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authorZhao Yakui <yakui.zhao@intel.com>2013-11-22 13:39:34 +0800
committerXiang, Haihao <haihao.xiang@intel.com>2013-12-03 12:09:38 +0800
commitb4c9ca6eb7f2858cf8bd0d4799c2eb164f434781 (patch)
treeae66c28442f86474d85bf02e8550836682a21020
parentbdcf33793ce22e005007429b59d66c7b7557a051 (diff)
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Constant buffer passes YUV2RGB CSC matrix instead of hardcoded matrix
Signed-off-by: Zhao Yakui <yakui.zhao@intel.com> (cherry picked from commit 0aa6ccc405726e5521452ee437be6b3cc6fabdee)
-rw-r--r--src/i965_render.c10
-rw-r--r--src/shaders/render/Makefile.am5
-rw-r--r--src/shaders/render/exa_wm_yuv_rgb.g4a72
-rw-r--r--src/shaders/render/exa_wm_yuv_rgb.g4b23
-rw-r--r--src/shaders/render/exa_wm_yuv_rgb.g4b.gen523
-rw-r--r--src/shaders/render/exa_wm_yuv_rgb.g6a73
-rw-r--r--src/shaders/render/exa_wm_yuv_rgb.g6b23
-rw-r--r--src/shaders/render/exa_wm_yuv_rgb.g7a73
-rw-r--r--src/shaders/render/exa_wm_yuv_rgb.g7b23
-rw-r--r--src/shaders/render/exa_yuv_gen4.g4i42
-rw-r--r--src/shaders/render/exa_yuv_gen6.g4i42
-rw-r--r--src/shaders/render/exa_yuv_rgb.gxa74
12 files changed, 229 insertions, 254 deletions
diff --git a/src/i965_render.c b/src/i965_render.c
index 0777ce0..5b1a1a5 100644
--- a/src/i965_render.c
+++ b/src/i965_render.c
@@ -311,6 +311,12 @@ static struct i965_kernel render_kernels_gen7_haswell[] = {
#define URB_CS_ENTRIES 4
#define URB_CS_ENTRY_SIZE 4
+static float yuv_to_rgb_bt601[3][4] = {
+{1.164, 0, 1.596, -0.06275,},
+{1.164, -0.392, -0.813, -0.50196,},
+{1.164, 2.017, 0, -0.50196,},
+};
+
static void
i965_render_vs_unit(VADriverContextP ctx)
{
@@ -1070,6 +1076,7 @@ i965_render_upload_constants(VADriverContextP ctx,
float brightness = (float)i965->brightness_attrib->value / 255; /* YUV is float in the shader */
float hue = (float)i965->hue_attrib->value / 180 * PI;
float saturation = (float)i965->saturation_attrib->value / DEFAULT_SATURATION;
+ float *yuv_to_rgb;
dri_bo_map(render_state->curbe.bo, 1);
assert(render_state->curbe.bo->virtual);
@@ -1100,6 +1107,9 @@ i965_render_upload_constants(VADriverContextP ctx,
*color_balance_base++ = cos(hue) * contrast * saturation;
*color_balance_base++ = sin(hue) * contrast * saturation;
+ yuv_to_rgb = (float *)constant_buffer + 8;
+ memcpy(yuv_to_rgb, yuv_to_rgb_bt601, sizeof(yuv_to_rgb_bt601));
+
dri_bo_unmap(render_state->curbe.bo);
}
diff --git a/src/shaders/render/Makefile.am b/src/shaders/render/Makefile.am
index 1653b4a..bed683b 100644
--- a/src/shaders/render/Makefile.am
+++ b/src/shaders/render/Makefile.am
@@ -2,7 +2,10 @@
INTEL_G4I = \
exa_wm.g4i \
exa_wm_affine.g4i \
- exa_wm_yuv_color_balance.gxa
+ exa_wm_yuv_color_balance.gxa \
+ exa_yuv_rgb.gxa \
