/************************************************************ * Copyright (c) 1993 by Silicon Graphics Computer Systems, Inc. * * Permission to use, copy, modify, and distribute this * software and its documentation for any purpose and without * fee is hereby granted, provided that the above copyright * notice appear in all copies and that both that copyright * notice and this permission notice appear in supporting * documentation, and that the name of Silicon Graphics not be * used in advertising or publicity pertaining to distribution * of the software without specific prior written permission. * Silicon Graphics makes no representation about the suitability * of this software for any purpose. It is provided "as is" * without any express or implied warranty. * * SILICON GRAPHICS DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS * SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY * AND FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON * GRAPHICS BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL * DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE * OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH * THE USE OR PERFORMANCE OF THIS SOFTWARE. * ********************************************************/ /* * Copyright © 2012 Intel Corporation * Copyright © 2012 Ran Benita * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. * * Author: Daniel Stone */ /* * This is a bastardised version of xkbActions.c from the X server which * does not support, for the moment: * - AccessX sticky/debounce/etc (will come later) * - pointer keys (may come later) * - key redirects (unlikely) * - messages (very unlikely) */ #include "keymap.h" #include "keysym.h" #include "utf8.h" struct xkb_filter { union xkb_action action; const struct xkb_key *key; uint32_t priv; bool (*func)(struct xkb_state *state, struct xkb_filter *filter, const struct xkb_key *key, enum xkb_key_direction direction); int refcnt; }; struct state_components { /* These may be negative, because of -1 group actions. */ int32_t base_group; /**< depressed */ int32_t latched_group; int32_t locked_group; xkb_layout_index_t group; /**< effective */ xkb_mod_mask_t base_mods; /**< depressed */ xkb_mod_mask_t latched_mods; xkb_mod_mask_t locked_mods; xkb_mod_mask_t mods; /**< effective */ xkb_led_mask_t leds; }; struct xkb_state { /* * Before updating the state, we keep a copy of just this struct. This * allows us to report which components of the state have changed. */ struct state_components components; /* * At each event, we accumulate all the needed modifications to the base * modifiers, and apply them at the end. These keep track of this state. */ xkb_mod_mask_t set_mods; xkb_mod_mask_t clear_mods; /* * We mustn't clear a base modifier if there's another depressed key * which affects it, e.g. given this sequence * < Left Shift down, Right Shift down, Left Shift Up > * the modifier should still be set. This keeps the count. */ int16_t mod_key_count[XKB_MAX_MODS]; int refcnt; darray(struct xkb_filter) filters; struct xkb_keymap *keymap; }; static const struct xkb_key_type_entry * get_entry_for_key_state(struct xkb_state *state, const struct xkb_key *key, xkb_layout_index_t group) { const struct xkb_key_type *type = key->groups[group].type; xkb_mod_mask_t active_mods = state->components.mods & type->mods.mask; for (unsigned i = 0; i < type->num_entries; i++) { /* * If the virtual modifiers are not bound to anything, we're * supposed to skip the entry (xserver does this with cached * entry->active field). */ if (!type->entries[i].mods.mask) continue; if (type->entries[i].mods.mask == active_mods) return &type->entries[i]; } return NULL; } /** * Returns the level to use for the given key and state, or * XKB_LEVEL_INVALID. */ XKB_EXPORT xkb_level_index_t xkb_state_key_get_level(struct xkb_state *state, xkb_keycode_t kc, xkb_layout_index_t layout) { const struct xkb_key *key = XkbKey(state->keymap, kc); const struct xkb_key_type_entry *entry; if (!key || layout >= key->num_groups) return XKB_LEVEL_INVALID; /* If we don't find an explicit match the default is 0. */ entry = get_entry_for_key_state(state, key, layout); if (!entry) return 0; return entry->level; } xkb_layout_index_t XkbWrapGroupIntoRange(int32_t group, xkb_layout_index_t num_groups, enum xkb_range_exceed_type out_of_range_group_action, xkb_layout_index_t