version
+- rusticl: Show an error message if the version of bindgen can't be detected
+
+Lionel Landwerlin (169):
+
+- anv: hide exec_flags selection inside the i915 backend
+- isl: add a tool to query surface parameters
+- intel/fs: fix missing predicate on SEL instruction
+- intel/compiler: rework input parameters
+- ci/a530: switch a few tests to flakes to unblock CI
+- vulkan: bump header register to 1.3.258
+- intel/fs: don't try to rebuild sequences of non ssa values
+- intel/vec4: fix log_data pointer
+- intel/fs: consider UNDEF as non-partial write
+- intel/fs: add more UNDEFs around SEND messages
+- isl: add ability to store buffer size in unused RENDER_SURFACE_STATE fields
+- anv: simplify buffer address+size loads from descriptor buffer
+- intel/fs: add support for sparse accesses
+- intel/nir: handle image_sparse_load in storage format lowering
+- intel/nir: add lower for sparse images & textures
+- anv: wire image sparse loads
+- blorp: switch blorp_update_clear_color to early return
+- blorp: update and move fast clear PIPE_CONTROLs to drivers
+- anv: fix 3DSTATE_RASTER::APIMode field setting
+- anv: enable EDS3 ConservativeRasterizationMode
+- vulkan: skip non required extension structures
+- vulkan/runtime: add a layered implementation of vkCmdBindIndexBuffer
+- anv: enable INTEL_DEBUG=nofc
+- anv: fake non intel vendorID for Death Stranding
+- hasvk: fix null descriptor handling with A64 messages
+- anv: remove descriptor array bounds checking
+- hasvk: remove descriptor array bounds checking
+- anv/hasvk: track robustness per pipeline stage
+- anv: implement VK_EXT_pipeline_robustness
+- intel/fs: track more steps with INTEL_DEBUG=optimizer
+- intel/fs: add variable for output of debug backend optimizer
+- intel/decoder: constify some input parameters
+- blorp: drop programming of 3DSTATE_(MESH|TASK)_SHADER
+- anv: emit 3DSTATE_GS only once per pipeline
+- intel/decoder: add options to decode surfaces/samplers
+- anv: get rid of genX(emit_multisample)
+- anv: move genX(rasterization_mode) to gfx8_cmd_buffer.c
+- anv: don't try to access dynamic buffers from surface states
+- iris: ensure stalling pipe control before fast clear
+- intel/compiler: disable per-sample interpolation modes with non-per-sample dispatch
+- intel/compiler: fix dynamic alpha-to-coverage handling
+- intel/fs: implement dynamic interpolation mode for dynamic persample shaders
+- intel/fs: move lower of non-uniform at_sample barycentric to NIR
+- zink+anv: add regression testing with pipeline libraries
+- anv: implement vkCmdBindIndexBuffer2KHR
+- anv: handle new VkBufferViewUsageCreateInfoKHR
+- anv: add vkGetRenderingAreaGranularityKHR()
+- anv: implement GetDeviceImageSubresourceLayoutKHR/GetImageSubresourceLayout2KHR
+- anv: add maintenance5 A8_UNORM/A1B5G5R5_UNORM support
+- anv: deal with new pipeline flags
+- anv: enable KHR_maintenance5
+- anv: add missing ISL storage usage
+- genxml/gfx11: remove Tiled Resource Mode field from HIER_DEPTH_BUFFER
+- genxml/gfx12: rename Tiled Resource Mode
+- isl: program 3DSTATE_HIER_DEPTH_BUFFER_BODY::TiledMode as documented
+- intel/isl: Disallow Yf, Ys and Tile64 for 3D depth/stencil surfaces
+- isl: disable Yf/Ys/Tile64 tilings for 1D images
+- isl: add a usage flag to request 2D/3D compatible views
+- isl: disallow TileYs/Yf on 3D storage images on Gfx9/11
+- intel/isl: Add a max_miptail_levels field to isl_tile_info
+- isl: make isl_surf_get_uncompressed_surf robust to argument accesses
+- isl: add Gfx12/12.5 restriction on 3D surfaces & compression
+- isl: disallow miptails on planar formats
+- isl: disable miptails on gfx12 with yuv formats
+- isl: disable CCS on Ys/Yf
+- blorp: allow 3D blits/copies on Ys/Yf/Tile64 tiling
+- intel/aux_map: correctly program tiling mode for Ys
+- isl: reorder tiling selection
+- anv: enable standard Y tiles
+- isl/tilememcpy_test: add multiple tile testing
+- anv: rename total_batch_size
+- anv: reuse cmd_buffer::total_batch_size
+- intel/measure: track batch buffer sizes
+- intel/nir: rerun lower_tex if it lowers something
+- intel/fs: limit register flag interaction of FIND_*LIVE_CHANNEL
+- hasvk: add state cache invalidation back before fast clears
+- blorp: remove unused variable
+- anv: remove ReorderMode from pipeline 3DSTATE_GS emission
+- anv: change anv_batch_emit_merge to also do packing
+- intel/anv: batch stats util
+- intel/decoder: implement accumulated prints
+- anv: move all dynamic state emission to cmd_buffer_flush_dynamic_state
+- anv: rename files to represent their usage
+- anv: categorize partial/final pipeline instruction
+- anv: split 3DSTATE_TE packing between static & dynamic parts
+- anv: split 3DSTATE_VFG emission
+- anv: add a flag tracking occlusion query count change
+- anv: split pipeline programming into instructions
+- vulkan/runtime: add helper to name dirty states
+- anv: add new low level emission & dirty state tracking
+- anv: remove unused state emission
+- anv: split BLEND_STATE packing from BLEND_STATE_POINTERS emit
+- docs: update Anv documentation about dynamic state emission
+- anv: create individual logical engines on i915 when possible
+- anv: Copy/Clear MSAA images over companion RCS while we are on compute
+- pps-producer: add ability to select device with DRI_PRIME
+- anv: remove aux checking asserts
+- anv: bound image usages to the associated queue family
+- anv: fix 3DSTATE_VFG emission
+- anv: emit 3DSTATE_URB_ALLOC_(MESH|TASK) only when mesh shaders are enabled
+- anv: ensure mesh pipeline have all pre-rasterization stages disabled
+- anv: ensure partially packed instructions are emitted in the pipeline
+- anv: fix missing 3DSTATE_SBE_MESH emission
+- anv: fix utrace timestamp buffer copies
+- anv: add a memcpy compute internal kernel
+- anv: add simple shader support without a command buffer
+- anv: move simple shaders code to its own object
+- anv: move utrace flush out of backends
+- anv: enable utrace timestamp buffer copies on compute engine
+- intel: don't assume Linux minor dev node
+- intel/ds: lock submissions to u_trace_context
+- util/u_trace: count number of tracepoints
+- intel/ds: track number of tracepoint timestamp copies
+- anv/utrace: trace CPU on timestamp buffer readiness
+- intel/ds: avoid dropping traces when running out of shared memory
+- anv/iris: widen Wa_14015946265 to Gfx11+
+- anv: add missing workaround for 3DSTATE_LINE_STIPPLE
+- iris: add missing workaround for 3DSTATE_LINE_STIPPLE
+- intel/fs: handle ishl in surface/sampler rematerialization
+- intel/fs: handle add3 in surface/sampler rematerialization
+- intel/fs: switch from SIMD 1 to 8 instructions surface/sampler rematerialization
+- anv: fix internal compute copy shader build
+- anv: reduce working temporary memory for BVH builds
+- anv: move bo_pool allocation flags to init caller
+- anv: use buffer pools for BVH build buffers
+- intel/ds: track acceleration RT commands
+- anv: fix index buffer size programming
+- anv: implement INTEL_DEBUG=reemit
+- anv: add missing workaround handling in simple shader
+- anv: fix a couple of missing input for 3DSTATE_RASTER programming
+- anv: flag 3DSTATE_RASTER as dirty after simple shader primitive
+- vulkan: bump headers/registry to 1.3.267
+- anv: rename primary in container in ExecuteCommands()
+- anv: add support for VK_EXT_nested_command_buffer
+- anv: simplify push descriptors
+- anv: fixup spirv cap for ImageReadWithoutFormat on Gfx12.5
+- Revert "intel/fs: limit register flag interaction of FIND_*LIVE_CHANNEL"
+- anv: update batch chaining to Gfx9 commands
+- anv: workaround Gfx11 with optimized state emission
+- u_trace: generate tracepoint index parameter in perfetto callbacks
+- u_trace: generate tracepoint name array in perfetto header
+- intel/ds: provide names for different events of a timeline's row
+- anv: reuse local variable for gfx state
+- anv: track render targets & render area changes separately
+- anv: don't uninitialize bvh_bo_pool is not initialized
+- anv: uninitialize queues before utrace
+- anv: move generation shader return instruction to last draw lane
+- anv: fix generated draws gl_DrawID with more than 8192 indirect draws
+- anv: extract out draw call generation
+- anv: identify internal shader in NIR
+- anv: avoid MI commands to copy draw indirect count
+- anv: move generation batch fields to a sub-struct
+- util/glsl2spirv: add ability to pass defines
+- anv: factor out host/gpu internal shaders interfaces
+- anv: index indirect data buffer with absolute offset
+- anv: add ring buffer mode to generated draw optimization
+- anv: merge gfx9/11 indirect draw generation shaders
+- anv: document the draw indirect optimization ring mode
+- anv: fixup 32bit build of internal shaders
+- anv: fix uninitialized use of compute initialization batch
+- intel/fs: fix dynamic interpolation mode selection
+- anv/meson: add missing dependency on the interface header
+- anv: fix corner case of mutable descriptor pool creation
+- isl: disable MCS compression on R9G9B9E5
+- intel/fs: rerun divergence analysis prior to convert_from_ssa
+- intel/nir/rt: fix reportIntersection() hitT handling
+- anv: fix CC_VIEWPORT pointer dirty after blorp/simple-shaders
+- anv: fix dirty state tracking for 3DSTATE_PUSH_CONSTANT_ALLOC
+- intel/perf: fix querying of configurations
+
+Louis-Francis Ratté-Boulianne (15):
+
+- panfrost: Fix error in comment
+- panfrost: Add methods to determine slice and body alignment
+- panfrost: Add method to get size of AFBC subblocks
+- panfrost: Precalculate stride and nr of blocks for AFBC layouts
+- panfrost: Add panfrost_batch_write_bo
+- panfrost: Make panfrost_resource_create_with_modifier public
+- panfrost: Split out internal of \`panfrost_launch_grid`
+- panfrost: Add infrastructure for internal AFBC compute shaders
+- panfrost: Add method to get size of AFBC superblocks valid data
+- panfrost: Add support for AFBC packing
+- panfrost: Legalize resource when attaching to a batch
+- panfrost: Don't force constant modifier after converting
+- panfrost: Add debug flag to force packing of AFBC textures on upload
+- panfrost: Add some debug utility methods for resources
+- panfrost: Add env variable for max AFBC packing ratio
+
+Lucas Stach (33):
+
+- ci/etnaviv: update ci expectation
+- etnaviv: move resource seqnos to level
+- etnaviv: flush destination before executing blit
+- etnaviv: optimize resource copies by skipping clean levels
+- etnaviv: add helper to mark resource level as flushed
+- etnaviv: add helper to mark resource level as changed
+- etnaviv: add helper to transfer resource level age to another
+- etnaviv: add helper to get TS validity
+- etnaviv: add helper to set TS validity
+- etnaviv: move TS meta into etna_resource_level
+- etnaviv: add tile status buffer status into TS metadata
+- etnaviv: optimize sampler source update
+- etnaviv: allow sampler TS even if the resource is flushed
+- etnaviv: keep blit destination tile status valid if possible
+- etnaviv: optimize render resource update
+- etnaviv: optimize transfers when whole resource level is discarded
+- etnaviv: split etna_copy_resource_box levels parameter in src/dst
+- etnaviv: don't allocate full resource as transfer staging
+- etnaviv: check for valid TS as condition to create the staging resource
+- etnaviv: reword comment about staging resource usage
+- etnaviv: remove huge outdated comment
+- etnaviv: move buffer range tracking into the PIPE_MAP_WRITE clause
+- etnaviv: remove superfluous braces
+- etnaviv: remove always true assert in etna_transfer_unmap
+- etnaviv: remove bogus comment about replacing resource storage
+- etnaviv: initialize VIVS_GL_BUG_FIXES
+- etnaviv: fix read staging buffer leak
+- Revert "ci/etnaviv: allow failure on failing test"
+- mesa: enable NV_texture_barrier in GLES2+ (again)
+- etnaviv: use correct blit box sizes when copying resource
+- etnaviv: zero shared TS metadata block
+- Revert "etnaviv: use correct blit box sizes when copying resource"
+- mesa: add GL_APPLE_sync support
+
+Luigi Santivetti (1):
+
+- pvr: do not claim support for ASTC texture compression
+
+M Henning (31):
+
+- nv50/ir: Drop nir_jump_return handling
+- nv50/ir: Remove ArgumentMovesPass
+- nv50/ir: Remove Function.stackPtr
+- nv50/ir: Remove dead loop from assignSlot
+- nv50/ir: Remove SpillSlot
+- nvc0: Keep nir directly in nvc0_program
+- nv50: Keep nir directly in nv50_program
+- nouveau: Delete nv50_ir_from_tgsi.cpp
+- nouveau: Drop tgsi support from nv50_ir_prog_info
+- nouveau: Drop ConverterCommon::Subroutine
+- nouveau: Drop BuildUtil::DataArray
+- nouveau: Drop BuildUtil::Location
+- nouveau: Delete the nouveau_compiler tool
+- nv/codegen: Call nir_shader_gather_info
+- nv/codegen: Implement nir_op_fquantize2f16
+- nvk: Remove reference to genUserClip
+- nv/codegen: Use nir_lower_clip
+- nv50_ir_from_nir: Use nir's lower_fpow
+- nv/codegen: Delete OP_POW
+- nv/codegen: Fix an uninitialized variable warning
+- nv/codegen: Delete OP_WRSV
+- nv/codegen: Delete OP_EXP, OP_LOG
+- nv/codegen: Remove fragCoord variable.
+- nv/codegen: Merge from_common into from_nir
+- nv/codegen: Remove unused clipVertexOutput var
+- nv50_ir_ra: Delete unused functions
+- nv/codegen: Delete unused OP_CONSTRAINT
+- nv/codegen: Delete periodicMask32
+- nv/codegen: Remove Function::buildDefSets
+- nv/codegen: Change copy-constructor call to assign
+- nv/codegen: Delete copy and assign
+
+Maaz Mombasawala (2):
+
+- svga: Make surfaces shareable at creation.
+- svga: Unify gmr and mob surface pool managers
+
+Marcin Ślusarz (16):
+
+- iris: avoid duplicating validation entries
+- hasvk: remove dead code & comments related to mesh shading
+- anv: drop support for VK_NV_mesh_shader
+- intel/compiler: remove NV_mesh_shader support
+- intel/compiler: remove redundant code
+- anv: drop unused function
+- anv: merge cases leading to the same code
+- intel/compiler/mesh: compactify MUE layout
+- intel/compiler,anv: put some vertex and primitive data in headers
+- intel/compiler: load debug mesh compaction options once
+- intel/compiler/test: fix crashes when TEST_DEBUG is set
+- intel/compiler: add lsc_msg_desc_wcmask
+- intel/compiler: add initial support for URB_LOGICAL_SRC_CHANNEL_MASK to lower_urb_write_logical_send_xe2
+- intel/compiler/mesh: fix position of output URB handle for xe2
+- intel/compiler/mesh: implement IO for xe2
+- intel/compiler: mask GS URB handles at thread payload construction
+
+Marek Olšák (125):
+
+- Revert "ac/nir/ngg: Follow intrinsic sources when analyzing before culling."