+ exa_yuv_gen4.g4i \
+ exa_yuv_gen6.g4i
INTEL_G4A = \
exa_sf.g4a \
diff --git a/src/shaders/render/exa_wm_yuv_rgb.g4a b/src/shaders/render/exa_wm_yuv_rgb.g4a
index b3abe4b..e3d2464 100644
--- a/src/shaders/render/exa_wm_yuv_rgb.g4a
+++ b/src/shaders/render/exa_wm_yuv_rgb.g4a
@@ -1,5 +1,5 @@
/*
- * Copyright © 2006 Intel Corporation
+ * Copyright © 2006-2013 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -27,72 +27,6 @@
*/
include(`exa_wm.g4i')
+include(`exa_yuv_gen4.g4i')
+include(`exa_yuv_rgb.gxa')
-define(`YCbCr_base', `src_sample_base')
-
-define(`Cr', `src_sample_b')
-define(`Cr_01', `src_sample_b_01')
-define(`Cr_23', `src_sample_b_23')
-
-define(`Y', `src_sample_r')
-define(`Y_01', `src_sample_r_01')
-define(`Y_23', `src_sample_r_23')
-
-define(`Cb', `src_sample_g')
-define(`Cb_01', `src_sample_g_01')
-define(`Cb_23', `src_sample_g_23')
-
-define(`Crn', `mask_sample_g')
-define(`Crn_01', `mask_sample_g_01')
-define(`Crn_23', `mask_sample_g_23')
-
-define(`Yn', `mask_sample_r')
-define(`Yn_01', `mask_sample_r_01')
-define(`Yn_23', `mask_sample_r_23')
-
-define(`Cbn', `mask_sample_b')
-define(`Cbn_01', `mask_sample_b_01')
-define(`Cbn_23', `mask_sample_b_23')
-
- /* color space conversion function:
- * R = Clamp ( 1.164(Y-16/255) + 1.596(Cr-128/255), 0, 1)
- * G = Clamp ( 1.164(Y-16/255) - 0.813(Cr-128/255) - 0.392(Cb-128/255), 0, 1)
- * B = Clamp ( 1.164(Y-16/255) + 2.017(Cb-128/255), 0, 1)
- */
-
- /* Normalize Y, Cb and Cr:
- *
- * Yn = (Y - 16/255) * 1.164
- * Crn = Cr - 128 / 255
- * Cbn = Cb - 128 / 255
- */
-add (16) Yn<1>F Y<8,8,1>F -0.0627451F { compr align1 };
-mul (16) Yn<1>F Yn<8,8,1>F 1.164F { compr align1 };
-
-add (16) Crn<1>F Cr<8,8,1>F -0.501961F { compr align1 };
-
-add (16) Cbn<1>F Cb<8,8,1>F -0.501961F { compr align1 };
-
- /*
- * R = Y + Cr * 1.596
- */
-mov (16) acc0<1>F Yn<8,8,1>F { compr align1 };
-mac.sat(16) src_sample_r<1>F Crn<8,8,1>F 1.596F { compr align1 };
-
- /*
- * G = Crn * -0.813 + Cbn * -0.392 + Y
- */
-mov (16) acc0<1>F Yn<8,8,1>F { compr align1 };
-mac (16) acc0<1>F Crn<8,8,1>F -0.813F { compr align1 };
-mac.sat(16) src_sample_g<1>F Cbn<8,8,1>F -0.392F { compr align1 };
-
- /*
- * B = Cbn * 2.017 + Y
- */
-mov (16) acc0<1>F Yn<8,8,1>F { compr align1 };
-mac.sat(16) src_sample_b<1>F Cbn<8,8,1>F 2.017F { compr align1 };
-
- /*
- * A = 1.0
- */
-mov (16) src_sample_a<1>F 1.0F { compr align1 };
diff --git a/src/shaders/render/exa_wm_yuv_rgb.g4b b/src/shaders/render/exa_wm_yuv_rgb.g4b
index 6b99838..b116ece 100644
--- a/src/shaders/render/exa_wm_yuv_rgb.g4b
+++ b/src/shaders/render/exa_wm_yuv_rgb.g4b
@@ -1,12 +1,13 @@
- { 0x00802040, 0x22c07fbd, 0x008d01c0, 0xbd808081 },
- { 0x00802041, 0x22c07fbd, 0x008d02c0, 0x3f94fdf4 },
- { 0x00802040, 0x23007fbd, 0x008d0240, 0xbf008084 },