out_of_range_group_number) { if (num_groups == 0) return XKB_LAYOUT_INVALID; if (group >= 0 && (xkb_layout_index_t) group < num_groups) return group; switch (out_of_range_group_action) { case RANGE_REDIRECT: if (out_of_range_group_number >= num_groups) return 0; return out_of_range_group_number; case RANGE_SATURATE: if (group < 0) return 0; else return num_groups - 1; case RANGE_WRAP: default: /* * C99 says a negative dividend in a modulo operation always * gives a negative result. */ if (group < 0) return ((int) num_groups + (group % (int) num_groups)); else return group % num_groups; } } /** * Returns the layout to use for the given key and state, taking * wrapping/clamping/etc into account, or XKB_LAYOUT_INVALID. */ XKB_EXPORT xkb_layout_index_t xkb_state_key_get_layout(struct xkb_state *state, xkb_keycode_t kc) { const struct xkb_key *key = XkbKey(state->keymap, kc); if (!key) return XKB_LAYOUT_INVALID; return XkbWrapGroupIntoRange(state->components.group, key->num_groups, key->out_of_range_group_action, key->out_of_range_group_number); } static const union xkb_action fake = { .type = ACTION_TYPE_NONE }; static const union xkb_action * xkb_key_get_action(struct xkb_state *state, const struct xkb_key *key) { xkb_layout_index_t layout; xkb_level_index_t level; layout = xkb_state_key_get_layout(state, key->keycode); if (layout == XKB_LAYOUT_INVALID) return &fake; level = xkb_state_key_get_level(state, key->keycode, layout); if (level == XKB_LEVEL_INVALID) return &fake; return &key->groups[layout].levels[level].action; } static struct xkb_filter * xkb_filter_new(struct xkb_state *state) { struct xkb_filter *filter = NULL, *iter; darray_foreach(iter, state->filters) { if (iter->func) continue; filter = iter; break; } if (!filter) { darray_resize0(state->filters, darray_size(state->filters) + 1); filter = &darray_item(state->filters, darray_size(state->filters) -1); } filter->refcnt = 1; return filter; } /***====================================================================***/ static bool xkb_filter_group_set_func(struct xkb_state *state, struct xkb_filter *filter, const struct xkb_key *key, enum xkb_key_direction direction) { if (key != filter->key) { filter->action.group.flags &= ~ACTION_LOCK_CLEAR; return true; } if (direction == XKB_KEY_DOWN) { filter->refcnt++; return false; } else if (--filter->refcnt > 0) { return false; } state->components.base_group = filter->priv; if (filter->action.group.flags & ACTION_LOCK_CLEAR) state->components.locked_group = 0; filter->func = NULL; return true; } static void xkb_filter_group_set_new(struct xkb_state *state, struct xkb_filter *filter) { filter->priv = state->components.base_group; if (filter->action.group.flags & ACTION_ABSOLUTE_SWITCH) state->components.base_group = filter->action.group.group; else state->components.base_group += filter->action.group.group; } static bool xkb_filter_group_lock_func(struct xkb_state *state, struct xkb_filter *filter, const struct xkb_key *key, enum xkb_key_direction direction) { if (key != filter->key) return true; if (direction == XKB_KEY_DOWN) { filter->refcnt++; return false; } if (--filter->refcnt > 0) return false; filter->func = NULL; return true; } static void xkb_filter_group_lock_new(struct xkb_state *state, struct xkb_filter *filter) { if (filter->action.group.flags & ACTION_ABSOLUTE_SWITCH) state->components.locked_group = filter->action.group.group; else state->components.locked_group += filter->action.group.group; } static bool xkb_filter_mod_set_func(struct xkb_state *state, struct xkb_filter *filter, const struct xkb_key *key, enum xkb_key_direction direction) { if (key != filter->key) { filter->action.mods.flags &= ~ACTION_LOCK_CLEAR; return true; } if (direction == XKB_KEY_DOWN) { filter->refcnt++; return false; } else if (--filter->refcnt > 0) { return false; } state->clear_mods = filter->action.mods.mods.mask; if (filter->action.mods.flags & ACTION_LOCK_CLEAR) state->components.locked_mods &= ~filter->action.mods.mods.mask; filter->func = NULL; return true; } static void xkb_filter_mod_set_new(struct xkb_state *state, struct xkb_filter *filter) { state->set_mods = filter->action.mods.mods.mask; } static bool xkb_filter_mod_lock_func(struct xkb_state *state, struct xkb_filter *filter, const struct xkb_key *key, enum xkb_key_direction direction) { if (key != filter->key) return true; if (direction == XKB_KEY_DOWN) { filter->refcnt++; return false; } if (--filter->refcnt > 0) return false; state->clear_mods |= filter->action.mods.mods.mask; if (!