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diff --git a/doc/spec/spec.tex b/doc/spec/spec.tex new file mode 100644 index 0000000..b29d4ef --- /dev/null +++ b/doc/spec/spec.tex @@ -0,0 +1,8171 @@ +\documentclass[9pt,letterpaper]{book} + +\usepackage{latexsym} +\usepackage{amssymb} +\usepackage{amsmath} +\usepackage{bm} +\usepackage{textcomp} +\usepackage{graphicx} +\usepackage{booktabs} +\usepackage{tabularx} +\usepackage{longtable} +\usepackage{ltablex} +\usepackage{wrapfig} +\usepackage[pdfpagemode=None,pdfstartview=FitH,pdfview=FitH,colorlinks=true]% + {hyperref} + +\newtheorem{theorem}{Theorem}[section] +\newcommand{\idx}[1]{{\ensuremath{\mathit{#1}}}} +\newcommand{\qti}{\idx{qti}} +\newcommand{\qtj}{\idx{qtj}} +\newcommand{\pli}{\idx{pli}} +\newcommand{\plj}{\idx{plj}} +\newcommand{\qi}{\idx{qi}} +\newcommand{\ci}{\idx{ci}} +\newcommand{\bmi}{\idx{bmi}} +\newcommand{\bmj}{\idx{bmj}} +\newcommand{\qri}{\idx{qri}} +\newcommand{\qrj}{\idx{qrj}} +\newcommand{\hti}{\idx{hti}} +\newcommand{\sbi}{\idx{sbi}} +\newcommand{\bi}{\idx{bi}} +\newcommand{\bj}{\idx{bj}} +\newcommand{\mbi}{\idx{mbi}} +\newcommand{\mbj}{\idx{mbj}} +\newcommand{\mi}{\idx{mi}} +\newcommand{\cbi}{\idx{cbi}} +\newcommand{\qii}{\idx{qii}} +\newcommand{\ti}{\idx{ti}} +\newcommand{\tj}{\idx{tj}} +\newcommand{\rfi}{\idx{rfi}} +\newcommand{\zzi}{\idx{zzi}} +\newcommand{\ri}{\idx{ri}} +%This somewhat odd construct ensures that \bitvar{\qi}, etc., will set the +% qi in bold face, even though it is in a \mathit font, yet \bitvar{VAR} will +% set VAR in a bold, roman font. +\newcommand{\bitvar}[1]{\ensuremath{\mathbf{\bm{#1}}}} +\newcommand{\locvar}[1]{\ensuremath{\mathrm{#1}}} +\newcommand{\term}[1]{{\em #1}} +\newcommand{\bin}[1]{\ensuremath{\mathtt{b#1}}} +\newcommand{\hex}[1]{\ensuremath{\mathtt{0x#1}}} +\newcommand{\ilog}{\ensuremath{\mathop{\mathrm{ilog}}\nolimits}} +\newcommand{\round}{\ensuremath{\mathop{\mathrm{round}}\nolimits}} +\newcommand{\sign}{\ensuremath{\mathop{\mathrm{sign}}\nolimits}} +\newcommand{\lflim}{\ensuremath{\mathop{\mathrm{lflim}}\nolimits}} + +%Section-based table, figure, and equation numbering. +\numberwithin{equation}{chapter} +\numberwithin{figure}{chapter} +\numberwithin{table}{chapter} + +\keepXColumns + +\pagestyle{headings} +\bibliographystyle{alpha} + +\title{Theora Specification} +\author{Xiph.org Foundation} +\date{\today} + + +\begin{document} + +\frontmatter + +\begin{titlepage} +\maketitle +\end{titlepage} +\thispagestyle{empty} +\cleardoublepage + +\pagenumbering{roman} + +\thispagestyle{plain} +\tableofcontents +\cleardoublepage + +\thispagestyle{plain} +\listoffigures +\cleardoublepage + +\thispagestyle{plain} +\listoftables +\cleardoublepage + +\thispagestyle{plain} +\markboth{{\sc Notation and Conventions}}{{\sc Notation and Conventions}} +\chapter*{Notation and Conventions} + +All parameters either passed in or out of a decoding procedure are given in + \bitvar{bold\ face}. + +The prefix \bin{} indicates that the following value is to be interpreted as a + binary number (base 2). +\begin{verse} +{\bf Example:} The value \bin{1110100} is equal to the decimal value 116. +\end{verse} + +The prefix \hex{} indicates the the following value is to be interpreted as a + hexadecimal number (base 16). +\begin{verse} +{\bf Example:} The value \hex{74} is equal to the decimal value 116. +\end{verse} + +All arithmetic defined by this specification is exact. +However, any real numbers that do arise will always be converted back to + integers again in short order. +The entire specification can be implemented using only normal integer + operations. +All operations are to be implemented with sufficiently large integers so that + overflow cannot occur. +Where the result of a computation is to be truncated to a fixed-sized binary + representation, this will be explicitly noted. +The size given for all variables is the maximum number of bits needed to store + any value in that variable. +Intermediate computations involving that variable may require more bits. + +The following operators are defined: + +\begin{description} +\item[$|a|$] +The absolute value of a number $a$. +\begin{align*} +|a| & = \left\{\begin{array}{ll} +-a, & a < 0 \\ +a, & a \ge 0 +\end{array}\right. +\end{align*} + +\item[$a*b$] +Multiplication of a number $a$ by a number $b$. +\item[$\frac{a}{b}$] +Exact division of a number $a$ by a number $b$, producing a potentially + non-integer result. + +\item[$\left\lfloor a\right\rfloor$] +The largest integer less than or equal to a real number $a$. + +\item[$\left\lceil a\right\rceil$] +The smallest integer greater than or equal to a real number $a$. + +\item[$a//b$] +Integer division of $a$ by $b$. +\begin{align*} +a//b & = \left\{\begin{array}{ll} +\left\lceil\frac{a}{b}\right\rceil, & a < 0 \\ +\left\lfloor\frac{a}{b}\right\rfloor, & a \ge 0 +\end{array}\right. +\end{align*} + +\item[$a\%b$] +The remainder from the integer division of $a$ by $b$. +\begin{align*} +a\%b & = a-|b|*\left\lfloor\frac{a}{|b|}\right\rfloor +\end{align*} +Note that with this definition, the result is always non-negative and less than + $|b|$. + +\item[$a<<b$] +The value obtained by left-shifting the two's complement integer $a$ by $b$ + bits. +For purposes of this specification, overflow is ignored, and so this is + equivalent to integer multiplication of $a$ by $2^b$. + +\item[$a>>b$] +The value obtained by right-shifting the two's complement integer $a$ by $b$ + bits, filling in the leftmost bits of the new value with $0$ if $a$ is + non-negative and $1$ if $a$ is negative. +This is {\em not} equivalent to integer division of $a$ by $2^b$. +Instead, +\begin{align*} +a>>b & = \left\lfloor\frac{a}{2^b}\right\rfloor. +\end{align*} + +\item[$\round(a)$] +Rounds a number $a$ to the nearest integer, with ties rounded away from $0$. +\begin{align*} +\round(a) = \left\{\begin{array}{ll} +\lceil a-\frac{1}{2}\rceil & a \le 0 \\ +\lfloor a+\frac{1}{2}\rfloor & a > 0 +\end{array}\right. +\end{align*} + +\item[$\sign(a)$] +Returns the sign of a given number. +\begin{align*} +\sign(a) = \left\{\begin{array}{ll} +-1 & a < 0 \\ +0 & a = 0 \\ +1 & a > 0 +\end{array}\right. +\end{align*} + +\item[$\ilog(a)$] +The minimum number of bits required to store a positive integer $a$ in + two's complement notation, or $0$ for a non-positive integer $a$. +\begin{align*} +\ilog(a) = \left\{\begin{array}{ll} +0, & a \le 0 \\ +\left\lfloor\log_2{a}\right\rfloor+1, & a > 0 +\end{array}\right. +\end{align*} + +\begin{verse} +{\bf Examples:} +\begin{itemize} +\item $\ilog(-1)=0$ +\item $\ilog(0)=0$ +\item $\ilog(1)=1$ +\item $\ilog(2)=2$ +\item $\ilog(3)=2$ +\item $\ilog(4)=3$ +\item $\ilog(7)=3$ +\end{itemize} +\end{verse} + +\item[$\min(a,b)$] +The minimum of two numbers $a$ and $b$. + +\item[$\max(a,b)$] +The maximum of two numbers $a$ and $b$. + +\end{description} +\cleardoublepage + + +\thispagestyle{plain} +\markboth{{\sc Key words}}{{\sc Key words}} +\chapter*{Key words} + +%We can't rewrite this, because this is text required by RFC 2119, so we use +% some emergency stretching to get it typeset properly. +\setlength{\emergencystretch}{2em} +The key words ``MUST'', ``MUST NOT'', ``REQUIRED'', ``SHALL'', ``SHALL NOT'', + ``SHOULD'', ``SHOULD NOT'', ``RECOMMENDED'', ``MAY'', and ``OPTIONAL'' in this + document are to be intrepreted as described in RFC 2119 \cite{rfc2119}.\par +\setlength{\emergencystretch}{0em} + +Where such assertions are placed on the contents of a Theora bitstream itself, + implementations should be prepared to encounter bitstreams that do not follow + these requirements. +An application's behavior in the presecence of such non-conforming bitstreams + is not defined by this specification, but any reasonable method of handling + them MAY be used. +By way of example, applications MAY discard the current frame, retain the + current output thus far, or attempt to continue on by assuming some default + values for the erroneous bits. +When such an error occurs in the bitstream headers, an application MAY refuse + to decode the entire stream. +An application SHOULD NOT allow such non-conformant bitstreams to overflow + buffers and potentially execute arbitrary code, as this represents a serious + security risk. + +An application MUST, however, ensure any bits marked as reserved have the value + zero, and refuse to decode the stream if they do not. +These are used as place holders for future bitstream features with which the + current bitstream is forward-compatible. +Such features may not increment the bitstream version number, and can only be + recognized by checking the value of these reserved bits. + +\cleardoublepage + + + +\mainmatter + +\pagenumbering{arabic} +\setcounter{page}{1} + +\chapter{Introduction} + +Theora is a general purpose, lossy video codec. +It is based on the VP3 video codec produced by On2 Technologies + (\url{http://www.on2.com/}). +On2 donated the VP3.1 source code to the Xiph.org Foundation and released it + under a BSD-like license. +On2 also made an irrevocable, royalty-free license grant for any patent claims + it might have over the software and any derivatives. +No formal specification exists for the VP3 format beyond this source code, + however Mike Melanson maintains a detailed description \cite{Mel04}. +Portions of this specification were adopted from that text with permission. + +\section{VP3 and Theora} + +Theora contains a superset of the features that were available in the original + VP3 codec. +Content encoded with VP3.1 can be losslessly transcoded into the Theora format. +Theora content cannot, in general, be losslessly transcoded into the VP3 + format. +If a feature is not available in the original VP3 format, this is mentioned + when that feature is defined. +A complete list of these features appears in Appendix~\ref{app:vp3-compat}. +%TODO: VP3 - theora comparison in appendix + +\section{Video Formats} + +Theora currently supports progressive video data of arbitrary dimensions at a + constant frame rate in one of several $Y'C_bC_r$ color spaces. +The precise definition the supported color spaces appears in + Section~\ref{sec:colorspaces}. +Three different chroma subsampling formats are supported: 4:2:0, 4:2:2, + and 4:4:4. +The precise details of each of these formats and their sampling locations are + described in Section~\ref{sec:pixfmts}. + +The Theora format does not support interlaced material, variable frame rates, + bit-depths larger than 8 bits per component, nor alternate color spaces such + as RGB or arbitrary multi-channel spaces. +Black and white content can be efficiently encoded, however, because the + uniform chroma planes compress well. +Support for interlaced material is planned for a future version. +\begin{verse} +{\bf Note:} Infrequently changing frame rates---as when film and video + sequences are cut together---can be supported in the Ogg container format by + chaining several Theora streams together. +\end{verse} +Support for increased bit depths or additional color spaces is not planned. + +\section{Classification} + +Theora is a block-based lossy transform codec that utilizes an + $8\times 8$ Type-II Discrete Cosine Transform and block-based motion + compensation. +This places it in the same class of codecs as MPEG-1, -2, -4, and H.263. +The details of how individual blocks are organized and how DCT coefficients are + stored in the bitstream differ substantially from these codecs, however. +Theora supports only intra frames (I frames in MPEG) and inter frames (P frames + in MPEG). +There is no equivalent to the bi-predictive frames (B frames) found in MPEG + codecs. + +\section{Assumptions} + +The Theora codec design assumes a complex, psychovisually-aware encoder and a + simple, low-complexity decoder. +%TODO: Talk more about implementation complexity. + +Theora provides none of its own framing, synchronization, or protection against + transmission errors. +An encoder is solely a method of accepting input video frames and + compressing these frames into raw, unformatted `packets'. +The decoder then accepts these raw packets in sequence, decodes them, and + synthesizes a fascimile of the original video frames. +Theora is a free-form variable bit rate (VBR) codec, and packets have no + minimum size, maximum size, or fixed/expected size. + +Theora packets are thus intended to be used with a transport mechanism that + provides free-form framing, synchronization, positioning, and error correction + in accordance with these design assumptions, such as Ogg (for file transport) + or RTP (for network multicast). +For the purposes of a few examples in this document, we will assume that Theora + is embedded in an Ogg stream specifically, although this is by no means a + requirement or fundamental assumption in the Theora design. + +The specification for embedding Theora into an Ogg transport stream is given in + Appendix~\ref{app:oggencapsulation}. + +\section{Codec Setup and Probability Model} + +Theora's heritage is the proprietary commerical codec VP3, and it retains a + fair amount of inflexibility when compared to Vorbis \cite{vorbis}, the first + Xiph.org codec, which began as a research codec. +However, to provide additional scope for encoder improvement, Theora adopts + some of the configurable aspects of decoder setup that are present in Vorbis. +This configuration data is not available in VP3, which uses hardcoded values + instead. + +Theora makes the same controversial design decision that Vorbis made to include + the entire probability model for the DCT coefficients and all the quantization + parameters in the bitstream headers. +This is often several hundred fields. +It is therefore impossible to decode any frame in the stream without + having previously fetched the codec info and codec setup headers. + +\begin{verse} +{\bf Note:} Theora {\em can} initiate decode at an arbitrary intra-frame packet + within a bitstream so long as the codec has been initialized with the setup + headers. +\end{verse} + +Thus, Theora headers are both required for decode to begin and relatively large + as bitstream headers go. +The header size is unbounded, although as a rule-of-thumb less than 16kB is + recommended, and Xiph.org's reference encoder follows this suggestion. +%TODO: Is 8kB enough? My setup header is 7.4kB, that doesn't leave much room +% for comments. +%RG: the lesson from vorbis is that as small as possible is really +% important in some applications. Practically, what's acceptable +% depends a great deal on the target bitrate. I'd leave 16 kB in the +% spec for now. fwiw more than 1k of comments is quite unusual. + +Our own design work indicates that the primary liability of the required header + is in mindshare; it is an unusual design and thus causes some amount of + complaint among engineers as this runs against current design trends and + points out limitations in some existing software/interface designs. +However, we find that it does not fundamentally limit Theora's suitable + application space. + +%silvia: renamed +%\subsection{Format Specification} +\section{Format Conformance} + +The Theora format is well-defined by its decode specification; any encoder that + produces packets that are correctly decoded by an implementation following + this specification may be considered a proper Theora encoder. +A decoder must faithfully and completely implement the specification defined + herein %, except where noted, + to be considered a conformant Theora decoder. +A decoder need not be implemented strictly as described, but the + actual decoder process MUST be {\em entirely mathematically equivalent} + to the described process. +Where appropriate, a non-normative description of encoder processes is + included. +These sections will be marked as such, and a proper Theora encoder is not + bound to follow them. + +%TODO: \subsection{Hardware Profile} + + +\chapter{Coded Video Structure} + +Theora's encoding and decoding process is based on $8\times 8$ blocks of + pixels. +This sections describes how a video frame is laid out, divided into + blocks, and how those blocks are organized. + +\section{Frame Layout} + +A video frame in Theora is a two-dimensional array of pixels. +Theora, like VP3, uses a right-handed coordinate system, with the origin in the + lower-left corner of the frame. +This is contrary to many video formats which use a left-handed coordinate + system with the origin in the upper-left corner of the frame. +%INT: This means that for interlaced material, the definition of `even fields' +%INT: and `odd fields' may be reversed between Theora and other video codecs. +%INT: This document will always refer to them as `top fields' and `bottom +%INT: fields'. + +Theora divides the pixel array up into three separate \term{color planes}, one + for each of the $Y'$, $C_b$, and $C_r$ components of the pixel. +The $Y'$ plane is also called the \term{luma plane}, and the $C_b$ and $C_r$ + planes are also called the \term{chroma planes}. +Each plane is assigned a numerical value, as shown in + Table~\ref{tab:color-planes}. + +\begin{table}[htbp] +\begin{center} +\begin{tabular}{cl}\toprule +Index & Color Plane \\\midrule +$0$ & $Y'$ \\ +$1$ & $C_b$ \\ +$2$ & $C_r$ \\ +\bottomrule\end{tabular} +\end{center} +\caption{Color Plane Indices} +\label{tab:color-planes} +\end{table} + +In some pixel formats, the chroma planes are subsampled by a factor of two + in one or both directions. +This means that the width or height of the chroma planes may be half that of + the total frame width and height. +The luma plane is never subsampled. + +\section{Picture Region} + +An encoded video frame in Theora is required to have a width and height that + are multiples of sixteen, making an integral number of blocks even when the + chroma planes are subsampled. +However, inside a frame a smaller \term{picture region} may be defined + to present material whose dimensions are not a multiple of sixteen pixels, as + shown in Figure~\ref{fig:pic-frame}. +The picture region can be offset from the lower-left corner of the frame by up + to 255 pixels in each direction, and may have an arbitrary width and height, + provided that it is contained entirely within the coded frame. +It is this picture region that