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author | Felix DeGrood <felix.j.degrood@intel.com> | 2023-07-07 20:21:01 +0000 |
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committer | Marge Bot <emma+marge@anholt.net> | 2023-08-03 19:57:18 +0000 |
commit | 7db20032096143620c3bfe4aa8e572d6805595b8 (patch) | |
tree | 181506c87020afed02211abd8a2b6c73c09ab7b7 /docs/envvars.rst | |
parent | 17e505cb2d79221e92596c205365f47aaac8c173 (diff) | |
download | mesa-7db20032096143620c3bfe4aa8e572d6805595b8.tar.gz mesa-7db20032096143620c3bfe4aa8e572d6805595b8.tar.bz2 mesa-7db20032096143620c3bfe4aa8e572d6805595b8.zip |
anv: add fake sparse support
Some DX12 games require sparse resource support but don't
actually use sparse resources. Add a way to make these games work
while we still don't have sparse resources fully working on every
KMD backend.
When fake_sparse=true, anv advertises sparse resource support
despite lacking full support.
Based-on-patch-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24046>
Diffstat (limited to 'docs/envvars.rst')
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