(filter->action.mods.flags & ACTION_LOCK_NO_UNLOCK)) state->components.locked_mods &= ~filter->priv; filter->func = NULL; return true; } static void xkb_filter_mod_lock_new(struct xkb_state *state, struct xkb_filter *filter) { filter->priv = (state->components.locked_mods & filter->action.mods.mods.mask); state->set_mods |= filter->action.mods.mods.mask; if (!(filter->action.mods.flags & ACTION_LOCK_NO_LOCK)) state->components.locked_mods |= filter->action.mods.mods.mask; } enum xkb_key_latch_state { NO_LATCH, LATCH_KEY_DOWN, LATCH_PENDING, }; static bool xkb_action_breaks_latch(const union xkb_action *action) { switch (action->type) { case ACTION_TYPE_NONE: case ACTION_TYPE_PTR_BUTTON: case ACTION_TYPE_PTR_LOCK: case ACTION_TYPE_CTRL_SET: case ACTION_TYPE_CTRL_LOCK: case ACTION_TYPE_SWITCH_VT: case ACTION_TYPE_TERMINATE: return true; default: return false; } } static bool xkb_filter_mod_latch_func(struct xkb_state *state, struct xkb_filter *filter, const struct xkb_key *key, enum xkb_key_direction direction) { enum xkb_key_latch_state latch = filter->priv; if (direction == XKB_KEY_DOWN && latch == LATCH_PENDING) { /* If this is a new keypress and we're awaiting our single latched * keypress, then either break the latch if any random key is pressed, * or promote it to a lock or plain base set if it's the same * modifier. */ const union xkb_action *action = xkb_key_get_action(state, key); if (action->type == ACTION_TYPE_MOD_LATCH && action->mods.flags == filter->action.mods.flags && action->mods.mods.mask == filter->action.mods.mods.mask) { filter->action = *action; if (filter->action.mods.flags & ACTION_LATCH_TO_LOCK) { filter->action.type = ACTION_TYPE_MOD_LOCK; filter->func = xkb_filter_mod_lock_func; state->components.locked_mods |= filter->action.mods.mods.mask; } else { filter->action.type = ACTION_TYPE_MOD_SET; filter->func = xkb_filter_mod_set_func; state->set_mods = filter->action.mods.mods.mask; } filter->key = key; state->components.latched_mods &= ~filter->action.mods.mods.mask; /* XXX beep beep! */ return false; } else if (xkb_action_breaks_latch(action)) { /* XXX: This may be totally broken, we might need to break the * latch in the next run after this press? */ state->components.latched_mods &= ~filter->action.mods.mods.mask; filter->func = NULL; return true; } } else if (direction == XKB_KEY_UP && key == filter->key) { /* Our key got released. If we've set it to clear locks, and we * currently have the same modifiers locked, then release them and * don't actually latch. Else we've actually hit the latching * stage, so set PENDING and move our modifier from base to * latched. */ if (latch == NO_LATCH || ((filter->action.mods.flags & ACTION_LOCK_CLEAR) && (state->components.locked_mods & filter->action.mods.mods.mask) == filter->action.mods.mods.mask)) { /* XXX: We might be a bit overenthusiastic about clearing * mods other filters have set here? */ if (latch == LATCH_PENDING) state->components.latched_mods &= ~filter->action.mods.mods.mask; else state->clear_mods = filter->action.mods.mods.mask; state->components.locked_mods &= ~filter->action.mods.mods.mask; filter->func = NULL; } else { latch = LATCH_PENDING; state->clear_mods = filter->action.mods.mods.mask; state->components.latched_mods |= filter->action.mods.mods.mask; /* XXX beep beep! */ } } else if (direction == XKB_KEY_DOWN && latch == LATCH_KEY_DOWN) { /* Someone's pressed another key while we've still got the latching * key held down, so keep the base modifier state active (from * xkb_filter_mod_latch_new), but don't trip the latch, just clear * it as soon as the modifier gets released. */ latch = NO_LATCH; } filter->priv = latch; return true; } static void xkb_filter_mod_latch_new(struct xkb_state *state, struct xkb_filter *filter) { filter->priv = LATCH_KEY_DOWN; state->set_mods = filter->action.mods.mods.mask; } static const struct { void (*new)(struct xkb_state *state, struct xkb_filter *filter); bool (*func)(struct xkb_state *state, struct xkb_filter *filter, const struct xkb_key *key, enum xkb_key_direction direction); } filter_action_funcs[_ACTION_TYPE_NUM_ENTRIES] = { [ACTION_TYPE_MOD_SET] = { xkb_filter_mod_set_new, xkb_filter_mod_set_func }, [ACTION_TYPE_MOD_LATCH] = { xkb_filter_mod_latch_new, xkb_filter_mod_latch_func }, [ACTION_TYPE_MOD_LOCK] = { xkb_filter_mod_lock_new, xkb_filter_mod_lock_func }, [ACTION_TYPE_GROUP_SET] = { xkb_filter_group_set_new, xkb_filter_group_set_func }, [ACTION_TYPE_GROUP_LOCK] = { xkb_filter_group_lock_new, xkb_filter_group_lock_func }, }; /** * Applies any relevant filters to the key, first from the list of filters * that are currently active, then if no filter has claimed the key, possibly * apply a new filter from the key action. */ static void xkb_filter_apply_all(struct xkb_state *state, const struct xkb_key *key, enum xkb_key_direction direction) { struct xkb_filter *filter; const union xkb_action *action; bool send = true; /* First run through all the currently active filters and see if any of * them have claimed this event. */ darray_foreach(filter, state->filters) { if (!filter->func) continue; send = filter->func(state, filter, key, direction) && send; } if (!send || direction == XKB_KEY_UP) return; action = xkb_key_get_action(state, key); /* * It's possible for the keymap to set action->type explicitly, like so: * interpret XF86_Next_VMode { * action = Private(type=0x86, data="+VMode"); * }; * We don't handle those. */ if (action->type >= _ACTION_TYPE_NUM_ENTRIES) return; if (!filter_action_funcs[action->type].new) return; filter = xkb_filter_new(state); if (!filter) return; /* WSGO */ filter->key = key; filter->func = filter_action_funcs[action->type].func; filter->action = *action; filter_action_funcs[action->type].new(state, filter); } XKB_EXPORT struct xkb_state * xkb_state_new(struct xkb_keymap *keymap) { struct xkb_state *ret; ret = calloc(sizeof(*ret), 1); if (!ret) return NULL; ret->refcnt = 1; ret->keymap = xkb_keymap_ref(keymap); return ret; } XKB_EXPORT struct xkb_state * xkb_state_ref(struct xkb_state *state) { state->refcnt++; return state; } XKB_EXPORT void xkb_state_unref(struct xkb_state *state) { if (!state || --state->refcnt > 0) return; xkb_keymap_unref(state->keymap); darray_free(state->filters); free(state); } XKB_EXPORT struct xkb_keymap * xkb_state_get_keymap(struct xkb_state *state) { return state->keymap; } /** * Update the LED state to match the rest of the xkb_state. */ static void xkb_state_led_update_all(struct xkb_state *state) { xkb_led_index_t idx; const struct xkb_led *led; state->components.leds = 0; xkb_leds_enumerate(idx, led, state->keymap) { xkb_mod_mask_t mod_mask = 0; xkb_layout_mask_t group_mask = 0; if (led->which_mods != 0 && led->mods.mask != 0) { if (led->which_mods & XKB_STATE_MODS_EFFECTIVE) mod_mask |= state->components.mods; if (led->which_mods & XKB_STATE_MODS_DEPRESSED) mod_mask |= state->components.base_mods; if (led->which_mods & XKB_STATE_MODS_LATCHED) mod_mask |= state->components.latched_mods; if (led->which_mods & XKB_STATE_MODS_LOCKED) mod_mask |= state->components.locked_mods; if (led->mods.mask & mod_mask) { state->components.leds |= (1u << idx); continue; } } if (led->which_groups != 0 && led->groups != 0) { if (led->which_groups & XKB_STATE_LAYOUT_EFFECTIVE) group_mask |= (1u << state->components.group); if (led->which_groups & XKB_STATE_LAYOUT_DEPRESSED) group_mask |= (1u << state->components.base_group); if (led->which_groups & XKB_STATE_LAYOUT_LATCHED) group_mask |= (1u << state->components.latched_group); if (led->which_groups & XKB_STATE_LAYOUT_LOCKED) group_mask |= (1u << state->components.locked_group); if (led->groups & group_mask) { state->components.leds |= (1u << idx); continue; } } if (led->ctrls & state->keymap->enabled_ctrls) { state->components.leds |= (1u << idx); continue; } } } /** * Calculates the derived state (effective mods/group and LEDs) from an * up-to-date xkb_state. */ static void xkb_state_update_derived(struct xkb_state *state) { xkb_layout_index_t wrapped; state->components.mods = (state->components.base_mods | state->components.latched_mods | state->components.locked_mods); /* TODO: Use groups_wrap control instead of always RANGE_WRAP. */ wrapped = XkbWrapGroupIntoRange(state->components.locked_group, state->keymap->num_groups, RANGE_WRAP, 0); state->components.locked_group = (wrapped == XKB_LAYOUT_INVALID ? 0 : wrapped); wrapped = XkbWrapGroupIntoRange(state->components.base_group + state->components.latched_group + state->components.locked_group, state->keymap->num_groups, RANGE_WRAP, 0); state->components.group = (wrapped == XKB_LAYOUT_INVALID ? 