+- glthread: determine global locking once every 64 batches to fix get_time perf
+- mesa: fix 38% decrease in display list performance of Viewperf2020/NX8_StudioAA
+- freedreno,lima,zink: update CI fixes and flakes
+- util/u_queue: fix util_queue_finish deadlock by merging lock and finish_lock
+- util/u_queue: always enable UTIL_QUEUE_INIT_SCALE_THREADS, remove the flag
+- radeonsi: fix a CDNA regression breaking compute
+- glthread: sync for VDPAU sync functions
+- radeonsi: turn sh_base[PIPE_SHADER_VERTEX] into a constant in emit_draw_packets
+- radeonsi: restructure the loop for non-indexed multi draws
+- radeonsi: cosmetic changes to radeon_opt_* macros
+- radeonsi: handle draw user SGPRs as tracked registers
+- radeonsi: update obsolete comments about compiler queues
+- radeonsi: remove si_compute.h, move the contents into si_pipe.h
+- radeonsi: move si_update/emit_tess_io_layout_state into si_state_shaders.cpp
+- radeonsi: move si_emit_spi_map into si_state_shaders.cpp
+- radeonsi: move si_emit_rasterizer_prim_state out of si_emit_all_states
+- radeonsi: remove splitting IBs that use too much memory
+- radeonsi: add padding to si_resource to fix Viewperf2020/catiav5test1 perf
+- radeonsi: remove unused check_mem parameter from si_sampler_view_add_buffer
+- radeonsi: remove the draw counter with primitive restart from the HUD
+- radeonsi: always inline si_prefetch_shaders
+- radeonsi: specialize si_draw_rectangle using a C++ template
+- radeonsi: add index parameter into si_atom::emit
+- radeonsi: split direct pm4 emission from si_pm4_emit
+- radeonsi: move code around si_pm4_emit_state into si_pm4_emit_state
+- radeonsi: merge pm4 state and atom emit loops into one
+- radeonsi: add a simple version of si_pm4_emit_state for non-shader states
+- radeonsi: handle deferred cache flushes as a state (si_atom)
+- radeonsi: remove render condition logic from si_draw by reordering atoms
+- radeonsi: abort when failing to upload descriptors instead of skipping draws
+- radeonsi: rename shader_pointers state -> gfx_shader_pointers
+- radeonsi: merge si_upload_*_descriptors into si_emit_*_shader_pointers
+- radeonsi: convert si_gfx_resources_add_all_to_bo_list to a state atom
+- radeonsi/ci: update gfx11 failures
+- radeonsi: move GE_CNTL emission from si_draw into si_emit_vgt_pipeline_state
+- radeonsi: use num_patches_per_workgroup directly in si_get_ia_multi_vgt_param
+- radeonsi: enable shader culling by default because it helps Viewperf
+- radeonsi: rewrite how occlusion query precision is determined for performance
+- radeonsi: set PIPE_CONTEXT_LOSE_CONTEXT_ON_RESET on aux_context explicitly
+- radeon_winsys: move allow_context_lost from cs_create to ctx_create
+- winsys/amdgpu: rework how SW reset status is generated and reported
+- radeon_winsys: add a ctx_set_sw_reset_status callback
+- radeonsi: don't abort for descriptor failures, let the winsys handle it
+- radeonsi: don't use threadID.yz/blockID.yz for copy_image if those are always 0
+- radeonsi: don't use threadID.yz/blockID.yz for compute_blit if they're always 0
+- nir: fix constant evaluation of fddx/fddy sourcing Inf & NaN constant
+- nir/algebraic: collapse ALU opcodes sourcing NaN
+- ac/gpu_info: add the /dev/dri/ filename into radeon_info
+- Revert "ac: don't call ac_query_pci_bus_info from ac_query_gpu_info"
+- ac: implement AMD_FORCE_FAMILY properly, remove SI_FORCE_FAMILY
+- ac: document ac_shader_args::gs_vtx_offset
+- ac: minor updates to packet documentation and definitions
+- ac: change offsets of DMA_DATA dwords to prevent reg offset conflicts
+- ac: improve the IB parser
+- ac: update gfx11 shadowed register tables
+- ac: add a standalone IB parser program
+- ac/surface: trivial non-functional changes
+- ac/surface: add radeon_surf::u::gfx9::uses_custom_pitch
+- radeonsi: allow setting any index in radeon_set_sh_reg_idx
+- radeonsi: rename uses_subgroup_info to uses_tg_size
+- radeonsi: improve the heuristic when to use Wave32 for compute shaders
+- radeonsi: simplify/merge emit_shader_ngg functions
+- radeonsi: don't pass gl_Layer to PS for blit shaders
+- radeonsi/gfx11: pass attribute ring addr via SGPR instead of memory for blits
+- radeonsi: fix templated si_draw_rectangle callback for Navi14
+- nir: replace undef only used by ALU opcodes with 0 or NaN
+- nir: remove nir_op_unpack_64 handling from nir_opt_undef
+- ac/llvm: don't convert undef to 0 because nir_opt_undef does it now
+- meson: use llvm-config instead of cmake to fix linking errors with meson 1.2.1
+- gallivm: fix build with LLVM 18
+- amd/llvm: fix build with LLVM 18
+- radeonsi: fix compute-only contexts
+- ac/llvm: replace removed amdgcn.ldexp for LLVM 18
+- ac/perfcounter: remove a bogus assert to fix an assertion failure on gfx11
+- ac/llvm: set !fpmath 3.0 for llvm.sqrt
+- ac/gpu_info: don't align IBs to the GL2 cache line size
+- ac/llvm: fix flat PS input corruption
+- amd: rename GFX110x to NAVI31-33
+- ac/gpu_info: replace ib_alignment with per-IP IB base and size alignments
+- ac/gpu_info: pad IBs according to ib_size_alignment
+- winsys/amdgpu: pad gfx and compute IBs with a single NOP packet
+- Revert "radeonsi: specialize si_draw_rectangle using a C++ template"
+- radeonsi/ci: update navi10 results
+- gallium/util: fix GALLIUM_TESTS=1 by using cso_set_vertex_buffers_and_elements
+- gallium/util: add more tests for compute-only contexts
+- radeonsi: add another aux context for uploading shaders
+- radeonsi: upload shaders via a staging buffer so as not to map VRAM directly
+- ac/surface: don't require exact pitch for gfx6-8 tiled imports
+- Revert "ac/gpu_info: override ib_size_alignment for VCN_DEC and JPEG"
+- Revert "radv/amdgpu: fix alignment of command buffers"
+- Revert "radv: fix alignment of DGC command buffers"
+- Revert "winsys/amdgpu: pad gfx and compute IBs with a single NOP packet"
+- Revert "ac/gpu_info: pad IBs according to ib_size_alignment"
+- Revert "ac/gpu_info: replace ib_alignment with per-IP IB base and size alignments"
+- nir: sort variables by location in nir_lower_io_passes to work around a bug
+- nir: recompute IO bases after DCE in nir_lower_io_passes
+- nir: add dual-slot input information into load_input intrinsics
+- nir: take dual slot input info into account when computing IO driver locations
+- nir: gather dual slot input information
+- nir: expose reusable linking helpers for cloning uniform loads
+- nir: handle nir_var_mem_ubo in nir_clone_uniform_variable
+- ac/gpu_info: split ib_alignment as ip[type].ib_alignment
+- ac/gpu_info: move ib_pad_dw_mask into ip[]
+- ac/gpu_info: drop the hack unifying all IB alignments
+- ac/gpu_info: conservatively decrease IB alignment and padding to 256B
+- ac/gpu_info: set gfx and compute IB padding to only 8 dwords
+- winsys/amdgpu: properly pad the IB in amdgpu_submit_gfx_nop
+- winsys/amdgpu: correctly pad noop IBs for RADEON_NOOP=1
+- winsys/amdgpu: pad gfx and compute IBs with only 1 NOP
+- ac/gpu_info: don't allow register shadowing with SR-IOV due to bad performance
+- radeonsi: disable register shadowing without SR-IOV to fix bad performance
+- winsys/amdgpu: don't send CP_GFX_SHADOW chunk if shadow address is not set
+- radeonsi/ci: update gfx1100 results
+- nir: split FLOAT_CONTROLS_SIGNED_ZERO_INF_NAN_PRESERVE_FP* flags
+- nir/algebraic: use only signed_zero_preserve_* for addition by 0 patterns, etc.
+- mesa: don't pass Infs to the shader via gl_Fog.scale
+- radeonsi/ci: update the runner for new build scripts
+- radeonsi/ci: enable GTF tests in the runner
+- radeonsi/ci: enable GLES CTS in the runner
+- radeonsi/ci: update failures and flakes
+- amd/common: update DCC for gfx11.5
+- radeonsi: initialize perfetto in the right place
+- radeonsi/gfx11: don't set OREO_MODE to fix rare corruption
+- nir: fix gathering TESS_LEVEL_INNER/OUTER usage with lowered IO
+
+Marek Vasut (1):
+
+- etnaviv: Fully replicate back stencil config
+
+Mark Collins (10):
+
+- tu/a7xx: Adapt r3d blits for A7xx
+- freedreno/rnn: Remove %n usage in fprintf
+- freedreno: Only add drm/computerator when system_has_kms_drm
+- freedreno/decode: Support building replay for multiple KMDs
+- freedreno+meson: Add lua+libarchive+libxml from Meson WrapDB
+- meson: Warn about side-effects from DRM for FD KMDs
+- meson: Update libarchive to v3.7.2-2
+- freedreno/common: Add max_sets property to A6xxGPUInfo
+- tu: Support higher descriptor set count for A7XX
+- tu,util/driconf: Add option to not reserve descriptor set
+
+Mark Janes (1):
+
+- intel: allow reduced memory usage for INTEL_MEASURE
+
+Martin Roukala (né Peres) (22):
+
+- radv/ci: drop the auto-reboot-on-hang for vkcts-navi10
+- radv/ci: use the default kernel on vkcts-navi10
+- zink/ci: automatically reboot when hitting a kernel BUG on vangogh
+- zink/ci: document more flakes seen on vangogh
+- radv/ci: move vkcts-navi10 testing to KWS
+- radv/ci: add more tests to the navi10 vkcts flake list
+- radv/ci: increase the parallelism of the vkcts-navi21 job
+- radv/ci: add more tests to the navi21 vkcts flake list
+- radv/ci/vkcts-navi21: catch all the line_stipple_(enable|params) flakes
+- radv/ci/vkcts-navi21: document more flakes
+- radv/ci/vkcts-navi10: catch all the line-related flakes
+- radv/ci: update the vkcts gfx1100 flake/fail lists
+- radv/ci: add a manual job to run vkcts on navi31
+- radv/ci: add a manual job for vkd3d-proton on navi31
+- ci/vkcts-vangogh: mark dEQP-VK.dynamic_rendering.primary_cmd_buff.basic.* as flake
+- ci/vkcts-navi21: mark more of the RT handles checks as flakes
+- ci: make B2C_JOB_VOLUME_EXCLUSIONS to all .b2c-test jobs
+- zink/ci: remove 19 tests from the zink-radv-polaris10-fails list
+- ci/b2c: switch containers to a back-up ahead of valve-infra renaming
+- zink/ci: remove 42 tests from the zink-radv-polaris10-fails list
+- radv/ci: tighten the vkcts-navi21 timeouts
+- zink/ci: tighten the zink-radv-vangogh timeouts
+
+Martin Stransky (1):
+
+- llvmpipe: fix UAF in lp_scene_is_resource_referenced.
