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authorKenneth Graunke <kenneth@whitecape.org>2019-06-07 00:57:25 -0700
committerKenneth Graunke <kenneth@whitecape.org>2019-06-07 01:29:38 -0700
commit22025595f3f1accf960b586fcb7f4b020fa48e75 (patch)
treeb5da8be89f29bebfd7945e6ee9b44f64bfd15576
parentc02ffd2700cc71b08453c2c609b2057681330b4a (diff)
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iris: Sweep the NIR in iris_create_uncompiled_shader().
We run a ton of backend specific passes here (mostly brw_preprocess_nir) and ought to sweep up any unused memory at this point, since we're going to hang on to this NIR for as long as the linked program lives.
-rw-r--r--src/gallium/drivers/iris/iris_program.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/gallium/drivers/iris/iris_program.c b/src/gallium/drivers/iris/iris_program.c
index 2712eb29591..eb049fae8b4 100644
--- a/src/gallium/drivers/iris/iris_program.c
+++ b/src/gallium/drivers/iris/iris_program.c
@@ -1862,6 +1862,8 @@ iris_create_uncompiled_shader(struct pipe_context *ctx,
NIR_PASS_V(nir, brw_nir_lower_image_load_store, devinfo);
NIR_PASS_V(nir, iris_lower_storage_image_derefs);
+ nir_sweep(nir);
+
if (nir->constant_data_size > 0) {
unsigned data_offset;
u_upload_data(ice->shaders.uploader, 0, nir->constant_data_size,