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Diffstat (limited to 'vp8/decoder/dboolhuff.h')
-rw-r--r--vp8/decoder/dboolhuff.h56
1 files changed, 20 insertions, 36 deletions
diff --git a/vp8/decoder/dboolhuff.h b/vp8/decoder/dboolhuff.h
index 1a08c057b..4c0ca1ce7 100644
--- a/vp8/decoder/dboolhuff.h
+++ b/vp8/decoder/dboolhuff.h
@@ -9,21 +9,30 @@
*/
-#ifndef DBOOLHUFF_H
-#define DBOOLHUFF_H
+#ifndef DBOOLHUFF_H_
+#define DBOOLHUFF_H_
+
#include <stddef.h>
#include <limits.h>
+
#include "vpx_config.h"
#include "vpx_ports/mem.h"
#include "vpx/vpx_integer.h"
typedef size_t VP8_BD_VALUE;
-# define VP8_BD_VALUE_SIZE ((int)sizeof(VP8_BD_VALUE)*CHAR_BIT)
+#define VP8_BD_VALUE_SIZE ((int)sizeof(VP8_BD_VALUE)*CHAR_BIT)
+
/*This is meant to be a large, positive constant that can still be efficiently
loaded as an immediate (on platforms like ARM, for example).
Even relatively modest values like 100 would work fine.*/
-# define VP8_LOTS_OF_BITS (0x40000000)
+#define VP8_LOTS_OF_BITS (0x40000000)
+
+/*Decrypt n bytes of data from input -> output, using the decrypt_state
+ passed in VP8D_SET_DECRYPTOR.
+*/
+typedef void (vp8_decrypt_cb)(void *decrypt_state, const unsigned char *input,
+ unsigned char *output, int count);
typedef struct
{
@@ -32,46 +41,20 @@ typedef struct
VP8_BD_VALUE value;
int count;
unsigned int range;
+ vp8_decrypt_cb *decrypt_cb;
+ void *decrypt_state;
} BOOL_DECODER;
DECLARE_ALIGNED(16, extern const unsigned char, vp8_norm[256]);
int vp8dx_start_decode(BOOL_DECODER *br,
const unsigned char *source,
- unsigned int source_sz);
+ unsigned int source_sz,
+ vp8_decrypt_cb *decrypt_cb,
+ void *decrypt_state);
void vp8dx_bool_decoder_fill(BOOL_DECODER *br);
-/*The refill loop is used in several places, so define it in a macro to make
- sure they're all consistent.
- An inline function would be cleaner, but has a significant penalty, because
- multiple BOOL_DECODER fields must be modified, and the compiler is not smart
- enough to eliminate the stores to those fields and the subsequent reloads
- from them when inlining the function.*/
-#define VP8DX_BOOL_DECODER_FILL(_count,_value,_bufptr,_bufend) \
- do \
- { \
- int shift = VP8_BD_VALUE_SIZE - 8 - ((_count) + 8); \
- int loop_end, x; \
- size_t bits_left = ((_bufend)-(_bufptr))*CHAR_BIT; \
- \
- x = (int)(shift + CHAR_BIT - bits_left); \
- loop_end = 0; \
- if(x >= 0) \
- { \
- (_count) += VP8_LOTS_OF_BITS; \
- loop_end = x; \
- if(!bits_left) break; \
- } \
- while(shift >= loop_end) \
- { \
- (_count) += CHAR_BIT; \
- (_value) |= (VP8_BD_VALUE)*(_bufptr)++ << shift; \
- shift -= CHAR_BIT; \
- } \
- } \
- while(0) \
-
static int vp8dx_decode_bool(BOOL_DECODER *br, int probability) {
unsigned int bit = 0;
@@ -151,4 +134,5 @@ static int vp8dx_bool_error(BOOL_DECODER *br)
/* No error. */
return 0;
}
-#endif
+
+#endif // DBOOLHUFF_H_