+
+Mary (6):
+
+- nouveau/mme: Add initial Fermi definition
+- nouveau/mme: Add Fermi builder
+- nouveau/mme: Add Fermi simulator
+- nouveau/mme: Add Fermi hardware tests
+- agx: Move nir_lower_fragcolor out of agx_preprocess_nir
+- agx: Ensure to lower 1D image load/store to 2D
+
+Mary Guillemard (4):
+
+- nir: Add NVIDIA-specific geometry shader opcodes
+- venus: skip bind sparse info when checking for feedback query
+- zink: Check for VK_EXT_extended_dynamic_state3 before setting A2C
+- venus: Do not submit batch manually when no feedback is required
+
+Matt Coster (21):
+
+- pvr: Pad rogue_regarray_cache_key union members to avoid UB
+- pvr: Clean up extension tables
+- pvr: Refactor pvr_GetPhysicalDeviceProperties2()
+- docs: Fixup imagination/pvr extension support
+- pvr: Add VK_KHR_get_display_properties2
+- pvr: Add VK_KHR_get_memory_requirements2
+- pvr: Add VK_KHR_get_surface_capabilities2
+- pvr: Print VkStructureType name on pvr_debug_ignored_stype()
+- pvr: Add VK_KHR_copy_commands2
+- pvr: Don't override commands copied to new buffer when extending cs
+- pvr: Do not require TA_STATE_HEADER.pres_ispctl_dbsc for {db,sc}enable
+- pvr: Zero tail of cs buffers after linking when dumping cs
+- pvr: Cleanup comments in pvr_physical_device_get_supported_*()
+- pvr: Don't rely on GNU void pointer arithmetic
+- pvr: Force compile error on GNU void pointer arithmetic
+- pvr: Switch to common pipeline cache implementation
+- pvr: Use vk_sampler base
+- pvr: Clean up & fix sampler border color support
+- pvr: Don't pass pvr_physical_device when only device info is needed
+- pvr: Minor refactor of pvr_device.c
+- pvr: Use common physical device properties
+
+Matt Turner (10):
+
+- Revert "intel/fs: only avoid SIMD32 if strictly inferior in throughput"
+- intel: Rearrange for next commit
+- intel: Consider with_intel_clc in with_any_intel
+- intel: Only build blorp if drivers are enabled
+- intel: Only build ds if drivers are enabled
+- intel: Only build perf if drivers or tools are enabled
+- intel: Allow using intel_clc from the system
+- intel: Limit Intel Vulkan RT to x86_64
+- r600: Add missing dep on git_sha1.h
+- util: Include stdint.h in libdrm.h
+
+Mauro Rossi (7):
+
+- nouveau/ws: fix building error in nouveau_ws_push_dump()
+- vulkan/meta: fix gnu-empty-initializer build error
+- nouveau/mme: fix print inst for case MME_FERMI_OP_MERGE
+- anv/android: remove numFds check
+- hasvk/android: remove numFds check
+- Android.mk: filter out cflags to build with Android 14 bundled clang
+- Android.mk: disable android-libbacktrace to build with Android 14
+
+Mike Blumenkrantz (293):
+
+- ci: bump VVL to 1.3.257
+- zink: set pipeline dynamic state count after all dynamic states are set
+- zink: set feedback attachments on batch init
+- zink: be even dumber about buffer refs when replacing storage
+- zink: emit SpvCapabilitySampleMaskPostDepthCoverage with SpvExecutionModePostDepthCoverage
+- zink: fix the fix for separate shader program refcounting
+- kopper: handle pixmap creation failure more gracefully
+- glxsw: check geometry of drawables on creation
+- kopper: move pixmap param for drawable creation to info struct
+- glx/dri3: split out modifier check
+- glx/sw: check for modifier support in the kopper path
+- kopper: pass modifier availability to drawable creation
+- kopper: determine modifier support per-drawable
+- zink: don't clobber descriptor mode on multiple screen creation
+- nir: fix slot calculations for compact variables with location_frac
+- lavapipe: use the component offset directly for xfb
+- nir: add a helper for calculating variable slots
+- radv: bump max xfb output to 128
+- ir3: bump max xfb output to 128
+- gallium: bump PIPE_MAX_SO_OUTPUTS to 128
+- zink: add feedback loop exts to optimal profile
+- glsl: only explicitly check GS components in PSIZ injection with output variables
+- lavapipe: statically allocate fb attachment array
+- lavapipe: zero fb attachment array at rp start
+- lavapipe: don't check geometry for fb attachments
+- lavapipe: be slightly more permissive for bad apps (and cts) with dynrender
+- lavapipe: VK_EXT_host_image_copy
+- zink: better handle separate shader dsl creation when no bindings exist
+- zink: force image barriers after dmabuf import
+- ci: bump VVL to 1.3.261
+- zink: use VK_WHOLE_SIZE when binding null db buffer descriptors
+- zink: unset line stipple ds3 state flags when stipple not available
+- nir/lower_io_to_scalar: fix 64bit io splitting
+- nir/linking_helpers: force type matching in does_varying_match
+- nir/print: print location names for (some) tess slots
+- nir/print: always group variables by type when printing
+- zink: add batch refs for transient images
+- zink: fix zs resolve attachment indexing
+- zink: don't add VK_IMAGE_USAGE_ATTACHMENT_FEEDBACK_LOOP_BIT_EXT for transient images
+- zink: don't append msrtss to dynamic render if not supported
+- zink: set msrtss depth resolve mode when enabled
+- zink: hook up VK_KHR_workgroup_memory_explicit_layout
+- zink: propagate have_workgroup_memory_explicit_layout to ntv
+- zink: use SPV_KHR_workgroup_memory_explicit_layout when available
+- zink: add more locking for pipeline cache
+- zink: add VK_PIPELINE_CACHE_CREATE_EXTERNALLY_SYNCHRONIZED_BIT_EXT
+- aux/trace: fix winsys handle dumping
+- zink: generated tcs is on the tes, not the vs
+- zink: apply ZINK_DEBUG=noopt to linked separate shaders
+- gallivm: handle A8_UNORM image stores
+- llvmpipe: enable A8_UNORM for shader images
+- llvmpipe: export PIPE_CAP_IMAGE_LOAD_FORMATTED
+- lavapipe: GetRenderingAreaGranularityKHR
+- llvmpipe: block weird uses of subsampled formats in buffers
+- llvmpipe: fix early depth + alpha2coverage + occlusion query interaction
+- lavapipe: fix BindVertexBuffers2 buffer size handling
+- lavapipe: fix resolves where src image has a layer offset
+- lavapipe: block yuv formats from getting blit feature flags
+- lavapipe: BindIndexBuffer2
+- lavapipe: GetDeviceImageSubresourceLayoutKHR
+- lavapipe: VK_REMAINING_ARRAY_LAYERS for copy ops
+- lavapipe: maintenance5
+- zink: fix xfb buffer array sizing to use buffer limit, not output
+- zink: move ZINK_DEBUG=nir printing to just before compile
+- draw: fix so debug offset printing
+- zink: reindex ssa defs before dumping debug shaders
+- lavapipe: zero-init pipe_sampler_state
+- zink: explicitly set non-optimal last_vertex_stage shader key on ctx create
+- zink: fix big tcs output io
+- zink: don't try to replace separate shader prog in noopt mode
+- zink: pre-convert mode in fixup_io_locations
+- zink: add a special separate shader i/o mode for legacy variables
+- nir: minor fixes for io_to_scalar
+- nir/lower_io: add a new doubles-only 64bit lowering option
+- nir: add a filter cb to lower_io_to_scalar
+- d3d10umd: use cso_context to set vertex buffers and elements
+- virgl: move virgl_vertex_elements_state to header
+- virgl: fix some indentation
+- nouveau: calloc vertex csos
+- gallium: move vertex stride to CSO
+- zink: fix null config screen creation
+- zink: fix crash in lower_pv_mode_gs_store
+- u/draw: skip zero-sized indirect draws
+- lavapipe: handle VkPipelineCreateFlagBits2KHR
+- lavapipe: handle VkBufferUsageFlags2KHR
+- zink: ci updates
+- zink: track start/stop of a couple query types
+- zink: require EDS1 for CWE usage
+- zink: unset primgen suspended flag when ending a primgen query
+- zink: rework rast-discard for primgen queries
+- zink: rip out some awkward parts of the old non-cwe path
+- zink: drop CWE requirement for renderpass tracking with primgen queries
+- nir/zink: fix gs emulation xfb_info sizing
+- zink: move fragcolor lowering further along the compile process
+- zink: add a mode param to find_var_with_location_frac
+- zink: use lowered io (kinda) for i/o vars
+- zink: stop lowering indirect derefs
+- ntt: handle interp intrinsics as derefs
+- zink: delete split_blocks pass
+- zink: delete lower_64bit_vertex_attribs pass
+- zink: fix clip/cull dist xfb inlining
+- zink: delete all the extra gross xfb handling
+- zink: stop using pipe_stream_output
+- zink: remove pipe_stream_output from function params
+- zink: ci updates
+- aux/trace: print bindless handles as pointers
+- zink: remove unused param from create_ici
+- zink: split create_ici to init and eval
+- zink: add maintenance extensions to profile
+- zink: use maintenance5
+- zink: use real A8_UNORM when possible
+- vk/graphics: fix CWE handling with DS3
+- Revert "vk/wsi/x11: handle geometry updating more asynchronously"
+- r600: store the mask of buffers used by a vertex state
+- r600: better tracking for vertex buffer emission
+- zink: wait on async fence during ctx program removal
+- zink: handle patch variable locations for separate shaders better
+- zink: don't start multiple cache jobs for the same program
+- zink: use the "set" optimal key for prog last_variant_hash for consistency
+- zink: sanitize optimal keys
+- zink: copy some cs shader properties to the program struct
+- zink: handle global atomic intrinsics
+- zink: use Aligned with global load/store ops
+- zink: fix rewrite_read_as_0 filtering
+- rusticl: fixes for zink shader images
+- zink: pass KERNEL shaders through successfully
+- zink: add a618 flake
+- zink: break out ds3 state resetting
+- zink: be consistent with ds3 state resetting for blits
+- zink: fix optimal_keys warning message
+- zink: force-reset unordered flags for buffer barriers on non-matching batch access
+- zink: reset unordered flags for image barriers on non-matching batch access
+- zink: make image barrier init functions void return
+- zink: simplify some image barrier conditionals
+- zink: remove sync TODO
+- zink: add lavapipe flake
+- ci: disable nouveau shaderdb
+- egl/dri3: only set driver_name if not already set
+- egl: call dri3_x11_connect() for zink
+- egl: bind dri2_set_WL_bind_wayland_display for zink when necessary
+- zink: be more precise about flagging rp changes around unordered u_blitter
+- zink: don't block reordering during ref updates in unordered blits
+- lavapipe: update vbo indices before propagating stride
+- lavapipe: fix pipeline stride propagation
+- zink: fix linear modifier dmabuf imports
+- zink: polaris ci updates
+- aux/tc: handle stride mismatch during rp-optimized subdata
+- zink: always add a per-prog ref for gpl libs
+- zink: use a pointer to simplify submit struct mechanics
+- zink: make zink_resource_image_barrier2_init public
+- zink: add a third submitinfo (unused for now)
+- zink: make submitinfo handling easier to manage with enum
+- zink: add another submitinfo for fd semaphore waits
+- zink: add a screen cache for fd semaphores
+- zink: add a util for getting cached fd semaphores
+- zink: hook up cached fd semaphore usage for batch signal/waits
+- zink: handle implicit sync for dmabufs
+- zink: handle multi-plane implicit sync
+- zink: ci updates
+- zink: set is_xfb=false for all i/o variables
+- zink: reorder bindless io lowering
+- zink: fix typing on bindless io lowering
+- zink: delete some bindless io lowering code
+- zink: use nir_io_semantics::num_slots for indirect var creation
+- zink: simplify an arrayed io check during variable creation
+- zink: use explicit stride from types instead of copying old_var stride
+- zink: use MAX_PATCH_VERTICES directly for arrayed io var sizing
+- zink: use explicit sizing for builtins when creating variables
+- zink: create new vars without copying existing ones
+- zink: add a new linker pass to handle mismatched i/o components
+- zink: use right function to get src_type in eliminate_io_wrmasks
+- zink: re-rework i/o variable handling to make having variables entirely optional
+- ci: bump VVL to 1.3.263
+- zink: simplify redundant is_buffer check
+- zink: use VkFormatProperties3
+- lavapipe: handle VkHostImageCopyDevicePerformanceQueryEXT
+- lavapipe: don't advertise UNDEFINED layout for HIC
+- zink: hook up VK_EXT_host_image_copy
+- zink: move mem type detection up in file
+- zink: disable HIC without resizable BAR
+- zink: add a fixup method for extra driver props
+- zink: fix some off-by-one indentation
+- zink: use some return codes for check_ici errors
+- zink: check/use suboptimal HIC during ici init
+- zink: use HIC for image subdata when possible
+- zink: slightly refactor psiz deletion during linking
+- zink: delete all psiz=1.0 stores if maintenance5 is present
+- nir/inline_uniforms: fix oob access with nir_find_inlinable_uniforms
+- zink: add ZINK_DEBUG=quiet
+- zink: imply ZINK_DEBUG=quiet if ZINK_DEBUG=optimal_keys is set on turnip
+- zink: set optimal_keys for turnip jobs
+- aux/tc: fix staging buffer sizing for texture_subdata
+- aux/tc: fix address calc for segmented texture subdata
+- zink: ci updates
+- lavapipe: KHR_map_memory2
+- zink: slightly refactor pipeline compile selection
+- zink: add a flag for combined pipeline compile for doing FAIL_ON_PIPELINE_COMPILE_REQUIRED
+- zink: remove an intermediate variable in pipeline compile selection
+- zink: use FAIL_ON_PIPELINE_COMPILE_REQUIRED for GPL path
+- zink: pass a stage mask to pipeline create functions
+- glsl: check for xfb setting xfb info
+- zink: don't warn about missing scalarBlockLayout on v3dv
+- aux/tc: fix renderpass tracking fb state clobber scenario
+- vk/enum2str: add more max enum vendors
+- aux/tc: fix rp info handling around tc_sync calls
+- aux/tc: don't use pipe_buffer_create_with_data() for rp-optimized subdata
+- zink: flag db maps as unsynchronized
+- lavapipe: clamp cache uuid size
+- lavapipe: EXT_load_store_op_none
+- tu: handle unused color attachments without crashing
+- zink: use much bigger dummy surfaces
+- zink: propagate rp_tc_info_updated across unordered blits
+- zink: use null attachments for null attachments with dynamic render
+- egl/swrast: expose EXT_swap_buffers_with_damage and EXT_present_opaque
+- egl/wayland: split out wl drm extension init
+- egl/wayland: use more registry listeners to better handle device init
+- egl/wayland: enable WL_bind_wayland_display for zink
+- zink: delete injected pointsize during shader creation
+- zink: require maintenance5 for shobj
+- zink: delete a non-maintenance5 workaround for shobj use