- { 0x00802040, 0x23407fbd, 0x008d0200, 0xbf008084 },
- { 0x00802001, 0x240003bc, 0x008d02c0, 0x00000000 },
- { 0x80802048, 0x21c07fbd, 0x008d0300, 0x3fcc49ba },
- { 0x00802001, 0x240003bc, 0x008d02c0, 0x00000000 },
- { 0x00802048, 0x24007fbc, 0x008d0300, 0xbf5020c5 },
- { 0x80802048, 0x22007fbd, 0x008d0340, 0xbec8b439 },
- { 0x00802001, 0x240003bc, 0x008d02c0, 0x00000000 },
- { 0x80802048, 0x22407fbd, 0x008d0340, 0x40011687 },
+ { 0x00802040, 0x22c077bd, 0x008d01c0, 0x0000006c },
+ { 0x00802040, 0x230077bd, 0x008d0200, 0x0000007c },
+ { 0x00802040, 0x234077bd, 0x008d0240, 0x0000008c },
+ { 0x00802041, 0x240077bc, 0x008d02c0, 0x00000060 },
+ { 0x00802048, 0x240077bc, 0x008d0300, 0x00000064 },
+ { 0x80802048, 0x21c077bd, 0x008d0340, 0x00000068 },
+ { 0x00802041, 0x240077bc, 0x008d02c0, 0x00000070 },
+ { 0x00802048, 0x240077bc, 0x008d0300, 0x00000074 },
+ { 0x80802048, 0x220077bd, 0x008d0340, 0x00000078 },
+ { 0x00802041, 0x240077bc, 0x008d02c0, 0x00000080 },
+ { 0x00802048, 0x240077bc, 0x008d0300, 0x00000084 },
+ { 0x80802048, 0x224077bd, 0x008d0340, 0x00000088 },
{ 0x00802001, 0x228003fd, 0x00000000, 0x3f800000 },
diff --git a/src/shaders/render/exa_wm_yuv_rgb.g4b.gen5 b/src/shaders/render/exa_wm_yuv_rgb.g4b.gen5
index 6b99838..b116ece 100644
--- a/src/shaders/render/exa_wm_yuv_rgb.g4b.gen5
+++ b/src/shaders/render/exa_wm_yuv_rgb.g4b.gen5
@@ -1,12 +1,13 @@
- { 0x00802040, 0x22c07fbd, 0x008d01c0, 0xbd808081 },
- { 0x00802041, 0x22c07fbd, 0x008d02c0, 0x3f94fdf4 },
- { 0x00802040, 0x23007fbd, 0x008d0240, 0xbf008084 },
- { 0x00802040, 0x23407fbd, 0x008d0200, 0xbf008084 },
- { 0x00802001, 0x240003bc, 0x008d02c0, 0x00000000 },
- { 0x80802048, 0x21c07fbd, 0x008d0300, 0x3fcc49ba },
- { 0x00802001, 0x240003bc, 0x008d02c0, 0x00000000 },
- { 0x00802048, 0x24007fbc, 0x008d0300, 0xbf5020c5 },
- { 0x80802048, 0x22007fbd, 0x008d0340, 0xbec8b439 },
- { 0x00802001, 0x240003bc, 0x008d02c0, 0x00000000 },
- { 0x80802048, 0x22407fbd, 0x008d0340, 0x40011687 },
+ { 0x00802040, 0x22c077bd, 0x008d01c0, 0x0000006c },
+ { 0x00802040, 0x230077bd, 0x008d0200, 0x0000007c },
+ { 0x00802040, 0x234077bd, 0x008d0240, 0x0000008c },
+ { 0x00802041, 0x240077bc, 0x008d02c0, 0x00000060 },
+ { 0x00802048, 0x240077bc, 0x008d0300, 0x00000064 },
+ { 0x80802048, 0x21c077bd, 0x008d0340, 0x00000068 },
+ { 0x00802041, 0x240077bc, 0x008d02c0, 0x00000070 },
+ { 0x00802048, 0x240077bc, 0x008d0300, 0x00000074 },
+ { 0x80802048, 0x220077bd, 0x008d0340, 0x00000078 },
+ { 0x00802041, 0x240077bc, 0x008d02c0, 0x00000080 },
+ { 0x00802048, 0x240077bc, 0x008d0300, 0x00000084 },
+ { 0x80802048, 0x224077bd, 0x008d0340, 0x00000088 },
{ 0x00802001, 0x228003fd, 0x00000000, 0x3f800000 },
diff --git a/src/shaders/render/exa_wm_yuv_rgb.g6a b/src/shaders/render/exa_wm_yuv_rgb.g6a