contains the actual video data. +The portions of the frame which lie outside the picture region may contain + arbitrary image data, so the frame must be cropped to the picture region + before display. +The picture region plays no other role in the decode process, which operates on + the entire video frame. + +\begin{figure}[htbp] +\begin{center} +\includegraphics{pic-frame} +\end{center} +\caption{Location of frame and picture regions} +\label{fig:pic-frame} +\end{figure} + +\section{Blocks and Super Blocks} +\label{sec:blocks-and-sbs} + +Each color plane is subdivided into \term{blocks} of $8\times 8$ pixels. +Blocks are grouped into $4\times 4$ arrays called \term{super blocks} as + shown in Figure~\ref{fig:superblock}. +Each color plane has its own set of blocks and super blocks. +If the chroma planes are subsampled, they are still divided into $8\times 8$ + blocks of pixels; there are just fewer blocks than in the luma plane. +The boundaries of blocks and super blocks in the luma plane do not necessarily + coincide with those of the chroma planes, if the chroma planes have been + subsampled. + +\begin{figure}[htbp] +\begin{center} +\includegraphics{superblock} +\end{center} +\caption{Subdivision of a frame into blocks and super blocks} +\label{fig:superblock} +\end{figure} + +Blocks are accessed in two different orders in the various decoder processes. +The first is \term{raster order}, illustrated in Figure~\ref{fig:raster-block}. +This accesses each block in row-major order, starting in the lower left of the + frame and continuing along the bottom row of the entire frame, followed by the + next row up, starting on the left edge of the frame, etc. + +\begin{figure}[htbp] +\begin{center} +\includegraphics{raster-block} +\end{center} +\caption{Raster ordering of $n\times m$ blocks} +\label{fig:raster-block} +\end{figure} + +The second is \term{coded order}. +In coded order, blocks are accessed by super block. +Within each frame, super blocks are traversed in raster order, + similar to raster order for blocks. +Within each super block, however, blocks are accessed in a Hilbert curve + pattern, illustrated in Figure~\ref{fig:hilbert-block}. +If a color plane does not contain a complete super block on the top or right + sides, the same ordering is still used, simply with any blocks outside the + frame boundary ommitted. + +\begin{figure}[htbp] +\begin{center} +\includegraphics{hilbert-block} +\end{center} +\caption{Hilbert curve ordering of blocks within a super block} +\label{fig:hilbert-block} +\end{figure} + +To illustrate this ordering, consider a frame that is 240 pixels wide and + 48 pixels high. +Each row of the luma plane has 30 blocks and 8 super blocks, and there are 6 + rows of blocks and two rows of super blocks. + +%When accessed in raster order, each block in the luma plane is assigned the +% following indices: + +%\vspace{\baselineskip} +%\begin{center} +%\begin{tabular}{|ccccccc|}\hline +%150 & 151 & 152 & 153 & $\ldots$ & 178 & 179 \\ +%120 & 121 & 122 & 123 & $\ldots$ & 148 & 149 \\\hline +% 90 & 91 & 92 & 93 & $\ldots$ & 118 & 119 \\ +% 60 & 61 & 62 & 63 & $\ldots$ & 88 & 89 \\ +% 30 & 31 & 32 & 33 & $\ldots$ & 58 & 59 \\ +% 0 & 1 & 2 & 3 & $\ldots$ & 28 & 29 \\\hline +%\end{tabular} +%\end{center} +%\vspace{\baselineskip} + +When accessed in coded order, each block in the luma plane is assigned the + following indices: + +\vspace{\baselineskip} +\begin{center} +\begin{tabular}{|cccc|c|cc|}\hline +123 & 122 & 125 & 124 & $\ldots$ & 179 & 178 \\ +120 & 121 & 126 & 127 & $\ldots$ & 176 & 177 \\\hline + 5 & 6 & 9 & 10 & $\ldots$ & 117 & 118 \\ + 4 & 7 & 8 & 11 & $\ldots$ & 116 & 119 \\ + 3 & 2 & 13 & 12 & $\ldots$ & 115 & 114 \\ + 0 & 1 & 14 & 15 & $\ldots$ & 112 & 113 \\\hline +\end{tabular} +\end{center} +\vspace{\baselineskip} + +Here the index values specify the order in which the blocks would be accessed. +The indices of the blocks are numbered continuously from one color plane to the + next. +They do not reset to zero at the start of each plane. +Instead, the numbering increases continuously from the $Y'$ plane to the $C_b$ + plane to the $C_r$ plane. +The implication is that the blocks from all planes are treated as a unit during + the various processing steps. + +Although blocks are sometimes accessed in raster order, in this document the + index associated with a block is {\em always} its index in coded order. + +\section{Macro Blocks} +\label{sec:mbs} + +A macro block contains a $2\times 2$ array of blocks in the luma plane + {\em and} the co-located blocks in the chroma planes, as shown in + Figure~\ref{fig:macroblock}. +Thus macro blocks can represent anywhere from six to twelve blocks, depending + on how the chroma planes are subsampled. +This is in contrast to super blocks, which only contain blocks from a single + color plane. +% the whole super vs. macro blocks thing is a little confusing, and it can be +% hard to remember which is what initially. A figure would/will help here, +% but I tried to add some text emphasizing the difference in terms of +% functionality. +%TBT: At this point we haven't described any functionality yet. +%TBT: As far as the reader knows, the only purpose of the blocks, macro blocks +%TBT: and super blocks is for data organization---and for blocks and super +%TBT: blocks, this is essentially true. +%TBT: So lets restrict the differences we emphasize to those of data +%TBT: organization, which the sentence I just added above does. +Macro blocks contain information about coding mode and motion vectors for the + corresponding blocks in all color planes. + +\begin{figure}[htbp] + \begin{center} + \includegraphics{macroblock} + \end{center} + \caption{Subdivision of a frame into macro blocks} + \label{fig:macroblock} +\end{figure} + +Macro blocks are also accessed in a \term{coded order}. +This coded order proceeds by examining each super block in the luma plane in + raster order, and traversing the four macro blocks inside using a smaller + Hilbert curve, as shown in Figure~\ref{fig:hilbert-mb}. +%r: I rearranged the wording to make a more formal idiom here +If the luma plane does not contain a complete super block on the top or right + sides, the same ordering is still used, with any macro blocks outside + the frame boundary simply omitted. +Because the frame size is constrained to be a multiple of 16, there are never + any partial macro blocks. +Unlike blocks, macro blocks need never be accessed in a pure raster order. + +\begin{figure}[htbp] +\begin{center} +\includegraphics{hilbert-mb} +\end{center} +\caption{Hilbert curve ordering of macro blocks within a super block} +\label{fig:hilbert-mb} +\end{figure} + +Using the same frame size as the example above, there are 15 macro blocks in + each row and 3 rows of macro blocks. +The macro blocks are assigned the following indices: + +\vspace{\baselineskip} +\begin{center} +\begin{tabular}{|cc|cc|c|cc|c|}\hline +30 & 31 & 32 & 33 & $\cdots$ & 42 & 43 & 44 \\\hline + 1 & 2 & 5 & 6 & $\cdots$ & 25 & 26 & 29 \\ + 0 & 3 & 4 & 7 & $\cdots$ & 24 & 27 & 28 \\\hline +\end{tabular} +\end{center} +\vspace{\baselineskip} + +\section{Coding Modes and Prediction} + +Each block is coded using one of a small, fixed set of \term{coding modes} that + define how the block is predicted from previous frames. +A block is predicted using one of two \term{reference frames}, selected + according to the coding mode. +A reference frame is the fully decoded version of a previous frame in the + stream. +The first available reference frame is the previous intra frame, called the + \term{golden frame}. +The second available reference frame is the previous frame, whether it was an + intra frame or an inter frame. +If the previous frame was an intra frame, then both reference frames are the + same. +See Figure~\ref{fig:reference-frames} for an illustration of the reference + frames used for an intra frame that does not follow an intra frame. + +\begin{figure}[htbp] +\begin{center} +\includegraphics{reference-frames} +\end{center} +\caption{Example of reference frames for an inter frame} +\label{fig:reference-frames} +\end{figure} + +Two coding modes in particular are worth mentioning here. +The INTRA mode is used for blocks that are not predicted from either reference + frame. +This is the only coding mode allowed in intra frames. +The INTER\_NOMV coding mode uses the co-located contents of the block in the + previous frame as the predictor. +This is the default coding mode. + +\section{DCT Coefficients} +\label{sec:dct-coeffs} + +A \term{residual} is added to the predicted contents of a block to form the + final reconstruction. +The residual is stored as a set of quantized coefficients from an integer + approximation of a two-dimensional Type II Discrete Cosine Transform. +The DCT takes an $8\times 8$ array of pixel values as input and returns an + $8\times 8$ array of coefficient values. +The \term{natural ordering} of these coefficients is defined to be row-major + order, from lowest to highest frequency. +They are also often indexed in \term{zig-zag order}, as shown in + Figure~\ref{tab:zig-zag}. + +\begin{figure}[htbp] +\begin{center} +\begin{tabular}[c]{rr|c@{}c@{}c@{}c@{}c@{}c@{}c@{}c@{}c@{}c@{}c@{}c@{}c@{}c@{}c} + &\multicolumn{1}{r}{} & && &&&&&$c$&&& && && \\ + &\multicolumn{1}{r}{} &0&&1&&2&&3&&4&&5&&6&&7 \\\cline{3-17} + &0 & 0 &$\rightarrow$& 1 && 5 &$\rightarrow$& 6 && 14 &$\rightarrow$& 15 && 27 &$\rightarrow$& 28 \\[-0.5\defaultaddspace] + & & &$\swarrow$&&$\nearrow$& &$\swarrow$&&$\nearrow$& &$\swarrow$&&$\nearrow$& &$\swarrow$& \\ + &1 & 2 & & 4 && 7 & & 13 && 16 & & 26 && 29 & & 42 \\[-0.5\defaultaddspace] + & &$\downarrow$&$\nearrow$&&$\swarrow$&&$\nearrow$&&$\swarrow$&&$\nearrow$&&$\swarrow$&&$\nearrow$&$\downarrow$ \\ + &2 & 3 & & 8 && 12 & & 17 && 25 & & 30 && 41 & & 43 \\[-0.5\defaultaddspace] + & & &$\swarrow$&&$\nearrow$& &$\swarrow$&&$\nearrow$& &$\swarrow$&&$\nearrow$& &$\swarrow$& \\ + &3 & 9 & & 11 && 18 & & 24 && 31 & & 40 && 44 & & 53 \\[-0.5\defaultaddspace] +$r$&&$\downarrow$&$\nearrow$&&$\swarrow$&&$\nearrow$&&$\swarrow$&&$\nearrow$&&$\swarrow$&&$\nearrow$&$\downarrow$ \\ + &4 & 10 & & 19 && 23 & & 32 && 39 & & 45 && 52 & & 54 \\[-0.5\defaultaddspace] + & & &$\swarrow$&&$\nearrow$& &$\swarrow$&&$\nearrow$& &$\swarrow$&&$\nearrow$& &$\swarrow$& \\ + &5 & 20 & & 22 && 33 & & 38 && 46 & & 51 && 55 & & 60 \\[-0.5\defaultaddspace] + & &$\downarrow$&$\nearrow$&&$\swarrow$&&$\nearrow$&&$\swarrow$&&$\nearrow$&&$\swarrow$&&$\nearrow$&$\downarrow$ \\ + &6 & 21 & & 34 && 37 & & 47 && 50 & & 56 && 59 & & 61 \\[-0.5\defaultaddspace] + & & &$\swarrow$&&$\nearrow$& &$\swarrow$&&$\nearrow$& &$\swarrow$&&$\nearrow$& &$\swarrow$& \\ + &7 & 35 &$\rightarrow$& 36 && 48 &$\rightarrow$& 49 && 57 &$\rightarrow$& 58 && 62 &$\rightarrow$& 63 +\end{tabular} +\end{center} +\caption{Zig-zag order} +\label{tab:zig-zag} +\end{figure} + +\begin{verse} +{\bf Note:} the row and column indices refer to {\em frequency number} and not + pixel locations. +The frequency numbers are defined independently of the memory organization of + the pixels. +They have been written from top to bottom here to follow conventional notation, + despite the right-handed coordinate system Theora uses for pixel locations. +%RG: I'd rather we were internally consistent and put dc at the lower left. +Many implementations of the DCT operate `in-place'. +That is, they return DCT coefficients in the same memory buffer that the + initial pixel values were stored in. +Due to the right-handed coordinate system used for pixel locations in Theora, + one must note carefully how both pixel values and DCT coefficients are + organized in memory in such a system. +\end{verse} + +DCT coefficient $(0,0)$ is called the \term{DC coefficient}. +All the other coefficients are called \term{AC coefficients}. + + +\chapter{Decoding Overview} + +This section provides a high level description of the Theora codec's + construction. +A bit-by-bit specification appears beginning in Section~\ref{sec:bitpacking}. +The later sections assume a high-level understanding of the Theora decode + process, which is provided below. + +\section{Decoder Configuration} + +Decoder setup consists of configuration of the quantization matrices and the + Huffman codebooks for the DCT coefficients, and a table of limit values for + the deblocking filter. +The remainder of the decoding pipeline is not configurable. + +\subsection{Global Configuration} + +The global codec configuration consists of a few video related fields, such as + frame rate, frame size, picture size and offset, aspect ratio, color space, + pixel format, and a version number. +The version number is divided into a major version, a minor version, amd a + minor revision number. +%r: afaik the released vp3 codec called itself 3.1 and is compatible w/ theora +%r: even though we received the in-progress 3.2 codebase +For the format defined in this specification, these are `3', `2', and + `1', respectively, in reference to Theora's origin as a successor to + the VP3.1 format. + +\subsection{Quantization Matrices} + +Theora allows up to 384 different quantization matrices to be defined, one for + each \term{quantization type}, \term{color plane} ($Y'$, $C_b$, or $C_r$), and + \term{quantization index}, \qi, which ranges from zero to 63, inclusive. +There are currently two quantization types defined, which depend on the coding + mode of the block being dequantized, as shown in Table~\ref{tab:quant-types}. + +\begin{table}[htbp] +\begin{center} +\begin{tabular}{cl}\toprule +Quantization Type & Usage \\\midrule +$0$ & INTRA-mode blocks \\ +$1$ & Blocks in any other mode. \\ +\bottomrule\end{tabular} +\end{center} +\caption{Quantization Type Indices} +\label{tab:quant-types} +\end{table} + +%r: I think 'nominally' is more specific than 'generally' here +The quantization index, on the other hand, nominally represents a progressive + range of quality levels, from low quality near zero to high quality near 63. +However, the interpretation is arbitrary, and it is possible, for example, to + partition the scale into two completely separate ranges with 32 levels each + that are meant to represent different classes of source material, or any + other arrangement that suits the encoder's requirements. + +Each quantization matrix is an $8\times 8$ matrix of 16-bit values, which is + used to quantize the output of the $8\times 8$ DCT\@. +Quantization matrices are specified using three components: a + \term{base matrix} and two \term{scale values}. +The first scale value is the \term{DC scale}, which is applied to the DC + component of the base matrix. +The second scale value is the \term{AC scale}, which is applied to all the + other components of the base matrix. +There are 64 DC scale values and 64 AC scale values, one for each \qi\ value. + +There are 64 elements in each base matrix, one for each DCT coefficient. +They are stored in natural order (cf. Section~\ref{sec:dct-coeffs}). +There is a separate set of base matrices for each quantization type and each + color plane, with up to 64 possible base matrices in each set, one for each + \qi\ value. +%r: we will mention that the given matricies must bound the \qi range +%r: in the detailed section. it's not important at this level. +Typically the bitstream contains matrices for only a sparse subset of the + possible \qi\ values. +The base matrices for the remainder of the \qi\ values are computed using + linear interpolation. +This configuration allows the encoder to adjust the quantization matrices to + approximate the complex, non-linear response of the human visual system to + different quantization errors. + +Finally, because the in-loop deblocking filter strength depends on the strength + of the quantization matrices defined in this header, a table of 64 \term{loop + filter limit values} is defined, one for each \qi\ value. + +The precise specification of how all of this information is decoded appears in + Section~\ref{sub:loop-filter-limits} and Section~\ref{sub:quant-params}. + +\subsection{Huffman Codebooks} + +Theora uses 80 configurable binary Huffman codes to represent the 32 tokens + used to encode DCT coefficients. +Each of the 32 token values has a different semantic meaning and is used to + represent single coefficient values, zero runs, combinations of the two, and + \term{End-Of-Block markers}. + +The 80 codes are divided up into five groups of 16, with each group + corresponding to a set of DCT coefficient indices. +The first group corresponds to the DC coefficient, while the remaining four + groups correspond to different subsets of the AC coefficients. +Within each frame, two pairs of 4-bit codebook indices are stored. +The first pair selects which codebooks to use from the DC coefficient group for + the $Y'$ coefficients and the $C_b$ and $C_r$ coefficients. +The second pair selects which codebooks to use from {\em all four} of the AC + coefficient groups for the $Y'$ coefficients and the $C_b$ and $C_r$ + coefficients. + +The precise specification of how the codebooks are decoded appears in + Section~\ref{sub:huffman-tables}. + +\section{High-Level Decode Process} + +\subsection{Decoder Setup} + +Before decoding can begin, a decoder MUST be initialized using the bitstream + headers corresponding to the stream to be decoded. +Theora uses three header packets; all are required, in order, by this + specification. +Once set up, decode may begin at any intra-frame packet---or even inter-frame + packets, provided the appropriate decoded reference frames have already been + decoded and cached---belonging to the Theora stream. +In Theora I, all packets after the three initial headers are intra-frame or + inter-frame packets. + +The header packets are, in order, the identification header, the comment + header, and the setup header. + +\paragraph{Identification Header} + +The identification header identifies the stream as Theora, provides a version + number, and defines the characteristics of the video stream such as frame + size. +A complete description of the identification header appears in + Section~\ref{sec:idheader}. + +\paragraph{Comment Header} + +The comment header includes user text comments (`tags') and