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authorZhao Yakui <yakui.zhao@intel.com>2013-10-14 09:56:21 +0800
committerXiang, Haihao <haihao.xiang@intel.com>2013-11-13 15:32:07 +0800
commit654d0d6d8c9450298513964fc4db0b16f59c4b42 (patch)
tree098a68f9fcaca48d3e73ccc867e72f865d710e2b
parent7d2608dfe36742409e839b0bb28b67a026c3512a (diff)
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Fix an incorrect makefile rule for VME shader on Ivybridge
Otherwise when the corresponding source file is modified, the binary shader is not updated. Signed-off-by: Zhao Yakui <yakui.zhao@intel.com>
-rw-r--r--src/shaders/vme/Makefile.am2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/shaders/vme/Makefile.am b/src/shaders/vme/Makefile.am
index 867a93c..634e6d4 100644
--- a/src/shaders/vme/Makefile.am
+++ b/src/shaders/vme/Makefile.am
@@ -37,7 +37,7 @@ $(INTEL_GEN6_ASM): $(VME_CORE) $(INTEL_GEN6_INC)
.gen6.asm.g6b:
$(AM_V_GEN)$(GEN4ASM) -g 6 -o $@ $<
-$(INTEL_GEN7_ASM): $(VME_CORE) $(INTEL_GEN7_INC)
+$(INTEL_GEN7_ASM): $(VME7_CORE) $(INTEL_GEN7_INC)
.g7a.gen7.asm:
$(AM_V_GEN)cpp -P -DDEV_IVB $< > _vme0.$@ && \
m4 _vme0.$@ > $@ && \