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author | Eric Engestrom <eric@engestrom.ch> | 2023-10-04 14:52:56 +0100 |
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committer | Marge Bot <emma+marge@anholt.net> | 2023-10-04 19:49:14 +0000 |
commit | 45181a9539ba5ac0a7891dc00499fdfc13f15aa0 (patch) | |
tree | e6003d18081d366ffecf411b25f113ef0da83241 /docs/relnotes | |
parent | 1a268dc59d6f4c72ea2f4d09165846d943e3716a (diff) | |
download | mesa-45181a9539ba5ac0a7891dc00499fdfc13f15aa0.tar.gz mesa-45181a9539ba5ac0a7891dc00499fdfc13f15aa0.tar.bz2 mesa-45181a9539ba5ac0a7891dc00499fdfc13f15aa0.zip |
docs: add release notes for 23.1.9
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25547>
Diffstat (limited to 'docs/relnotes')
-rw-r--r-- | docs/relnotes/23.1.9.rst | 154 |
1 files changed, 154 insertions, 0 deletions
diff --git a/docs/relnotes/23.1.9.rst b/docs/relnotes/23.1.9.rst new file mode 100644 index 00000000000..c7ab23bd73b --- /dev/null +++ b/docs/relnotes/23.1.9.rst @@ -0,0 +1,154 @@ +Mesa 23.1.9 Release Notes / 2023-10-04 +====================================== + +Mesa 23.1.9 is a bug fix release which fixes bugs found since the 23.1.8 release. + +Mesa 23.1.9 implements the OpenGL 4.6 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 4.6. OpenGL +4.6 is **only** available if requested at context creation. +Compatibility contexts may report a lower version depending on each driver. + +Mesa 23.1.9 implements the Vulkan 1.3 API, but the version reported by +the apiVersion property of the VkPhysicalDeviceProperties struct +depends on the particular driver being used. + +SHA256 checksum +--------------- + +:: + + TBD. + + +New features +------------ + +- None + + +Bug fixes +--------- + +- [ICL] piglit.spec.arb_gl_spirv.execution.ssbo.unsized-array regression +- clc: compiler_test gets built even if unit tests are disabled via -Dbuild-tests=false +- radv: Star Wars The Old Republic hang when DCC is enabled +- radv: Resident Evil 6 hangs 7900XTX GPU when DCC is enabled if in Options go to Display settings +- radv: Resident Evil 6 Benchmark Tool hangs 7900 XTX GPU when DCC is enabled immediately after splash screen +- RADV: Randomly dissapearing objects in Starfield with RX 5xx and Vega graphics +- ANV: fp64 shader leaked +- RadeonSI: glClear() causes clear texture for some frames on RX580 + + +Changes +------- + +Christian Gmeiner (1): + +- isaspec: encode: Correct used regex + +Danylo Piliaiev (2): + +- tu/kgsl: Fix memory leak of tmp allocations during submissions +- radv: fix unused non-xfb shader outputs not being removed + +Dave Airlie (1): + +- llvmpipe: reset viewport_index_slot in fb bind + +David Rosca (2): + +- frontends/va: Process VAEncSequenceParameterBufferType first in vaRenderPicture +- frontends/va: Set default rate control values once when creating encoder + +Eric Engestrom (8): + +- docs: add sha256sum for 23.1.8 +- .pick_status.json: Update to 632792eca0f3befb2edec9e429e696b88001be0f +- .pick_status.json: Mark 6d00c2f78cf651ef156c287368783ac6d0c40d50 as denominated +- .pick_status.json: Update to e7d393b1d7b8fd9b39942d4c2e5b32c46ffffff7 +- .pick_status.json: Update to 6ea2ea0bb0e04ee658ed8ebb4e51515b2f4d20fb +- .pick_status.json: Update to a2641ddf0dfba68f957e4d7d839d7b5bbd02aa62 +- .pick_status.json: Mark a0fba1731193c2475843ab704a2b053abdcaab43 as denominated +- .pick_status.json: Mark 2be9b66cddbe56136adb95013f084b3d881b8b71 as denominated + +Georg Lehmann (2): + +- aco: fix p_extract with v1 dst and s1 operand +- aco: implement 64bit div find_lsb + +Gert Wollny (1): + +- copyimage: check requested slice early when cube maps are involved + +Karmjit Mahil (1): + +- pvr: Fix dynamic desc offset storage + +Karol Herbst (1): + +- meson/rusticl: add sha1_h + +Kenneth Graunke (1): + +- mesa: Fix zeroing of new ParameterValues array entries when growing + +Konrad Dybcio (1): + +- freedreno: Include speedbin fallback in 690 chipid to fix probing + +Konstantin Seurer (1): + +- aco/spill: Make sure that offset stays in bounds + +Lionel Landwerlin (2): + +- intel: don't assume Linux minor dev node +- iris: add missing workaround for 3DSTATE_LINE_STIPPLE + +Liviu Prodea (1): + +- microsoft/clc: Don't build compiler test if build-tests is false + +Marek Olšák (1): + +- ac/llvm: fix flat PS input corruption + +Mike Blumenkrantz (6): + +- zink: move swapchain fence to swapchain object +- zink: avoid UAF on wayland async present with to-be-retired swapchain +- zink: always trace_screen_unwrap in acquire +- glx: XFree visual info +- radv: fix external handle type queries for dmabuf/fd +- zink: fix crashing in image rebinds + +Pierre-Eric Pelloux-Prayer (1): + +- radeonsi: emit framebuffer state after allocating cmask + +Rhys Perry (1): + +- aco/optimizer_postRA: don't combine DPP across exec on GFX8/9 + +Samuel Pitoiset (3): + +- radv: stop skip emitting CB states when there is no color attachment +- radv: simplify the NGG vs legacy pipelinestat query path +- radv: fix COMPUTE_SHADER_INVOCATIONS query on compute queue + +Tapani Pälli (2): + +- anv: fix a leak of fp64_nir shader +- iris: flush data cache when flushing HDC on GFX < 12 + +antonino (3): + +- vulkan: Extend vkGet/SetPrivateDataEXT handling to all platforms +- vulkan: Extend vkGet/SetPrivateDataEXT handling to VkSurface +- vulkan: Handle vkSetDebugUtilsObjectNameEXT on WSI objects + +wangra (1): + +- tu/kgsl: Fix bitfield of DITHER_MODE_MRT6 |