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#include<stddef.h>
#include<iostream>
#include<cstdlib>
#include"demangle.h"
/* Number of arguments */
int Fi_i(int bar) { return 0; }
int Fi_s(short bar) {return 0; }
int Fii_i(int bar, int goo) { return 0; }
int Fiii_i(int bar, int goo, int hoo) { return 0; }
int Fie_i(int bar, ...) { return 0; }
/* Return types */
void Fv_v(void) { ; }
char Fv_c(void) { return 0; }
signed char Fv_Sc(void) { return 0; }
unsigned char Fv_Uc(void) { return 0; }
short Fv_s(void) { return 0; }
unsigned short Fv_Us(void) { return 0; }
int Fv_i(void) { return 0; }
const int Fv_Ci(void) { return 0; }
unsigned int Fv_Ui(void) { return 0; }
volatile int Fv_Vi(void) { return 0; }
long Fv_l(void) { return 0; }
unsigned long Fv_Ul(void) { return 0; }
float Fv_f(void) { return 0; }
double Fv_g(void) { return 0; }
long double Fv_Lg(void) { return 0; }
/* Pointers */
void *Fv_Pv(void) { return 0; }
void **Fv_PPv(void) { return 0; }
/* References */
int& Fv_Ri(void) { static int x; return x; }
/* Argument types */
int FPi_i(int *a) { return 0; }
int FA10_i_i(int a[10]) { return 0; }
int Fc_i(char bar) { return 0; }
int Ff_i(float bar) { return 0; }
int Fg_i(double bar) { return 0; }
/* Function pointers */
typedef int (*x)(int);
typedef int (*y)(short);
int Fx_i(x fnptr) { return 0; }
int Fxx_i(x fnptr, x fnptr2) { return 0; }
int Fxxx_i(x fnptr, x fnptr2,
x fnptr3) { return 0; }
int Fxxi_i(x fnptr, x fnptr2,
x fnptr3, int i) { return 0; }
int Fxix_i(x fnptr, int i,
x fnptr3) { return 0; }
int Fxyxy_i(x fnptr, y fnptr2,
x fnptr3, y fnptr4) { return 0; }
/* Class methods */
class myclass;
myclass::myclass(void) { myint = 0; }
myclass::myclass(int x) { myint = x; }
myclass::~myclass() { ; }
int myclass::Fi_i(int bar) { return myint; }
int myclass::Fis_i(int bar) { return bar; }
void* myclass::operator new(size_t size)
{
void* p = malloc(size);return p;
}
void myclass::operator delete(void *p) {free(p);}
myclass myclass::operator++() { return myclass(++myint); }
myclass myclass::operator++(int) { return myclass(myint++); }
/* Binary */
myclass myclass::operator+(int x) { return myclass(myint + x); }
/* Assignment */
myclass& myclass::operator=(const myclass& from)
{
myint = from.myint;
return *this;
}
/* test clashes */
class nested;
nested::nested(void) { ; }
nested::~nested() { ; }
int nested::Fi_i(int bar) { return bar; }
void Fmyclass_v(myclass m) { ; }
void Fmxmx_v(myclass arg1, x arg2,
myclass arg3, x arg4) { ; }
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