0 : wrapped); xkb_state_led_update_all(state); } static enum xkb_state_component get_state_component_changes(const struct state_components *a, const struct state_components *b) { xkb_mod_mask_t mask = 0; if (a->group != b->group) mask |= XKB_STATE_LAYOUT_EFFECTIVE; if (a->base_group != b->base_group) mask |= XKB_STATE_LAYOUT_DEPRESSED; if (a->latched_group != b->latched_group) mask |= XKB_STATE_LAYOUT_LATCHED; if (a->locked_group != b->locked_group) mask |= XKB_STATE_LAYOUT_LOCKED; if (a->mods != b->mods) mask |= XKB_STATE_MODS_EFFECTIVE; if (a->base_mods != b->base_mods) mask |= XKB_STATE_MODS_DEPRESSED; if (a->latched_mods != b->latched_mods) mask |= XKB_STATE_MODS_LATCHED; if (a->locked_mods != b->locked_mods) mask |= XKB_STATE_MODS_LOCKED; if (a->leds != b->leds) mask |= XKB_STATE_LEDS; return mask; } /** * Given a particular key event, updates the state structure to reflect the * new modifiers. */ XKB_EXPORT enum xkb_state_component xkb_state_update_key(struct xkb_state *state, xkb_keycode_t kc, enum xkb_key_direction direction) { xkb_mod_index_t i; xkb_mod_mask_t bit; struct state_components prev_components; const struct xkb_key *key = XkbKey(state->keymap, kc); if (!key) return 0; prev_components = state->components; state->set_mods = 0; state->clear_mods = 0; xkb_filter_apply_all(state, key, direction); for (i = 0, bit = 1; state->set_mods; i++, bit <<= 1) { if (state->set_mods & bit) { state->mod_key_count[i]++; state->components.base_mods |= bit; state->set_mods &= ~bit; } } for (i = 0, bit = 1; state->clear_mods; i++, bit <<= 1) { if (state->clear_mods & bit) { state->mod_key_count[i]--; if (state->mod_key_count[i] <= 0) { state->components.base_mods &= ~bit; state->mod_key_count[i] = 0; } state->clear_mods &= ~bit; } } xkb_state_update_derived(state); return get_state_component_changes(&prev_components, &state->components); } /** * Updates the state from a set of explicit masks as gained from * xkb_state_serialize_mods and xkb_state_serialize_groups. As noted in the * documentation for these functions in xkbcommon.h, this round-trip is * lossy, and should only be used to update a slave state mirroring the * master, e.g. in a client/server window system. */ XKB_EXPORT enum xkb_state_component xkb_state_update_mask(struct xkb_state *state, xkb_mod_mask_t base_mods, xkb_mod_mask_t latched_mods, xkb_mod_mask_t locked_mods, xkb_layout_index_t base_group, xkb_layout_index_t latched_group, xkb_layout_index_t locked_group) { struct state_components prev_components; xkb_mod_mask_t mask; prev_components = state->components; /* Only include modifiers which exist in the keymap. */ mask = (xkb_mod_mask_t) ((1ull << xkb_keymap_num_mods(state->keymap)) - 1u); state->components.base_mods = base_mods & mask; state->components.latched_mods = latched_mods & mask; state->components.locked_mods = locked_mods & mask; /* Make sure the mods are fully resolved - since we get arbitrary * input, they might not be. * * It might seem more reasonable to do this only for components.mods * in xkb_state_update_derived(), rather than for each component * seperately. That would allow to distinguish between "really" * depressed mods (would be in MODS_DEPRESSED) and indirectly * depressed to to a mapping (would only be in MODS_EFFECTIVE). * However, the traditional behavior of xkb_state_update_key() is that * if a vmod is depressed, its mappings are depressed with it; so we're * expected to do the same here. Also, LEDs (usually) look if a real * mod is locked, not just effective; otherwise it won't be lit. * * We OR here because mod_mask_get_effective() drops vmods. */ state->components.base_mods |= mod_mask_get_effective(state->keymap, state->components.base_mods); state->components.latched_mods |= mod_mask_get_effective(state->keymap, state->components.latched_mods); state->components.locked_mods |= mod_mask_get_effective(state->keymap, state->components.locked_mods); state->components.base_group = base_group; state->components.latched_group = latched_group; state->components.locked_group = locked_group; xkb_state_update_derived(state); return get_state_component_changes(&prev_components, &state->components); } /** * Provides the symbols to use for the given key and state. Returns the * number of symbols pointed to in syms_out. */ XKB_EXPORT int xkb_state_key_get_syms(struct xkb_state *state, xkb_keycode_t kc, const xkb_keysym_t **syms_out) { xkb_layout_index_t layout; xkb_level_index_t level; layout = xkb_state_key_get_layout(state, kc); if (layout == XKB_LAYOUT_INVALID) goto err; level = xkb_state_key_get_level(state, kc, layout); if (level == XKB_LEVEL_INVALID) goto err; return xkb_keymap_key_get_syms_by_level(state->keymap, kc, layout, level, syms_out); err: *syms_out = NULL; return 0; } /* * http://www.x.org/releases/current/doc/kbproto/xkbproto.html#Interpreting_the_Lock_Modifier */ static bool should_do_caps_transformation(struct xkb_state *state, xkb_keycode_t kc) { xkb_mod_index_t caps = xkb_keymap_mod_get_index(state->keymap, XKB_MOD_NAME_CAPS); return xkb_state_mod_index_is_active(state, caps, XKB_STATE_MODS_EFFECTIVE) > 0 && xkb_state_mod_index_is_consumed(state, kc, caps) == 0; } /* * http://www.x.org/releases/current/doc/kbproto/xkbproto.html#Interpreting_the_Control_Modifier */ static bool should_do_ctrl_transformation(struct xkb_state *state, xkb_keycode_t kc) { xkb_mod_index_t ctrl = xkb_keymap_mod_get_index(state->keymap, XKB_MOD_NAME_CTRL); return xkb_state_mod_index_is_active(state, ctrl, XKB_STATE_MODS_EFFECTIVE) > 0 && xkb_state_mod_index_is_consumed(state, kc, ctrl) == 0; } /* Verbatim from libX11:src/xkb/XKBBind.c */ static char XkbToControl(char ch) { char c = ch; if ((c >= '@' && c < '\177') || c == ' ') c &= 0x1F; else if (c == '2') c = '\000'; else if (c >= '3' && c <= '7') c -= ('3' - '\033'); else if (c == '8') c = '\177'; else if (c == '/') c = '_' & 0x1F; return c; } /** * Provides either exactly one symbol, or XKB_KEY_NoSymbol. */ XKB_EXPORT xkb_keysym_t xkb_state_key_get_one_sym(struct xkb_state *state, xkb_keycode_t kc) { const xkb_keysym_t *syms; xkb_keysym_t sym; int num_syms; num_syms = xkb_state_key_get_syms(state, kc, &syms); if (num_syms != 1) return XKB_KEY_NoSymbol; sym = syms[0]; if (should_do_caps_transformation(state, kc)) sym = xkb_keysym_to_upper(sym); return sym; } /* * The caps and ctrl transformations require some special handling, * so we cannot simply use xkb_state_get_one_sym() for them. * In particular, if Control is set, we must try very hard to find * some layout in which the keysym is ASCII and thus can be (maybe) * converted to a control character. libX11 allows to disable this * behavior with the XkbLC_ControlFallback (see XkbSetXlibControls(3)), * but it is enabled by default, yippee. */ static xkb_keysym_t get_one_sym_for_string(struct xkb_state *state, xkb_keycode_t kc) { xkb_level_index_t level; xkb_layout_index_t layout, num_layouts; const xkb_keysym_t *syms; int nsyms; xkb_keysym_t sym; layout = xkb_state_key_get_layout(state, kc); num_layouts = xkb_keymap_num_layouts_for_key(state->keymap, kc); level = xkb_state_key_get_level(state, kc, layout); if (layout == XKB_LAYOUT_INVALID || num_layouts == 0 || level == XKB_LEVEL_INVALID) return XKB_KEY_NoSymbol; nsyms = xkb_keymap_key_get_syms_by_level(state->keymap, kc, layout, level, &syms); if (nsyms != 1) return XKB_KEY_NoSymbol; sym = syms[0]; if (should_do_ctrl_transformation(state, kc) && sym > 127u) { for (xkb_layout_index_t i = 0; i < num_layouts; i++) { level = xkb_state_key_get_level(state, kc, i); if (level == XKB_LEVEL_INVALID) continue; nsyms = xkb_keymap_key_get_syms_by_level(state->keymap, kc, i, level, &syms); if (nsyms == 1 && syms[0] <= 127u) { sym = syms[0]; break; } } } if (should_do_caps_transformation(state, kc)) { sym = xkb_keysym_to_upper(sym); } return sym; } XKB_EXPORT int xkb_state_key_get_utf8(struct xkb_state *state, xkb_keycode_t kc, char *buffer, size_t size) { xkb_keysym_t sym; const xkb_keysym_t *syms; int nsyms; int offset; char tmp[7]; sym = get_one_sym_for_string(state, kc); if (sym != XKB_KEY_NoSymbol) { nsyms = 1; syms = &sym; } else { nsyms = xkb_state_key_get_syms(state, kc, &syms); } /* Make sure not to truncate in the middle of a UTF-8 sequence. */ offset = 0; for (int i = 0; i < nsyms; i++) { int ret = xkb_keysym_to_utf8(syms[i], tmp, sizeof(tmp)); if (ret <= 0) goto err_bad; ret--; if ((size_t) (offset + ret) <= size) memcpy(buffer + offset, tmp, ret); offset += ret; } if ((size_t) offset >= size) goto err_trunc; buffer[offset] = '\0'; if (!is_valid_utf8(buffer, offset)) goto err_bad; if (offset == 1 && (unsigned int) buffer[0] <= 127u && should_do_ctrl_transformation(state, kc)) buffer[0] = XkbToControl(buffer[0]); return offset; err_trunc: if (size > 0) buffer[size - 1] = '\0'; return offset; err_bad: if (size > 0) buffer[0] = '\0'; return 0; } XKB_EXPORT uint32_t xkb_state_key_get_utf32(struct xkb_state *state, xkb_keycode_t kc) { xkb_keysym_t sym; uint32_t cp; sym = get_one_sym_for_string(state, kc); cp = xkb_keysym_to_utf32(sym); if (cp <= 127u && should_do_ctrl_transformation(state, kc)) cp = (uint32_t) XkbToControl((char) cp); return cp; } /** * Serialises the requested modifier state into an xkb_mod_mask_t, with all * the same disclaimers as in xkb_state_update_mask. */ XKB_EXPORT xkb_mod_mask_t xkb_state_serialize_mods(struct xkb_state *state, enum xkb_state_component type) { xkb_mod_mask_t ret = 0; if (type & XKB_STATE_MODS_EFFECTIVE) return state->components.mods; if (type & XKB_STATE_MODS_DEPRESSED) ret |= state->components.base_mods; if (type & XKB_STATE_MODS_LATCHED) ret |= state->components.latched_mods; if (type & XKB_STATE_MODS_LOCKED) ret |= state->components.locked_mods; return ret; } /** * Serialises the requested group state, with all the same disclaimers as * in xkb_state_update_mask. */ XKB_EXPORT xkb_layout_index_t xkb_state_serialize_layout(struct xkb_state *state, enum xkb_state_component type) { xkb_layout_index_t ret = 0; if (type & XKB_STATE_LAYOUT_EFFECTIVE) return state->components.group; if (type & XKB_STATE_LAYOUT_DEPRESSED) ret += state->components.base_group; if (type & XKB_STATE_LAYOUT_LATCHED) ret += state->components.latched_group; if (type & XKB_STATE_LAYOUT_LOCKED) ret += state->components.locked_group; return ret; } /** * Gets a modifier mask and returns the resolved effective mask; this * is needed because some modifiers can also map to other modifiers, e.g. * the "NumLock" modifier usually also sets the "Mod2" modifier. */ xkb_mod_mask_t mod_mask_get_effective(struct xkb_keymap *keymap, xkb_mod_mask_t mods) { const struct xkb_mod *mod; xkb_mod_index_t i; xkb_mod_mask_t mask; /* The effective mask is only real mods for now. */ mask = mods & MOD_REAL_MASK_ALL; xkb_mods_enumerate(i, mod, &keymap->mods) if (mods & (1u << i)) mask |= mod->mapping; return mask; } /** * Returns 1 if the given modifier is active with the specified type(s), 0 if * not, or -1 if the modifier is invalid. */ XKB_EXPORT int xkb_state_mod_index_is_active(struct xkb_state *state, xkb_mod_index_t idx, enum xkb_state_component type) { if (idx >= xkb_keymap_num_mods(state->keymap)) return -1; return !!(xkb_state_serialize_mods(state, type) & (1u << idx)); } /** * Helper function for xkb_state_mod_indices_are_active and * xkb_state_mod_names_are_active. */ static int match_mod_masks(struct xkb_state *state, enum xkb_state_component type, enum xkb_state_match match, xkb_mod_mask_t wanted) { xkb_mod_mask_t active = xkb_state_serialize_mods(state, type); if (!(match & XKB_STATE_MATCH_NON_EXCLUSIVE) && (active & ~wanted)) return 0; if (match & XKB_STATE_MATCH_ANY) return !!(active & wanted); else return (active & wanted) == wanted; return 0; } /** * Returns 1 if the modifiers are active with the specified type(s), 0 if * not, or -1 if any of the modifiers are invalid. */ XKB_EXPORT int xkb_state_mod_indices_are_active(struct xkb_state *state, enum xkb_state_component type, enum xkb_state_match match, ...) { va_list ap; xkb_mod_index_t idx = 0; xkb_mod_mask_t wanted = 0; int ret = 0; xkb_mod_index_t num_mods = xkb_keymap_num_mods(state->keymap); va_start(ap, match); while (1) { idx = va_arg(ap, xkb_mod_index_t); if (idx == XKB_MOD_INVALID) break; if (idx >= num_mods) { ret = -1; break; } wanted |= (1u << idx); } va_end(ap); if (ret == -1) return ret; return match_mod_masks(state, type, match, wanted); } /** * Returns 1 if the given modifier is active with the specified type(s), 0 if * not, or -1 if the modifier is invalid. */ XKB_EXPORT int xkb_state_mod_name_is_active(struct xkb_state *state, const char *name, enum xkb_state_component type) { xkb_mod_index_t idx = xkb_keymap_mod_get_index(state->keymap, name); if (idx == XKB_MOD_INVALID) return -1; return xkb_state_mod_index_is_active(state, idx, type); } /** * Returns 1 if the modifiers are active with the specified type(s), 0 if * not, or -1 if any of the modifiers are invalid. */ XKB_EXPORT ATTR_NULL_SENTINEL int xkb_state_mod_names_are_active(struct xkb_state *state, enum xkb_state_component