index b3abe4b..ede0298 100644
--- a/src/shaders/render/exa_wm_yuv_rgb.g6a
+++ b/src/shaders/render/exa_wm_yuv_rgb.g6a
@@ -1,5 +1,5 @@
/*
- * Copyright © 2006 Intel Corporation
+ * Copyright © 2006-2013 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -27,72 +27,5 @@
*/
include(`exa_wm.g4i')
-
-define(`YCbCr_base', `src_sample_base')
-
-define(`Cr', `src_sample_b')
-define(`Cr_01', `src_sample_b_01')
-define(`Cr_23', `src_sample_b_23')
-
-define(`Y', `src_sample_r')
-define(`Y_01', `src_sample_r_01')
-define(`Y_23', `src_sample_r_23')
-
-define(`Cb', `src_sample_g')
-define(`Cb_01', `src_sample_g_01')
-define(`Cb_23', `src_sample_g_23')
-
-define(`Crn', `mask_sample_g')
-define(`Crn_01', `mask_sample_g_01')
-define(`Crn_23', `mask_sample_g_23')
-
-define(`Yn', `mask_sample_r')
-define(`Yn_01', `mask_sample_r_01')
-define(`Yn_23', `mask_sample_r_23')
-
-define(`Cbn', `mask_sample_b')
-define(`Cbn_01', `mask_sample_b_01')
-define(`Cbn_23', `mask_sample_b_23')
-
- /* color space conversion function:
- * R = Clamp ( 1.164(Y-16/255) + 1.596(Cr-128/255), 0, 1)
- * G = Clamp ( 1.164(Y-16/255) - 0.813(Cr-128/255) - 0.392(Cb-128/255), 0, 1)
- * B = Clamp ( 1.164(Y-16/255) + 2.017(Cb-128/255), 0, 1)
- */
-
- /* Normalize Y, Cb and Cr:
- *
- * Yn = (Y - 16/255) * 1.164
- * Crn = Cr - 128 / 255
- * Cbn = Cb - 128 / 255
- */
-add (16) Yn<1>F Y<8,8,1>F -0.0627451F { compr align1 };
-mul (16) Yn<1>F Yn<8,8,1>F 1.164F { compr align1 };
-
-add (16) Crn<1>F Cr<8,8,1>F -0.501961F { compr align1 };
-
-add (16) Cbn<1>F Cb<8,8,1>F -0.501961F { compr align1 };
-
- /*
- * R = Y + Cr * 1.596
- */
-mov (16) acc0<1>F Yn<8,8,1>F { compr align1 };
-mac.sat(16) src_sample_r<1>F Crn<8,8,1>F 1.596F { compr align1 };
-
- /*
- * G = Crn * -0.813 + Cbn * -0.392 + Y
- */
-mov (16) acc0<1>F Yn<8,8,1>F { compr align1 };
-mac (16) acc0<1>F Crn<8,8,1>F -0.813F { compr align1 };
-mac.sat(16) src_sample_g<1>F Cbn<8,8,1>F -0.392F { compr align1 };
-
- /*
- * B = Cbn * 2.017 + Y
- */
-mov (16) acc0<1>F Yn<8,8,1>F { compr align1 };
-mac.sat(16) src_sample_b<1>F Cbn<8,8,1>F 2.017F { compr align1 };
-
- /*
- * A = 1.0
- */
-mov (16) src_sample_a<1>F 1.0F { compr align1 };
+include(`exa_yuv_gen6.g4i')
+include(`exa_yuv_rgb.gxa')
diff --git a/src/shaders/render/exa_wm_yuv_rgb.g6b b/src/shaders/render/exa_wm_yuv_rgb.g6b
index 6c8c724..d09ae00 100644
--- a/src/shaders/render/exa_wm_yuv_rgb.g6b
+++ b/src/shaders/render/exa_wm_yuv_rgb.g6b
@@ -1,12 +1,13 @@
- { 0x00800040, 0x22c07fbd, 0x008d01c0, 0xbd808081 },
- { 0x00800041, 0x22c07fbd, 0x008d02c0, 0x3f94fdf4 },
- { 0x00800040, 0x23007fbd, 0x008d0240, 0xbf008084 },
- { 0x00800040, 0x23407fbd, 0x008d0200, 0xbf008084 },
- { 0x00800001, 0x240003bc, 0x008d02c0, 0x00000000 },