a vendor string + for the application/library that produced the stream. +The format of the comment header is the same as that used in the Vorbis I and + Speex codecs, with slight modifications due to the use of a different bit + packing mechanism. +A complete description of how the comment header is coded appears in + Section~\ref{sec:commentheader}, along with a suggested set of tags. + +\paragraph{Setup Header} + +The setup header includes extensive codec setup information, including the + complete set of quantization matrices and Huffman codebooks needed to decode + the DCT coefficients. +A complete description of the setup header appears in + Section~\ref{sec:setupheader}. + +\subsection{Decode Procedure} + +The decoding and synthesis procedure for all video packets is fundamentally the + same, with some steps omitted for intra frames. +\begin{itemize} +\item +Decode packet type flag. +\item +Decode frame header. +\item +Decode coded block information (inter frames only). +\item +Decode macro block mode information (inter frames only). +\item +Decode motion vectors (inter frames only). +\item +Decode block-level \qi\ information. +\item +Decode DC coefficient for each coded block. +\item +Decode 1st AC coefficient for each coded block. +\item +Decode 2nd AC coefficient for each coded block. +\item +$\ldots$ +\item +Decode 63rd AC coefficient for each coded block. +\item Perform DC coefficient prediction. +\item Reconstruct coded blocks. +\item Copy uncoded bocks. +\item Perform loop filtering. +\end{itemize} + +\begin{verse} +{\bf Note:} clever rearrangement of the steps in this process is possible. +As an example, in a memory-constrained environment, one can make multiple + passes through the DCT coefficients to avoid buffering them all in memory. +On the first pass, the starting location of each coefficient is identified, and + then 64 separate get pointers are used to read in the 64 DCT coefficients + required to reconstruct each coded block in sequence. +This operation produces entirely equivalent output and is naturally perfectly + legal. +It may even be a benefit in non-memory-constrained environments due to a + reduced cache footprint. +\end{verse} + +Theora makes equivalence easy to check by defining all decoding operations in + terms of exact integer operations. +No floating-point math is required, and in particular, the implementation of + the iDCT transform MUST be followed precisely. +This prevents the decoder mismatch problem commonly associated with codecs that + provide a less rigorous transform specification. +Such a mismatch problem would be devastating to Theora, since a single rounding + error in one frame could propagate throughout the entire succeeding frame due + to DC prediction. + +\paragraph{Packet Type Decode} + +Theora uses four packet types. +The first three packet types mark each of the three Theora headers described + above. +The fourth packet type marks a video packet. +All other packet types are reserved; packets marked with a reserved type should + be ignored. + +Additionally, zero-length packets are treated as if they were an inter +frame with no blocks coded. That is, as a duplicate frame. + +\paragraph{Frame Header Decode} + +The frame header contains some global information about the current frame. +The first is the frame type field, which specifies if this is an intra frame or + an inter frame. +Inter frames predict their contents from previously decoded reference frames. +Intra frames can be independently decoded with no established reference frames. + +The next piece of information in the frame header is the list of \qi\ values + allowed in the frame. +Theora allows from one to three different \qi\ values to be used in a single + frame, each of which selects a set of six quantization matrices, one for each + quantization type (inter or intra), and one for each color plane. +The first \qi\ value is {\em always} used when dequantizing DC coefficients. +The \qi\ value used when dequantizing AC coefficients, however, can vary from + block to block. +VP3, in contrast, only allows a single \qi\ value per frame for both the DC and + AC coefficients. + +\paragraph{Coded Block Information} + +This stage determines which blocks in the frame are coded and which are + uncoded. +A \term{coded block list} is constructed which lists all the coded blocks in + coded order. +For intra frames, every block is coded, and so no data needs to be read from + the packet. + +\paragraph{Macro Block Mode Information} + +For intra frames, every block is coded in INTRA mode, and this stage is + skipped. +In inter frames a \term{coded macro block list} is constructed from the coded + block list. +Any macro block which has at least one of its luma blocks coded is considered + coded; all other macro blocks are uncoded, even if they contain coded chroma + blocks. +A coding mode is decoded for each coded macro block, and assigned to all its + constituent coded blocks. +All coded chroma blocks in uncoded macro blocks are assigned the INTER\_NOMV + coding mode. + +\paragraph{Motion Vectors} + +Intra frames are coded entirely in INTRA mode, and so this stage is skipped. +Some inter coding modes, however, require one or more motion vectors to be + specified for each macro block. +These are decoded in this stage, and an appropriate motion vector is assigned + to each coded block in the macro block. + +\paragraph{Block-Level \qi\ Information} + +If a frame allows multiple \qi\ values, the \qi\ value assigned to each block + is decoded here. +Frames that use only a single \qi\ value have nothing to decode. + +\paragraph{DCT Coefficients} + +Finally, the quantized DCT coefficients are decoded. +A list of DCT coefficients in zig-zag order for a single block is represented + by a list of tokens. +A token can take on one of 32 different values, each with a different semantic + meaning. +A single token can represent a single DCT coefficient, a run of zero + coefficients within a single block, a combination of a run of zero + coefficients followed by a single non-zero coefficient, an + \term{End-Of-Block marker}, or a run of EOB markers. +EOB markers signify that the remainder of the block is one long zero run. +Unlike JPEG and MPEG, there is no requirement for each block to end with + a special marker. +If non-EOB tokens yield values for all 64 of the coefficients in a block, then + no EOB marker occurs. + +Each token is associated with a specific \term{token index} in a block. +For single-coefficient tokens, this index is the zig-zag index of the token in + the block. +For zero-run tokens, this index is the zig-zag index of the {\em first} + coefficient in the run. +For combination tokens, the index is again the zig-zag index of the first + coefficient in the zero run. +For EOB markers, which signify that the remainder of the block is one long zero + run, the index is the zig-zag index of the first zero coefficient in that run. +For EOB runs, the token index is that of the first EOB marker in the run. +Due to zero runs and EOB markers, a block does not have to have a token for + every zig-zag index. + +Tokens are grouped in the stream by token index, not by the block they + originate from. +This means that for each zig-zag index in turn, the tokens with that index from + {\em all} the coded blocks are coded in coded block order. +When decoding, a current token index is maintained for each coded block. +This index is advanced by the number of coefficients that are added to the + block as each token is decoded. +After fully decoding all the tokens with token index \ti, the current token + index of every coded block will be \ti\ or greater. + +If an EOB run of $n$ blocks is decoded at token index \ti, then it ends the + next $n$ blocks in coded block order whose current token index is equal to + \ti, but not greater. +If there are fewer than $n$ blocks with a current token index of \ti, then the + decoder goes through the coded block list again from the start, ending blocks + with a current token index of $\ti+1$, and so on, until $n$ blocks have been + ended. + +Tokens are read by parsing a Huffman code that depends on \ti\ and the color + plane of the next coded block whose current token index is equal to \ti, but + not greater. +The Huffman codebooks are selected on a per-frame basis from the 80 codebooks + defined in the setup header. +Many tokens have a fixed number of \term{extra bits} associated with them. +These bits are read from the packet immediately after the token is decoded. +These are used to define things such as coefficient magnitude, sign, and the + length of runs. + +\paragraph{DC Prediction} + +After the coefficients for each block are decoded, the quantized DC value of + each block is adjusted based on the DC values of its neighbors. +This adjustment is performed by scanning the blocks in raster order, not coded + block order. + +\paragraph{Reconstruction} + +Finally, using the coding mode, motion vector (if applicable), quantized + coefficient list, and \qi\ value defined for each block, all the coded blocks + are reconstructed. +The DCT coefficients are dequantized, an inverse DCT transform is applied, and + the predictor is formed from the coding mode and motion vector and added to + the result. + +\paragraph{Loop Filtering} + +To complete the reconstructed frame, an ``in-loop'' deblocking filter is + applied to the edges of all coded blocks. + + +\chapter{Video Formats} + +This section gives a precise description of the video formats that Theora is + capable of storing. +The Theora bitstream is capable of handling video at any arbitrary resolution + up to $1048560\times 1048560$. +Such video would require almost three terabytes of storage per frame for + uncompressed data, so compliant decoders MAY refuse to decode images with + sizes beyond their capabilities. +%TODO: What MUST a "compliant" decoder accept? +%TODO: What SHOULD a decoder use for an upper bound? (derive from total amount +%TODO: of memory and memory bandwidth) +%TODO: Any lower limits? +%TODO: We really need hardware device profiles, but such things should be +%TODO: developed with input from the hardware community. +%TODO: And even then sometimes they're useless + +The remainder of this section talks about two specific aspects of the video + format: the color space and the pixel format. +The first describes how color is represented and how to transform that color + representation into a device independent color space such as CIE $XYZ$ (1931). +The second describes the various schemes for sampling the color values in time + and space. + +\section{Color Space Conventions} + +There are a large number of different color standards used in digital video. +Since Theora is a lossy codec, it restricts itself to only a few of them to + simplify playback. +Unlike the alternate method of describing all the parameters of the color + model, this allows a few dedicated routines for color conversion to be written + and heavily optimized in a decoder. +More flexible conversion functions should instead be specified in an encoder, + where additional computational complexity is more easily tolerated. +The color spaces were selected to give a fair representation of color standards + in use around the world today. +Most of the standards that do not exactly match one of these can be converted + to one fairly easily. + +All Theora color spaces are $Y'C_bC_r$ color spaces with one luma channel and + two chroma channels. +Each channel contains 8-bit discrete values in the range $0\ldots255$, which + represent non-linear gamma pre-corrected signals. +The Theora identification header contains an 8-bit value that describes the + color space. +This merely selects one of the color spaces available from an enumerated list. +Currently, only two color spaces are defined, with a third possibility that + indicates the color space is ``unknown". + +\section{Color Space Conversions and Parameters} +\label{sec:color-xforms} + +The parameters which describe the conversions between each color space are + listed below. +These are the parameters needed to map colors from the encoded $Y'C_bC_r$ + representation to the device-independent color space CIE $XYZ$ (1931). +These parameters define abstract mathematical conversion functions which are + infinitely precise. +The accuracy and precision with which the conversions are performed in a real + system is determined by the quality of output desired and the available + processing power. +Exact decoder output is defined by this specification only in the original + $Y'C_bC_r$ space. + +\begin{description} +\item[$Y'C_bC_r$ to $Y'P_bP_r$:] +\vspace{\baselineskip}\hfill + +This conversion takes 8-bit discrete values in the range $[0\ldots255]$ and + maps them to real values in the range $[0\ldots1]$ for Y and + $[-\frac{1}{2}\ldots\frac{1}{2}]$ for $P_b$ and $P_r$. +Because some values may fall outside the offset and excursion defined for each + channel in the $Y'C_bC_r$ space, the results may fall outside these ranges in + $Y'P_bP_r$ space. +No clamping should be done at this stage. + +\begin{align} +Y'_\mathrm{out} & = + \frac{Y'_\mathrm{in}-\mathrm{Offset}_Y}{\mathrm{Excursion}_Y} \\ +P_b & = + \frac{C_b-\mathrm{Offset}_{C_b}}{\mathrm{Excursion}_{C_b}} \\ +P_r & = + \frac{C_r-\mathrm{Offset}_{C_r}}{\mathrm{Excursion}_{C_r}} +\end{align} + +Parameters: $\mathrm{Offset}_{Y,C_b,C_r}$, $\mathrm{Excursion}_{Y,C_b,C_r}$. + +\item[$Y'P_bP_r$ to $R'G'B'$:] +\vspace{\baselineskip}\hfill + +This conversion takes the one luma and two chroma channel representation and + maps it to the non-linear $R'G'B'$ space used to drive actual output devices. +Values should be clamped into the range $[0\ldots1]$ after this stage. + +\begin{align} +R' & = Y'+2(1-K_r)P_r \\ +G' & = Y'-2\frac{(1-K_b)K_b}{1-K_b-K_r}P_b-2\frac{(1-K_r)K_r}{1-K_b-K_r}P_r\\ +B' & = Y'+2(1-K_b)P_b +\end{align} + +Parameters: $K_b,K_r$. + +\item[$R'G'B'$ to $RGB$ (Output device gamma correction):] +\vspace{\baselineskip}\hfill + +This conversion takes the non-linear $R'G'B'$ voltage levels and maps them to + linear light levels produced by the actual output device. +Note that this conversion is only that of the output device, and its inverse is + {\em not} that used by the input device. +Because a dim viewing environment is assumed in most television standards, the + overall gamma between the input and output devices is usually around $1.1$ to + $1.2$, and not a strict $1.0$. + +For calibration with actual output devices, the model +\begin{align} +L & =(E'+\Delta)^\gamma +\end{align} + should be used, with $\Delta$ the free parameter and $\gamma$ held fixed to + the value specified in this document. +The conversion function presented here is an idealized version with $\Delta=0$. + +\begin{align} +R & = R'^\gamma \\ +G & = G'^\gamma \\ +B & = B'^\gamma +\end{align} + +Parameters: $\gamma$. + +\item[$RGB$ to $R'G'B'$ (Input device gamma correction):] +\vspace{\baselineskip}\hfill + +%TODO: Tag section as non-normative + +This conversion takes linear light levels and maps them to the non-linear + voltage levels produced in the actual input device. +This information is merely informative. +It is not required for building a decoder or for converting between the various + formats and the actual output capabilities of a particular device. + +A linear segment is introduced on the low end to reduce noise in dark areas of + the image. +The rest of the scale is adjusted so that the power segment of the curve + intersects the linear segment with the proper slope, and so that it still maps + 0 to 0 and 1 to 1. + +\begin{align} +R' & = \left\{ +\begin{array}{ll} +\alpha R, & 0\le R<\delta \\ +(1+\epsilon)R^\beta-\epsilon, & \delta\le R\le1 +\end{array}\right. \\ +G' & = \left\{ +\begin{array}{ll} +\alpha G, & 0\le G<\delta \\ +(1+\epsilon)G^\beta-\epsilon, & \delta\le G\le1 +\end{array}\right. \\ +B' & = \left\{ +\begin{array}{ll} +\alpha B, & 0\le B<\delta \\ +(1+\epsilon)B^\beta-\epsilon, & \delta\le B\le1 +\end{array}\right. +\end{align} + +Parameters: $\beta$, $\alpha$, $\delta$, $\epsilon$. + +\item[$RGB$ to CIE $XYZ$ (1931):] +\vspace{\baselineskip}\hfill + +This conversion maps a device-dependent linear RGB space to the + device-independent linear CIE $XYZ$ space. +The parameters are the CIE chromaticity coordinates of the three + primaries---red, green, and blue---as well as the chromaticity coordinates + of the white point of the device. +This is how hardware manufacturers and standards typically describe a + particular $RGB$ space. +The math required to convert these parameters into a useful transformation + matrix is reproduced below. + +\begin{align} +F & = +\left[\begin{array}{ccc} +\frac{x_r}{y_r} & \frac{x_g}{y_g} & \frac{x_b}{y_b} \\ +1 & 1 & 1 \\ +\frac{1-x_r-y_r}{y_r} & \frac{1-x_g-y_g}{y_g} & \frac{1-x_b-y_b}{y_b} +\end{array}\right] \\ +\left[\begin{array}{c} +s_r \\ +s_g \\ +s_b +\end{array}\right] & = +F^{-1}\left[\begin{array}{c} +\frac{x_w}{y_w} \\ +1 \\ +\frac{1-x_w-y_w}{y_w} +\end{array}\right] \\ +\left[\begin{array}{c} +X \\ +Y \\ +Z +\end{array}\right] & = +F\left[\begin{array}{c} +s_rR \\ +s_gG \\ +s_bB +\end{array}\right] +\end{align} +Parameters: $x_r,x_g,x_b,x_w, y_r,y_g,y_b,y_w$. + +\end{description} + +\section{Available Color Spaces} +\label{sec:colorspaces} + +These are the color spaces currently defined for use by Theora video. +Each one has a short name, with which it is referred to in this document, and + a more detailed specification of the standards from which its parameters are + derived. +Some standards do not specify all the parameters necessary. +For these unspecified parameters, this document serves as the definition of + what should be used when encoding or decoding Theora video. + +\subsection{Rec.~470M (Rec.~ITU-R~BT.470-6 System M/NTSC with + Rec.~ITU-R~BT.601-5)} +\label{sec:470m} + +This color space is used by broadcast television and DVDs in much of the + Americas, Japan, Korea, and the Union of Myanmar \cite{rec470}. +This color space may also be used for System M/PAL (Brazil), with an + appropriate conversion supplied by the encoder to compensate for the + different gamma value. +See Section~\ref{sec:470bg} for an appropriate gamma value to assume for M/PAL + input. + +In the US, studio monitors are adjusted to a D65 white point + ($x_w,y_w=0.313,0.329$). +In Japan, studio monitors are adjusted to a D white of 9300K + ($x_w,y_w=0.285,0.293$). + +Rec.