type, enum xkb_state_match match, ...) { va_list ap; xkb_mod_index_t idx = 0; xkb_mod_mask_t wanted = 0; int ret = 0; va_start(ap, match); while (1) { const char *str = va_arg(ap, const char *); if (str == NULL) break; idx = xkb_keymap_mod_get_index(state->keymap, str); if (idx == XKB_MOD_INVALID) { ret = -1; break; } wanted |= (1u << idx); } va_end(ap); if (ret == -1) return ret; return match_mod_masks(state, type, match, wanted); } /** * Returns 1 if the given group is active with the specified type(s), 0 if * not, or -1 if the group is invalid. */ XKB_EXPORT int xkb_state_layout_index_is_active(struct xkb_state *state, xkb_layout_index_t idx, enum xkb_state_component type) { int ret = 0; if (idx >= state->keymap->num_groups) return -1; if (type & XKB_STATE_LAYOUT_EFFECTIVE) ret |= (state->components.group == idx); if (type & XKB_STATE_LAYOUT_DEPRESSED) ret |= (state->components.base_group == (int32_t) idx); if (type & XKB_STATE_LAYOUT_LATCHED) ret |= (state->components.latched_group == (int32_t) idx); if (type & XKB_STATE_LAYOUT_LOCKED) ret |= (state->components.locked_group == (int32_t) idx); return ret; } /** * Returns 1 if the given modifier is active with the specified type(s), 0 if * not, or -1 if the modifier is invalid. */ XKB_EXPORT int xkb_state_layout_name_is_active(struct xkb_state *state, const char *name, enum xkb_state_component type) { xkb_layout_index_t idx = xkb_keymap_layout_get_index(state->keymap, name); if (idx == XKB_LAYOUT_INVALID) return -1; return xkb_state_layout_index_is_active(state, idx, type); } /** * Returns 1 if the given LED is active, 0 if not, or -1 if the LED is invalid. */ XKB_EXPORT int xkb_state_led_index_is_active(struct xkb_state *state, xkb_led_index_t idx) { if (idx >= state->keymap->num_leds || state->keymap->leds[idx].name == XKB_ATOM_NONE) return -1; return !!(state->components.leds & (1u << idx)); } /** * Returns 1 if the given LED is active, 0 if not, or -1 if the LED is invalid. */ XKB_EXPORT int xkb_state_led_name_is_active(struct xkb_state *state, const char *name) { xkb_led_index_t idx = xkb_keymap_led_get_index(state->keymap, name); if (idx == XKB_LED_INVALID) return -1; return xkb_state_led_index_is_active(state, idx); } static xkb_mod_mask_t key_get_consumed(struct xkb_state *state, const struct xkb_key *key) { const struct xkb_key_type *type; const struct xkb_key_type_entry *entry; xkb_mod_mask_t preserve; xkb_layout_index_t group; group = xkb_state_key_get_layout(state, key->keycode); if (group == XKB_LAYOUT_INVALID) return 0; type = key->groups[group].type; entry = get_entry_for_key_state(state, key, group); if (entry) preserve = entry->preserve.mask; else preserve = 0; return type->mods.mask & ~preserve; } /** * Tests to see if a modifier is used up by our translation of a * keycode to keysyms, taking note of the current modifier state and * the appropriate key type's preserve information, if any. This allows * the user to mask out the modifier in later processing of the * modifiers, e.g. when implementing hot keys or accelerators. * * See also, for example: * - XkbTranslateKeyCode(3), mod_rtrn return value, from libX11. * - gdk_keymap_translate_keyboard_state, consumed_modifiers return value, * from gtk+. */ XKB_EXPORT int xkb_state_mod_index_is_consumed(struct xkb_state *state, xkb_keycode_t kc, xkb_mod_index_t idx) { const struct xkb_key *key = XkbKey(state->keymap, kc); if (!key || idx >= xkb_keymap_num_mods(state->keymap)) return -1; return !!((1u << idx) & key_get_consumed(state, key)); } /** * Calculates which modifiers should be consumed during key processing, * and returns the mask with all these modifiers removed. e.g. if * given a state of Alt and Shift active for a two-level alphabetic * key containing plus and equal on the first and second level * respectively, will return a mask of only Alt, as Shift has been * consumed by the type handling. */ XKB_EXPORT xkb_mod_mask_t xkb_state_mod_mask_remove_consumed(struct xkb_state *state, xkb_keycode_t kc, xkb_mod_mask_t mask) { const struct xkb_key *key = XkbKey(state->keymap, kc); if (!key) return 0; return mask & ~key_get_consumed(state, key); } XKB_EXPORT xkb_mod_mask_t xkb_state_key_get_consumed_mods(struct xkb_state *state, xkb_keycode_t kc) { const struct xkb_key *key = XkbKey(state->keymap, kc); if (!key) return 0; return key_get_consumed(state, key); }