- { 0x80800048, 0x21c07fbd, 0x008d0300, 0x3fcc49ba },
- { 0x00800001, 0x240003bc, 0x008d02c0, 0x00000000 },
- { 0x00800048, 0x24007fbc, 0x008d0300, 0xbf5020c5 },
- { 0x80800048, 0x22007fbd, 0x008d0340, 0xbec8b439 },
- { 0x00800001, 0x240003bc, 0x008d02c0, 0x00000000 },
- { 0x80800048, 0x22407fbd, 0x008d0340, 0x40011687 },
+ { 0x00800040, 0x22c077bd, 0x008d01c0, 0x000000ec },
+ { 0x00800040, 0x230077bd, 0x008d0200, 0x000000fc },
+ { 0x00800040, 0x234077bd, 0x008d0240, 0x0000010c },
+ { 0x00800041, 0x240077bc, 0x008d02c0, 0x000000e0 },
+ { 0x00800048, 0x240077bc, 0x008d0300, 0x000000e4 },
+ { 0x80800048, 0x21c077bd, 0x008d0340, 0x000000e8 },
+ { 0x00800041, 0x240077bc, 0x008d02c0, 0x000000f0 },
+ { 0x00800048, 0x240077bc, 0x008d0300, 0x000000f4 },
+ { 0x80800048, 0x220077bd, 0x008d0340, 0x000000f8 },
+ { 0x00800041, 0x240077bc, 0x008d02c0, 0x00000100 },
+ { 0x00800048, 0x240077bc, 0x008d0300, 0x00000104 },
+ { 0x80800048, 0x224077bd, 0x008d0340, 0x00000108 },
{ 0x00800001, 0x228003fd, 0x00000000, 0x3f800000 },
diff --git a/src/shaders/render/exa_wm_yuv_rgb.g7a b/src/shaders/render/exa_wm_yuv_rgb.g7a
index 5cd33e2..ede0298 100644
--- a/src/shaders/render/exa_wm_yuv_rgb.g7a
+++ b/src/shaders/render/exa_wm_yuv_rgb.g7a
@@ -1,5 +1,5 @@
/*
- * Copyright © 2006 Intel Corporation
+ * Copyright © 2006-2013 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -27,72 +27,5 @@
*/
include(`exa_wm.g4i')
-
-define(`YCbCr_base', `src_sample_base')
-
-define(`Cr', `src_sample_b')
-define(`Cr_01', `src_sample_b_01')
-define(`Cr_23', `src_sample_b_23')
-
-define(`Y', `src_sample_r')
-define(`Y_01', `src_sample_r_01')
-define(`Y_23', `src_sample_r_23')
-
-define(`Cb', `src_sample_g')
-define(`Cb_01', `src_sample_g_01')
-define(`Cb_23', `src_sample_g_23')
-
-define(`Crn', `mask_sample_g')
-define(`Crn_01', `mask_sample_g_01')
-define(`Crn_23', `mask_sample_g_23')
-
-define(`Yn', `mask_sample_r')
-define(`Yn_01', `mask_sample_r_01')
-define(`Yn_23', `mask_sample_r_23')
-
-define(`Cbn', `mask_sample_b')
-define(`Cbn_01', `mask_sample_b_01')
-define(`Cbn_23', `mask_sample_b_23')
-
- /* color space conversion function:
- * R = Clamp ( 1.164(Y-16/255) + 1.596(Cr-128/255), 0, 1)
- * G = Clamp ( 1.164(Y-16/255) - 0.813(Cr-128/255) - 0.392(Cb-128/255), 0, 1)
- * B = Clamp ( 1.164(Y-16/255) + 2.017(Cb-128/255), 0, 1)
- */
-
- /* Normalize Y, Cb and Cr:
- *
- * Yn = (Y - 16/255) * 1.164
- * Crn = Cr - 128 / 255
- * Cbn = Cb - 128 / 255
- */
-add (16) Yn<1>F Y<8,8,1>F -0.0627451F { compr align1 };
-mul (16) Yn<1>F Yn<8,8,1>F 1.164F { compr align1 };
-
-add (16) Crn<1>F Cr<8,8,1>F -0.501961F { compr align1 };
-
-add (16) Cbn<1>F Cb<8,8,1>F -0.501961F { compr align1 };
-
- /*
- * R = Y + Cr * 1.596
- */
-mov (16) acc0<1>F Yn<8,8,1>F { compr align1 };