~470 does not specify a digital encoding of the color signals. +For Theora, Rec.~ITU-R~BT.601-5 \cite{rec601} is used, starting from the + $R'G'B'$ signals specified by Rec.~470. + +Rec.~470 does not specify an input gamma function. +For Theora, the Rec.~709 \cite{rec709} input function is assumed. +This is the same as that specified by SMPTE 170M \cite{smpte170m}, which claims + to reflect modern practice in the creation of NTSC signals circa 1994. + +The parameters for all the color transformations defined in + Section~\ref{sec:color-xforms} are given in Table~\ref{tab:470m}. + +\begin{table}[htb] +\begin{align*} +\mathrm{Offset}_{Y,C_b,C_r} & = (16, 128, 128) \\ +\mathrm{Excursion}_{Y,C_b,C_r} & = (219, 224, 224) \\ +K_r & = 0.299 \\ +K_b & = 0.114 \\ +\gamma & = 2.2 \\ +\beta & = 0.45 \\ +\alpha & = 4.5 \\ +\delta & = 0.018 \\ +\epsilon & = 0.099 \\ +x_r,y_r & = 0.67, 0.33 \\ +x_g,y_g & = 0.21, 0.71 \\ +x_b,y_b & = 0.14, 0.08 \\ +\text{(Illuminant C) } x_w,y_w & = 0.310, 0.316 \\ +\end{align*} +\caption{Rec.~470M Parameters} +\label{tab:470m} +\end{table} + +\subsection{Rec.~470BG (Rec.~ITU-R~BT.470-6 Systems B and G with + Rec.~ITU-R~BT.601-5)} +\label{sec:470bg} + +This color space is used by the PAL and SECAM systems in much of the rest of + the world \cite{rec470} +This can be used directly by systems (B, B1, D, D1, G, H, I, K, N)/PAL and (B, + D, G, H, K, K1, L)/SECAM\@. + +\begin{verse} +{\bf Note:} the Rec.~470BG chromaticity values are different from those + specified in Rec.~470M\@. +When PAL and SECAM systems were first designed, they were based upon the same + primaries as NTSC\@. +However, as methods of making color picture tubes have changed, the primaries + used have changed as well. +The U.S. recommends using correction circuitry to approximate the existing, + standard NTSC primaries. +Current PAL and SECAM systems have standardized on primaries in accord with + more recent technology. +\end{verse} + +Rec.~470 provisionally permits the use of the NTSC chromaticity values (given + in Section~\ref{sec:470m}) with legacy PAL and SECAM equipment. +In Theora, material must be decoded assuming the new PAL and SECAM primaries. +Material intended for display on old legacy devices should be converted by the + decoder. + +The official Rec.~470BG specifies a gamma value of $\gamma=2.8$. +However, in practice this value is unrealistically high \cite{Poyn97}. +Rec.~470BG states that the overall system gamma should be approximately + $\gamma\beta=1.2$. +Since most cameras pre-correct with a gamma value of $\beta=0.45$, + this suggests an output device gamma of approximately $\gamma=2.67$. +This is the value recommended for use with PAL systems in Theora. + +Rec.~470 does not specify a digital encoding of the color signals. +For Theora, Rec.~ITU-R~BT.601-5 \cite{rec601} is used, starting from the + $R'G'B'$ signals specified by Rec.~470. + +Rec.~470 does not specify an input gamma function. +For Theora, the Rec 709 \cite{rec709} input function is assumed. + +The parameters for all the color transformations defined in + Section~\ref{sec:color-xforms} are given in Table~\ref{tab:470bg}. + +\begin{table}[htb] +\begin{align*} +\mathrm{Offset}_{Y,C_b,C_r} & = (16, 128, 128) \\ +\mathrm{Excursion}_{Y,C_b,C_r} & = (219, 224, 224) \\ +K_r & = 0.299 \\ +K_b & = 0.114 \\ +\gamma & = 2.67 \\ +\beta & = 0.45 \\ +\alpha & = 4.5 \\ +\delta & = 0.018 \\ +\epsilon & = 0.099 \\ +x_r,y_r & = 0.64, 0.33 \\ +x_g,y_g & = 0.29, 0.60 \\ +x_b,y_b & = 0.15, 0.06 \\ +\text{(D65) } x_w,y_w & = 0.313, 0.329 \\ +\end{align*} +\caption{Rec.~470BG Parameters} +\label{tab:470bg} +\end{table} + +\section{Pixel Formats} +\label{sec:pixfmts} + +Theora supports several different pixel formats, each of which uses different + subsampling for the chroma planes relative to the luma plane. +A decoder may need to recover a full resolution chroma plane with samples + co-sited with the luma plane in order to convert to RGB for display or perform + other processing. +Decoders can assume that the chroma signal satisfies the Nyquist-Shannon + sampling theorem. +The ideal low-pass reconstruction filter this implies is not practical, but any + suitable approximation can be used, depending on the available computing + power. +Decoders MAY simply use a box filter, assigning to each luma sample the chroma + sample closest to it. +Encoders would not go wrong in assuming that this will be the most common + approach. + +\subsection{4:4:4 Subsampling} +\label{sec:444} + +All three color planes are stored at full resolution---each pixel has a $Y'$, + a $C_b$ and a $C_r$ value (see Figure~\ref{fig:pixel444}). +The samples in the different planes are all at co-located sites. + +\begin{figure}[htbp] +\begin{center} +\includegraphics{pixel444} +\end{center} +\caption{Pixels encoded 4:4:4} +\label{fig:pixel444} +\end{figure} + +% Figure. +%YRB YRB +% +% +% +%YRB YRB +% +% +% + + +\subsection{4:2:2 Subsampling} +\label{sec:422} + +The $C_b$ and $C_r$ planes are stored with half the horizontal resolution of + the $Y'$ plane. +Thus, each of these planes has half the number of horizontal blocks as the luma + plane (see Figure~\ref{fig:pixel422}). +Similarly, they have half the number of horizontal super blocks, rounded up. +Macro blocks are defined across color planes, and so their number does not + change, but each macro block contains half as many chroma blocks. + +The chroma samples are vertically aligned with the luma samples, but + horizontally centered between two luma samples. +Thus, each luma sample has a unique closest chroma sample. +A horizontal phase shift may be required to produce signals which use different + horizontal chroma sampling locations for compatibility with different systems. + +\begin{figure}[htbp] +\begin{center} +\includegraphics{pixel422} +\end{center} +\caption{Pixels encoded 4:2:2} +\label{fig:pixel422} +\end{figure} + +% Figure. +%Y RB Y Y RB Y +% +% +% +%Y RB Y Y RB Y +% +% +% + +\subsection{4:2:0 Subsampling} +\label{sec:420} + +The $C_b$ and $C_r$ planes are stored with half the horizontal and half the + vertical resolution of the $Y'$ plane. +Thus, each of these planes has half the number of horizontal blocks and half + the number of vertical blocks as the luma plane, for a total of one quarter + the number of blocks (see Figure~\ref{fig:pixel420}). +Similarly, they have half the number of horizontal super blocks and half the + number of vertical super blocks, rounded up. +Macro blocks are defined across color planes, and so their number does not + change, but each macro block contains within it one quarter as many + chroma blocks. + +The chroma samples are vertically and horizontally centered between four luma + samples. +Thus, each luma sample has a unique closest chroma sample. +This is the same sub-sampling pattern used with JPEG, MJPEG, and MPEG-1, and + was inherited from VP3. +A horizontal or vertical phase shift may be required to produce signals which + use different chroma sampling locations for compatibility with different + systems. + +\begin{figure}[htbp] +\begin{center} +\includegraphics{pixel420} +\end{center} +\caption{Pixels encoded 4:2:0} +\label{fig:pixel420} +\end{figure} + +% Figure. +%Y Y Y Y +% +% RB RB +% +%Y Y Y Y +% +% +% +%Y Y Y Y +% +% RB RB +% +%Y Y Y Y +% +% +% + +\subsection{Subsampling and the Picture Region} + +Although the frame size must be an integral number of macro blocks, and thus + both the number of pixels and the number of blocks in each direction must be + even, no such requirement is made of the picture region. +Thus, when using subsampled pixel formats, careful attention must be paid to + which chroma samples correspond to which luma samples. + +As mentioned above, for each pixel format, there is a unique chroma sample that + is the closest to each luma sample. +When cropping the chroma planes to the picture region, all the chroma samples + corresponding to a luma sample in the cropped picture region must be included. +Thus, when dividing the width or height of the picture region by two to obtain + the size of the subsampled chroma planes, they must be rounded up. + +Furthermore, the sampling locations are defined relative to the frame, + {\em not} the picture region. +When using the 4:2:2 and 4:2:0 formats, the locations of chroma samples + relative to the luma samples depends on whether or not the X offset of the + picture region is odd. +If the offset is even, each column of chroma samples corresponds to two columns + of luma samples (see Figure~\ref{fig:pic_even} for an example). +The only exception is if the width is odd, in which case the last column + corresponds to only one column of luma samples (see Figure~\ref{fig:pic_even_odd}). +If the offset is odd, then the first column of chroma samples corresponds to + only one column of luma samples, while the remaining columns each correspond + to two (see Figure~\ref{fig:pic_odd}). +In this case, if the width is even, the last column again corresponds to only + one column of luma samples (see Figure~\ref{fig:pic_odd_even}). + +A similar process is followed with the rows of a picture region of odd height + encoded in the 4:2:0 format. +If the Y offset is even, each row of chroma samples corresponds to two rows of + luma samples (see Figure~\ref{fig:pic_even}), except with an odd height, where + the last row corresponds to one row of chroma luna samples only (see + Figure~\ref{fig:pic_even_odd}). +If the offset is odd, then it is the first row of chroma samples which + corresponds to only one row of luma samples, while the remaining rows each + correspond to two (Figure~\ref{fig:pic_odd}), except with an even height, + where the last row also corresponds to one (Figure~\ref{fig:pic_odd_even}). + +Encoders should be aware of these differences in the subsampling when using an + even or odd offset. +In the typical case, with an even width and height, where one expects two rows + or columns of luma samples for every row or column of chroma samples, the + encoder must take care to ensure that the offsets used are both even. + +\begin{figure}[htbp] +\begin{center} +\includegraphics[width=\textwidth]{pic_even} +\end{center} +\caption{Pixel correspondence between color planes with even picture + offset and even picture size} +\label{fig:pic_even} +\end{figure} + +\begin{figure}[htbp] +\begin{center} +\includegraphics[width=\textwidth]{pic_even_odd} +\end{center} +\caption{Pixel correspondence with even picture offset and + odd picture size} +\label{fig:pic_even_odd} +\end{figure} + +\begin{figure}[htbp] +\begin{center} +\includegraphics[width=\textwidth]{pic_odd} +\end{center} +\caption{Pixel correspondence with odd picture offset and + odd picture size} +\label{fig:pic_odd} +\end{figure} + +\begin{figure}[htbp] +\begin{center} +\includegraphics[width=\textwidth]{pic_odd_even} +\end{center} +\caption{Pixel correspondence with odd picture offset and + even picture size} +\label{fig:pic_odd_even} +\end{figure} + + +\chapter{Bitpacking Convention} +\label{sec:bitpacking} + +\section{Overview} + +The Theora codec uses relatively unstructured raw packets containing + binary integer fields of arbitrary width. +Logically, each packet is a bitstream in which bits are written one-by-one by + the encoder and then read one-by-one in the same order by the decoder. +Most current binary storage arrangements group bits into a native storage unit + of eight bits (octets), sixteen bits, thirty-two bits, or less commonly other + fixed sizes. +The Theora bitpacking convention specifies the correct mapping of the logical + packet bitstream into an actual representation in fixed-width units. + +\subsection{Octets and Bytes} + +In most contemporary architectures, a `byte' is synonymous with an `octect', + that is, eight bits. +For purposes of the bitpacking convention, a byte implies the smallest native + integer storage representation offered by a platform. +Modern file systems invariably offer bytes as the fundamental atom of storage. + +The most ubiquitous architectures today consider a `byte' to be an octet. +Note, however, that the Theora bitpacking convention is still well defined for + any native byte size; an implementation can use the native bit-width of a + given storage system. +This document assumes that a byte is one octet for purposes of example only. + +\subsection{Words and Byte Order} + +A `word' is an integer size that is a grouped multiple of the byte size. +Most architectures consider a word to be a group of two, four, or eight bytes. +Each byte in the word can be ranked by order of `significance', e.g.\ the + significance of the bits in each byte when storing a binary integer in the + word. +Several byte orderings are possible in a word. +The common ones are +\begin{itemize} +\item{Big-endian:} +in which the most significant byte comes first, e.g.\ 3-2-1-0, +\item{Little-endian:} +in which the least significant byte comes first, e.g.\ 0-1-2-3, and +\item{Mixed-endian:} +one of the less-common orderings that cannot be put into the above two + categories, e.g.\ 3-1-2-0 or 0-2-1-3. +\end{itemize} + +The Theora bitpacking convention specifies storage and bitstream manipulation + at the byte, not word, level. +Thus host word ordering is of a concern only during optimization, when writing + code that operates on a word of storage at a time rather than a byte. +Logically, bytes are always encoded and decoded in order from byte zero through + byte $n$. + +\subsection{Bit Order} + +A byte has a well-defined `least significant' bit (LSb), which is the only bit + set when the byte is storing the two's complement integer value $+1$. +A byte's `most significant' bit (MSb) is at the opposite end. +Bits in a byte are numbered from zero at the LSb to $n$ for the MSb, where + $n=7$ in an octet. + +\section{Coding Bits into Bytes} + +The Theora codec needs to encode arbitrary bit-width integers from zero to 32 + bits wide into packets. +These integer fields are not aligned to the boundaries of the byte + representation; the next field is read at the bit position immediately + after the end of the previous field. + +The decoder logically unpacks integers by first reading the MSb of a binary + integer from the logical bitstream, followed by the next most significant + bit, etc., until the required number of bits have been read. +When unpacking the bytes into bits, the decoder begins by reading the MSb of + the integer to be read from the most significant unread bit position of the + source byte, followed by the next-most significant bit position of the + destination integer, and so on up to the requested number of bits. +Note that this differs from the Vorbis I codec, which + begins decoding with the LSb of the source integer, reading it from the + LSb of the source byte. +When all the bits of the current source byte are read, decoding continues with + the MSb of the next byte. +Any unfilled bits in the last byte of the packet MUST be cleared to zero by the + encoder. + +\subsection{Signedness} + +The binary integers decoded by the above process may be either signed or + unsigned. +This varies from integer to integer, and this specification + indicates how each value should be interpreted as it is read. +That is, depending on context, the three bit binary pattern \bin{111} can be + taken to represent either `$7$' as an unsigned integer or `$-1$' as a signed, + two's complement integer. + +\subsection{Encoding Example} + +The following example shows the state of an (8-bit) byte stream after several + binary integers are encoded, including the location of the put pointer for the + next bit to write to and the total length of the stream in bytes. + +Encode the 4 bit unsigned integer value `12' (\bin{1100}) into an empty byte + stream. + +\begin{tabular}{r|ccccccccl} +\multicolumn{1}{r}{}& &&&&$\downarrow$&&&& \\ + & 7 & 6 & 5 & 4 & 3 & 2 & 1 & 0 & \\\cline{1-9} +byte 0 & \textbf{1} & \textbf{1} & \textbf{0} & \textbf{0} & + 0 & 0 & 0 & 0 & $\leftarrow$ \\ +byte 1 & 0 & 0 & 0 & 0 & 0 & 0 & 0 & 0 & \\ +byte 2 & 0 & 0 & 0 & 0 & 0 & 0 & 0 & 0 & \\ +byte 3 & 0 & 0 & 0 & 0 & 0 & 0 & 0 & 0 & \\ +\multicolumn{1}{c|}{$\vdots$}&\multicolumn{8}{c}{$\vdots$}& \\ +byte $n$ & 0 & 0 & 0 & 0 & 0 & 0 & 0 & 0 & +byte stream length: 1 byte +\end{tabular} +\vspace{\baselineskip} + +Continue by encoding the 3 bit signed integer value `-1' (\bin{111}). + +\begin{tabular}{r|ccccccccl} +\multicolumn{1}{r}{} &&&&&&&&$\downarrow$& \\ + & 7 & 6 & 5 & 4 & 3 & 2 & 1 & 0 & \\\cline{1-9} +byte 0 & \textbf{1} & \textbf{1} & \textbf{0} & \textbf{0} & + \textbf{1} & \textbf{1} & \textbf{1} & 0 & $\leftarrow$ \\ +byte 1 & 0 & 0 & 0 & 0 & 0 & 0 & 0 & 0 & \\ +byte 2 & 0 & 0 & 0 & 0 & 0 & 0 & 0 & 0 & \\ +byte 3 & 0 & 0 & 0 & 0 & 0 & 0 & 0 & 0 & \\ +\multicolumn{1}{c|}{$\vdots$}&\multicolumn{8}{c}{$\vdots$}& \\ +byte $n$ & 0 & 0 & 0 & 0 & 0 & 0 & 0 & 0 & +byte stream length: 1 byte +\end{tabular} +\vspace{\baselineskip} + +Continue by encoding the 7 bit integer value `17' (\bin{0010001}). + +\begin{tabular}{r|ccccccccl} +\multicolumn{1}{r}{} &&&&&&&$\downarrow$&& \\ + & 7 & 6 & 5 & 4 & 3 & 2 & 1 & 0 & \\\cline{1-9} +byte 0 & \textbf{1} & \textbf{1} & \textbf{0} & \textbf{0} & + \textbf{1} & \textbf{1} & \textbf{1} & \textbf{0} & \\ +byte 1 & \textbf{0} & \textbf{1} & \textbf{0} & \textbf{0} & + \textbf{0} & \textbf{1} & 0 & 0 & $\leftarrow$ \\ +byte 2 & 0 & 0 & 0 & 0 & 0 & 0 & 0 & 0 & \\ +byte 3 & 0 & 0 & 0 & 0 & 0 & 0 & 0 & 0 & \\ +\multicolumn{1}{c|}{$\vdots$}&\multicolumn{8}{c}{$\vdots$}& \\ +byte $n$ & 0 & 0 & 0 & 0 & 0 & 0 & 0 & 0 & +byte stream length: 2 bytes +\end{tabular} +\vspace{\baselineskip} + +Continue by encoding the 13 bit integer value `6969' (\bin{11011\ 00111001}). + +\begin{tabular}{r|ccccccccl} +\multicolumn{1}{r}{} &&&&$\downarrow$&&&&& \\ + & 7 & 6 & 5 & 4 & 3 & 2 & 1 & 0 & \\\cline{1-9} +byte 0 & \textbf{1} & \textbf{1} & \textbf{0} & \textbf{0} & + \textbf{1} & \textbf{1} & \textbf{1} & \textbf{0} & \\ +byte 1 & \textbf{0} & \textbf{1} & \textbf{0} & \textbf{0} & + \textbf{0} & \textbf{1} & \textbf{1} & \textbf{1} & \\ +byte 2 & \textbf{0} & \textbf{1} & \textbf{1} & \textbf{0} & + \textbf{0} & \textbf{1} & \textbf{1} & \textbf{1} & \\ +byte 3 & \textbf{0} & \textbf{0} & \textbf{1} & + 0 & 0 & 0 & 0 & 0 & $\leftarrow$ \\ +\multicolumn{1}{c|}{$\vdots$}&\multicolumn{8}{c}{$\vdots$}& \\ +byte $n$ & 0 & 0 & 0 & 0 & 0 & 0 & 0 & 0 & +byte stream length: 4 bytes +\end{tabular} +\vspace{\baselineskip} + +\subsection{Decoding Example} + +The following example shows the state of the (8-bit) byte stream encoded in the + previous example after several binary integers are decoded, including the + location of the get pointer for the next bit to read. + +Read a two bit unsigned integer from the example encoded above. + +\begin{tabular}{r|ccccccccl} +\multicolumn{1}{r}{} &&&$\downarrow$&&&&&& \\ + & 7 & 6 & 5 & 4 & 3 & 2 & 1 & 0 & \\\cline{1-9} +byte 0 & \textbf{1} & \textbf{1} & 0 & 0 & 1 & 1 & 1 & 0 & $\leftarrow$ \\ +byte 1 & 0 & 1 & 0 & 0 & 0 & 1 & 1 & 1 & \\ +byte 2 & 0 & 1 & 1 & 0 & 0 & 1 & 1 & 1 & \\ +byte 3 & 0 & 0 & 1 & 0 & 0 & 0 & 0 & 0 & +byte stream length: 4 bytes +\end{tabular} +\vspace{\baselineskip} + +Value read: 3 (\bin{11}). + +Read another two bit unsigned integer from the example encoded above. + +\begin{tabular}{r|ccccccccl} +\multicolumn{1}{r}{} &&&&&$\downarrow$&&&& \\ + & 7 & 6 & 5 & 4 & 3 & 2 & 1 & 0 & \\\cline{1-9} +byte 0 & \textbf{1} & \textbf{1} & \textbf{0} & \textbf{0} & + 1 & 1 & 1 & 0 & $\leftarrow$ \\ +byte 1 & 0 & 1 & 0 & 0 & 0 & 1 & 1 & 1 & \\ +byte 2 & 0 & 1 & 1 & 0 & 0 & 1 & 1 & 1 & \\ +byte 3 & 0 & 0 & 1 & 0 & 0 & 0 & 0 & 0 & +byte stream length: 4 bytes +\end{tabular} +\vspace{\baselineskip} + +Value read: 0 (\bin{00}). + +Two things are worth noting here. +\begin{itemize} +\item +Although these four bits were originally written as a single four-bit integer, + reading some other combination of bit-widths from the bitstream is well + defined. +No artificial alignment boundaries are maintained in the bitstream. +\item +The first value is the integer `$3$' only because the context stated we were + reading an unsigned integer. +Had the context stated we were reading a signed integer, the returned value + would have been the integer `$-1$'. +\end{itemize} + +\subsection{End-of-Packet Alignment} + +The typical use of bitpacking is to produce many independent byte-aligned + packets which are embedded into a larger byte-aligned container structure, + such as an Ogg transport bitstream. +Externally, each bitstream encoded as a byte stream MUST begin and end on a + byte boundary. +Often, the encoded packet bitstream is not an integer number of bytes, and so + there is unused space in the last byte of a packet. + +%r: I think the generality here is necessary to be consistent with our assertions +%r: elsewhere about being independent of transport and byte width +When a Theora encoder produces packets for embedding in a byte-aligned + container, unused space in the last byte of a packet is always zeroed during + the encoding process. +Thus, should this unused space be read, it will return binary zeroes. +There is no marker pattern or stuffing bits that will allow the decoder to + obtain the exact size, in bits, of the original bitstream. +This knowledge is not required for decoding. + +Attempting to read past the end of an encoded packet results in an + `end-of-packet' condition. +Any further read operations after an `end-of-packet' condition shall also + return `end-of-packet'. +Unlike Vorbis, Theora does not use truncated packets as a normal mode of + operation. +Therefore if a decoder encounters the `end-of-packet' condition during normal + decoding, it may attempt to use the bits that were read to recover as much of + encoded data as possible, signal a warning or error, or both. + +\subsection{Reading Zero Bit Integers} + +Reading a zero bit integer returns the value `$0$' and does not increment + the stream pointer. +Reading to the end of the packet, but not past the end, so that an + `end-of-packet' condition is not triggered, and then reading a zero bit + integer shall succeed, returning `$0$', and not trigger an `end-of-packet' + condition. +Reading a zero bit integer after a previous read sets the `end-of-packet' + condition shall fail, also returning `end-of-packet'. + +\chapter{Bitstream Headers} +\label{sec:headers} + +A Theora bitstream begins with three header packets. +The header packets are, in order, the identification header, the comment + header, and the setup header. +All are required for decode compliance. +An end-of-packet condition encountered while decoding the identification or + setup header packets renders the stream undecodable. +An end-of-packet condition encountered while decode the comment header is a + non-fatal error condition, and MAY be ignored by a decoder. + +\paragraph{VP3 Compatibility} + +VP3 relies on the headers provided by its container, usually either AVI or + Quicktime. +As such, several parameters available in these headers are not available to VP3 + streams. +These are indicated as they appear in the sections below. + +\section{Common Header Decode} +\label{sub:common-header} + +\begin{figure}[Htbp] +\begin{center} +\begin{verbatim} + 0 1 2 3 + 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 + +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + | header type | `t' | `h' | `e' | + +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + | `o' | `r' | `a' | data... | + +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + | ... header-specific data ... | + | ... | + +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ +\end{verbatim} +\end{center} +\caption{Common Header Packet Layout} +\label{fig:commonheader} +\end{figure} + + +\paragraph{Input parameters:} None. + +\paragraph{Output parameters:}\hfill\\* +\begin{tabularx}{\textwidth}{@{}llrcX@{}}\toprule +\multicolumn{1}{c}{Name} & +\multicolumn{1}{c}{Type} & +\multicolumn{1}{p{30pt}}{\centering Size (bits)} & +\multicolumn{1}{c}{Signed?} & +\multicolumn{1}{c}{Description and restrictions} \\\midrule\endhead +\bitvar{HEADERTYPE} & Integer & 8 & No & The type of the header being + decoded. \\ +\bottomrule\end{tabularx} + +\paragraph{Variables used:} None. +\medskip + +Each header packet begins with the same header fields, which are decoded as + follows: + +\begin{enumerate} +\item +Read an 8-bit unsigned integer as \bitvar{HEADERTYPE}. +If the most significant bit of this integer is not set, then stop. +This is not a header packet. +\item +Read 6 8-bit unsigned integers. +If these do not have the values \hex{74}, \hex{68}, \hex{65}, \hex{6F}, + \hex{72}, and \hex{61}, respectively, then stop. +This stream is not decodable by this specification. +These values correspond to the ASCII values of the characters `t', `h', `e', + `o', `r', and `a'. +\end{enumerate} + +Decode continues according to \bitvar{HEADERTYPE}. +The identification header is type \hex{80}, the comment header is type + \hex{81}, and the setup header is type \hex{82}. +These packets must occur in the order: identification, comment, setup. +%r: I clarified the initial-bit scheme here +%TBT: Dashes let the reader know they'll have to pick up the rest of the +%TBT: sentence after the explanatory phrase. +%TBT: Otherwise it just sounds like the bit must exist. +All header packets have the most significant bit of the type + field---which is the initial bit in the packet---set. +This distinguishes them from video data packets in which the first bit + is unset. +% extra header packets are a feature Dan argued for way back when for +% backward-compatible extensions (and icc colourspace for example) +% I think it's reasonable +%TBT: You can always just stick more stuff in the setup header. +Packets with other header types (\hex{83}--\hex{FF}) are reserved and MUST be + ignored. + +\section{Identification Header Decode} +\label{sec:idheader} + +\begin{figure}[Htbp] +\begin{center} +\begin{verbatim} + 0 1 2 3 + 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 + +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + | 0x80 | `t' | `h' | `e' | + +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + | `o' | `r' | `a' | VMAJ | + +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + | VMIN | VREV | FMBW | + +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + | FMBH | PICW... | + +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + | ...PICW | PICH | + +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + | PICX | PICY | FRN... | + +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + | ...FRN | FRD... | + +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + | ...FRD | PARN... | + +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + | ...PARN | PARD | + +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + | CS | NOMBR | + +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + | QUAL | KFGSHIFT| PF| Res | + +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ +\end{verbatim} +\end{center} +\caption{Identification Header Packet} +\label{fig:idheader} +\end{figure} + +\paragraph{Input parameters:} None. + +\paragraph{Output parameters:}\hfill\\* +\begin{tabularx}{\textwidth}{@{}llrcX@{}}\toprule +\multicolumn{1}{c}{Name} & +\multicolumn{1}{c}{Type} & +\multicolumn{1}{p{30pt}}{\centering Size (bits)} & +\multicolumn{1}{c}{Signed?} & +\multicolumn{1}{c}{Description and restrictions} \\\midrule\endhead +\bitvar{VMAJ} & Integer & 8 & No & The major version number. \\ +\bitvar{VMIN} & Integer & 8 & No & The minor version number. \\ +\bitvar{VREV} & Integer & 8 & No & The version revision number. \\ +\bitvar{FMBW} & Integer & 16 & No & The width of the frame in macro + blocks. \\ +\bitvar{FMBH} & Integer & 16 & No & The height of the frame in macro + blocks. \\ +\bitvar{NSBS} & Integer & 32 & No & The total number of super blocks in a + frame. \\ +\bitvar{NBS} & Integer & 36 & No & The total number of blocks in a + frame. \\ +\bitvar{NMBS} & Integer & 32 & No & The total number of macro blocks in a + frame. \\ +\bitvar{PICW} & Integer & 20 & No & The width of the picture region in + pixels. \\ +\bitvar{PICH} & Integer & 20 & No & The height of the picture region in + pixels. \\ +\bitvar{PICX} & Integer & 8 & No & The X offset of the picture region in + pixels. \\ +\bitvar{PICY} & Integer & 8 & No & The Y offset of the picture region in + pixels. \\ +\bitvar{FRN} & Integer & 32 & No & The frame-rate numerator. \\ +\bitvar{FRD} & Integer & 32 & No & The frame-rate denominator. \\ +\bitvar{PARN} & Integer & 24 & No & The pixel aspect-ratio numerator. \\ +\bitvar{PARD} & Integer & 24 & No & The pixel aspect-ratio denominator. \\ +\bitvar{CS} & Integer & 8 & No & The color space. \\ +\bitvar{PF} & Integer & 2 & No & The pixel format. \\ +\bitvar{NOMBR} & Integer & 24 & No & The nominal bitrate of the stream, in + bits per second. \\ +\bitvar{QUAL} & Integer & 6 & No & The quality hint. \\ +\bitvar{KFGSHIFT} & Integer & 5 & No & The amount to shift the key frame + number by in the granule position. \\ +\bottomrule\end{tabularx} + +\paragraph{Variables used:} None. +\medskip + +The identification header is a short header with only a few fields used to + declare the stream definitively as Theora and provide detailed information + about the format of the fully decoded video data. +The identification header is decoded as follows: + +\begin{enumerate} +\item +Decode the common header fields according to the procedure described in + Section~\ref{sub:common-header}. +If \bitvar{HEADERTYPE} returned by this procedure is not \hex{80}, then stop. +This packet is not the identification header. +\item +Read an 8-bit unsigned integer as \bitvar{VMAJ}. +If \bitvar{VMAJ} is not $3$, then stop. +This stream is not decodable according to this specification. +\item +Read an 8-bit unsigned integer as \bitvar{VMIN}. +If \bitvar{VMIN} is not $2$, then stop. +This stream is not decodable according to this specification. +\item +Read an 8-bit unsigned integer as \bitvar{VREV}. +If \bitvar{VREV} is greater than $1$, then this stream +may contain optional features or interpretational changes +documented in a future version of this specification. +Regardless of the value of \bitvar{VREV}, the stream is decodable +according to this specification. +\item +Read a 16-bit unsigned integer as \bitvar{FMBW}. +This MUST be greater than zero. +This specifies the width of the coded frame in macro blocks. +The actual width of the frame in pixels is $\bitvar{FMBW}*16$. +\item +Read a 16-bit unsigned integer as \bitvar{FMBH}. +This MUST be greater than zero. +This specifies the height of the coded frame in macro blocks. +The actual height of the frame in pixels is $\bitvar{FMBH}*16$. +\item +Read a 24-bit unsigned integer as \bitvar{PICW}. +This MUST be no greater than $(\bitvar{FMBW}*16)$. +Note that 24 bits are read, even though only 20 bits are sufficient to specify + any value of the picture width. +This is done to preserve octet alignment in this header, to allow for a + simplified parser implementation. +\item +Read a 24-bit unsigned integer as \bitvar{PICH}. +This MUST be no greater than $(\bitvar{FMBH}*16)$. +Together with \bitvar{PICW}, this specifies the size of the displayable picture + region within the coded frame. +See Figure~\ref{fig:pic-frame}. +Again, 24 bits are read instead of 20. +\item +Read an 8-bit unsigned integer as \bitvar{PICX}. +This MUST be no greater than $(\bitvar{FMBW}*16-\bitvar{PICX})$. +\item +Read an 8-bit unsigned integer as \bitvar{PICY}. +This MUST be no greater than $(\bitvar{FMBH}*16-\bitvar{PICY})$. +Together with \bitvar{PICX}, this specifies the location of the lower-left + corner of the displayable picture region. +See Figure~\ref{fig:pic-frame}. +\item +Read a 32-bit unsigned integer as \bitvar{FRN}. +This MUST be greater than zero. +\item +Read a 32-bit unsigned integer as \bitvar{FRD}. +This MUST be greater than zero. +Theora is a fixed-frame rate video codec. +Frames are sampled at the constant rate of $\frac{\bitvar{FRN}}{\bitvar{FRD}}$ + frames per second. +The presentation time of the first frame is at zero seconds. +No mechanism is provided to specify a non-zero offset for the initial + frame. +\item +Read a 24-bit unsigned integer as \bitvar{PARN}. +\item +Read a 24-bit unsigned integer as \bitvar{PARD}. +Together with \bitvar{PARN}, these specify the aspect ratio of the pixels + within a frame, defined as the ratio of the physical width of a pixel to its + physical height. +This is given by the ratio $\bitvar{PARN}:\bitvar{PARD}$. +If either of these fields are zero, this indicates that pixel aspect ratio + information was not available to the encoder. +In this case it MAY be specified by the application via an external means, or + a default value of $1:1$ MAY be used. +\item +Read an 8-bit unsigned integer as \bitvar{CS}. +This is a value from an enumerated list of the available color spaces, given in + Table~\ref{tab:colorspaces}. +The `Undefined' value indicates that color space information was not available + to the encoder. +It MAY be specified by the application via an external means. +If a reserved value is given, a decoder MAY refuse to decode the stream. +\begin{table}[htbp] +\begin{center} +\begin{tabular*}{215pt}{cl@{\extracolsep{\fill}}c}\toprule +Value & Color Space \\\midrule +$0$ & Undefined. \\ +$1$ & Rec.~470M (see Section~\ref{sec:470m}). \\ +$2$ & Rec.~470BG (see Section~\ref{sec:470bg}). \\ +$3$ & Reserved. \\ +$\vdots$ & \\ +$255$ & \\ +\bottomrule\end{tabular*} +\end{center} +\caption{Enumerated List of Color Spaces} +\label{tab:colorspaces} +\end{table} +\item +Read a 24-bit unsigned integer as \bitvar{NOMBR} signifying a rate in bits +per second. Rates equal to or greater than $2^{24}-1$ bits per second are +represented as $2^{24}-1$. +The \bitvar{NOMBR} field is used only as a hint. +For pure VBR streams, this value may be considerably off. +The field MAY be set to zero to indicate that the encoder did not care to +speculate. +\item +Read a 6-bit unsigned integer as \bitvar{QUAL}. +This value is used to provide a hint as to the relative quality of the stream + when compared to others produced by the same encoder. +Larger values indicate higher quality. +This can be used, for example, to select among several streams containing the + same material encoded with different settings. +\item +Read a 5-bit unsigned integer as \bitvar{KFGSHIFT}. +The \bitvar{KFGSHIFT} is used to partition the granule position associated with + each packet into two different parts. +The frame number of the last key frame, starting from zero, is stored in the + upper $64-\bitvar{KFGSHIFT}$ bits, while the lower \bitvar{KFGSHIFT} bits + contain the number of frames since the last keyframe. +Complete details on the granule position mapping are specified in Section~REF. +\item +Read a 2-bit unsigned integer as \bitvar{PF}. +The \bitvar{PF} field contains a value from an enumerated list of the available + pixel formats, given in Table~\ref{tab:pixel-formats}. +If the reserved value $1$ is given, stop. +This stream is not decodable according to this specification. + +\begin{table}[htbp] +\begin{center} +\begin{tabular*}{215pt}{cl@{\extracolsep{\fill}}c}\toprule +Value & Pixel Format \\\midrule +$0$ & 4:2:0 (see Section~\ref{sec:420}). \\ +$1$ & Reserved. \\ +$2$ & 4:2:2 (see Section~\ref{sec:422}). \\ +$3$ & 4:4:4 (see Section~\ref{sec:444}). \\ +\bottomrule\end{tabular*} +\end{center} +\caption{Enumerated List of Pixel Formats} +\label{tab:pixel-formats} +\end{table} + +\item +Read a 3-bit unsigned integer. +These bits are reserved. +If this value is not zero, then stop. +This stream is not decodable according to this specification. +\item +Assign \bitvar{NSBS} a value according to \bitvar{PF}, as given by + Table~\ref{tab:nsbs-for-pf}. + +\begin{table}[bt] +\begin{center} +\begin{tabular}{cc}\toprule +\bitvar{PF} & \bitvar{NSBS} \\\midrule +$0$ & $\begin{aligned} +&((\bitvar{FMBW}+1)//2)*((\bitvar{FMBH}+1)//2)\\ +& +2*((\bitvar{FMBW}+3)//4)*((\bitvar{FMBH}+3)//4) +\end{aligned}$ \\\midrule +$2$ & $\begin{aligned} +&((\bitvar{FMBW}+1)//2)*((\bitvar{FMBH}+1)//2)\\ +& +2*((\bitvar{FMBW}+3)//4)*((\bitvar{FMBH}+1)//2) +\end{aligned}$ \\\midrule +$3$ & $3*((\bitvar{FMBW}+1)//2)*((\bitvar{FMBH}+1)//2)$ \\ +\bottomrule\end{tabular} +\end{center} +\caption{Number of Super Blocks for each Pixel Format} +\label{tab:nsbs-for-pf} +\end{table} + +\item +Assign \bitvar{NBS} a value according to \bitvar{PF}, as given by + Table~\ref{tab:nbs-for-pf}. + +\begin{table}[tb] +\begin{center} +\begin{tabular}{cc}\toprule +\bitvar{PF} & \bitvar{NBS} \\\midrule +$0$ & $6*\bitvar{FMBW}*\bitvar{FMBH}$ \\\midrule +$2$ & $8*\bitvar{FMBW}*\bitvar{FMBH}$ \\\midrule +$3$ & $12*\bitvar{FMBW}*\bitvar{FMBH}$ \\ +\bottomrule\end{tabular} +\end{center} +\caption{Number of Blocks for each Pixel Format} +\label{tab:nbs-for-pf} +\end{table} + +\item +Assign \bitvar{NMBS} the value $(\bitvar{FMBW}*\bitvar{FMBH})$. + +\end{enumerate} + +\paragraph{VP3 Compatibility} + +VP3 does not correctly handle frame sizes that are not a multiple of 16. +Thus, \bitvar{PICW} and \bitvar{PICH} should be set to the frame width and + height in pixels, respectively, and \bitvar{PICX} and \bitvar{PICY} should be + set to zero. +VP3 headers do not specify a color space. +VP3 only supports the 4:2:0 pixel format. + +\section{Comment Header} +\label{sec:commentheader} + +The Theora comment header is the second of three header packets that begin a + Theora stream. +It is meant for short text comments, not aribtrary metadata; arbitrary metadata + belongs in a separate logical stream that provides greater structure and + machine parseability. + +%r: I tried to morph this a little more in the direction of our +% application space +The comment field is meant to be used much like someone jotting a quick note on + the label of a video. +It should be a little information to remember the disc or tape by and explain it to + others; a short, to-the-point text note that can be more than a couple words, + but isn't going to be more than a short paragraph. +The essentials, in other words, whatever they turn out to be, e.g.: + +%TODO: Example + +The comment header is stored as a logical list of eight-bit clean vectors; the + number of vectors is bounded at $2^{32}-1$ and the length of each vector is + limited to $2^{32}-1$ bytes. +The vector length is encoded; the vector contents themselves are not null + terminated. +In addition to the vector list, there is a single vector for a vendor name, + also eight-bit clean with a length encoded in 32 bits. +%TODO: The 1.0 release of libtheora sets the vendor string to ... + +\subsection{Comment Length Decode} +\label{sub:comment-len} + +\begin{figure} +\begin{center} +\begin{tabular}{ | c | c | } + \hline + 4 byte length & + UTF-8 encoded string ...