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author | Alyssa Rosenzweig <alyssa@rosenzweig.io> | 2021-04-21 00:44:32 +0530 |
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committer | Marge Bot <eric+marge@anholt.net> | 2021-04-21 14:14:12 +0000 |
commit | 28a9f54095ae474f57fd4bf8882c75b047db1203 (patch) | |
tree | 996d5a18e650f1e910fa8c49116bb039f5993b5e /docs/macos.rst | |
parent | 449744009c66bab8970c1d190eceae4afbf2e9f5 (diff) | |
download | mesa-28a9f54095ae474f57fd4bf8882c75b047db1203.tar.gz mesa-28a9f54095ae474f57fd4bf8882c75b047db1203.tar.bz2 mesa-28a9f54095ae474f57fd4bf8882c75b047db1203.zip |
docs/macos: Explain Apple GLX versus OSMesa on macOS
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Jeremy Huddleston Sequoia <jeremyhu@apple.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10359>
Diffstat (limited to 'docs/macos.rst')
-rw-r--r-- | docs/macos.rst | 11 |
1 files changed, 9 insertions, 2 deletions
diff --git a/docs/macos.rst b/docs/macos.rst index fa7e0d471e3..582d65e2e86 100644 --- a/docs/macos.rst +++ b/docs/macos.rst @@ -13,5 +13,12 @@ be aware of. - macOS is picky about its build-time environment. Type `brew sh` before building to get the Homebrew dependencies in your path. -At the moment, only the software rasterizers are supported on macOS. Stay tuned -for updates here! +Mesa's default builds with the Apple GLX uses Mesa as a front for the +hardware-accelerated system OpenGL framework, to provide hardware acceleration +to X11 applications on macOS running via XQuartz. + +Mesa's software rasterizers also work on macOS. To build, set the build options +`-Dosmesa=true -Dglx=gallium-xlib` and select an appropriate Gallium software +rasterizer. + +For native hardware, stay tuned for updates here! |