-mac.sat(16) src_sample_r<1>F Crn<8,8,1>F 1.596F { compr align1 };
-
- /*
- * G = Crn * -0.813 + Cbn * -0.392 + Y
- */
-mov (16) acc0<1>F Yn<8,8,1>F { compr align1 };
-mac (16) acc0<1>F Crn<8,8,1>F -0.813F { compr align1 };
-mac.sat(16) src_sample_g<1>F Cbn<8,8,1>F -0.392F { compr align1 };
-
- /*
- * B = Cbn * 2.017 + Y
- */
-mov (16) acc0<1>F Yn<8,8,1>F { compr align1 };
-mac.sat(16) src_sample_b<1>F Cbn<8,8,1>F 2.017F { compr align1 };
-
- /*
- * A = 1.0
- */
-mov (16) src_sample_a<1>F 1.0F { compr align1 };
+include(`exa_yuv_gen6.g4i')
+include(`exa_yuv_rgb.gxa')
diff --git a/src/shaders/render/exa_wm_yuv_rgb.g7b b/src/shaders/render/exa_wm_yuv_rgb.g7b
index 6c8c724..d09ae00 100644
--- a/src/shaders/render/exa_wm_yuv_rgb.g7b
+++ b/src/shaders/render/exa_wm_yuv_rgb.g7b
@@ -1,12 +1,13 @@
- { 0x00800040, 0x22c07fbd, 0x008d01c0, 0xbd808081 },
- { 0x00800041, 0x22c07fbd, 0x008d02c0, 0x3f94fdf4 },
- { 0x00800040, 0x23007fbd, 0x008d0240, 0xbf008084 },
- { 0x00800040, 0x23407fbd, 0x008d0200, 0xbf008084 },
- { 0x00800001, 0x240003bc, 0x008d02c0, 0x00000000 },
- { 0x80800048, 0x21c07fbd, 0x008d0300, 0x3fcc49ba },
- { 0x00800001, 0x240003bc, 0x008d02c0, 0x00000000 },
- { 0x00800048, 0x24007fbc, 0x008d0300, 0xbf5020c5 },
- { 0x80800048, 0x22007fbd, 0x008d0340, 0xbec8b439 },
- { 0x00800001, 0x240003bc, 0x008d02c0, 0x00000000 },
- { 0x80800048, 0x22407fbd, 0x008d0340, 0x40011687 },
+ { 0x00800040, 0x22c077bd, 0x008d01c0, 0x000000ec },
+ { 0x00800040, 0x230077bd, 0x008d0200, 0x000000fc },
+ { 0x00800040, 0x234077bd, 0x008d0240, 0x0000010c },
+ { 0x00800041, 0x240077bc, 0x008d02c0, 0x000000e0 },
+ { 0x00800048, 0x240077bc, 0x008d0300, 0x000000e4 },
+ { 0x80800048, 0x21c077bd, 0x008d0340, 0x000000e8 },
+ { 0x00800041, 0x240077bc, 0x008d02c0, 0x000000f0 },
+ { 0x00800048, 0x240077bc, 0x008d0300, 0x000000f4 },
+ { 0x80800048, 0x220077bd, 0x008d0340, 0x000000f8 },
+ { 0x00800041, 0x240077bc, 0x008d02c0, 0x00000100 },
+ { 0x00800048, 0x240077bc, 0x008d0300, 0x00000104 },
+ { 0x80800048, 0x224077bd, 0x008d0340, 0x00000108 },
{ 0x00800001, 0x228003fd, 0x00000000, 0x3f800000 },
diff --git a/src/shaders/render/exa_yuv_gen4.g4i b/src/shaders/render/exa_yuv_gen4.g4i
new file mode 100644
index 0000000..5a66616
--- /dev/null
+++ b/src/shaders/render/exa_yuv_gen4.g4i
@@ -0,0 +1,42 @@
+/*
+ * Copyright © 2013 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Authors:
+ * Zhao Yakui <yakui.zhao@intel.com>
+ */
+
+/* YUV to RGB matrix coeff */
+
+define(`coef_ry', `g3.0<0,1,0>F')
+define(`coef_ru', `g3.4<0,1,0>F')
+define(`coef_rv', `g3.8<0,1,0>F')
+define(`coef_yd', `g3.12<0,1,0>F')
+
+define(`coef_gy', `g3.16<0,1,0>F')
+define(`coef_gu', `g3.20<0,1,0>F')
+define(`coef_gv', `g3.24<0,1,0>F')
+define(`coef_ud', `g3.28<0,1,0>F')