\\ + \hline +\end{tabular} +\end{center} +\caption{Length encoded string layout} +\label{fig:comment-len} +\end{figure} + +\paragraph{Input parameters:} None. + +\paragraph{Output parameters:}\hfill\\* +\begin{tabularx}{\textwidth}{@{}llrcX@{}}\toprule +\multicolumn{1}{c}{Name} & +\multicolumn{1}{c}{Type} & +\multicolumn{1}{p{30pt}}{\centering Size (bits)} & +\multicolumn{1}{c}{Signed?} & +\multicolumn{1}{c}{Description and restrictions} \\\midrule\endhead +\bitvar{LEN} & Integer & 32 & No & A single 32-bit length value. \\ +\bottomrule\end{tabularx} + +\paragraph{Variables used:}\hfill\\* +\begin{tabularx}{\textwidth}{@{}llrcX@{}}\toprule +\multicolumn{1}{c}{Name} & +\multicolumn{1}{c}{Type} & +\multicolumn{1}{p{30pt}}{\centering Size (bits)} & +\multicolumn{1}{c}{Signed?} & +\multicolumn{1}{c}{Description and restrictions} \\\midrule\endhead +\locvar{LEN0} & Integer & 8 & No & The first octet of the string length. \\ +\locvar{LEN1} & Integer & 8 & No & The second octet of the string length. \\ +\locvar{LEN2} & Integer & 8 & No & The third octet of the string length. \\ +\locvar{LEN3} & Integer & 8 & No & The fourth octet of the string + length. \\ +\bottomrule\end{tabularx} +\medskip + +A single comment vector is decoded as follows: + +\begin{enumerate} +\item +Read an 8-bit unsigned integer as \locvar{LEN0}. +\item +Read an 8-bit unsigned integer as \locvar{LEN1}. +\item +Read an 8-bit unsigned integer as \locvar{LEN2}. +\item +Read an 8-bit unsigned integer as \locvar{LEN3}. +\item +Assign \bitvar{LEN} the value $(\locvar{LEN0}+(\locvar{LEN1}<<8)+ + (\locvar{LEN2}<<16)+(\locvar{LEN3}<<24))$. +This construction is used so that on platforms with 8-bit bytes, the memory + organization of the comment header is identical with that of Vorbis I, + allowing for common parsing code despite the different bit packing + conventions. +\end{enumerate} + +\subsection{Comment Header Decode} + +\begin{figure} +\begin{center} +\begin{tabular}{ | c | } + \hline + vendor string \\ \hline + number of comments \\ \hline + comment string \\ \hline + comment string \\ \hline + ... \\ + \hline +\end{tabular} +\end{center} +\caption{Comment Header Layout} +\label{fig:commentheader} +\end{figure} + +\paragraph{Input parameters:} None. + +\paragraph{Output parameters:}\hfill\\* +\begin{tabularx}{\textwidth}{@{}llrcX@{}}\toprule +\multicolumn{1}{c}{Name} & +\multicolumn{1}{c}{Type} & +\multicolumn{1}{p{30pt}}{\centering Size (bits)} & +\multicolumn{1}{c}{Signed?} & +\multicolumn{1}{c}{Description and restrictions} \\\midrule\endhead +\bitvar{VENDOR} & \multicolumn{3}{l}{String} & The vendor string. \\ +\bitvar{NCOMMENTS} & Integer & 32 & No & The number of user + comments. \\ +\bitvar{COMMENTS} & \multicolumn{3}{l}{String Array} & A list of + \bitvar{NCOMMENTS} user comment values. \\ +\bottomrule\end{tabularx} + +\paragraph{Variables used:}\hfill\\* +\begin{tabularx}{\textwidth}{@{}llrcX@{}}\toprule +\multicolumn{1}{c}{Name} & +\multicolumn{1}{c}{Type} & +\multicolumn{1}{p{30pt}}{\centering Size (bits)} & +\multicolumn{1}{c}{Signed?} & +\multicolumn{1}{c}{Description and restrictions} \\\midrule\endhead +\locvar{\ci} & Integer & 32 & No & The index of the current user + comment. \\ +\bottomrule\end{tabularx} +\medskip + +The complete comment header is decoded as follows: + +\begin{enumerate} +\item +Decode the common header fields according to the procedure described in + Section~\ref{sub:common-header}. +If \bitvar{HEADERTYPE} returned by this procedure is not \hex{81}, then stop. +This packet is not the comment header. +\item +Decode the length of the vendor string using the procedure given in + Section~\ref{sub:comment-len} into \bitvar{LEN}. +\item +Read \bitvar{LEN} 8-bit unsigned integers. +\item +Set the string \bitvar{VENDOR} to the contents of these octets. +\item +Decode the number of user comments using the procedure given in + Section~\ref{sub:comment-len} into \bitvar{LEN}. +\item +Assign \bitvar{NCOMMENTS} the value stored in \bitvar{LEN}. +\item +For each consecutive value of \locvar{\ci} from $0$ to + $(\bitvar{NCOMMENTS}-1)$, inclusive: +\begin{enumerate} +\item +Decode the length of the current user comment using the procedure given in + Section~\ref{sub:comment-len} into \bitvar{LEN}. +\item +Read \bitvar{LEN} 8-bit unsigned integers. +\item +Set the string $\bitvar{COMMENTS}[\locvar{\ci}]$ to the contents of these + octets. +\end{enumerate} +\end{enumerate} + +The comment header comprises the entirety of the second header packet. +Unlike the first header packet, it is not generally the only packet on the + second page and may span multiple pages. +The length of the comment header packet is (practically) unbounded. +The comment header packet is not optional; it must be present in the stream + even if it is logically empty. + +%TODO: \paragraph{VP3 Compatibility} + +\subsection{User Comment Format} + +The user comment vectors are structured similarly to a UNIX environment + variable. +That is, comment fields consist of a field name and a corresponding value and + look like: +\begin{center} +\begin{tabular}{rcl} +$\bitvar{COMMENTS}[0]$ & = & ``TITLE=the look of Theora" \\ +$\bitvar{COMMENTS}[1]$ & = & ``DIRECTOR=me" +\end{tabular} +\end{center} + +The field name is case-insensitive and MUST consist of ASCII characters + \hex{20} through \hex{7D}, \hex{3D} (`=') excluded. +ASCII \hex{41} through \hex{5A} inclusive (characters `A'--`Z') are to be + considered equivalent to ASCII \hex{61} through \hex{7A} inclusive + (characters `a'--`z'). +An entirely empty field name---one that is zero characters long---is not + disallowed. + +The field name is immediately followed by ASCII \hex{3D} (`='); this equals + sign is used to terminate the field name. + +The data immediately after \hex{3D} until the end of the vector is the eight-bit + clean value of the field contents encoded as a UTF-8 string~\cite{rfc2044}. + +Field names MUST NOT be `internationalized'; this is a concession to + simplicity, not an attempt to exclude the majority of the world that doesn't + speak English. +Applications MAY wish to present internationalized versions of the standard + field names listed below to the user, but they are not to be stored in the + bitstream. +Field {\em contents}, however, use the UTF-8 character encoding to allow easy + representation of any language. + +Individual `vendors' MAY use non-standard field names within reason. +The proper use of comment fields as human-readable notes has already been + explained. +Abuse will be discouraged. + +There is no vendor-specific prefix to `non-standard' field names. +Vendors SHOULD make some effort to avoid arbitrarily polluting the common + namespace. +%"and other bodies"? +%If you're going to be that vague, you might as well not say anything at all. +Xiph.org and other bodies will generally collect and rationalize the more + useful tags to help with standardization. + +Field names are not restricted to occur only once within a comment header. +%TODO: Example + +\paragraph{Field Names} + +%r should this be an appendix? + +Below is a proposed, minimal list of standard field names with a description of + their intended use. +No field names are mandatory; a comment header may contain one or more, all, or + none of the names in this list. + +\begin{description} +\item{TITLE:} Video name. +\item{ARTIST:} Filmmaker or other creator name. +\item{VERSION:} Subtitle, remix info, or other text distinguishing + versions of a video. +\item{DATE:} Date associated with the video. Implementations SHOULD attempt + to parse this field as an ISO 8601 date for machine interpretation and + conversion. +\item{LOCATION:} Location associated with the video. This is usually the + filming location for non-fiction works. +\item{COPYRIGHT:} Copyright statement. +\item{LICENSE:} Copyright and other licensing information. + Implementations wishing to do automatic parsing of e.g + of distribution terms SHOULD look here for a URL uniquely defining + the license. If no instance of this field is present, or if no + instance contains a parseable URL, and implementation MAY look + in the COPYRIGHT field for such a URL. +\item{ORGANIZATION:} Studio name, Publisher, or other organization + involved in the creation of the video. + +\item{DIRECTOR:} Director or Filmmaker credit, similar to ARTIST. +\item{PRODUCER:} Producer credit for the video. +\item{COMPOSER:} Music credit for the video. +\item{ACTOR:} Acting credit for the video. + +\item{TAG:} subject or category tag, keyword, or other content + classification labels. The value of each instance of this + field SHOULD be treated as a single label, with multiple + instances of the field for multiple tags. The value of + a single field SHOULD NOT be parsed into multiple tags + based on some internal delimeter. +\item{DESCRIPTION:} General description, summary, or blurb. +\end{description} + +\section{Setup Header} +\label{sec:setupheader} + +The Theora setup header contains the limit values used to drive the loop + filter, the base matrices and scale values used to build the dequantization + tables, and the Huffman tables used to unpack the DCT tokens. +Because the contents of this header are specific to Theora, no concessions have + been made to keep the fields octet-aligned for easy parsing. + +\begin{figure} +\begin{center} +\begin{tabular}{ | c | } + \hline + common header block \\ \hline + loop filter table resolution \\ \hline + loop filter table \\ \hline + scale table resolution \\ \hline + AC scale table \\ \hline + DC scale table \\ \hline + number of base matricies \\ \hline + base quatization matricies \\ \hline + ... \\ \hline + quant range interpolation table \\ \hline + DCT token Huffman tables \\ + \hline +\end{tabular} +\end{center} +\caption{Setup Header structure} +\label{fig:setupheader} +\end{figure} + +\subsection{Loop Filter Limit Table Decode} +\label{sub:loop-filter-limits} + +\paragraph{Input parameters:} None. + +\paragraph{Output parameters:}\hfill\\* +\begin{tabularx}{\textwidth}{@{}llrcX@{}}\toprule +\multicolumn{1}{c}{Name} & +\multicolumn{1}{c}{Type} & +\multicolumn{1}{p{30pt}}{\centering Size (bits)} & +\multicolumn{1}{c}{Signed?} & +\multicolumn{1}{c}{Description and restrictions} \\\midrule\endhead +\bitvar{LFLIMS} & \multicolumn{1}{p{40pt}}{Integer array} & + 7 & No & A 64-element array of loop filter limit + values. \\ +\bottomrule\end{tabularx} + +\paragraph{Variables used:}\hfill\\* +\begin{tabularx}{\textwidth}{@{}llrcX@{}}\toprule +\multicolumn{1}{c}{Name} & +\multicolumn{1}{c}{Type} & +\multicolumn{1}{p{30pt}}{\centering Size (bits)} & +\multicolumn{1}{c}{Signed?} & +\multicolumn{1}{c}{Description and restrictions} \\\midrule\endhead +\locvar{\qi} & Integer & 6 & No & The quantization index. \\ +\locvar{NBITS} & Integer & 3 & No & The size of values being read in the + current table. \\ +\bottomrule\end{tabularx} +\medskip + +This procedure decodes the table of loop filter limit values used to drive the + loop filter, which is described in Section~\ref{sub:loop-filter-limits}. +It is decoded as follows: + +\begin{enumerate} +\item +Read a 3-bit unsigned integer as \locvar{NBITS}. +\item +For each consecutive value of \locvar{\qi} from $0$ to $63$, inclusive: +\begin{enumerate} +\item +Read an \locvar{NBITS}-bit unsigned integer as $\bitvar{LFLIMS}[\locvar{\qi}]$. +\end{enumerate} +\end{enumerate} + +\paragraph{VP3 Compatibility} + +The loop filter limit values are hardcoded in VP3. +The values used are given in Appendix~\ref{app:vp3-loop-filter-limits}. + +\subsection{Quantization Parameters Decode} +\label{sub:quant-params} + +\paragraph{Input parameters:} None. + +\paragraph{Output parameters:}\hfill\\* +\begin{tabularx}{\textwidth}{@{}llrcX@{}}\toprule +\multicolumn{1}{c}{Name} & +\multicolumn{1}{c}{Type} & +\multicolumn{1}{p{30pt}}{\centering Size (bits)} & +\multicolumn{1}{c}{Signed?} & +\multicolumn{1}{c}{Description and restrictions} \\\midrule\endhead +\bitvar{ACSCALE} & \multicolumn{1}{p{40pt}}{Integer array} & + 16 & No & A 64-element array of scale values for + AC coefficients for each \qi\ value. \\ +\bitvar{DCSCALE} & \multicolumn{1}{p{40pt}}{Integer array} & + 16 & No & A 64-element array of scale values for + the DC coefficient for each \qi\ value. \\ +\bitvar{NBMS} & Integer & 10 & No & The number of base matrices. \\ +\bitvar{BMS} & \multicolumn{1}{p{50pt}}{2D Integer array} & + 8 & No & A $\bitvar{NBMS}\times 64$ array + containing the base matrices. \\ +\bitvar{NQRS} & \multicolumn{1}{p{50pt}}{2D Integer array} & + 6 & No & A $2\times 3$ array containing the + number of quant ranges for a given \qti\ and \pli, respectively. +This is at most $63$. \\ +\bitvar{QRSIZES} & \multicolumn{1}{p{50pt}}{3D Integer array} & + 6 & No & A $2\times 3\times 63$ array of the + sizes of each quant range for a given \qti\ and \pli, respectively. +Only the first $\bitvar{NQRS}[\qti][\pli]$ values are used. \\ +\bitvar{QRBMIS} & \multicolumn{1}{p{50pt}}{3D Integer array} & + 9 & No & A $2\times 3\times 64$ array of the + \bmi's used for each quant range for a given \qti\ and \pli, respectively. +Only the first $(\bitvar{NQRS}[\qti][\pli]+1)$ values are used. \\ +\bottomrule\end{tabularx} + +\paragraph{Variables used:}\hfill\\* +\begin{tabularx}{\textwidth}{@{}llrcX@{}}\toprule +\multicolumn{1}{c}{Name} & +\multicolumn{1}{c}{Type} & +\multicolumn{1}{p{30pt}}{\centering Size (bits)} & +\multicolumn{1}{c}{Signed?} & +\multicolumn{1}{c}{Description and restrictions} \\\midrule\endhead +\locvar{\qti} & Integer & 1 & No & A quantization type index. +See Table~\ref{tab:quant-types}.\\ +\locvar{\qtj} & Integer & 1 & No & A quantization type index. \\ +\locvar{\pli} & Integer & 2 & No & A color plane index. +See Table~\ref{tab:color-planes}.