+- lavapipe: set separate_shaders for shader objects
+- zink: set workgroup_memory_explicit_layout for shader validation
+- zink: add a ZINK_DEBUG=validation alias
+- zink: fix semaphore signal ordering
+- zink: move swapchain fence to swapchain object
+- zink: avoid UAF on wayland async present with to-be-retired swapchain
+- zink: always trace_screen_unwrap in acquire
+- lavapipe: fix variable descriptor count support handling
+- lavapipe: always set independent blend
+- lavapipe: more vertex stride fixups
+- lavapipe: set default viewport and scissor count for cmdbufs
+- lavapipe: set default min sample shading to 1
+- glx: XFree visual info
+- radv: fix external handle type queries for dmabuf/fd
+- zink: fix crashing in image rebinds
+- zink: move push descriptor disable to driver workarounds
+- zink: move v3dv scalarBlockLayout workaround
+- zink: fix end-of-batch barrier pipeline stages
+- zink: guarantee egl syncobj lifetime
+- aux/trace: dump enum names for map usage
+- gallium: add PIPE_MAP_NONE
+- Revert "egl/wayland: Add image loader extension for swrast"
+- egl/wayland: don't block in swrast when updating buffers for zink
+- egl/wayland: return sooner from swrast_update_buffers() if zink
+- zink: don't check submit count for unflushed usage
+- egl: don't set ForceSoftware for all zink loading
+- zink: error at handle export on missing EXT_image_drm_format_modifier
+- gbm: delete some zink handling
+- zink: apply ZINK_DEBUG=quiet to all missing feature warnings
+- zink: set ZINK_DEBUG=quiet for polaris jobs
+- lavapipe: don't block begin/end cmdbuf pipeline barriers
+- ci: add a630 trace flakes
+- zink: shrink vectors during optimization
+- zink: always clamp shader stage in descriptor handling
+- zink: add set_global_binding
+- zink: eliminate samplers from no-sampler CL texops
+- zink: add some checks to determine whether queue is init on screen destroy
+- zink: don't destroy any simple_mtx_t objects during screen destroy
+- zink: don't destroy uninitialized disk cache thread
+- zink: reorder glsl_type_singleton_init_or_ref call
+- zink: use screen destructor for creation fails
+- zink: fix readback_present locking
+- zink: add automatic swapchain readback using heuristics
+- lavapipe: VK_EXT_nested_command_buffer
+- zink: ignore unacquired swapchain images during end-of-frame flush
+- nir/lower_fragcolor: preserve location_frac
+- zink: update pointer for GPL pipeline cache entry formats
+- zink: fix legacy depth texture rewriting for single component reads
+- egl: unify dri2_egl_display creation
+- egl: init dri3 version info during screen creation
+- egl/glx: don't load non-sw zink without dri3 support
+- egl: add automatic zink fallback loading between hw and sw drivers
+- glx: add automatic zink fallback loading between hw and sw drivers
+- ci: don't set GALLIUM_DRIVER for zink
+- egl/wayland: only add more registry listeners for hardware devices
+- zink: only increment image_rebind_counter on image export if binds exist
+- zink: check for sampler view existence during zink_rebind_all_images()
+- zink: use weston for anv ci
+- zink: blow up broken xservers more reliably
+- zink: delete some dead modifier handling
+- ci: skip implicit modifier piglits for zink
+- zink: don't block large vram allocations
+- zink: add copy box locking
+- zink: emit SpvCapabilitySampleRateShading with SampleId
+- zink: always set VK_EXTERNAL_MEMORY_HANDLE_TYPE_HOST_ALLOCATION_BIT_EXT for usermem
+- zink: clamp resolve extents to src/dst geometry
+- zink: only emit xfb execution mode for last vertex stage
+- aux/u_transfer_helper: set rendertarget bind for msaa staging resource
+- zink: unset explicit_xfb_buffer for non-xfb shaders
+- mesa/st/texture: match width+height for texture downloads of cube textures
+- zink: add more locking for compute pipelines
+- radv: correctly return oom from the device when failing to create a cs
+- zink: check for cbuf0 writes before setting A2C
+
+Mohamed Ahmed (19):
+
+- vulkan/util: Support 10-bit and 12-bit color formats in ycbcr_info in vk_format.c
+- vulkan/util: Support VK_EXT_ycbcr_2plane_444_formats color formats in vk_format.c
+- vulkan/util: Use ycbcr_info for multiplane helpers in vk_format.c
+- nvk: implement vkGetDeviceImageMemoryRequirementsKHR()
+- nvk: add stub for vkGetDeviceImageSparseMemoryRequirementsKHR()
+- nvk: implement vkGetDeviceBufferMemoryRequirementsKHR()
+- nvk: advertise VK_KHR_maintenance4
+- nvk: advertise DemoteToHelperInvocation
+- nvk: Enable multiplane images and image views
+- nouveau/nvk: Add YCbCr sampler NIR lowering pass
+- nouveau/nvk: Support multi-plane descriptors in nvk_nir_lower_descriptors.c
+- nouveau/nvk: Create helper function for sampler creation
+- nouveau/nvk: Add multiple sampler planes for CONVERSION_SEPARATE_RECONSTRUCTION_FILTER_BIT
+- nouveau/nvk: Enable VK_KHR_sampler_ycbcr
+- util/format: Add G8B8_G8R8_422_UNORM and B8G8_R8G8_422_UNORM formats
+- vulkan/format: Translate G8B8G8R8_422_UNORM and B8G8R8G8_422_UNORM properly
+- nvk: Enable SEPARATE_RECONSTRUCTION_FILTER_BIT for multi-planar formats only
+- nvk: Enable MIDPOINT_CHROMA_SAMPLES_BIT for multi-planar formats only
+- nil: Add support for G8B8_G8R8_UNORM and B8G8_R8G8_UNORM
+
+Nanley Chery (33):
+
+- iris: Remap DRM_FORMAT_MOD_INVALID more often during import
+- anv: Don't support ASTC images with modifiers
+- intel: Add and use isl_drm_modifier_get_plane_count
+- anv: Handle explicit surface layout of DG2_RC_CCS
+- anv: Reduce accesses of isl_mod_info->aux_usage
+- iris: Reduce accesses of mod_info->aux_usage
+- crocus: Delete modifier with aux code
+- hasvk: Delete modifier with aux code
+- iris: Swap stencil and modifier aux assignment order
+- intel: Describe modifier compression with booleans
+- intel/isl: Move the Tile4 modifier score case down
+- intel/isl: Add a score for DG2_RC_CCS
+- intel/blorp: Ambiguate after CCS resolves on gfx7-8
+- iris: Reorder render_aux_usage parameters
+- iris: Pass the render format to prepare_render
+- iris: Create BLORP surfaces after resource preparation
+- iris: Handle clear color compatibility in prepare_render
+- iris: Sample more texture view fast-clears on gfx11+
+- iris: Fix aux usage tracking in prepare_render
+- iris: Fix iris_copy_region calls involving FCV_CCS_E
+- iris: Drop get_copy_region_aux_settings
+- iris: Inline iris_can_sample_mcs_with_clear
+- anv: Initialize the clear color more often for FCV
+- intel: Return a bool from intel_aux_map_add_mapping
+- anv: Move scope of CCS binding determination
+- anv: Allocate space for aux-map CCS in image bindings
+- anv: Wrap aux surface image binding queries
+- anv: Refactor CCS disabling at image bind time
+- anv: Place images into the aux-map when safe to do so
+- anv: Loosen anv_bo_allows_aux_map
+- anv: Meet CCS alignment reqs with dedicated allocs
+- anv: Delete implicit CCS code
+- intel/isl: Add scores for GEN12_RC_CCS and MTL_RC_CCS
+
+Neal Gompa (1):
+
+- asahi: Fix 32-bit x86 build with correct data type for overflow error message
+
+Neha Bhende (1):
+
+- ntt: lower indirect tesslevels in ntt
+
+Paul Gofman (2):
+
+- driconf: add a workaround for Captain Lycop: Invasion of the Heters
+- driconf: add a workaround for Rainbow Six Extraction
+
+Paulo Zanoni (15):
+
+- anv: rename the vm_bind vfuncs
+- anv: add a new vm_bind vfunc
+- anv/xe: make vm_binds async
+- anv/xe: return failure in case waiting for the vm_bind syncobj fails
+- anv: remove misleading comment about batch_len
+- iris: assert bufmgr->bo_deps_lock is held
+- iris: avoid stack overflow in iris_bo_wait_syncobj()
+- iris: assert(bo->deps) after realloc()
+- intel/isl: add ISL_SURF_USAGE_SPARSE_BIT
+- intel/isl: simplify the check for maximum surface size
+- anv/sparse: add the initial code for Sparse Resources
+- anv/sparse: get ready to issue a single vm_bind ioctl per non-opaque bind
+- anv/sparse: add INTEL_DEBUG=sparse
+- anv: enable sparse resources by default
+- vulkan: fix potential memory leak in create_rect_list_pipeline()
+
+Pavel Ondračka (44):
+
+- r300: update RV370 failures
+- r300: check for index overflow when translating from TGSI
+- r300: source register index is always unsigned
+- r300: bump the RC_MAX_INDEX_BITS
+- r300: normal instruction can't have presubtract op
+- r300: add a helper for checking number of temporary sources
+- r300: cycles estimate for shader-db
+- r300: fix cycles calculation
+- r300: don't abort on flow control when using draw for vs
+- r300: add dEQP baseline for RV370 with forced swtcl
+- r300: copy ntt to r300 compiler
+- r300: add lower_sqrt to nir option
+- r300: remove unused intrinsics in ntr
+- r300: remove irrelevant opcodes in ntr
+- r300: remove unused integer support in ntr
+- r300: remove ntr_tgsi_usage_mask
+- r300: remove more unused 64-bit pieces from ntr
+- r300: simplify vectorization rules
+- r300: remove more ntr unused helpers
+- r300: remove the unneeded ntr_lower_vec_to_reg callback
+- r300: remove unneeded 64bit and atomic lowering passes
+- r300: remove unused ntr default settings
+- r300: remove ntr default options
+- r300: simplify ntr_emit_load_ubo
+- r300: simplify ntr_emit_load_input
+- r300: remove some virglrenderer specifics from ntr
+- r300: simplify ntr_setup_uniforms
+- r300: simplify ntr_output_decl
+- r300: simplify ntr_try_store_in_tgsi_output
+- r300: remove some unsupported texture opcodes
+- r300: remove unused barrier code from ntr
+- r300: simplify ntr_get_gl_varying_semantic
+- r300: remove the nrt main optimization loop
+- r300: reorder for easier presubtract 1-x pattern recognition
+- r300: exit early in presubtract is not supported
+- r300: implement bias presubtract
+- r300: convert x * 2 into x + x for presubtract
+- r300: move power of two multipliers down
+- r300: there is no limitation on presubtract source file
+- r300: use w channel for scalar opcodes if possible
+- r300: reduce number of iterations for vertex shader loops
+- r300: enable nir_move_vec_src_uses_to_dest
+- nir/move_vec_src_uses_to_dest: skip reuse if vec is used only once in store_output
+- nir/move_vec_src_uses_to_dest: allow to skip reuse of constant sources
+
+Philipp Zabel (1):
+
+- etnaviv: fix segfault after compile failure
+
+Pierre-Eric Pelloux-Prayer (18):
+
+- radeonsi/sdma: use multiple commands if required
+- radv/sdma: use multiple commands if required
+- radv/sdma: use correct limits for gfx10.3
+- glx: drop the 'libGL' log prefix
+- loader: refactor DRI_PRIME handling code
+- loader: extend DRI_PRIME to support =N
+- loader: add DRI_PRIME_DEBUG env var
+- device_select_layer: support DRI_PRIME=n
+- docs: update DRI_PRIME documentation
+- device_select: add shortcut for MESA_VK_DEVICE_SELECT_FORCE_DEFAULT_DEVICE
+- st/mesa: check renderbuffer before using it
+- radeonsi: emit framebuffer state after allocating cmask
+- amd/common: update addrlib for gfx11.5
+- amd/common: add registers for gfx11.5
+- ac/nir: extract must_wait_attr_ring helper
+- amd, radeonsi: Add code to enable gfx11.5
+- mesa: restore call to _mesa_set_varying_vp_inputs from set_vertex_processing_mode
+- radeonsi: check sctx->tess_rings is valid before using it
+
+Piotr Kocia (2):
+
+- nir: Remove dead nir_const_value variables
+- glsl: ir_function_param_visitor::visit_enter always true condition
+
+Qiang Yu (77):
+
+- aco,radv: replace tess_input_vertices shader info param
+- radeonsi: aco does not pass LS outputs to HS by arg
+- radeonsi: extract si_get_prev_stage_nir_shader to be shared with aco
+- radeonsi: init aco shader info for merged LS/HS
+- radeonsi: simplify si_build_wrapper_function
+- radeonsi: move vertex shader vb desc input sgpr args to last
+- radeonsi: remove param type check in wrapper function
+- radeonsi: refine si_llvm_ls_build_end
+- radeonsi: refine si_llvm_es_build_end
+- radeonsi: aco compile support merged mono shader
+- radeonsi: calculate lds size for merged shaders
+- radeonsi: enable aco compile for mono merged LS/HS
+- radeonsi: enable aco compile for mono merged ES/GS
+- aco: extract aco_compile_shader_part from aco_compile_ps_epilog
+- aco: add p_end_with_regs pseudo instruction
+- aco: move jump to epilog out of ic_merged_wave_info
+- aco: add tcs end regs for epilog usage
+- aco: allow tcs with epilog to keep nir store output instruction
+- aco: add pending_lds_access option for insert waitcnt
+- aco: add tcs epilog generation for radeonsi
+- aco: don't emit s_endpgm for tcs with epilog
+- aco: skip scratch init when no scratch arg provide
+- aco,radeonsi: save const addr to symbol
+- ac/nir/tess: move tess factor output out of control flow
+- aco: use semantic location as io temp index
+- radeonsi: add exec_size to shader binary
+- radeonsi: support upload multi part shader binary
+- radeonsi: share si_get_tcs_out_patch_stride with aco
+- radeonsi: fill part mode tcs aco shader info
+- radeonsi: extract si_llvm_build_shader_part
+- radeonsi: remove separate_prolog arg from prolog/epilog build
+- radeonsi: add si_get_tcs_epilog_args
+- radeonsi: change si_fill_aco_options args
+- radeonsi: add si_aco_build_shader_part
+- radeonsi: part mode standalone tcs support aco compile
+- radeonsi: remove unused arg of get_tcs_tes_buffer_address
+- aco: simplify setup_tcs_info
+- aco: pass sw_stage when setup_isel_context
+- aco: prepare fix_ls_vgpr_init_bug to be used by gl vs prolog
+- aco: add vs prolog instruction selection for radeonsi
+- aco: add aco compile interface for radeonsi vs prolog
+- aco: do not fix_exports when program is prolog
+- radeonsi: fill aco_shader_info->is_monolithic
+- radeonsi: remove is_monolithic from vs prolog key
+- radeonsi: extract si_get_vs_prolog_args to be shared with aco
+- radeonsi: fix aco options has_ls_vgpr_init_bug setup
+- radeonsi: add vs prolog aco build
+- radeonsi: set vs has prolog aco shader info
+- radeonsi: enable aco compile for part mode standalone vs
+- aco,radv,radeonsi: rename is_monolithic to merged_shader_compiled_separately
+- ac,radeonsi: move ps arg pos_fixed_pt to ac_shader_args
+- aco: do not eliminate final exec write when p_end_with_regs block
+- aco: remove p_end_with_regs from needs_exact()
+- aco: add ps prolog generation for radeonsi
