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author | Emil Velikov <emil.l.velikov@gmail.com> | 2015-03-05 23:06:42 +0000 |
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committer | Emil Velikov <emil.l.velikov@gmail.com> | 2015-03-06 16:46:18 +0000 |
commit | 38591295cd4b68f89f257b20f476f98de3772a47 (patch) | |
tree | e4e0ddee3adbc931576ae2394a33ddb9eb2e378d /docs/dispatch.html | |
parent | 8b15a883e0ba72c9156d7192a798bb272e0bc528 (diff) | |
download | mesa-38591295cd4b68f89f257b20f476f98de3772a47.tar.gz mesa-38591295cd4b68f89f257b20f476f98de3772a47.tar.bz2 mesa-38591295cd4b68f89f257b20f476f98de3772a47.zip |
glx: remove support for non-multithreaded platforms
Implicitly required for a while, although commit 9385c592c68 (mapi:
remove u_thread.h) was the one that put the final nail on the
coffin.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Diffstat (limited to 'docs/dispatch.html')
-rw-r--r-- | docs/dispatch.html | 7 |
1 files changed, 2 insertions, 5 deletions
diff --git a/docs/dispatch.html b/docs/dispatch.html index aacd01e0c65..77cfba3221f 100644 --- a/docs/dispatch.html +++ b/docs/dispatch.html @@ -185,8 +185,6 @@ ways that the dispatch table pointer can be accessed. There are four different methods that can be used:</p> <ol> -<li>Using <tt>_glapi_Dispatch</tt> directly in builds for non-multithreaded -environments.</li> <li>Using <tt>_glapi_Dispatch</tt> and <tt>_glapi_get_dispatch</tt> in multithreaded environments.</li> <li>Using <tt>_glapi_Dispatch</tt> and <tt>pthread_getspecific</tt> in @@ -204,9 +202,8 @@ terribly relevant.</p> few preprocessor defines.</p> <ul> -<li>If <tt>GLX_USE_TLS</tt> is defined, method #4 is used.</li> -<li>If <tt>HAVE_PTHREAD</tt> is defined, method #3 is used.</li> -<li>If <tt>WIN32_THREADS</tt> is defined, method #2 is used.</li> +<li>If <tt>GLX_USE_TLS</tt> is defined, method #3 is used.</li> +<li>If <tt>HAVE_PTHREAD</tt> is defined, method #2 is used.</li> <li>If none of the preceding are defined, method #1 is used.</li> </ul> |