\\ +\locvar{\plj} & Integer & 2 & No & A color plane index. \\ +\locvar{\qi} & Integer & 6 & No & The quantization index. \\ +\locvar{\ci} & Integer & 6 & No & The DCT coefficient index. \\ +\locvar{\bmi} & Integer & 9 & No & The base matrix index. \\ +\locvar{\qri} & Integer & 6 & No & The quant range index. \\ +\locvar{NBITS} & Integer & 5 & No & The size of fields to read. \\ +\locvar{NEWQR} & Integer & 1 & No & Flag that indicates a new set of quant + ranges will be defined. \\ +\locvar{RPQR} & Integer & 1 & No & Flag that indicates the quant ranges to + copy will come from the same color plane. \\ +\bottomrule\end{tabularx} +\medskip + +The AC scale and DC scale values are defined in two simple tables with 64 + values each, one for each \qi\ value. +The same scale values are used for every quantization type and color plane. + +The base matrices for all quantization types and color planes are stored in a + single table. +These are then referenced by index in several sets of \term{quant ranges}. +The purpose of the quant ranges is to specify which base matrices are used for + which \qi\ values. + +A set of quant ranges is defined for each quantization type and color plane. +To save space in the header, bit flags allow a set of quant ranges to be copied + from a previously defined set instead of being specified explicitly. +Every set except the first one can be copied from the immediately preceding + set. +Similarly, if the quantization type is not $0$, the set can be copied from the + set defined for the same color plane for the preceding quantization type. +This formulation allows compact representation of, for example, the same + set of quant ranges in both chroma channels, as is done in the original VP3, + or the same set of quant ranges in INTRA and INTER modes. + +Each quant range is defined by a size and two base matrix indices, one for each + end of the range. +The base matrix for the end of one range is used as the start of the next + range, so that for $n$ ranges, $n+1$ base matrices are specified. +The base matrices for the \qi\ values between the two endpoints of the range + are generated by linear interpolation. + +%TODO: figure + +The location of the endpoints of each range is encoded by their size. +The \qi\ value for the left end-point is the sum of the sizes of all preceding + ranges, and the \qi\ value for the right end-point adds the size of the + current range. +Thus the sum of the sizes of all the ranges MUST be 63, so that the last range + falls on the last possible \qi\ value. + +The complete set of quantization parameters are decoded as follows: + +\begin{enumerate} +\item +Read a 4-bit unsigned integer. +Assign \locvar{NBITS} the value read, plus one. +\item +For each consecutive value of \locvar{\qi} from $0$ to $63$, inclusive: +\begin{enumerate} +\item +Read an \locvar{NBITS}-bit unsigned integer as + $\bitvar{ACSCALE}[\locvar{\qi}]$. +\end{enumerate} +\item +Read a 4-bit unsigned integer. +Assign \locvar{NBITS} the value read, plus one. +\item +For each consecutive value of \locvar{\qi} from $0$ to $63$, inclusive: +\begin{enumerate} +\item +Read an \locvar{NBITS}-bit unsigned integer as + $\bitvar{DCSCALE}[\locvar{\qi}]$. +\end{enumerate} +\item +Read a 9-bit unsigned integer. +Assign \bitvar{NBMS} the value decoded, plus one. +\bitvar{NBMS} MUST be no greater than 384. +\item +For each consecutive value of \locvar{\bmi} from $0$ to $(\bitvar{NBMS}-1)$, + inclusive: +\begin{enumerate} +\item +For each consecutive value of \locvar{\ci} from $0$ to $63$, inclusive: +\begin{enumerate} +\item +Read an 8-bit unsigned integer as $\bitvar{BMS}[\locvar{\bmi}][\locvar{\ci}]$. +\end{enumerate} +\end{enumerate} +\item +For each consecutive value of \locvar{\qti} from $0$ to $1$, inclusive: +\begin{enumerate} +\item +For each consecutive value of \locvar{\pli} from $0$ to $2$, inclusive: +\begin{enumerate} +\item +If $\locvar{\qti}>0$ or $\locvar{\pli}>0$, read a 1-bit unsigned integer as + \locvar{NEWQR}. +\item +Else, assign \locvar{NEWQR} the value one. +\item +If \locvar{NEWQR} is zero, then we are copying a previously defined set of + quant ranges. +In that case: +\begin{enumerate} +\item +If $\locvar{\qti}>0$, read a 1-bit unsigned integer as \locvar{RPQR}. +\item +Else, assign \locvar{RPQR} the value zero. +\item +If \locvar{RPQR} is one, assign \locvar{\qtj} the value $(\locvar{\qti}-1)$ + and assign \locvar{\plj} the value \locvar{\pli}. +This selects the set of quant ranges defined for the same color plane as this + one, but for the previous quantization type. +\item +Else assign \locvar{\qtj} the value $(3*\locvar{\qti}+\locvar{\pli}-1)//3$ and + assign \locvar{\plj} the value $(\locvar{\pli}+2)\%3$. +This selects the most recent set of quant ranges defined. +\item +Assign $\bitvar{NQRS}[\locvar{\qti}][\locvar{\pli}]$ the value + $\bitvar{NQRS}[\locvar{\qtj}][\locvar{\plj}]$. +\item +Assign $\bitvar{QRSIZES}[\locvar{\qti}][\locvar{\pli}]$ the values in + $\bitvar{QRSIZES}[\locvar{\qtj}][\locvar{\plj}]$. +\item +Assign $\bitvar{QRBMIS}[\locvar{\qti}][\locvar{\pli}]$ the values in + $\bitvar{QRBMIS}[\locvar{\qtj}][\locvar{\plj}]$. +\end{enumerate} +\item +Else, \locvar{NEWQR} is one, which indicates that we are defining a new set of + quant ranges. +In that case: +\begin{enumerate} +\item +Assign $\locvar{\qri}$ the value zero. +\item +Assign $\locvar{\qi}$ the value zero. +\item +Read an $\ilog(\bitvar{NBMS}-1)$-bit unsigned integer as\\ + $\bitvar{QRBMIS}[\locvar{\qti}][\locvar{\pli}][\locvar{\qri}]$. +If this is greater than or equal to \bitvar{NBMS}, stop. +The stream is undecodable. +\item +\label{step:qr-loop} +Read an $\ilog(62-\locvar{\qi})$-bit unsigned integer. +Assign\\ $\bitvar{QRSIZES}[\locvar{\qti}][\locvar{\pli}][\locvar{\qri}]$ the value + read, plus one. +\item +Assign \locvar{\qi} the value $\locvar{\qi}+ + \bitvar{QRSIZES}[\locvar{\qti}][\locvar{\pli}][\locvar{\qri}]$. +\item +Assign \locvar{\qri} the value $\locvar{\qri}+1$. +\item +Read an $\ilog(\bitvar{NBMS}-1)$-bit unsigned integer as\\ + $\bitvar{QRBMIS}[\locvar{\qti}][\locvar{\pli}][\locvar{\qri}]$. +\item +If \locvar{\qi} is less than 63, go back to step~\ref{step:qr-loop}. +\item +If \locvar{\qi} is greater than 63, stop. +The stream is undecodable. +\item +Assign $\bitvar{NQRS}[\locvar{\qti}][\locvar{\pli}]$ the value \locvar{\qri}. +\end{enumerate} +\end{enumerate} +\end{enumerate} +\end{enumerate} + +\paragraph{VP3 Compatibility} + +The quantization parameters are hardcoded in VP3. +The values used are given in Appendix~\ref{app:vp3-quant-params}. + +\subsection{Computing a Quantization Matrix} +\label{sub:quant-mat} + +\paragraph{Input parameters:}\hfill\\* +\begin{tabularx}{\textwidth}{@{}llrcX@{}}\toprule +\multicolumn{1}{c}{Name} & +\multicolumn{1}{c}{Type} & +\multicolumn{1}{p{30pt}}{\centering Size (bits)} & +\multicolumn{1}{c}{Signed?} & +\multicolumn{1}{c}{Description and restrictions} \\\midrule\endhead +\bitvar{ACSCALE} & \multicolumn{1}{p{40pt}}{Integer array} & + 16 & No & A 64-element array of scale values for + AC coefficients for each \qi\ value. \\ +\bitvar{DCSCALE} & \multicolumn{1}{p{40pt}}{Integer array} & + 16 & No & A 64-element array of scale values for + the DC coefficient for each \qi\ value. \\ +\bitvar{BMS} & \multicolumn{1}{p{50pt}}{2D Integer array} & + 8 & No & A $\bitvar{NBMS}\times 64$ array + containing the base matrices. \\ +\bitvar{NQRS} & \multicolumn{1}{p{50pt}}{2D Integer array} & + 6 & No & A $2\times 3$ array containing the + number of quant ranges for a given \qti\ and \pli, respectively. +This is at most $63$. \\ +\bitvar{QRSIZES} & \multicolumn{1}{p{50pt}}{3D Integer array} & + 6 & No & A $2\times 3\times 63$ array of the + sizes of each quant range for a given \qti\ and \pli, respectively. +Only the first $\bitvar{NQRS}[\qti][\pli]$ values are used. \\ +\bitvar{QRBMIS} & \multicolumn{1}{p{50pt}}{3D Integer array} & + 9 & No & A $2\times 3\times 64$ array of the + \bmi's used for each quant range for a given \qti\ and \pli, respectively. +Only the first $(\bitvar{NQRS}[\qti][\pli]+1)$ values are used. \\ +\bitvar{\qti} & Integer & 1 & No & A quantization type index. +See Table~\ref{tab:quant-types}.\\ +\bitvar{\pli} & Integer & 2 & No & A color plane index. +See Table~\ref{tab:color-planes}.\\ +\bitvar{\qi} & Integer & 6 & No & The quantization index. \\ +\bottomrule\end{tabularx} + +\paragraph{Output parameters:}\hfill\\* +\begin{tabularx}{\textwidth}{@{}llrcX@{}}\toprule +\multicolumn{1}{c}{Name} & +\multicolumn{1}{c}{Type} & +\multicolumn{1}{p{30pt}}{\centering Size (bits)} & +\multicolumn{1}{c}{Signed?} & +\multicolumn{1}{c}{Description and restrictions} \\\midrule\endhead +\bitvar{QMAT} & \multicolumn{1}{p{40pt}}{Integer array} & + 16 & No & A 64-element array of quantization + values for each DCT coefficient in natural order. \\ +\bottomrule\end{tabularx} + +\paragraph{Variables used:}\hfill\\* +\begin{tabularx}{\textwidth}{@{}llrcX@{}}\toprule +\multicolumn{1}{c}{Name} & +\multicolumn{1}{c}{Type} & +\multicolumn{1}{p{30pt}}{\centering Size (bits)} & +\multicolumn{1}{c}{Signed?} & +\multicolumn{1}{c}{Description and restrictions} \\\midrule\endhead +\locvar{\ci} & Integer & 6 & No & The DCT coefficient index. \\ +\locvar{\bmi} & Integer & 9 & No & The base matrix index. \\ +\locvar{\bmj} & Integer & 9 & No & The base matrix index. \\ +\locvar{\qri} & Integer & 6 & No & The quant range index. \\ +\locvar{QISTART} & Integer & 6 & No & The left end-point of the \qi\ range. \\ +\locvar{QIEND } & Integer & 6 & No & The right end-point of the \qi\ range. \\ +\locvar{BM} & \multicolumn{1}{p{40pt}}{Integer array} & + 8 & No & A 64-element array containing the + interpolated base matrix. \\ +\locvar{QMIN} & Integer & 16 & No & The minimum quantization value allowed + for the current coefficient. \\ +\locvar{QSCALE} & Integer & 16 & No & The current scale value. \\ +\bottomrule\end{tabularx} +\medskip + +The following procedure can be used to generate a single quantization matrix + for a given quantization type, color plane, and \qi\ value, given the + quantization parameters decoded in Section~\ref{sub:quant-params}. + +Note that the product of the scale value and the base matrix value is in units + of $100$ths of a pixel value, and thus is divided by $100$ to return it to + units of a single pixel value. +This value is then scaled by four, to match the scaling of the DCT output, + which is also a factor of four larger than the orthonormal version of the + transform. + +\begin{enumerate} +\item +Assign \locvar{\qri} the index of a quant range such that +\begin{displaymath} +\bitvar{\qi} \ge \sum_{\qrj=0}^{\locvar{\qri}-1} + \bitvar{QRSIZES}[\bitvar{\qti}][\bitvar{\pli}][\qrj], +\end{displaymath} + and +\begin{displaymath} +\bitvar{\qi} \le \sum_{\qrj=0}^{\locvar{\qri}} + \bitvar{QRSIZES}[\bitvar{\qti}][\bitvar{\pli}][\qrj], +\end{displaymath} + where summation from $0$ to $-1$ is defined to be zero. +If there is more than one such value of $\locvar{\qri}$, i.e., if \bitvar{\qi} + lies on the boundary between two quant ranges, then the output will be the + same regardless of which one is chosen. +\item +Assign \locvar{QISTART} the value +\begin{displaymath} +\sum_{\qrj=0}^{\qri-1} \bitvar{QRSIZES}[\bitvar{\qti}][\bitvar{\pli}][\qrj]. +\end{displaymath} +\item +Assign \locvar{QIEND} the value +\begin{displaymath} +\sum_{\qrj=0}^{\qri} \bitvar{QRSIZES}[\bitvar{\qti}][\bitvar{\pli}][\qrj]. +\end{displaymath} +\item +Assign \locvar{\bmi} the value + $\bitvar{QRBMIS}[\bitvar{\qti}][\bitvar{\pli}][\qri]$. +\item +Assign \locvar{\bmj} the value + $\bitvar{QRBMIS}[\bitvar{\qti}][\bitvar{\pli}][\qri+1]$. +\item +For each consecutive value of \locvar{\ci} from $0$ to $63$, inclusive: +\begin{enumerate} +\item +Assign $\locvar{BM}[\locvar{\ci}]$ the value +\begin{displaymath} +\begin{split} +(&2*(\locvar{QIEND}-\bitvar{\qi})*\bitvar{BMS}[\locvar{\bmi}][\locvar{\ci}]\\ + &+2*(\bitvar{\qi}- + \locvar{QISTART})*\bitvar{BMS}[\locvar{\bmj}][\locvar{\ci}]\\ + &+\bitvar{QRSIZES}[\bitvar{\qti}][\bitvar{\pli}][\locvar{\qri}])// + (2*\bitvar{QRSIZES}[\bitvar{\qti}][\bitvar{\pli}][\locvar{\qri}]) +\end{split} +\end{displaymath} +\item +Assign \locvar{QMIN} the value given by Table~\ref{tab:qmin} according to + \bitvar{\qti} and \locvar{\ci}. + +\begin{table}[htbp] +\begin{center} +\begin{tabular}{clr}\toprule +Coefficient & \multicolumn{1}{c}{\bitvar{\qti}} + & \locvar{QMIN} \\\midrule +$\locvar{\ci}=0$ & $0$ (Intra) & $16$ \\ +$\locvar{\ci}>0$ & $0$ (Intra) & $8$ \\ +$\locvar{\ci}=0$ & $1$ (Inter) & $32$ \\ +$\locvar{\ci}>0$ & $1$ (Inter) & $16$ \\ +\bottomrule\end{tabular} +\end{center} +\caption{Minimum Quantization Values} +\label{tab:qmin} +\end{table} + +\item +If \locvar{\ci} equals zero, assign $\locvar{QSCALE}$ the value + $\bitvar{DCSCALE}[\bitvar{\qi}]$. +\item +Else, assign $\locvar{QSCALE}$ the value + $\bitvar{ACSCALE}[\bitvar{\qi}]$. +\item +Assign $\bitvar{QMAT}[\locvar{\ci}]$ the value +\begin{displaymath} +\max(\locvar{QMIN}, + \min((\locvar{QSCALE}*\locvar{BM}[\locvar{\ci}]//100)*4,4096)). +\end{displaymath} +\end{enumerate} +\end{enumerate} + +\subsection{DCT Token Huffman Tables} +\label{sub:huffman-tables} + +\paragraph{Input parameters:} None. + +\paragraph{Output parameters:}\hfill\\* +\begin{tabularx}{\textwidth}{@{}llrcX@{}}\toprule +\multicolumn{1}{c}{Name} & +\multicolumn{1}{c}{Type} & +\multicolumn{1}{p{30pt}}{\centering Size (bits)} & +\multicolumn{1}{c}{Signed?} & +\multicolumn{1}{c}{Description and restrictions} \\\midrule\endhead +\bitvar{HTS} & \multicolumn{3}{l}{Huffman table array} + & An 80-element array of Huffman tables + with up to 32 entries each. \\ +\bottomrule\end{tabularx} + +\paragraph{Variables used:}\hfill\\* +\begin{tabularx}{\textwidth}{@{}llrcX@{}}\toprule +\multicolumn{1}{c}{Name} & +\multicolumn{1}{c}{Type} & +\multicolumn{1}{p{30pt}}{\centering Size (bits)} & +\multicolumn{1}{c}{Signed?} & +\multicolumn{1}{c}{Description and restrictions} \\\midrule\endhead +\locvar{HBITS} & Bit string & 32 & No & A string of up to 32 bits. \\ +\locvar{TOKEN} & Integer & 5 & No & A single DCT token value. \\ +\locvar{ISLEAF} & Integer & 1 & No & Flag that indicates if the current + node of the tree being decoded is a leaf node. \\ +\bottomrule\end{tabularx} +\medskip + +The Huffman tables used to decode DCT tokens are stored in the setup header in + the form of a binary tree. +This enforces the requirements that the code be full---so that any sequence of + bits will produce a valid sequence of tokens---and that the code be + prefix-free so that there is no ambiguity when decoding. + +One more restriction is placed on the tables that is not explicitly enforced by + the bitstream syntax, but nevertheless must be obeyed by compliant encoders. +There must be no more than 32 entries in a single table. +Note that this restriction along with the fullness requirement limit the + maximum size of a single Huffman code to 32 bits. +It is probably a good idea to enforce this latter consequence explicitly when + implementing the decoding procedure as a recursive algorithm, so as to prevent + a possible stack overflow given an invalid bitstream. + +Although there are 32 different DCT tokens, and thus a normal table will have + exactly 32 entries, this is not explicitly required. +It is allowable to use a Huffman code that omits some---but not all---of the + possible token values. +It is also allowable, if not particularly useful, to specify multiple codes for + the same token value in a single table. +Note also that token values may appear in the tree in any order. +In particular, it is not safe to assume that token value zero (which ends a + single block), has a Huffman code of all zeros. + +The tree is decoded as follows: + +\begin{enumerate} +\item +For each consecutive value of \locvar{\hti} from $0$ to $79$, inclusive: +\begin{enumerate} +\item +Set \locvar{HBITS} to the empty string. +\item +\label{step:huff-tree-loop} +If \locvar{HBITS} is longer than 32 bits in length, stop. +The stream is undecodable. +\item +Read a 1-bit unsigned integer as \locvar{ISLEAF}. +\item +If \locvar{ISLEAF} is one: +\begin{enumerate} +\item +If the number of entries in table $\bitvar{HTS}[\locvar{\hti}]$ is already 32, + stop. +The stream is undecodable. +\item +Read a 5-bit unsigned integer as \locvar{TOKEN}. +\item +Add the pair $(\locvar{HBITS},\locvar{TOKEN})$ to Huffman table + $\bitvar{HTS}[\locvar{\hti}]$. +\end{enumerate} +\item +Otherwise: +\begin{enumerate} +\item +Add a `0' to the end of \locvar{HBITS}. +\item +Decode the `0' sub-tree using this procedure, starting from + step~\ref{step:huff-tree-loop}. +\item +Remove the `0' from the end of \locvar{HBITS} and add a `1' to the end of + \locvar{HBITS}. +\item +Decode the `1' sub-tree using this procedure, starting from + step~\ref{step:huff-tree-loop}. +\item +Remove the `1' from the end of \locvar{HBITS}. +\end{enumerate} +\end{enumerate} +\end{enumerate} + +\paragraph{VP3 Compatibility} + +The DCT token Huffman tables are hardcoded in VP3. +The values used are given in Appendix~\ref{app:vp3-huffman-tables}. + +\subsection{Setup Header Decode} + +\paragraph{Input parameters:} None. + +\paragraph{Output parameters:}\hfill\\* +\begin{tabularx}{\textwidth}{@{}llrcX@{}}\toprule +\multicolumn{1}{c}{Name} & +\multicolumn{1}{c}{Type} & +\multicolumn{1}{p{30pt}}{\centering Size (bits)} & +\multicolumn{1}{c}{Signed?} & +\multicolumn{1}{c}{Description and restrictions} \\\midrule\endhead +\bitvar{LFLIMS} & \multicolumn{1}{p{40pt}}{Integer array} & + 7 & No & A 64-element array of loop filter limit + values. \\ +\bitvar{ACSCALE} & \multicolumn{1}{p{40pt}}{Integer array} & + 16 & No & A 64-element array of scale values for + AC coefficients for each \qi\ value. \\ +\bitvar{DCSCALE} & \multicolumn{1}{p{40pt}}{Integer array} & + 16 & No & A 64-element array of scale values for + the DC coefficient for each \qi\ value. \\ +\bitvar{NBMS} & Integer & 10 & No & The number of base matrices. \\ +\bitvar{BMS} & \multicolumn{1}{p{50pt}}{2D Integer array} & + 8 & No & A $\bitvar{NBMS}\times 64$ array + containing the base matrices. \\ +\bitvar{NQRS} & \multicolumn{1}{p{50pt}}{2D Integer array} & + 6 & No & A $2\times 3$ array containing the + number of quant ranges for a given \qti\ and \pli, respectively. +This is at most $63$. \\ +\bitvar{QRSIZES} & \multicolumn{1}{p{50pt}}{3D Integer array} & + 6 & No & A $2\times 3\times 63$ array of the + sizes of each quant range for a given \qti\ and \pli, respectively. +Only the first $\bitvar{NQRS}[\qti][\pli]$ values will be used. \\ +\bitvar{QRBMIS} & \multicolumn{1}{p{50pt}}{3D Integer array} & + 9 & No & A $2\times 3\times 64$ array of the + \bmi's used for each quant range for a given \qti\ and \pli, respectively. +Only the first $(\bitvar{NQRS}[\qti][\pli]+1)$ values will be used. \\ +\bitvar{HTS} & \multicolumn{3}{l}{Huffman table array} + & An 80-element array of Huffman tables + with up to 32 entries each. \\ +\bottomrule\end{tabularx} + +\paragraph{Variables used:} None. +\medskip + +The complete setup header is decoded as follows: + +\begin{enumerate} +\item +Decode the common header fields according to the procedure described in + Section~\ref{sub:common-header}. +If \bitvar{HEADERTYPE} returned by this procedure is not \hex{82}, then stop. +This packet is not the setup header. +\item +Decode the loop filter limit value table using the procedure given in + Section~\ref{sub:loop-filter-limits} into \bitvar{LFLIMS}. +\item +Decode the quantization parameters using the procedure given in + Section~\ref{sub:quant-params}. +The results are stored in \bitvar{ACSCALE}, \bitvar{DCSCALE}, \bitvar{NBMS}, + \bitvar{BMS}, \bitvar{NQRS}, \bitvar{QRSIZES}, and \bitvar{QRBMIS}. +\item +Decode the DCT token Huffman tables using the procedure given in + Section~\ref{sub:huffman-tables} into \bitvar{HTS}. +\end{enumerate} + +\chapter{Frame Decode} + +This section describes the complete procedure necessary to decode a single + frame. +This begins with the frame header, followed by coded block flags, macro block + modes, motion vectors, block-level \qi\ values, and finally the DCT residual + tokens, which are used to reconstruct the frame. + +\section{Frame Header Decode} +\label{sub:frame-header} + +\paragraph{Input parameters:} None. + +\paragraph{Output parameters:}\hfill\\* +\begin{tabularx}{\textwidth}{@{}llrcX@{}}\toprule +\multicolumn{1}{c}{Name} & +\multicolumn{1}{c}{Type} & +\multicolumn{1}{p{30pt}}{\centering Size (bits)} & +\multicolumn{1}{c}{Signed?