+
+define(`coef_by', `g4.0<0,1,0>F')
+define(`coef_bu', `g4.4<0,1,0>F')
+define(`coef_bv', `g4.8<0,1,0>F')
+define(`coef_vd', `g4.12<0,1,0>F')
diff --git a/src/shaders/render/exa_yuv_gen6.g4i b/src/shaders/render/exa_yuv_gen6.g4i
new file mode 100644
index 0000000..a8d69ee
--- /dev/null
+++ b/src/shaders/render/exa_yuv_gen6.g4i
@@ -0,0 +1,42 @@
+/*
+ * Copyright © 2013 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Authors:
+ * Zhao Yakui <yakui.zhao@intel.com>
+ */
+/* YUV to RGB matrix coeff */
+
+
+define(`coef_ry', `g7.0<0,1,0>F')
+define(`coef_ru', `g7.4<0,1,0>F')
+define(`coef_rv', `g7.8<0,1,0>F')
+define(`coef_yd', `g7.12<0,1,0>F')
+
+define(`coef_gy', `g7.16<0,1,0>F')
+define(`coef_gu', `g7.20<0,1,0>F')
+define(`coef_gv', `g7.24<0,1,0>F')
+define(`coef_ud', `g7.28<0,1,0>F')
+
+define(`coef_by', `g8.0<0,1,0>F')
+define(`coef_bu', `g8.4<0,1,0>F')
+define(`coef_bv', `g8.8<0,1,0>F')
+define(`coef_vd', `g8.12<0,1,0>F')
diff --git a/src/shaders/render/exa_yuv_rgb.gxa b/src/shaders/render/exa_yuv_rgb.gxa
new file mode 100644
index 0000000..656ae73
--- /dev/null
+++ b/src/shaders/render/exa_yuv_rgb.gxa
@@ -0,0 +1,74 @@
+/*
+ * Copyright © 2013 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Authors:
+ * Zhao Yakui <yakui.zhao@intel.com>
+ */
+
+define(`YCbCr_base', `src_sample_base')
+
+define(`Cr', `src_sample_b')
+define(`Cr_01', `src_sample_b_01')
+define(`Cr_23', `src_sample_b_23')
+
+define(`Y', `src_sample_r')
+define(`Y_01', `src_sample_r_01')
+define(`Y_23', `src_sample_r_23')
+
+define(`Cb', `src_sample_g')
+define(`Cb_01', `src_sample_g_01')
+define(`Cb_23', `src_sample_g_23')
+
+define(`Crn', `mask_sample_b')
+define(`Crn_01', `mask_sample_b_01')
+define(`Crn_23', `mask_sample_b_23')
+
+define(`Yn', `mask_sample_r')
+define(`Yn_01', `mask_sample_r_01')
+define(`Yn_23', `mask_sample_r_23')
+
+define(`Cbn', `mask_sample_g')
+define(`Cbn_01', `mask_sample_g_01')
+define(`Cbn_23', `mask_sample_g_23')
+
+add (16) Yn<1>F Y<8,8,1>F coef_yd { compr align1 };
+
+add (16) Cbn<1>F Cb<8,8,1>F coef_ud { compr align1 };
+
+add (16) Crn<1>F Cr<8,8,1>F coef_vd { compr align1 };
+
+mul (16) acc0<1>F Yn<8,8,1>F coef_ry { compr align1 };
+mac (16) acc0<1>F Cbn<8,8,1>F coef_ru { compr align1 };
+mac.sat (16) src_sample_r<1>F Crn<8,8,1>F coef_rv { compr align1 };
+
+mul (16) acc0<1>F Yn<8,8,1>F coef_gy { compr align1 };
+mac (16) acc0<1>F Cbn<8,8,1>F coef_gu { compr align1 };
+mac.sat(16) src_sample_g<1>F Crn<8,8,1>F coef_gv { compr align1 };
+
+mul (16) acc0<1>F Yn<8,8,1>F coef_by { compr align1 };
+mac (16) acc0<1>F Cbn<8,8,1>F coef_bu { compr align1 };
+mac.sat(16) src_sample_b<1>F Crn<8,8,1>F coef_bv { compr align1 };
+
+ /*
+ * A = 1.0
+ */
+mov (16) src_sample_a<1>F 1.0F { compr align1 };