+- aco: handle ps outputs from radeonsi
+- aco: add create_fs_end_for_epilog for radeonsi
+- aco,radv: remove unused ps epilog info fields
+- aco,radv: rename ps epilog info inputs to colors
+- aco: simplify export_fs_mrt_color
+- aco,radv: add radeonsi spec ps epilog code
+- aco: compact ps expilog color export for radeonsi
+- aco,radv,radeonsi: pass spi ps input ena and addr
+- aco: do not fix_exports when program has epilog
+- aco: fix assertion fail when program contains empty block
+- aco: create exit block for p_end_with_regs to branch to
+- aco: wait memory ops done before go to next shader part
+- radeonsi: reduce sgpr count for scratch_offset when aco
+- radeonsi: init spi_ps_input_addr for part mode ps
+- radeonsi: extract si_prolog_get_internal_binding_slot
+- radeonsi: extract si_get_ps_prolog_args to be shared with aco
+- ac,radeonsi: remove unused ps prolog key fields
+- radeonsi: add ps prolog shader part build
+- radeonsi: extract si_get_ps_epilog_args to be shared with aco
+- radeonsi: fill aco shader info for ps part
+- radeonsi: add ps epilog shader part build
+- radeonsi: enable aco compile for part mode ps
+- radeonsi: disable disk cache when use aco
+
+Rebecca Mckeever (32):
+
+- vulkan/runtime: Add helper functions for VK_EXT_host_image_copy
+- nouveau/codegen: Support nir_intrinsic_load_workgroup_id_zero_base
+- nouveau/codegen: Set lower_device_index_to_zero
+- nvk: Convert system values for gl_PointCoord and PointCoord into inputs
+- nvk: Add base_group to root descriptor table
+- nvk: Lower base_workgroup_id
+- nvk: Implement nvk_CmdDispatchBase and delete nvk_CmdDispatch
+- nvk: Advertise KHR_device_group
+- nvk: Add VK_FORMAT_B4G4R4A4_UNORM_PACK16 format to nil_format_info table
+- nvk: Add A4B4G4R4 formats to nil_format_info table
+- nvk: Advertise EXT_4444_formats
+- nvk: Enable shadow sampling
+- nvk: Implement VK_EXT_non_seamless_cube_map
+- nouveau/nil: Add macros for ufixed
+- nvk: Implement VK_EXT_image_view_min_lod
+- nvk: Update mutable descriptor struct type
+- nvk: Replace asserts with conditional that sets type_list = NULL
+- nvk: Implement nvk_GetDescriptorSetLayoutSupport
+- nvk: Enable VK_KHR_maintenance3
+- nvk: Advertise VK_EXT_mutable_descriptor_type
+- nvk: Set image index to zero for NULL nvk_buffer_view
+- nvk: Advertise VK_EXT_image_robustness
+- nvk: Advertise VK_EXT_robustness2
+- nvk: Add view_index to root descriptor table
+- nvk: Lower nir_intrinsic_load_view_index
+- nvk: Add draw support for multiview
+- nvk: Add query support for multiview
+- nvk: Add input attachments support for multiview
+- nvk: Advertise VK_KHR_multiview
+- nvk: Load view_mask to shadow scratch in nvk_CmdBeginRendering
+- nvk: Combine CLEAR_VIEWS and CLEAR_LAYERS MME macros
+- nvk: Move code inside view mask loops to a helper function
+
+Rhys Perry (89):
+
+- ac/llvm: fix AC_TM_CHECK_IR
+- radv: fix radv_get_ballot_bit_size with CS
+- ac/llvm: fix wave32 ac_build_mbcnt_add with 64-bit mask
+- ac/llvm: skip ballot zext for 32-bit dest with wave32-as-wave64
+- radv: add conformant_trunc_coord to cache UUID
+- radv: don't unset TRUNC_COORD if conformant_trunc_coord=true
+- ac/nir: always round cube array layers
+- nir/unsigned_upper_bound: fix phi(bcsel)
+- nir/tests: add test for unsigned_upper_bound with loop header phis
+- nir/opt_dead_cf: remove nodes after a jump earlier
+- nir/tests: add nir_opt_dead_cf_test.jump_before_constant_if
+- aco: insert s_nop before VGPR deallocation
+- nir/lower_shader_calls: vectorize stack access for all shaders
+- radv: workaround WWZ exporting index=1 through location=1
+- radv: correctly skip MRT output NaN fixup for meta shaders
+- radv: don't set vertex_attribute_strides on GFX8+
+- radv/ci: skip some mesh shader tests on GFX1100
+- aco: summarize register demand after handling branches
+- aco: don't create sendmsg(dealloc_vgprs) if scratch is used
+- radv: disable 64-bit color attachments
+- radv: fix 128bpp comp-to-single clears
+- radv: support 128bpp comp-to-single with all colors
+- radv/gfx11: re-enable 0001/1110 clear values
+- nir/lower_shader_calls: fix align_offset
+- nir/opt_load_store_vectorize: support scratch access
+- radv: vectorize RT stack access
+- radv: vectorize scratch access
+- aco: fix p_bpermute_gfx6 with input at non-zero byte
+- aco: fix p_bpermute_gfx6's exec save/restore with wave32
+- aco: clarify bpermute pseudo opcode names
+- aco: add adjust_bpermute_dst helper
+- aco/spill: skip p_branch in process_block
+- aco/spill: add all live-in to merge block spill candidates
+- nir/lower_system_values change num_workgroups to uint32_t
+- radv: optimize mesh workgroup ID using ts_mesh_dispatch_dimensions
+- radv: use shortcut_1d_workgroup_id
+- aco: remove fast path in insert_exec_mask's process_instructions
+- aco/optimizer_postRA: check overwritten_subdword in is_overwritten_since()
+- aco: check logical_phi_info at p_logical_end when eliminating exec writes
+- aco: remove unused p_logical_end check when optimizing branching sequence
+- radv: disable mesh dispatch XYZ_DIM when possible
+- nir/deref: remove rematerialize_deref_in_block cache
+- aco: reset prefetch in the correct block after removing the exit
+- aco/waitcnt: replace wait_cnt::\*_cnt with booleans
+- aco/waitcnt: add print helpers
+- nir/lower_int64: fix find_lsb(0)
+- nir/algebraic: optimize u2u32(a >> 32)
+- aco/optimizer_postRA: don't combine DPP across exec on GFX8/9
+- aco: don't combine DPP into v_cmpx
+- aco: disable zero offset optimization for strict WQM coords
+- nir/constant_folding: remove zero texel offset
+- aco: remove zero offset optimization
+- aco: shrink DPP8_instruction
+- aco: add fetch_inactive field to DPP instructions
+- nir: add fetch inactive index to quad_swizzle_amd/masked_swizzle_amd
+- aco: disable FI for quad/masked swizzle
+- aco: fix LdsDirectVMEMHazard WaW with the wrong waitcnt
+- aco: only mitigate VcmpxExecWARHazard when necessary
+- aco: fix s_setreg hazards
+- aco: consider exec_hi in reads_exec()
+- aco: resolve all possible hazards at the end of shader parts
+- aco/tests: test that hazards are resolved at the end of shader parts
+- radv: skip zero-sized memcpy
+- ac/nir: fix out-of-bounds access in ac_nir_export_position
+- radv: fix signed integer overflow
+- Revert "radv: pre-init surface info"
+- nir: improve ms_cross_invocation_output_access with local_invocation_id
+- aco,nir: add export_row_amd intrinsic
+- ac/nir: add row parameter to helpers
+- ac/nir: remove dead code
+- ac/nir: refactor mesh vertex/primitive export
+- ac/nir: implement mesh shader gs_fast_launch=2
+- ac/nir: optimize mesh shader local_invocation_index
+- radv: implement mesh shader gs_fast_launch=2
+- ac/nir: add emit_ms_outputs helper
+- ac/nir,radv: pass workgroup size to ac_nir_lower_ngg_ms
+- ac/nir: implement mesh shader multi-row export
+- radv: implement mesh shader multi-row export
+- radv: enable mesh shader gs_fast_launch=2 and multi-row export
+- nir/serialize: fix signed integer overflow
+- nir/lower_shader_calls: skip zero-sized qsort
+- util: skip zero-sized SHA1Update
+- radv: call lower_array_deref_of_vec before lower_io_arrays_to_elements
+- radv: skip radv_remove_varyings for mesh shaders
+- radv: disable gs_fast_launch=2 by default
+- docs: fix RADV_THREAD_TRACE_CACHE_COUNTERS default
+- radv: add radv_disable_trunc_coord option
+- radv: enable radv_disable_trunc_coord for vkd3d-proton/DXVK
+- ac/nir: fix partial mesh shader output writes on GFX11
+
+Rob Clark (60):
+
+- freedreno: move virtgpu msm_proto.h to common
+- freedreno/drm/virtio: Remove unused header
+- tu/msm: staticify a couple things
+- tu/knl: Remove some random const'ness
+- drm-uapi: Update virtgpu header
+- freedreno: Update virtgpu proto
+- freedreno/drm/virtio: Use global_faults
+- tu: close submitqueues before device_finish()
+- tu/drm: Factor out shared helpers
+- tu/drm: Add missing error path cleanup
+- tu/drm: Split out helper for iova alloc
+- tu: Add virtgpu support
+- util: Decouple disk cache from EGL_ANDROID_blob_cache
+- docs: Followup to !24636
+- tu: Workaround bionic _SC_LEVEL1_DCACHE_LINESIZE
+- ir3+tu: Simplify ir3_find_sysval_regid callers
+- freedreno/a6xx: Drop unused screen args
+- freedreno/a6xx: Re-work fd6_emit_shader
+- freedreno/a6xx: Re-write the function-of-doom
+- freedreno: Implement ATI_meminfo
+- freedreno/a6xx: ARB_post_depth_coverage
+- freedreno/a6xx: ARB_sample_locations
+- freedreno/a6xx: ARB_texture_filter_minmax
+- freedreno/a6xx: EXT_demote_to_helper_invocation
+- freedreno/a6xx: EXT_shader_image_load_formatted
+- freedreno/a6xx: EXT_depth_bounds_test
+- freedreno/a6xx: Use pipe_blit_info::sample0_only
+- freedreno/a6xx: Handle PIPE_BIND_BLENDABLE
+- freedreno/a6xx: ARB_shader_viewport_layer_array
+- tu: Fix heap size
+- freedreno: Fix crash with debug msgs enabled
+- freedreno/layout: Handle 565/etc MSAA special case
+- freedreno/decode: Fix printing chip-id
+- freedreno/a6xx: Add L8_SRGB
+- freedreno: Add reformatting commits to .git-blame-ignore-revs
+- freedreno/fence: Hold a strong ref to batch
+- freedreno/decode: Lookup device info
+- freedreno/decode: Use info->chip to decode
+- freedreno/decode: Remove gpu_id
+- freedreno: Indentation fix
+- freedreno: Use explicit QCOM_TILED3 modifier
+- freedreno/a6xx: Remove dummy packet for globals
+- freedreno: Fix streamout offset_buf dirtiness
+- freedreno: Fix user const buffer dirtiness
+- freedreno/batch: Move query_buf allocation
+- freedreno: Add private-BO tracking
+- freedreno: Add missing indirect_draw_count tracking
+- freedreno: Move/add some attach_bo()
+- freedreno: Add attach-bo debugging
+- freedreno: Rework supported-modifiers handling
+- mesa: Introduce MESA_texture_const_bandwidth
+- mesa: Implement MESA_texture_const_bandwidth
+- freedreno: Add PIPE_CAP_HAS_CONST_BW support
+- panfrost: Add PIPE_CAP_HAS_CONST_BW support
+- iris: Add PIPE_CAP_HAS_CONST_BW support
+- radeonsi: Add PIPE_CAP_HAS_CONST_BW support
+- tu/msm: Fix timeline semaphore support
+- tu/virtio: Fix timeline semaphore support
+- freedreno/drm: Fix race in zombie import
+- freedreno: Always attach bo to submit
+
+Robert Foss (9):
+
+- egl: Expose access to DeviceList
+- egl: Rename _eglRefreshDeviceList() to _eglDeviceRefreshList()
+- egl: Refresh DeviceList during eglInitialize()
+- egl/surfaceless: Use EGL DeviceList instead of drmGetDevices2()
+- egl/android: Use EGL DeviceList instead drmGetDevices2()
+- egl: Rename _eglAddDevice() to _eglFindDevice()
+- egl: Rename _eglAddDevice() to _eglFindDevice()
+- egl: Fix attrib_list[0] == EGL_NONE check
+- egl: Always set _EGLDisplay->Device during eglGetPlatformDisplay()
+
+Robert Mader (6):
+
+- egl/wayland: wait for compositor to release shm buffers
+- iris: Support parameter queries for main planes
+- util: Add new helpers for pipe resources
+- panfrost: Support parameter queries for main planes
+- vc4/resource: Support offset query for multi-planar planes
+- v3d/resource: Support offset query for multi-planar planes
+
+Rohan Garg (33):
+
+- iris: migrate WA 14013910100 to use the WA framework
+- iris: migrate WA 14016118574 to use the WA framework
+- iris: fix iris for WA 16013000631
+- intel/perf: add perf query support for Intel Raptorlake
+- intel/genxml: set a default value for "Pixel Position Offset Enable" in genxml
+- anv: use the WA infrastructure where possible when generating state
+- anv: use the correct GFX_VERx10 macro for WA
+- anv,iris: program the maximum number of threads on compute queue init
+- anv: drop CFE state validation checks
+- iris: track reset signalling instead of replacing the context
+- iris: allow for a unsynchronized device reset query
+- anv: partially revert 2e8b1f6d
+- anv: emitting 3DSTATE_PRIMITIVE_REPLICATION is required on Gen12+
+- anv: use the pre defined _3DPRIMITIVE_DIRECT macro
+- anv: drop dead ifdef
+- iris: use the correct WA macros and lineage numbers
+- anv: use the lineage number for WA
+- crocus: add a __gen_get_batch_address declaration
+- crocus: fix GFX_VERx10 macro
+- blorp: drop undefined macro
+- iris: migrate preemption streamwout wa to WA infra
+- intel/genxml: update PIPE_CONTROL instruction for dg2
+- anv: define clear color localy within can_fast_clear_color_att
+- intel/compiler: Adjust CS payload registers for new register width on Xe2+
+- intel/compiler: Adjust fence message lengths for new register width on Xe2+
+- intel/compiler: Adjust barrier emission for Xe2+
+- intel/genxml: fix 3DSTATE_3D_MODE length to align with BSpec
+- anv: ensure that FCV_CCS_E fast clears are properly tracked
+- anv: enable FCV for Gen12.5
+- anv: fix debug string for PC flush
+- anv: cleanup includes
+- anv: turn off non zero fast clears for CCS_E
+- anv: selectively enable FCV optimization for DG2
+
+Roland Scheidegger (1):
+
+- lavapipe: further limit accurate_a0 hack
+
+Roman Stratiienko (22):
+
+- egl: android: Remove legacy name-based shared buffers support
+- util: Add NONNULL macro
+- android: Introduce the Android buffer info abstraction
+- android: Fix num_planes assignment in u_gralloc_fallback
+- v3dv/android: Use u_gralloc code
+- v3dv/android: Enable shared presentable image support
+- v3dv: Migrate to vk_device_memory
+- v3dv/android: Skip swapchain binding
+- v3dv: Rely on the internal tiled flag instead of the common vk structure
+- v3dv/android: Add a helper function to support explicit layouts
+- v3dv/android: Rework Android native buffer importing logic
+- v3dv: Use format stored in vk_image and vk_image_view after init
+- v3dv: Split v3dv_image_init to use layout setting logic separately
+- v3dv/android: Add AHardwareBuffer support
+- v3dv: Enable VK API v1.2 for Android
+- panvk: Add Android ICD loader entry point
+- u_gralloc: Remove inline modifiers from the functions
+- u_gralloc: Remove usage of NONNULL macro
+- Revert "util: Add NONNULL macro"
+- u_gralloc: Add a function that returns gralloc type
+- dri: Remove __driDriverExtensions leftovers
+- v3d: Don't implicitly clear the content of the imported buffer
+
+Ruijing Dong (2):
+
+- frontends/va: checking va version for av1enc support
+- radeonsi/vcn: change max_poc to fixed value for hevc encoder.
