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author | Zhao Yakui <yakui.zhao@intel.com> | 2013-03-01 10:38:13 +0800 |
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committer | Xiang, Haihao <haihao.xiang@intel.com> | 2014-02-27 10:04:12 +0800 |
commit | b3cb310bb47dbd30c3f07ff573c9c6afa4d8abeb (patch) | |
tree | ff1dcd4de0031d1729609b6808f4b7879835398b /src/i965_defines.h | |
parent | 8ed48ca2b0d8dc68a7c503b4b8c17f8ea1d16c20 (diff) | |
download | libva-intel-driver-b3cb310bb47dbd30c3f07ff573c9c6afa4d8abeb.tar.gz libva-intel-driver-b3cb310bb47dbd30c3f07ff573c9c6afa4d8abeb.tar.bz2 libva-intel-driver-b3cb310bb47dbd30c3f07ff573c9c6afa4d8abeb.zip |
Set the force bits to read URB offset/length for SF stage on BDW
Otherwise it can't fill the thread payload correctly for pixel shader.
Signed-off-by: Zhao Yakui <yakui.zhao@intel.com>
Diffstat (limited to 'src/i965_defines.h')
-rwxr-xr-x | src/i965_defines.h | 53 |
1 files changed, 53 insertions, 0 deletions
diff --git a/src/i965_defines.h b/src/i965_defines.h index 3090ce8..52ae85f 100755 --- a/src/i965_defines.h +++ b/src/i965_defines.h @@ -106,6 +106,11 @@ # define GEN6_3DSTATE_SF_LINE_PROVOKE_SHIFT 27 # define GEN6_3DSTATE_SF_TRIFAN_PROVOKE_SHIFT 25 +#define GEN8_3DSTATE_RASTER CMD(3, 0, 0x50) +# define GEN8_3DSTATE_RASTER_CULL_BOTH (0 << 16) +# define GEN8_3DSTATE_RASTER_CULL_NONE (1 << 16) +# define GEN8_3DSTATE_RASTER_CULL_FRONT (2 << 16) +# define GEN8_3DSTATE_RASTER_CULL_BACK (3 << 16) #define GEN6_3DSTATE_WM CMD(3, 0, 0x14) /* DW2 */ @@ -188,9 +193,13 @@ # define GEN6_3DSTATE_MULTISAMPLE_NUMSAMPLES_4 (2 << 1) # define GEN6_3DSTATE_MULTISAMPLE_NUMSAMPLES_8 (3 << 1) +#define GEN8_3DSTATE_MULTISAMPLE CMD(3, 0, 0x0d) +#define GEN8_3DSTATE_SAMPLE_PATTERN CMD(3, 1, 0x1C) + /* GEN7 */ #define GEN7_3DSTATE_CLEAR_PARAMS CMD(3, 0, 0x04) #define GEN7_3DSTATE_DEPTH_BUFFER CMD(3, 0, 0x05) +#define GEN7_3DSTATE_HIER_DEPTH_BUFFER CMD(3, 0, 0x07) #define GEN7_3DSTATE_URB_VS CMD(3, 0, 0x30) #define GEN7_3DSTATE_URB_HS CMD(3, 0, 0x31) @@ -205,6 +214,8 @@ #define GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_PS CMD(3, 1, 0x16) /* DW1 */ # define GEN7_PUSH_CONSTANT_BUFFER_OFFSET_SHIFT 16 +# define GEN8_PUSH_CONSTANT_BUFFER_OFFSET_SHIFT 16 +# define GEN8_PUSH_CONSTANT_BUFFER_SIZE_SHIFT 0 #define GEN7_3DSTATE_CONSTANT_HS CMD(3, 0, 0x19) #define GEN7_3DSTATE_CONSTANT_DS CMD(3, 0, 0x1a) @@ -222,6 +233,11 @@ # define GEN7_SBE_POINT_SPRITE_LOWERLEFT (1 << 20) # define GEN7_SBE_URB_ENTRY_READ_LENGTH_SHIFT 11 # define GEN7_SBE_URB_ENTRY_READ_OFFSET_SHIFT 4 +# define GEN8_SBE_FORCE_URB_ENTRY_READ_LENGTH (1 << 29) +# define GEN8_SBE_FORCE_URB_ENTRY_READ_OFFSET (1 << 28) + +# define GEN8_SBE_URB_ENTRY_READ_OFFSET_SHIFT 5 +#define GEN8_3DSTATE_SBE_SWIZ CMD(3, 0, 0x51) #define GEN7_3DSTATE_PS CMD(3, 0, 0x20) /* DW1: kernel pointer */ @@ -254,6 +270,37 @@ /* DW6: kernel 1 pointer */ /* DW7: kernel 2 pointer */ +# define GEN8_PS_MAX_THREADS_SHIFT 23 + +#define GEN8_3DSTATE_PSEXTRA CMD(3, 0, 0x4f) +/* DW1 */ +# define GEN8_PSX_PIXEL_SHADER_VALID (1 << 31) +# define GEN8_PSX_PSCDEPTH_OFF (0 << 26) +# define GEN8_PSX_PSCDEPTH_ON (1 << 26) +# define GEN8_PSX_PSCDEPTH_ON_GE (2 << 26) +# define GEN8_PSX_PSCDEPTH_ON_LE (3 << 26) +# define GEN8_PSX_ATTRIBUTE_ENABLE (1 << 8) + +#define GEN8_3DSTATE_PSBLEND CMD(3, 0, 0x4d) +/* DW1 */ +# define GEN8_PS_BLEND_ALPHA_TO_COVERAGE_ENABLE (1 << 31) +# define GEN8_PS_BLEND_HAS_WRITEABLE_RT (1 << 30) +# define GEN8_PS_BLEND_COLOR_BUFFER_BLEND_ENABLE (1 << 29) +# define GEN8_PS_BLEND_SRC_ALPHA_BLEND_FACTOR_MASK INTEL_MASK(28, 24) +# define GEN8_PS_BLEND_SRC_ALPHA_BLEND_FACTOR_SHIFT 24 +# define GEN8_PS_BLEND_DST_ALPHA_BLEND_FACTOR_MASK INTEL_MASK(23, 19) +# define GEN8_PS_BLEND_DST_ALPHA_BLEND_FACTOR_SHIFT 19 +# define GEN8_PS_BLEND_SRC_BLEND_FACTOR_MASK INTEL_MASK(18, 14) +# define GEN8_PS_BLEND_SRC_BLEND_FACTOR_SHIFT 14 +# define GEN8_PS_BLEND_DST_BLEND_FACTOR_MASK INTEL_MASK(13, 9) +# define GEN8_PS_BLEND_DST_BLEND_FACTOR_SHIFT 9 +# define GEN8_PS_BLEND_ALPHA_TEST_ENABLE (1 << 8) +# define GEN8_PS_BLEND_INDEPENDENT_ALPHA_BLEND_ENABLE (1 << 7) + + +#define GEN7_3DSTATE_STENCIL_BUFFER CMD(3, 0, 0x06) +#define GEN8_3DSTATE_WM_DEPTH_STENCIL CMD(3, 0, 0x4e) + #define GEN7_3DSTATE_VIEWPORT_STATE_POINTERS_SF_CL CMD(3, 0, 0x21) #define GEN7_3DSTATE_VIEWPORT_STATE_POINTERS_CC CMD(3, 0, 0x23) @@ -614,6 +661,8 @@ #define VE1_VFCOMPONENT_2_SHIFT 20 #define VE1_VFCOMPONENT_3_SHIFT 16 #define VE1_DESTINATION_ELEMENT_OFFSET_SHIFT 0 +#define GEN8_VE0_VERTEX_BUFFER_INDEX_SHIFT 26 /* for GEN8 */ +#define GEN8_VE0_VALID (1 << 25) /* for GEN8 */ #define VB0_BUFFER_INDEX_SHIFT 27 #define GEN6_VB0_BUFFER_INDEX_SHIFT 26 @@ -623,6 +672,8 @@ #define GEN6_VB0_INSTANCEDATA (1 << 20) #define GEN7_VB0_ADDRESS_MODIFYENABLE (1 << 14) #define VB0_BUFFER_PITCH_SHIFT 0 +#define GEN8_VB0_BUFFER_INDEX_SHIFT 26 +#define GEN8_VB0_MOCS_SHIFT 16 #define _3DPRIMITIVE_VERTEX_SEQUENTIAL (0 << 15) #define _3DPRIMITIVE_VERTEX_RANDOM (1 << 15) @@ -653,6 +704,8 @@ #define _3DPRIM_LINESTRIP_CONT_BF 0x14 #define _3DPRIM_TRIFAN_NOSTIPPLE 0x15 +#define GEN8_3DSTATE_VF_TOPOLOGY CMD(3, 0, 0x4b) + #define I965_TILEWALK_XMAJOR 0 #define I965_TILEWALK_YMAJOR 1 |