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authorlaw <law@138bc75d-0d04-0410-961f-82ee72b054a4>2013-12-11 22:15:14 +0000
committerlaw <law@138bc75d-0d04-0410-961f-82ee72b054a4>2013-12-11 22:15:14 +0000
commitde9b51e4e28aafce9ee88865d22f7d6feb0b9f52 (patch)
treea9cb801a8330eb419428ec94b56e79153311866b /gcc
parent0899d31e53ecf88d3fe2c5551352b69583edf255 (diff)
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PR rtl-optimization/59446
* tree-ssa-threadupdate.c (mark_threaded_blocks): Properly test for crossing a loop header. git-svn-id: svn+ssh://gcc.gnu.org/svn/gcc/trunk@205905 138bc75d-0d04-0410-961f-82ee72b054a4
Diffstat (limited to 'gcc')
-rw-r--r--gcc/ChangeLog6
-rw-r--r--gcc/tree-ssa-threadupdate.c56
2 files changed, 28 insertions, 34 deletions
diff --git a/gcc/ChangeLog b/gcc/ChangeLog
index d95ce52d7bc..d580c4d41b7 100644
--- a/gcc/ChangeLog
+++ b/gcc/ChangeLog
@@ -1,3 +1,9 @@
+2013-12-11 Jeff Law <law@redhat.com>
+
+ PR rtl-optimization/59446
+ * tree-ssa-threadupdate.c (mark_threaded_blocks): Properly
+ test for crossing a loop header.
+
2013-12-11 Sriraman Tallam <tmsriram@google.com>
PR target/59390
diff --git a/gcc/tree-ssa-threadupdate.c b/gcc/tree-ssa-threadupdate.c
index 6f978e20c2b..af8fd850835 100644
--- a/gcc/tree-ssa-threadupdate.c
+++ b/gcc/tree-ssa-threadupdate.c
@@ -1449,44 +1449,32 @@ mark_threaded_blocks (bitmap threaded_blocks)
{
vec<jump_thread_edge *> *path = THREAD_PATH (e);
- /* Basically we're looking for a situation where we can see
- 3 or more loop structures on a jump threading path. */
-
- struct loop *first_father = (*path)[0]->e->src->loop_father;
- struct loop *second_father = NULL;
- for (unsigned int i = 0; i < path->length (); i++)
+ for (unsigned int i = 0, crossed_headers = 0;
+ i < path->length ();
+ i++)
{
- /* See if this is a loop father we have not seen before. */
- if ((*path)[i]->e->dest->loop_father != first_father
- && (*path)[i]->e->dest->loop_father != second_father)
+ basic_block dest = (*path)[i]->e->dest;
+ crossed_headers += (dest == dest->loop_father->header);
+ if (crossed_headers > 1)
{
- /* We've already seen two loop fathers, so we
- need to trim this jump threading path. */
- if (second_father != NULL)
- {
- /* Trim from entry I onwards. */
- for (unsigned int j = i; j < path->length (); j++)
- delete (*path)[j];
- path->truncate (i);
-
- /* Now that we've truncated the path, make sure
- what's left is still valid. We need at least
- two edges on the path and the last edge can not
- be a joiner. This should never happen, but let's
- be safe. */
- if (path->length () < 2
- || (path->last ()->type
- == EDGE_COPY_SRC_JOINER_BLOCK))
- {
- delete_jump_thread_path (path);
- e->aux = NULL;
- }
- break;
- }
- else
+ /* Trim from entry I onwards. */
+ for (unsigned int j = i; j < path->length (); j++)
+ delete (*path)[j];
+ path->truncate (i);
+
+ /* Now that we've truncated the path, make sure
+ what's left is still valid. We need at least
+ two edges on the path and the last edge can not
+ be a joiner. This should never happen, but let's
+ be safe. */
+ if (path->length () < 2
+ || (path->last ()->type
+ == EDGE_COPY_SRC_JOINER_BLOCK))
{
- second_father = (*path)[i]->e->dest->loop_father;
+ delete_jump_thread_path (path);
+ e->aux = NULL;
}
+ break;
}
}
}