+
+Ryan Neph (1):
+
+- vulkan/android: add missed STACK_ARRAY_FINISH()
+
+Sagar Ghuge (34):
+
+- intel/compiler: Look at 2 register worth of data instead of 4
+- isl: Disable MCS compression just on ACM platform
+- intel: Add env variable to add break point on/before draw
+- anv: Add GPU breakpoint before/after specific draw call
+- iris: Add GPU breakpoint before/after draw call
+- blorp: Implement blorp hooks to emit breakpoint
+- docs: Add INTEL_DEBUG_BKP_BEFORE/AFTER_DRAW_COUNT
+- intel/isl: Enable INTEL_DEBUG=noccs/nohiz in ISL helpers
+- anv,hasvk: drop unnecessary DEBUG_NO_CCS/NO_HIZ checks
+- iris,crocus: drop unnecessary DEBUG_NO_CCS/NO_HIZ checks
+- blorp: Drop unnecessary assertions in blorp_can_hiz_clear_depth
+- anv: Add helper to create companion RCS command buffer
+- anv: Split out End/Destroy/Reset cmd buffer code into helper
+- anv: Handle companion RCS in end/destory/reset code path
+- intel: Add helper to create/destroy i915 VM
+- intel: Pass virtual memory address space ID while creating context
+- anv: Create companion RCS engine
+- anv: Move compute specfic bits under compute queue init
+- anv: Execute RCS init batch on companion RCS context/engine
+- anv: Setup companion RCS command buffer submission
+- anv: Execute an empty batch to sync main and companion RCS batch
+- anv: Add secondary companion RCS cmd buffer to primary
+- anv: Skip layout transition on the compute queue
+- anv: Extract batch print code to anv_print_batch helper
+- iris: Enable always flush cache with DEBUG_STALL option
+- intel/genxml: Add STATE_COMPUTE_MODE instruction
+- anv: Program and emit STATE_COMPUTE_MODE
+- anv: Enable barrier handling on video engines
+- isl: Use 16-bit instead of 8-bits for surface format info fields
+- anv: Handle end of pipe with MI_FLUSH_DW on transfer queue
+- anv: Enable transfer queue only on ACM+ platforms
+- blorp: Use the correct miptail start LOD for surfaces
+- anv: Write timestamp using MI_FLUSH_DW on blitter
+- anv: Flush data cache while clearing depth using HIZ_CCS_WT
+
+Saleemkhan Jamadar (1):
+
+- radeonsi/vcn: set jpeg reg version for gfx 1150
+
+Samuel Holland (3):
+
+- Android.mk: Allow building only Vulkan drivers
+- Android.mk: Explicitly enable/disable LLVM support
+- Android.mk: Only link LLVM for radeonsi, not amd_vk
+
+Samuel Pitoiset (299):
+
+- radv: remove support for VK_INDIRECT_COMMANDS_TOKEN_TYPE_STATE_FLAGS_NV
+- radv: make radv_get_pa_su_sc_mode_cntl() static
+- zink/ci: update list of expected failures for NAVI10
+- radv: stop using a pipeline for emitting VGT_VERTEX_REUSE_BLOCK_CNTL
+- radv: remove unused param in radv_pipeline_emit_vgt_gs_out()
+- radv: pass a shaders array for computing ia_multi_vgt_param
+- radv: bind the pre-compiled PS epilog to the cmdbuf state
+- radv: stop using an array of binaries when compiling a compute shader
+- radv: add radv_compile_cs() to compile a compute shader
+- radv: remove the pipeline dependency for creating a GS copy shader
+- radv: add a helper to compute the ESGS itemsize
+- radv: use the number of GS linked inputs to compute the ESGS itemsize
+- radv: determine ES info for VS/TES with GS earlier
+- radv: determine as_ls earlier by using the next stage
+- radv: simplify getting next VS stage for VS prologs
+- radv: use next_stage for determining the stage to lower NGG
+- radv/amdgpu: fix dumping CS with the chained IBs path
+- radv/amdgpu: rename old_ib to ib in radv_amdgpu_winsys_cs_dump()
+- radv: pass submit info to radv_check_gpu_hangs()
+- radv: initialize stage/next_stage earlier
+- radv: set next_stage to MESA_SHADER_NONE if there is no FS
+- radv: rework considering force VRS without relying on graphics pipeline
+- radv: stop passing radv_graphics_pipeline to radv_fill_shader_info()
+- radv: move removing all varyings when the FS is a noop
+- radv: rename graphics pipeline linking helpers
+- radv: simplify lowering NGG GS intrinsics
+- radv: rework determining the NGG stage without a graphics pipeline
+- radv: cleanup pipeline compute emit helpers
+- radv: rename radv_pipeline_stage to radv_shader_stage
+- radv: rename NGG query state to be more generic
+- radv: declare the shader query user SGPR for emulating GS counters
+- radv: enable pipelinestat query emulation for legacy GS
+- radv: simplify the NGG vs legacy pipelinestat query path
+- radv: rename RADV_SHADER_QUERY_PIPELINE_STAT_OFFSET
+- radv: implement nir_intrinsic_atomic_add_gs_invocation_count_amd
+- radv: emulate GEOMETRY_SHADER_INVOCATIONS query on RDNA1-2
+- radv: track whether inputs/outputs are linked per shader stage
+- radv: add support for VS/TES as ES without shaders IO linking
+- radv: use next_stage to determine if the layer should be exported
+- radv: use next stage to determine if primID/clip dist should be exported
+- radv: compute the legacy GS info earlier
+- radv: stop copying some NIR info fields from TES to TCS
+- radv: stop lowering patch vertices for TES
+- radv: do not always copy the number of tess patches to TES
+- radv: initialize tcs.tes_{patch}_inputs_read to a default value
+- radv: prevent linking TCS<->TES when TES is NULL
+- radv: use a packed user SGPR for the TES state
+- radv: stop checking if patch control points is dynamic everywhere
+- radv: copy the number of TCS vertices out to TES shader info
+- radv: add support for dynamic TCS vertices out for TES
+- radv: remove radv_shader_info::tes::num_linked_patch_inputs
+- amd,radeonsi: move si_shader_io_get_unique_index_patch() to common code
+- radv: allow to use fixed IO locations for VS<->TCS<->TES without linking
+- aco: add aco_shader_info::tcs::has_epilog
+- aco: add infra for compiling TCS epilogs
+- radv,aco: move has_epilog to radv_shader_info
+- radv: assume a TCS needs an epilog unless it's linked with a TES
+- radv: do not write tess factors in main TCS when it has an epilog
+- radv: track if TES reads tess factors differently
+- radv: declare new argument for the TCS epilog PC
+- radv: add radv_tcs_epilog_key
+- radv: add infra for creating TCS epilogs
+- radv: add support for a TCS epilogs cache in the device
+- radv: add support for emitting TCS epilogs in cmdbuf
+- radv: remove unnecessary check in radv_pipeline_nir_to_asm()
+- radv: stop passing a graphics pipeline to radv_pipeline_nir_to_asm()
+- radv: inline radv_pipeline_get_nir() in radv_graphics_pipeline_compile()
+- radv: add a struct for the retained shaders and GPL
+- radv: add radv_graphics_shaders_compile() to compile graphics shaders
+- radv: remove redundant check in radv_cmd_buffer_after_draw()
+- radv: track if patch control points is dynamic from the cmdbuf state
+- radv: re-emit binning state if the framebuffer is dirty
+- radv: track if vertex binding stride is dynamic from the cmdbuf state
+- vulkan: bump header register to 1.3.261
+- vulkan/runtime: add common implementation for GetImageSubresourceLayout()
+- vulkan/format: add VK_FORMAT_{A8_UNORM,A1B5G5R5_UNORM_PACK16}_KHR
+- radv: use the RT prolog scratch size directly for tracing rays
+- radv: add a helper to get the maximum number of scratch waves per shader
+- radv: update the number of scratch waves for RT prolog at bind time
+- radv: update cmdbuf scratch size info when shaders are bound
+- vulkan: add init/finish helpers for vk_buffer_view
+- radv: use vk_buffer_view
+- radv: use vk_sampler
+- radv: use common vkCmdBegin/EndQuery wrappers
+- radv: use vk_query
+- zink: fix setting VkShaderCreateInfoEXT::nextStage
+- radv/rt: fix capture/replay support
+- vulkan/render_pass: add common vkGetRenderingAreaGranularityKHR()
+- radv: implement vkCmdBindIndexBuffer2KHR()
+- radv: allow VK_WHOLE_SIZE for pSizes in vkCmdBindVertexBuffers2()
+- radv/rmv: remove unused pipeline create flags when logging pipelines
+- radv: store pipeline create flags to radv_pipeline::create_flags
+- radv: add support for VkPipelineCreateFlags2CreateInfoKHR
+- radv: add support for VkBufferUsageFlags2CreateInfoKHR
+- radv: allow VK_REMAINING_ARRAY_LAYERS with VkImageSubresourceLayers
+- radv: implement radv_Get{Device}ImageSubresourceLayout2KHR()
+- radv: advertise VK_KHR_maintenance5
+- radv: remove useless NULL for pipeline layout during shader info pass
+- radv: introduce radv_shader_layout for per-stage descriptor layout
+- radv: stop passing redundant stage to radv_shader_stage_init()
+- radv: re-introduce radv_pipeline_stage_init()
+- radv: add support for loading the LSHS vertex stride from a SGPR
+- radv: use the number of VS outputs for computing the tessellation info
+- vulkan: ignore VkPipelineColorWriteCreateInfoEXT if the state is dynamic
+- radv: reduce TCS_OFFCHIP_LAYOUT_NUM_PATCHES to 6-bits
+- radv: add missing comment about TCS_OFFCHIP_LAYOUT_LSHS_VERTEX_STRIDE
+- radv: fix emitting TCS epilogs for GFX6-9
+- radv: remove radv_cmd_buffer::cached_vertex_formats
+- radv: remove unused param from radv_pipeline_init_multisample_state()
+- radv: simplify declaring VS specific input SGPRs
+- radv: stop copying if VS or TES uses the InvocationID built-in
+- Revert "radv/amdgpu: workaround a kernel bug when replacing sparse mappings"
+- Revert "radv/amdgpu: skip adding per VM BOs for sparse during CS BO list build"
+- radv/amdgpu: allow to execute external IBs on the compute queue
+- radv/amdgpu: add support for submitting external IBs with the chained path
+- zink/ci: update list of expected failures for NAVI10
+- radv: use the maximum possible workgroup size for TCS epilogs
+- radv: stop declaring the scratch offset argument for TCS epilogs
+- radv: declare shader arguments for TCS epilogs
+- radv: add tcs_out_patch_fits_subgroup to radv_tcs_epilog_key
+- aco: fix jumping from main TCS to epilog on GFX9+
+- aco: adjust TCS epilogs for RADV
+- aco: allow SGPRs operands with p_jump_to_epilog
+- aco: implement create_tcs_jump_to_epilog()
+- radv: track the pipeline bind point for indirect commands layout
+- radv: prepare radv_get_sequence_size() for DGC compute
+- radv: prepare radv_prepare_dgc() for DGC compute
+- radv: implement NV_device_generated_commands_compute
+- radv: allow DGC on the compute queue
+- radv: advertise NV_device_generated_commands_compute
+- aco: rework printing shader stages
+- radv: fix the per-patch data offset when TES isn't linked with TCS
+- radv: stop declaring unused SGPR arguments for PS epilogs
+- radv: add radv_shader_info::is_monolithic
+- radv: use info->uses_view_index directly when declaring shader arguments
+- radv: do not inline push constants for non-monolithic shaders
+- radv: force indirect descriptor sets for non-monolithic shaders
+- radv: always declare some arguments for non-monolithic VS/TCS shaders
+- radv: add a new shader argument for non-monolithic shaders PC
+- ac: allow to mark shader arguments as preserved
+- radv: preserve shader arguments for non-monolithic VS/TCS on GFX9+
+- aco: disable shared VGPRs for non-monolithic shaders on GFX9+
+- aco: ensure to initialize exec manually for VS as LS on GFX9+
+- aco: add support for compiling VS+TCS separately on GFX9+
+- radv: always declare some arguments for non-monolithic {VS,TES}/GS shaders
+- radv: preserve shader arguments for non-monolithic {VS,TES}/GS on GFX9+
+- aco: ensure to initialize exec manually for non-monolithic {VS,TES}/GS on GFX9+
+- aco: add support for compiling {VS,TES}+GS separately on GFX9+
+- radv,aco: remove unused clip/cull distances variables
+- radv: rename tcs_shader to tcs in radv_emit_tcs_epilog_state()
+- radv: small cleanups in radv_emit_patch_control_points()
+- radv: fix emitting TCS epilogs if TES and GS are linked on GFX9+
+- radv: remove the pipeline dependency for emitting VGT_GS_MODE
+- aco: fix emitting TCS epilogs end on GFX9+
+- radv: re-order IO slot layout for stages that aren't linked
+- amd/ci: update list of failures/flakes for glcts-vangogh-valve
+- ci: uprev vkd3d-proton
+- ci: uprev Fossilize
+- ci: add comment explaining which image tags to update for Fossilize
+- radv: preserve shader argument for separate compilation of NGG shaders
+- aco: flag blocks with long-jump as export_end for separate compilation
+- aco: adjust fix_exports() for VS/TES as NGG and non-monolithic shaders
+- aco: allow separate compilation of NGG shaders
+- zink/ci: add zink-radv-polaris10-valve
+- radv/ci: re-enable vkcts-polaris10-valve
+- radv: fix capturing indirect dispatches with SQTT
+- radv/ci: re-enable vkd3d-polaris10-valve
+- ci: do not fail vkd3d-proton job when the expectations match
+- radv/amdgpu: fix executing secondaries without IB2
+- radv/amdgpu: do not copy the original chain link for IBs
+- radv: avoid emitting SQTT markers for DGC calls
+- radv: add support for DGC with SQTT
+- zink/ci: merge GLCTS testing with GLESx for RADV
+- zink/ci: merge piglit testing with deqp-runner for RADV
+- radv: fix interactions with primitives generated queries and pipeline stats
+- radv: skip DGC calls when the indirect sequence count is zero with a predicate
+- radv: avoid emitting THREAD_TRACE_MARKER for predicated draws/dispatches
+- radv: adjust next stage for VS prologs and merged shaders compiled separately
+- radv: adjust emitted prolog regs for merged shaders compiled separately
+- radv: do not use pre-compiled prologs when VS is compiled separately
+- radv: remove useless PIPELINE_CREATE_2_LIBRARY_BIT check for retained shaders
+- radv: fix enabling DGCC
+- radv: fix emitting SQTT userdata when CAM is needed
+- radv: fix capturing RGP on RDNA3 with more than one Shader Engine
+- zink/ci: update list of expected failures for POLARIS10/NAVI10
+- radv: set THREAD_TRACE_TOKEN_MASK.BOP_EVENTS_TOKEN_INCLUDE on GFX10.3+
+- radv: disable unsupported hw shader stages for RGP on GFX11+
+- radv: fix instruction timing on GFX11
+- ac/rgp: use correct API stage string for mesh/task shaders
+- radv: set THREAD_TRACE_MARKER_ENABLE for mesh/task draws
+- radv: emit relocation for mesh/task shaders
+- issue_templates/Bug Report: fix outdated URL for GFXReconstruct
+- ac,radv,radeonsi: rework SPM counters configuration and share it
+- ac/perfcounter: add new SQ_WGP block for GFX11+
+- ac/spm: add SPM counters configuration for GFX11
+- radv: enable the PKT3 CAM bit for some SPM register writes
+- radv,radeonsi: use AC_SPM_SEGMENT_TYPE_xxx instead of magic values
+- ac/spm: remove useless SPM block setting for GFX9 and older GPUs
+- ac/spm: add SPM block definition for GFX10-GFX10.3
+- ac/gpu_info: init num_cu_per_sh from the kernel
+- ac/perfcounter: set the number of instances of GL1C to 4
+- ac/perfcounter: compute the number of global instances of TCP,SQ,GL1C and GL2C
+- ac/spm: fix checking if the counter instance is valid
+- ac/spm: rework how segment muxsel RAM are filled
+- ac/spm: initialize and set instance mapping for counters
+- radv: reserve more CS space in SQTT/SPM paths
+- ac/spm: use block flags to initialize instance mapping
+- ac/spm: select correct segment type for per-SE blocks
+- radv,radeonsi: make sure to emit GRBM_GFX_INDEX before SQ select registers
+- ac/spm: fix number of instances of GL2C
+- ac,radv,radeonsi: prepare support for multi-instance SPM SQ counters
+- ac,radv,radeonsi: prepare support for multi-instance SPM generic counters
+- ac/spm: move the counter instance to ac_spm_counter_create_info
+- ac/spm: enable support for multi-instance counters
+- radv: fix checking if RGP is enabled with others tracing tools
+- radv: fix missing ISA with RGP and GPL
+- ac/perfcounter: add SG_WQP group for GFX11
+- ac/perfcounter: add GFX11 groups
+- drirc: remove Path of Exile workarounds
+- radv: remove drirc workarounds for Path Of Exile
+- radv: remove absolute_depth_bias workaround
+- ac/gpu_info: define AMD_MAX_WGP
+- ac/spm: add new segment types for GFX11
+- ac/spm: add support for GFX11
+- radv: add SPM support for GFX11
+- radv: enable cache counters for RGP on GFX11
+- ci: update to vulkan-cts-1.3.6.3
+- radv/ci: skip dEQP-VK.robustness.* on Vangogh due to weird GPU hangs
+- nir: rename atomic_add_gs_invocation_count_amd to make it more generic
+- ac/nir: add lowering for mesh shader queries
+- ac/nir: add lowering for task shader queries
+- radv: add GDS counters offset for mesh/task queries
+- radv: adjust lowering of intrinsic queries for mesh/task shaders
+- radv: enable lowering of mesh/task shader queries when enabled
+- radv: declare shader_query_state for mesh/task shaders
+- radv: stop skip emitting CB states when there is no color attachment
+- radv: re-enable DCC with mipmaps on GFX11
+- radv: fix COMPUTE_SHADER_INVOCATIONS query on compute queue
+- radv: emit missing PA_{SC,SU}_LINE_STIPPLE_xxx regs in gfx preamble
+- radv: fix alignment of DGC command buffers
+- radv/ci: update list of expected failures on PITCAIRN
+- radv/ci: update list of flakes for NAVI10/VEGA10
+- radv/amdgpu: fix alignment of command buffers
+- radv: enable DCC for MSAA images on GFX11
+- zink/ci: update list of expectations for zink-anv-tgl
+- zink/ci: bump zink-anv-tgl-full timeout to 1h45m
+- radv/ci: rename GFX1100 lists to NAVI31
+- radv: fix emulated geometry shader primitives/invocations queries
+- radv/ci: remove duplicate skipped tests for RAVEN/STONEY
+- radv/ci: exclude dEQP-VK.texture.explicit_lod.2d.sizes.128x128_* for all jobs
+- radv: fix synchronization with emulated GS primitives/invocations queries
+- radv/ci: remove no longer existing test for VANGOGH
+- radv/ci: cleanup list of expected failures for NAVI10/NAVI21/VEGA10
+- radv: always write the sample positions when a new descriptor BO is created
+- radv: fill the scratch BO in radv_fill_shader_rings()
+- radv: fix gang submissions with chaining
+- radv: fix re-emitting streamout descriptors for NGG streamout
+- radv: fix IB alignment
+- zink: use warn_missing_feature for missing modifier support
+- radv: fix destroying GDS/OA BOs
+- radv: allocate only 1 GDS OA counter for gfx10 NGG streamout
+- ac/nir: only consider overflow for valid feedback buffers
+- radv/ci: update list of expected failures on RAVEN
+- radv/ci: update list of flakes for VANGOGH
+- radv/ci: update list of flakes for STONEY
+- radv: disable primitive restart for non-indexed draws on GFX11
+- radv: enable radv_disable_aniso_single_level=true for Zink too
+- amd/llvm,aco,radv: implement NGG streamout with GDS_STRMOUT registers on GFX11
+- radv: mark GDS as needed for XFB queries with NGG streamout on GFX11
+- radv: skip GDS allocation for NGG streamout on GFX11
+- zink/ci: remove expected failures that are skipped for RADV
+- ci: update CTS to vulkan-cts-1.3.7.0
+- ci: bump the number of tests per group from 500 to 5000 for Vulkan drivers
+- ci: bump DEQP_FRACTION for some jobs
+- radv: set ENABLE_PING_PONG_BIN_ORDER for GFX11.5
+- radv: initialize video decoder for GFX11.5
+- ac/gpu_info: query the maximum number of IBs per submit from the kernel
+- Revert "radv: fix finding shaders by PC"
+- radv: fix missing predicate bit for WRITE_DATA helper
+- ac/gpu_info: fix querying the maximum number of IBs per ring
+- radv: remove outdated RADV_DEBUG=vmfaults support
+- amd: update amdgpu_drm.h
+- amd: add has_gpuvm_fault_query
+- radv/amdgpu: add support quering the last GPUVM fault
+- radv: query and report the last GPUVM fault with RADV_DEBUG=hang
+- radv: report the last GPUVM fault when a device lost is detected
+- ac/gpu_info: remove bogus assertion about number of COMPUTE/SDMA queues
+- radv: fix a synchronization issue with primitives generated query on RDNA1-2
+- radv: bind the non-dynamic graphics state from the pipeline unconditionally
+- radv: fix compute shader invocations query on compute queue on GFX6
+- radv: emit COMPUTE_PIPELINESTAT_ENABLE for CS invocations on ACE
+- nir: fix inserting the break instruction for partial loop unrolling
+- radv: fix registering queues for RGP with compute only
+- radv: set radv_zero_vram=true for Unreal Engine 4/5
+- radv: fix a descriptor leak with debug names and host base descriptor set
+- radv: add a missing async compute workaround for Tonga/Iceland
+- radv: disable TC-compatible HTILE on Tonga and Iceland
+- radv: set radv_invariant_geom=true for War Thunder
+- radv: do not set OREO_MODE to fix rare corruption on GFX11
+
+Saroj Kumar (4):
+
+- radeonsi: Add perfetto support in radeonsi
+- radeonsi: Add u_trace init code in radeonsi
+- radeonsi: Add tracepoints in radeonsi driver
+- radeonsi: fixes compilaton error when perfetto is disabled
+
+Sathishkumar S (2):
+
+- radeonsi/vcn: support variable number of bs_bufs
+- radeonsi/vcn: num bs_bufs must be proportional to num jpeg engines
+
+Semjon Kravtsenko (1):
+
+- glx: Assign unique serial number to GLXBadFBConfig error
+
+Seppo Yli-Olli (1):
+
+- zink: Fix SyntaxWarning in zink_extensions script
+
+Sergi Blanch Torne (7):
+
+- Introduce ci-kdl builder and launcher.
+- Integrate ci-kdl in the building process and launch process.
+- ci: disable Collabora's LAVA lab for maintance
+- Revert "ci: disable Collabora's LAVA lab for maintance"
+- Revert "ci: disable Collabora's LAVA lab for maintance"
+- ci: disable Collabora's LAVA lab for maintance
+- Revert "ci: disable Collabora's LAVA lab for maintance"
+
+Sid Pranjale (1):
+
+- nvk: Enable VK_EXT_load_store_op_none
+
+Sil Vilerino (20):
+
+- util: Blake3 - Identify arm64ec as aarch64 instead of x64
+- d3d12: Fix Map/Unmap of YUV resources
+- d3d12: Fix H264 interlaced decode
+- d3d12: Video Decode - Remove unnecessary copy for texture array case
+- util/vl_vlc: Use UINT64_MAX instead of ~0UL with MSVC compiler
+- d3d12: Extend video screen AV1 encode tile support checking
+- aux/tc: Add ASSERTED to unreferenced release build variable
+- d3d12: Video - Relax ID3D12VideoDevice QI version for decode, process
+- frontends/va: Add profile param when querying PIPE_VIDEO_CAP_ENC_QUALITY_LEVEL
+- d3d12: Upgrade to D3D12 Agility SDK 1.611 Video interface
+- d3d12: Fixes AV1 tx_mode_support reporting and unsupported tx_mode overriding
+- d3d12: Video Decode - Wait for GPU completion before destroying decoder in-flight objects
+- d3d12: Do not destroy codec when destroying video buffer
+- d3d12: AV1 encode - Add lower resolution fallback check for uniform tile support
+- d3d12: AV1 encode - add fallback for app passing unsupported pic_params.InterpolationFilter
+- d3d12: AV1 Encode - Fix VAConfigAttribEncMaxRefFrames reporting
+- frontend/va: Add support for VAConfigAttribEncMaxTileRows/Cols
+- d3d12: Add support for PIPE_VIDEO_CAP_ENC_MAX_TILE_ROWS/COLS
+- d3d12: Allocate d3d12_video_buffer with higher alignment for compatibility
+- d3d12: d3d12_video_buffer_create_impl - Fix resource importing
+
+Simon Ser (7):
+
+- wayland: enable use of wayland-protocols as a subproject
+- vulkan/wsi/wayland: add support for IMMEDIATE
+- vulkan/wsi/wayland: fix unset present_mode
+- radv/winsys: check amdgpu_create_bo_from_user_mem() for EINVAL
+- egl: extract EGLDevice setup in dedicated function
+- egl: move dri2_setup_device() after dri2_setup_extensions()
+- egl: ensure a render node is passed to _eglFindDevice()
+
+Simon Zeni (1):
+
+- nouveau/winsys: use mmap instead of mmap64 in nouveau_bo
+
+SoroushIMG (1):
+
+- pvr: fix mipmap size calculation for bc formats
+
+Sviatoslav Peleshko (9):
+
+- dri: Use RGB internal formats for RGBX formats
+- intel/isl: Don't over-allocate CLEAR_COLOR size to use whole cache line
+- anv: Do fast clear color initialization more delicately
+- zink: Change zink_vertex_elements_hw_state::b.strides to VkDeviceSize
+- intel/fs: Check if the whole ubo load range is in the push const range
+- zink: Store zink_vertex_elements_hw_state::b.strides by binding id
+- intel/fs: Fix "packed word exception" condition for register regioning
+- intel/eu/validate: Validate "packed word exception" stricter
+- nir/loop_analyze: Fix inverted condition handling in iterations calculation
+
+Sylvain Munaut (9):
+
+- egl/dri2: Add a couple of missing mutex release in error path
+- mesa: Enable ARB_texture_border_clamp in GL Core
+- include: Fix the PFN declarations to be pointers as they should
+- glx: Add missing MesaGLInteropGLXFlushObjects
+- glx: Export the MESA GL Interop functions through glXGetProcAddress
+- egl: Export the MESA GL Interop functions through eglGetProcAddress
+- glx: Remove MESA_depth_float_bit from enum
+- glx: Advertise GLX_MESA_gl_interop extension if support present
+- egl: Advertise EGL_MESA_gl_interop extension if support present
+
+Tapani Pälli (34):
+
+- intel/blorp: add a new flag to communicate PSS sync need
+- anv: implement required PSS sync for Wa_18019816803
+- iris: implement required PSS sync for Wa_18019816803
+- vulkan/runtime: change assert to match specification needs
+- anv: remove assert, size is asserted in the runtime
+- anv: refactor batch_set_preemption to use batch_emit_pipe_control
+- anv: implement a dummy depth flush for Wa_14016712196
+- iris: implement a dummy depth flush for Wa_14016712196
+- mesa: fix some TexParameter and SamplerParameter cases
+- mesa: remove GL_UNSIGNED_BYTE as supported for snorm reads
+- ci: add a fix for KHR-GLES3.packed_pixels.*snorm tests
+- anv: implement Wa_14018912822
+- iris: implement Wa_14018912822
+- driconf: use lower_depth_range_rate for The Spirit and The Mouse
+- mesa: disable snorm readpix clamping with EXT_render_snorm
+- iris: modify Wa_14014414195 to use intel_needs_workaround
+- mesa: some cleanups for texparam extension checks
+- iris: avoid issues with undefined clip distance
+- crocus: avoid issues with undefined clip distance
+- anv: refactor to fix pipe control debugging
+- anv: fix a leak of fp64_nir shader
+- iris: use intel_needs_workaround for Wa_14014414195 part 2
+- iris: correct dst alpha blend factor in Wa_14018912822
+- iris/anv: move Wa_14018912822 as a drirc workaround
+- iris: flush data cache when flushing HDC on GFX < 12
+- anv: HDC flush is available only for GFX_VER 12+
+- iris: HDC flush is available only for GFX_VER 12+
+- intel/genxml: remove HDC from gen11.xml, it is not available
+- mesa/st: ignore StencilSampling if stencil not part of the format
+- intel/dev: expand existing fix for all gfx12 with small EU count
+- egl: fix leaking drmDevicePtr in _eglFindDevice
+- iris: add data cache flush for pre hiz op
+- anv/drirc: add option to disable FCV optimization
+- drirc: Set limit_trig_input_range option for Valheim
+
+Tatsuyuki Ishi (8):
+
+- radv/amdgpu: Remove unused bo_list variable from cs_submit.
+- radv/winsys: Remove unused struct radv_winsys_bo_list.
+- radv/amdgpu: Do not pass in a BO handle when clearing PRT VA region.
+- radv: Fix IB size for RADV_DEBUG=hang.
+- radv: Fix dumping vertex descriptors with RADV_DEBUG=hang.
+- radv/amdgpu: Use rwlock to protect access to virtual BOs.
+- zink: Fix missing sparse buffer bind synchronization.
+- zink: Fix waiting for texture commit semaphores.
+
+Thomas H.P. Andersen (65):
+
+- tgsi: remove unused tgsi_shader_info.num_tokens
+- tgsi: remove unused tgsi_shader_info.array_max
+- tgsi: remove unused tgsi_shader_info.num_memory_instructions
+- tgsi: remove unused tgsi_shader_info.colors_read
+- tgsi: remove unused tgsi_shader_info.colors_written
+- tgsi: remove unused tgsi_shader_info.reads_position
+- tgsi: remove unused tgsi_shader_info.reads_samplemask
+- svga: remove unused struct field
+- tgsi: remove unused tgsi_shader_info.reads_tess_factors
+- tgsi: remove unused tgsi_shader_info fields
+- tgsi: remove unused tgsi_shader_info fields
+- tgsi: remove unused tgsi_shader_info.uses_drawid
+- tgsi: remove unused tgsi_shader_info fields
+- tgsi: remove unused tgsi_shader_info.uses_subgroup_info
+- tgsi: remove unused tgsi_shader_info.writes_primid
+- tgsi: remove unused tgsi_shader_info.uses_doubles
+- tgsi: remove unused tgsi_shader_info.uses_derivatives
+- tgsi: remove unused tgsi_shader_info.uses_bindless_samplers
+- tgsi: remove unused tgsi_shader_info.uses_bindless_images
+- tgsi: remove unused tgsi_shader_info.clipdist_writemask
+- tgsi: remove unused tgsi_shader_info.culldist_writemask
+- tgsi: remove unused tgsi_shader_info.images_load
+- tgsi: remove unused tgsi_shader_info.images_store
+- tgsi: remove unused tgsi_shader_info.images_atomic
+- tgsi: remove unused tgsi_shader_info.uses_bindless_buffer_load
+- tgsi: remove unused tgsi_shader_info.uses_bindless_buffer_store
+- tgsi: remove unused tgsi_shader_info.uses_bindless_buffer_atomic
+- tgsi: remove unused tgsi_shader_info.uses_bindless_image_load
+- tgsi: remove unused tgsi_shader_info.uses_bindless_image_store
+- tgsi: remove unused tgsi_shader_info.uses_bindless_image_atomic
+- tgsi: remove unused tgsi_shader_info.indirect_files_read
+- tgsi: remove unused tgsi_shader_info.indirect_files_written
+- tgsi: remove unused tgsi_shader_info.const_buffers_indirect
+- tgsi: remove unused tgsi_shader_info.max_depth
+- tgsi: drop two unused functions
+- nvk: use common physical device enumeration
+- nvk: fix implicit-fallthrough warnings with clang
+- nvk: delete commented code
+- nvk: fix mem leaks
+- nvk: use common descriptor set layout code
+- nvk: use common pipeline layout code
+- nvk: advertise KHR_shader_non_semantic_info
+- nvk: advertise KHR_image_format_list
+- nvk: advertise EXT_private_data
+- nvk: advertise KHR_sampler_mirror_clamp_to_edge
+- nvk: KHR_descriptor_update_template
+- nvk: CmdPushDescriptorSetWithTemplateKHR
+- nvk: drop dead assignment
+- nvk: drop dead assignment
+- nvk: fix initialization override
+- nvk: sort extensions
+- nvk: advertize KHR_relaxed_block_layout
+- nvk: add check for VK_IMAGE_CREATE_2D_VIEW_COMPATIBLE_BIT_EXT
+- nvk: advertise EXT_image_2d_view_of_3d
+- nvk: fix maxPushDescriptors
+- nvk: call correct macro to clear views
+- nouveau/mme: use fermi enum in fermi builder
+- nvk: add warning on non-nouveau drm driver
+- nvk: Implement VK_KHR_draw_indirect_count on Turing+
+- nvk: set device info before use in nvk_get_device_extensions
+- nvk: simplify code by using new helpers
+- nvk: remove duplicated device features
+- nvk: EXT_conditional_rendering
+- nvk: advertise VK_EXT_tooling_info
+- nvk: set optimization level to 3
+
+Thong Thai (3):
+
+- radeonsi: enable vcn encoder rgb input support
+- Update radeon_vcn_enc.c
+- frontends/va/config: report max width and height for encoding/decoding
+
+Timothy Arceri (27):
+
+- glsl: fix validation of ES vertex attribs
+- nir/opt_copy_prop_vars: don't clone copies if branch empty
+- nir/opt_copy_prop_vars: speedup cloning of copy tables
+- nir/opt_copy_prop_vars: remove var hash entry on kill alias
+- nir/opt_copy_prop_vars: skip cloning of copies arrays until needed
+- nir/opt_copy_prop_vars: drop reuse of dynamic arrays
+- glsl: fix spirv sso validation
+- glsl: mark structs containing images as bindless
+- util: add radeonsi workaround for Nowhere Patrol
+- glsl: fix out params in glsl to nir
+- glsl_to_nir: add more unhandled function types
+- nir: replace use of nir_src_copy()
+- nir: remove unused nir_src_copy()
+- nir: remove unused param from nir_alu_src_copy()
+- glsl: remove field from gl_shader_program
+- glsl: move get_varying_type() declaration earlier
+- glsl: add nir version of validate_first_and_last_interface_explicit_locations()
+- glsl: switch to nir validate_first_and_last_interface_explicit_locations()
+- glsl: remove unused validate_first_and_last_interface_explicit_locations()
+- nir: fix typo in comment
+- nir: copy explicit_invariant flag to nir vars
+- glsl: move interpolation_string() to linker_util
+- glsl: move is_gl_identifier() to linker_util
+- nir: add used field to nir variables
+- glsl: implement cross_validate_outputs_to_inputs() in nir linker
+- glsl: switch to nir linkers cross_validate_outputs_to_inputs()
+- glsl: remove now unused varying linker code
+
+Timur Kristóf (39):
+
+- aco: Fix subgroup_id intrinsic on GFX10.3+.
+- ac/nir: Simplify arg unpacking when shift is zero.
+- ac/nir: Add new pass to lower intrinsics to shader args.
+- radv: Move radv_select_hw_stage to radv_shader_info.
+- radv: Use ac_nir_lower_intrinsics_to_args.
+- radeonsi: Move si_select_hw_stage to si_shader_info.
+- radeonsi: Use ac_nir_lower_intrinsics_to_args.
+- aco: Remove subgroup_id and num_subgroups intrinsics.
+- ac/llvm: Remove subgroup_id and num_subgroups intrinsics.
+- aco: Refactor select_program to smaller functions.
+- nir/opt_dead_cf: Remove if branches with undef condition.
+- ac/nir: Add done arg to ac_nir_export_position.
+- ac/nir: Slightly refactor how pos0 exports are added when missing.
+- ac/nir/ngg: Wait for attribute stores before VS/TES/GS pos0 export.
+- ac/nir/ngg: Refactor mesh shader primitive export.
+- ac/nir/ngg: Wait for attribute ring stores in mesh shaders.
+- ac/nir/ngg: Extract nogs_export_vertex_params function.
+- ac/gpu_info: Add some SDMA related information.
+- ac: Clarify SDMA opcode defines.
+- ac: Add amd_ip_type argument to ac_parse_ib and ac_parse_ib_chunk.
+- ac: Rename ac_do_parse_ib to parse_pkt3_ib.
+- ac: Print IP type for IBs.
+- ac: Add rudimentary implementation of printing SDMA IBs.
+- radv: Rename SDMA file to radv_sdma.c
+- radv: Use const device argument in radv_sdma_copy_buffer.
+- radv: Use const on vi_alpha_is_on_msb arguments.
+- radv: Only call si_cp_dma_wait_for_idle on GFX and ACE queues.
+- radv: Move radv_cp_wait_mem to radv_cs.h and add queue family argument.
+- radv: Refactor WRITE_DATA helper function.
+- radv: Use new WRITE_DATA helper in more places.
+- radv: Add queue family argument to some functions.
+- radv: Wait for bottom of pipe in ACE gang wait postamble.
+- radv: Simplify gang CS and semaphore initialization.
+- radv: Allow gang submit use cases other than task shaders.
+- radv: Slightly refactor gang semaphore functions.
+- radv: Add gang follower semaphore functions.
+- radv: Support SDMA in radv_cs_write_data_head.
+- radv: Support SDMA in radv_cp_wait_mem.
+- radv: Support SDMA in si_cs_emit_write_event_eop.
+
+Vignesh Raman (4):
+
+- ci: add Vignesh Raman into restricted traces access list
+- Do explicit cast to suppress clang warnings
+- ci: enforce -Wimplicit-const-int-float-conversion for clang
+- ci: Uprev crosvm
+
+Vinson Lee (8):
+
+- nvk: Fix assert
+- lavapipe: Fix struct initialization
+- intel/decoder: Fix memory leak on error path
+- nv50: Remove unused value
+- vk/wsi/x11: Remove dead code
+- freedreno/replay: Fix implicit-function-declaration error
+- anv: Fix transfer type assert
+- broadcom/qpu: Remove duplicate variable opcode
+
+Vitaliy Triang3l Kuzmin (3):
+
+- r600/asm: Fix AR force_add_cf setting if a clause is not open
+- r600/asm: Make sure MOVA and SET_CF_IDX are in the same clause
+- r600: Replace R600_BIG_ENDIAN with UTIL_ARCH_BIG_ENDIAN
+
+Vlad Schiller (15):
+
+- pvr: Implement VK_EXT_tooling_info
+- pvr: Add 'info' PVR_DEBUG flag
+- pvr: Implement VK_KHR_format_feature_flags2
+- pvr: Remove PVR_WINSYS_BO_FLAG_ZERO_ON_ALLOC flag
+- pvr: Add VK_KHR_driver_properties
+- pvr: Use correct index when writing query availability data
+- pvr: Enable VK_EXT_scalar_block_layout
+- pvr: Enable KHR_image_format_list
+- pvr: Enable VK_KHR_uniform_buffer_standard_layout
+- pvr: Implement VK_KHR_external_fence
+- pvr: Implement VK_KHR_external_semaphore
+- pvr: Enable VK_KHR_bind_memory2 extension
+- pvr: Implement VK_EXT_texel_buffer_alignment
+- pvr: Implement VK_EXT_host_query_reset
+- pvr: Fix VK_EXT_texel_buffer_alignment
+
+WinLinux1028 (1):
+
+- radeonsi: prefix function with si\_ to prevent name collision
+
+Xaver Hugl (1):
+
+- vulkan wsi: add support for PresentOptionAsyncMayTear
+
+Yiwei Zhang (46):
+
+- venus: handle query feedback creation failure
+- venus: ensure consistency of query overflow behavior
+- venus: add a missing barrier before copying query feedback
+- venus: refactor query feedback cmd record
+- venus: reduce to use 4K mem suballoc align on platforms known to fit
+- turnip: flush cache for dstBuffer in vkCmdCopyQueryPoolResults
+- lvp: avoid reading immutable sampler from desc write info
+- ci/venus: update venus-lavapipe expectations
+- venus: fix a cmd builder render_pass state leak across reset
+- venus: fix cmd state leak across implicit reset
+- venus: log and doc the broken query feedback in suspended render pass
+- venus: move transient storage from cmd to pool
+- venus: remove redundant fb tracking from cmd builder
+- venus: use tracked queue_family_index from the cmd pool
+- venus: cleanup vn_cmd_begin_render_pass usage
+- venus: add helpers to track subpass view mask
+- venus: avoid redundant tracking of render pass
+- venus: refactor more cmd states into cmd builder
+- venus: use in_render_pass to skip present_src counting
+- ci/venus: remove fixed tests that no longer run
+- ci/venus: reenable pipeline cts
+- venus: suppress a false logging
+- venus: add no_sparse debug option to disable sparse resource support
+- venus: set deviceMemoryReport feature
+- venus: expose at least one cached memory type
+- venus: expose KHR_external_fence/sempahore_fd extensions
+- venus: fix a device memory report leak
+- vulkan: remove a dup entry from vk_image_usage_to_ahb_usage
+- vulkan/android: improve vkQueueSignalReleaseImageANDROID
+- vulkan/android: add missing AHARDWAREBUFFER_USAGE_GPU_DATA_BUFFER usage
+- vulkan/android: drop vk_buffer dependency from common AHB impl
+- venus: use common vk_queue object
+- venus: use common ANB implementation
+- venus: use more common vk_queue related implementations
+- venus: drop device, family, index, flags tracking from vn_queue
+- venus: fix re-export of imported classic 3d resources
+- venus: remove redundant bo roundtrip and add more docs
+- venus: track VkPhysicalDeviceMemoryProperties instead
+- venus: refactor vn_device_memory to prepare for async alloc
+- venus: make device memory alloc async
+- venus: enable Vulkan 1.3 for Android 13 and above
+- zink: sync queue access for vkQueueWaitIdle
+- venus: properly expose KHR_external_fence/sempahore_fd
+- ci/venus: mark more flaky tests after recent cts uprev
+- venus: fix query feedback batch leak and race upon submission
+- zink: apply can_do_invalid_linear_modifier to Venus
+
+Yogesh Mohan Marimuthu (12):
+
+- gallium: remove start_slot parameter from pipe_context::set_vertex_buffers
+- ac/surface: add astc block size to bpe_to_format() function
+- util: move ASTCLutHolder from mesa/main to util
+- vulkan/formats,zink: move vk_format_from_pipe_format() function
+- vulkan/runtime: add compute astc decoder helper functions
+- vulkan add 3D texture support for compute astc decoder
+- radv: integrate meta astc compute decoder to radv
+- radeonsi: add more documentation for dpbb debug env variable
+- docs: remove document for unused variable dfsm from AMD_DEBUG
+- radeonsi: correct old comment in si_emit_framebuffer_state()
+- radeonsi: In gfx6_init_gfx_preamble_state() use gfx_level only from sctx
+- radeonsi: add radeonsi to GL_RENDERER string
+
+Yonggang Luo (43):
+
+- lima: Convert to use nir_foreach_function_impl when possible
+- freedreno: Switch to use nir_foreach_function_impl in tu_shader.cc
+- zink: Convert to use nir_foreach_function_impl when possible
+- lavapipe: Convert to use nir_foreach_function_impl
+- lavapipe: fixes indent of function lvp_inline_uniforms
+- microsoft/compiler: convert to use nir_foreach_function_with_impl in function emit_module
+- microsoft/clc/compiler: Convert to use nir_foreach_function_impl when possible
+- radeonsi: Convert to use nir_foreach_function_impl
+- ac: Switch to use nir_foreach_function_impl in function analyze_shader_before_culling
+- util: Move pipe_swizzle from p_defines.h to u_formats.h
+- util: Move PIPE_MASK_* from p_defines.h to u_formats.h
+- util: Move pipe_color_union from p_defines.h into u_formats.h
+- util: Move u_pack_color.h and dbughelp.h into src/util from/src/gallium/auxiliary/util/
+- util: Remove include "pipe/\*.h" in src/util/* files
+- util:Move only gallium used u_debug_refcnt.* and u_debug_describe.* into src/gallium/auxiliary/util/
+- util/meson: Getting mesa util core to be self contained
+- pvr: decouple vulkan driver and compiler from gallium
+- freedreno: decouple compiler and vulkan driver from gallium
+- glx: decouple from gallium
+- meson: Remove arm_neon_workaround
+- nouveau/drm-shim: Decouple from gallium
+- ac/radv: decouple radv vulkan driver and compiler from gallium
+- etnaviv: decouple drm from gallium
+- asahi: decouple layout from gallium
+- compiler: Move WRITEMASK_* from prog_instruction.h into shader_enums.h
+- intel/blorp: Use float directly to avoid #include "mesa/main/format_utils.h"
+- intel/blorp: brw_sampler_prog_key_data::swizzles is only and should only accessed in crocus
+- intel/brw: Define and use BRW_SWIZZLE_* instead of SWIZZLE_*
+- crocus: #include "program/prog_instruction.h" for SWIZZLE_*
+- intel/compiler,intel/blorp,intel/vulkan: decouple vulkan driver and compiler from gallium
+- util/treewide: Use alignas(x) instead __attribute__((aligned(x)))
+- v3dv: Use alignas(8) over 64 bit atomic value
+- svga: use alignas over struct MKSGuestStatInfoEntry
+- radv: Fixes mingw linkage error undefined reference to \`radv_GetCalibratedTimestampsEXT'
+- v3d: Use DIV_ROUND_UP instead div_round_up
+- freedreno: Use shared DIV_ROUND_UP instead div_round_up
+- sfn: Use 4 instead of ATOMIC_COUNTER_SIZE
+- intel/brw: use 4 instead of MAX_VERTEX_STREAMS to avoid #include "mesa/main/config.h"
+- d3d12: replace use of MAX_VERTEX_STREAMS with PIPE_MAX_VERTEX_STREAMS
+- compiler: use 4 instead ATOMIC_COUNTER_SIZE in glsl_types.h to avoid #include "mesa/main/config.h"
+- compiler/glsl: Move glsl_print_type from glsl_types.* to ir_print_visitor.cpp
+- util: Deduplicate macros between u_math.h and macros.h
+- nvk: Should use alignment instead of align
+
+Yusuf Khan (4):
+
+- nouveau/ws: remove the drm.h header
+- nvk: implement GetDeviceMemoryCommitment
+- nvk: support GetImageSparseMemoryRequirements2
+- nvk: expose KHR_driver_properties
+
+Zhang Ning (1):
+
+- Revert "intel/ci: disable iris-jsl-deqp because it always fails for an AMD MR"
+
+antonino (14):
+
+- virgl: add ci flake
+- freedreno: add ci flake
+- zink: remove unused indices from \`nir_load_push_constant` calls
+- zink/nir: add a zink specific intrinsic for push constants
+- vulkan/wsi: add \`vk_wsi_force_swapchain_to_current_extent` driconf
+- drirc: enable \`vk_wsi_force_swapchain_to_current_extent` for "The Talos Principle"
+- drirc: enable \`vk_wsi_force_swapchain_to_current_extent` for "Serious Sam Fusion"
+- vulkan: Extend vkGet/SetPrivateDataEXT handling to all platforms
+- vulkan: Extend vkGet/SetPrivateDataEXT handling to VkSurface
+- vulkan: Handle vkSetDebugUtilsObjectNameEXT on WSI objects
+- zink: store bindless var when creating it to avoid creating it again
+- nir: fix several crashes in \`nir_lower_tex`
+- nir: don't take the derivative of the array index in \`nir_lower_tex`
+- vulkan: use instance allocator for \`object_name` in some objects
+
+cheyang (1):
+
+- isaspec : fix isaspec build error in aosp
+
+georgeouzou (1):
+
+- nvk: Support VK_EXT_line_rasterization
+
+jazzfool (1):
+
+- zink: Hash only first 32 bits of zink_gfx_pipeline_state with full DS3
+
+lorn10 (1):
+
+- docs: Update Clover's env variable documentation
+
+norablackcat (2):
+
+- spirv/nir_to_spirv: add expect assume op codes
+- rusticl: add cl_khr_expect_assume
+
+timmac-qmc (1):
+
+- glsl: fix potential crash with DisableUniformArrayResize
+
+twisted89 (1):
+
+- util/driconf: add workarounds for the Chronicles of Riddick
+
+wangra (1):
+
+- tu/kgsl: Fix bitfield of DITHER_MODE_MRT6
+
+xurui (1):
+
+- glx: There is no need to psc++
diff --git a/docs/relnotes/new_features.txt b/docs/relnotes/new_features.txt
deleted file mode 100644
index ca79cf2a745..00000000000
--- a/docs/relnotes/new_features.txt
+++ /dev/null
@@ -1,21 +0,0 @@
-New drivers
------------
-
-- NVK: A Vulkan driver for Nvidia hardware
-
-New features
-------------
-VK_EXT_pipeline_robustness on ANV
-VK_KHR_maintenance5 on RADV
-OpenGL ES 3.1 on Asahi
-GL_ARB_compute_shader on Asahi
-GL_ARB_shader_atomic_counters on Asahi
-GL_ARB_shader_image_load_store on Asahi
-GL_ARB_shader_image_size on Asahi
-GL_ARB_shader_storage_buffer_object on Asahi
-GL_ARB_sample_shading on Asahi
-GL_OES_sample_variables on Asahi
-GL_OES_shader_multisample_interpolation on Asahi
-GL_OES_gpu_shader5 on Asahi
-EGL_ANDROID_blob_cache works when disk caching is disabled
-VK_KHR_cooperative_matrix on RADV/GFX11+