} & +\multicolumn{1}{c}{Description and restrictions} \\\midrule\endhead +\bitvar{FTYPE} & Integer & 1 & No & The frame type. \\ +\bitvar{NQIS} & Integer & 2 & No & The number of \qi\ values. \\ +\bitvar{QIS} & \multicolumn{1}{p{40pt}}{Integer array} & + 6 & No & An \bitvar{NQIS}-element array of + \qi\ values. \\ +\bottomrule\end{tabularx} + +\paragraph{Variables used:}\hfill\\* +\begin{tabularx}{\textwidth}{@{}llrcX@{}}\toprule +\multicolumn{1}{c}{Name} & +\multicolumn{1}{c}{Type} & +\multicolumn{1}{p{30pt}}{\centering Size (bits)} & +\multicolumn{1}{c}{Signed?} & +\multicolumn{1}{c}{Description and restrictions} \\\midrule\endhead +\locvar{MOREQIS} & Integer & 1 & No & A flag indicating there are more + \qi\ values to be decoded. \\ +\bottomrule\end{tabularx} +\medskip + +The frame header selects which type of frame is being decoded, intra or inter, + and contains the list of \qi\ values that will be used in this frame. +The first \qi\ value will be used for {\em all} DC coefficients in all blocks. +This is done to ensure that DC prediction, which is done in the quantized + domain, works as expected. +The AC coefficients, however, can be dequantized using any \qi\ value on the + list, selected on a block-by-block basis. + +\begin{enumerate} +\item +Read a 1-bit unsigned integer. +If the value read is not zero, stop. +This is not a data packet. +\item +Read a 1-bit unsigned integer as \bitvar{FTYPE}. +This is the type of frame being decoded, as given in + Table~\ref{tab:frame-type}. +If this is the first frame being decoded, this MUST be zero. + +\begin{table}[htbp] +\begin{center} +\begin{tabular}{cl}\toprule +\bitvar{FTYPE} & Frame Type \\\midrule +$0$ & Intra frame \\ +$1$ & Inter frame \\ +\bottomrule\end{tabular} +\end{center} +\caption{Frame Type Values} +\label{tab:frame-type} +\end{table} + +\item +Read in a 6-bit unsigned integer as $\bitvar{QIS}[0]$. +\item +Read a 1-bit unsigned integer as \locvar{MOREQIS}. +\item +If \locvar{MOREQIS} is zero, set \bitvar{NQIS} to 1. +\item +Otherwise: +\begin{enumerate} +\item +Read in a 6-bit unsigned integer as $\bitvar{QIS}[1]$. +\item +Read a 1-bit unsigned integer as \locvar{MOREQIS}. +\item +If \locvar{MOREQIS} is zero, set \bitvar{NQIS} to 2. +\item +Otherwise: +\begin{enumerate} +\item +Read in a 6-bit unsigned integer as $\bitvar{QIS}[2]$. +\item +Set \bitvar{NQIS} to 3. +\end{enumerate} +\end{enumerate} +\item +If \bitvar{FTYPE} is 0, read a 3-bit unsigned integer. +These bits are reserved. +If this value is not zero, stop. +This frame is not decodable according to this specification. +\end{enumerate} + +\paragraph{VP3 Compatibility} + +The precise format of the frame header is substantially different in Theora + than in VP3. +The original VP3 format includes a larger number of unused, reserved bits that + are required to be zero. +The original VP3 frame header also can contain only a single \qi\ value, + because VP3 does not support block-level \qi\ values and uses the same + \qi\ value for all the coefficients in a frame. + +\section{Run-Length Encoded Bit Strings} + +Two variations of run-length encoding are used to store sequences of bits for + the block coded flags and the block-level \qi\ values. +The procedures to decode these bit sequences are specified in the following two + sections. + +\subsection{Long-Run Bit String Decode} +\label{sub:long-run} + +\paragraph{Input parameters:}\hfill\\* +\begin{tabularx}{\textwidth}{@{}llrcX@{}}\toprule +\multicolumn{1}{c}{Name} & +\multicolumn{1}{c}{Type} & +\multicolumn{1}{p{30pt}}{\centering Size (bits)} & +\multicolumn{1}{c}{Signed?} & +\multicolumn{1}{c}{Description and restrictions} \\\midrule\endhead +\bitvar{NBITS} & Integer & 36 & No & The number of bits to decode. \\ +\bottomrule\end{tabularx} + +\paragraph{Output parameters:}\hfill\\* +\begin{tabularx}{\textwidth}{@{}llrcX@{}}\toprule +\multicolumn{1}{c}{Name} & +\multicolumn{1}{c}{Type} & +\multicolumn{1}{p{30pt}}{\centering Size (bits)} & +\multicolumn{1}{c}{Signed?} & +\multicolumn{1}{c}{Description and restrictions} \\\midrule\endhead +\bitvar{BITS} & Bit string & & & The decoded bits. \\ +\bottomrule\end{tabularx} + +\paragraph{Variables used:}\hfill\\* +\begin{tabularx}{\textwidth}{@{}llrcX@{}}\toprule +\multicolumn{1}{c}{Name} & +\multicolumn{1}{c}{Type} & +\multicolumn{1}{p{30pt}}{\centering Size (bits)} & +\multicolumn{1}{c}{Signed?} & +\multicolumn{1}{c}{Description and restrictions} \\\midrule\endhead +\locvar{LEN} & Integer & 36 & No & The number of bits decoded so far. \\ +\locvar{BIT} & Integer & 1 & No & The value associated with the current + run. \\ +\locvar{RLEN} & Integer & 13 & No & The length of the current run. \\ +\locvar{RBITS} & Integer & 4 & No & The number of extra bits needed to + decode the run length. \\ +\locvar{RSTART} & Integer & 6 & No & The start of the possible run-length + values for a given Huffman code. \\ +\locvar{ROFFS} & Integer & 12 & No & The offset from \locvar{RSTART} of the + run-length. \\ +\bottomrule\end{tabularx} +\medskip + +There is no practical limit to the number of consecutive 0's and 1's that can + be decoded with this procedure. +In reality, the run length is limited by the number of blocks in a single + frame, because more will never be requested. +A separate procedure described in Section~\ref{sub:short-run} is used when + there is a known limit on the maximum size of the runs. + +For the first run, a single bit value is read, and then a Huffman-coded + representation of a run length is decoded, and that many copies of the bit + value are appended to the bit string. +For each consecutive run, the value of the bit is toggled instead of being read + from the bitstream. + +The only exception is if the length of the previous run was 4129, the maximum + possible length encodable by the Huffman-coded representation. +In this case another bit value is read from the stream, to allow for + consecutive runs of 0's or 1's longer than this maximum. + +Note that in both cases---for the first run and after a run of length 4129---if + no more bits are needed, then no bit value is read. + +The complete decoding procedure is as follows: + +\begin{enumerate} +\item +Assign \locvar{LEN} the value 0. +\item +Assign \bitvar{BITS} the empty string. +\item +If \locvar{LEN} equals \bitvar{NBITS}, return the completely decoded string + \bitvar{BITS}. +\item +Read a 1-bit unsigned integer as \locvar{BIT}. +\item +\label{step:long-run-loop} +Read a bit at a time until one of the Huffman codes given in + Table~\ref{tab:long-run} is recognized. + +\begin{table}[htbp] +\begin{center} +\begin{tabular}{lrrl}\toprule +Huffman Code & \locvar{RSTART} & \locvar{RBITS} & Run Lengths \\\midrule +\bin{0} & $1$ & $0$ & $1$ \\ +\bin{10} & $2$ & $1$ & $2\ldots 3$ \\ +\bin{110} & $4$ & $1$ & $4\ldots 5$ \\ +\bin{1110} & $6$ & $2$ & $6\ldots 9$ \\ +\bin{11110} & $10$ & $3$ & $10\ldots 17$ \\ +\bin{111110} & $18$ & $4$ & $18\ldots 33$ \\ +\bin{111111} & $34$ & $12$ & $34\ldots 4129$ \\ +\bottomrule\end{tabular} +\end{center} +\caption{Huffman Codes for Long Run Lengths} +\label{tab:long-run} +\end{table} + +\item +Assign \locvar{RSTART} and \locvar{RBITS} the values given in + Table~\ref{tab:long-run} according to the Huffman code read. +\item +Read an \locvar{RBITS}-bit unsigned integer as \locvar{ROFFS}. +\item +Assign \locvar{RLEN} the value $(\locvar{RSTART}+\locvar{ROFFS})$. +\item +Append \locvar{RLEN} copies of \locvar{BIT} to \bitvar{BITS}. +\item +Add \locvar{RLEN} to the value \locvar{LEN}. +\locvar{LEN} MUST be less than or equal to \bitvar{NBITS}. +\item +If \locvar{LEN} equals \bitvar{NBITS}, return the completely decoded string + \bitvar{BITS}. +\item +If \locvar{RLEN} equals 4129, read a 1-bit unsigned integer as \locvar{BIT}. +\item +Otherwise, assign \locvar{BIT} the value $(1-\locvar{BIT})$. +\item +Continue decoding runs from step~\ref{step:long-run-loop}. +\end{enumerate} + +\paragraph{VP3 Compatibility} + +VP3 does not read a new bit value after decoding a run length of 4129. +This limits the maximum number of consecutive 0's or 1's to 4129 in + VP3-compatible streams. +For reasonable video sizes of $1920\times 1080$ or less in 4:2:0 format---the + only pixel format VP3 supports---this does not pose any problems because runs + longer than 4129 are not needed. + +\subsection{Short-Run Bit String Decode} +\label{sub:short-run} + +\paragraph{Input parameters:}\hfill\\* +\begin{tabularx}{\textwidth}{@{}llrcX@{}}\toprule +\multicolumn{1}{c}{Name} & +\multicolumn{1}{c}{Type} & +\multicolumn{1}{p{30pt}}{\centering Size (bits)} & +\multicolumn{1}{c}{Signed?} & +\multicolumn{1}{c}{Description and restrictions} \\\midrule\endhead +\bitvar{NBITS} & Integer & 36 & No & The number of bits to decode. \\ +\bottomrule\end{tabularx} + +\paragraph{Output parameters:}\hfill\\* +\begin{tabularx}{\textwidth}{@{}llrcX@{}}\toprule +\multicolumn{1}{c}{Name} & +\multicolumn{1}{c}{Type} & +\multicolumn{1}{p{30pt}}{\centering Size (bits)} & +\multicolumn{1}{c}{Signed?} & +\multicolumn{1}{c}{Description and restrictions} \\\midrule\endhead +\bitvar{BITS} & Bit string & & & The decoded bits. \\ +\bottomrule\end{tabularx} + +\paragraph{Variables used:}\hfill\\* +\begin{tabularx}{\textwidth}{@{}llrcX@{}}\toprule +\multicolumn{1}{c}{Name} & +\multicolumn{1}{c}{Type} & +\multicolumn{1}{p{30pt}}{\centering Size (bits)} & +\multicolumn{1}{c}{Signed?} & +\multicolumn{1}{c}{Description and restrictions} \\\midrule\endhead +\locvar{LEN} & Integer & 36 & No & The number of bits decoded so far. \\ +\locvar{BIT} & Integer & 1 & No & The value associated with the current + run. \\ +\locvar{RLEN} & Integer & 13 & No & The length of the current run. \\ +\locvar{RBITS} & Integer & 4 & No & The number of extra bits needed to + decode the run length. \\ +\locvar{RSTART} & Integer & 6 & No & The start of the possible run-length + values for a given Huffman code. \\ +\locvar{ROFFS} & Integer & 12 & No & The offset from \locvar{RSTART} of the + run-length. \\ +\bottomrule\end{tabularx} +\medskip + +This procedure is similar to the procedure outlined in + Section~\ref{sub:long-run}, except that the maximum number of consecutive 0's + or 1's is limited to 30. +This is the maximum run length needed when encoding a bit for each of the 16 + blocks in a super block when it is known that not all the bits in a super + block are the same. + +The complete decoding procedure is as follows: + +\begin{enumerate} +\item +Assign \locvar{LEN} the value 0. +\item +Assign \bitvar{BITS} the empty string. +\item +If \locvar{LEN} equals \bitvar{NBITS}, return the completely decoded string + \bitvar{BITS}. +\item +Read a 1-bit unsigned integer as \locvar{BIT}. +\item +\label{step:short-run-loop} +Read a bit at a time until one of the Huffman codes given in + Table~\ref{tab:short-run} is recognized. + +\begin{table}[htbp] +\begin{center} +\begin{tabular}{lrrl}\toprule +Huffman Code & \locvar{RSTART} & \locvar{RBITS} & Run Lengths \\\midrule +\bin{0} & $1$ & $1$ & $1\ldots 2$ \\ +\bin{10} & $3$ & $1$ & $3\ldots 4$ \\ +\bin{110} & $5$ & $1$ & $5\ldots 6$ \\ +\bin{1110} & $7$ & $2$ & $7\ldots 10$ \\ +\bin{11110} & $11$ & $2$ & $11\ldots 14$ \\ +\bin{11111} & $15$ & $4$ & $15\ldots 30$ \\ +\bottomrule\end{tabular} +\end{center} +\caption{Huffman Codes for Short Run Lengths} +\label{tab:short-run} +\end{table} + +\item +Assign \locvar{RSTART} and \locvar{RBITS} the values given in + Table~\ref{tab:short-run} according to the Huffman code read. +\item +Read an \locvar{RBITS}-bit unsigned integer as \locvar{ROFFS}. +\item +Assign \locvar{RLEN} the value $(\locvar{RSTART}+\locvar{ROFFS})$. +\item +Append \locvar{RLEN} copies of \locvar{BIT} to \bitvar{BITS}. +\item +Add \locvar{RLEN} to the value \locvar{LEN}. +\locvar{LEN} MUST be less than or equal to \bitvar{NBITS}. +\item +If \locvar{LEN} equals \bitvar{NBITS}, return the completely decoded string + \bitvar{BITS}. +\item +Assign \locvar{BIT} the value $(1-\locvar{BIT})$. +\item +Continue decoding runs from step~\ref{step:short-run-loop}. +\end{enumerate} + +\section{Coded Block Flags Decode} +\label{sub:coded-blocks} + +\paragraph{Input parameters:}\hfill\\* +\begin{tabularx}{\textwidth}{@{}llrcX@{}}\toprule +\multicolumn{1}{c}{Name} & +\multicolumn{1}{c}{Type} & +\multicolumn{1}{p{30pt}}{\centering Size (bits)} & +\multicolumn{1}{c}{Signed?} & +\multicolumn{1}{c}{Description and restrictions} \\\midrule\endhead +\bitvar{FTYPE} & Integer & 1 & No & The frame type. \\ +\bitvar{NSBS} & Integer & 32 & No & The total number of super blocks in a + frame. \\ +\bitvar{NBS} & Integer & 36 & No & The total number of blocks in a + frame. \\ +\bottomrule\end{tabularx} + +\paragraph{Output parameters:}\hfill\\* +\begin{tabularx}{\textwidth}{@{}llrcX@{}}\toprule +\multicolumn{1}{c}{Name} & +\multicolumn{1}{c}{Type} & +\multicolumn{1}{p{30pt}}{\centering Size (bits)} & +\multicolumn{1}{c}{Signed?} & +\multicolumn{1}{c}{Description and restrictions} \\\midrule\endhead +\bitvar{BCODED} & \multicolumn{1}{p{40pt}}{Integer Array} & + 1 & No & An \bitvar{NBS}-element array of flags + indicating which blocks are coded. \\ +\bottomrule\end{tabularx} + +\paragraph{Variables used:}\hfill\\* +\begin{tabularx}{\textwidth}{@{}llrcX@{}}\toprule +\multicolumn{1}{c}{Name} & +\multicolumn{1}{c}{Type} & +\multicolumn{1}{p{30pt}}{\centering Size (bits)} & +\multicolumn{1}{c}{Signed?} & +\multicolumn{1}{c}{Description and restrictions} \\\midrule\endhead +\locvar{NBITS} & Integer & 36 & No & The length of a bit string to decode. \\ +\locvar{BITS} & Bit string & & & A decoded set of flags. \\ +\locvar{SBPCODED} & \multicolumn{1}{p{40pt}}{Integer Array} & + 1 & No & An \bitvar{NSBS}-element array of flags + indicating whether or not each super block is partially coded. \\ +\locvar{SBFCODED} & \multicolumn{1}{p{40pt}}{Integer Array} & + 1 & No & An \bitvar{NSBS}-element array of flags + indicating whether or not each non-partially coded super block is fully + coded. \\ +\locvar{\sbi} & Integer & 32 & No & The index of the current super + block. \\ +\locvar{\bi} & Integer & 36 & No & The index of the current block in coded + order. \\ +\bottomrule\end{tabularx} +\medskip + +This procedure determines which blocks are coded in a given frame. +In an intra frame, it marks all blocks coded. +In an inter frame, however, any or all of the blocks may remain uncoded. +The output is a list of bit flags, one for each block, marking it coded or not + coded. + +It is important to note that flags are still decoded for any blocks which lie + entirely outside the picture region, even though they are not displayed. +Encoders MAY choose to code such blocks. +Decoders MUST faithfully reconstruct such blocks, because their contents can be + used for predictors in future frames. +Flags are \textit{not} decoded for portions of a super block which lie outside + the full frame, as there are no blocks in those regions. + +The complete procedure is as follows: + +\begin{enumerate} +\item +If \bitvar{FTYPE} is zero (intra frame): +\begin{enumerate} +\item +For each consecutive value of \locvar{\bi} from 0 to $(\locvar{NBS}-1)$, assign + $\bitvar{BCODED}[\locvar{\bi}]$ the value one. +\end{enumerate} +\item +Otherwise (inter frame): +\begin{enumerate} +\item +Assign \locvar{NBITS} the value \bitvar{NSBS}. +\item +Read an \locvar{NBITS}-bit bit string into \locvar{BITS}, using the procedure + described in Section~\ref{sub:long-run}. +This represents the list of partially coded super blocks. +\item +For each consecutive value of \locvar{\sbi} from 0 to $(\locvar{NSBS}-1)$, + remove the bit at the head of the string \locvar{BITS} and assign it to + $\locvar{SBPCODED}[\locvar{\sbi}]$. +\item +Assign \locvar{NBITS} the total number of super blocks such that \\ + $\locvar{SBPCODED}[\locvar{\sbi}]$ equals zero. +\item +Read an \locvar{NBITS}-bit bit string into \locvar{BITS}, using the procedure + described in Section~\ref{sub:long-run}. +This represents the list of fully coded super blocks. +\item +For each consecutive value of \locvar{\sbi} from 0 to $(\locvar{NSBS}-1)$ such + that $\locvar{SBPCODED}[\locvar{\sbi}]$ equals zero, remove the bit at the + head of the string \locvar{BITS} and assign it to + $\locvar{SBFCODED}[\locvar{\sbi}]$. +\item +Assign \locvar{NBITS} the number of blocks contained in super blocks where + $\locvar{SBPCODED}[\locvar{\sbi}]$ equals one. +Note that this might {\em not} be equal to 16 times the number of partially + coded super blocks, since super blocks which overlap the edge of the frame + will have fewer than 16 blocks in them. +\item +Read an \locvar{NBITS}-bit bit string into \locvar{BITS}, using the procedure + described in Section~\ref{sub:short-run}. +\item +For each block in coded order---indexed by \locvar{\bi}: +\begin{enumerate} +\item +Assign \locvar{\sbi} the index of the super block containing block + \locvar{\bi}. +\item +If $\locvar{SBPCODED}[\locvar{\sbi}]$ is zero, assign + $\bitvar{BCODED}[\locvar{\bi}]$ the value $\locvar{SBFCODED}[\locvar{\sbi}]$. +\item +Otherwise, remove the bit at the head of the string \locvar{BITS} and assign it + to $\bitvar{BCODED}[\locvar{\bi}]$. +\end{enumerate} +\end{enumerate} +\end{enumerate} + +\section{Macro Block Coding Modes} +\label{sub:mb-modes} + +\paragraph{Input parameters:}\hfill\\* +\begin{tabularx}{\textwidth}{@{}llrcX@{}}\toprule +\multicolumn{1}{c}{Name} & +\multicolumn{1}{c}{Type} & +\multicolumn{1}{p{30pt}}{\centering Size (bits)} & +\multicolumn{1}{c}{Signed?} & +\multicolumn{1}{c}{Description and restrictions} \\\midrule\endhead +\bitvar{FTYPE} & Integer & 1 & No & The frame type. \\ +\bitvar{NMBS} & Integer & 32 & No & The total number of macro blocks in a + frame. \\ +\bitvar{NBS} & Integer & 36 & No & The total number of blocks in a + frame. \\ +\bitvar{BCODED} & \multicolumn{1}{p{40pt}}{Integer Array} & + 1 & No & An \bitvar{NBS}-element array of flags + indicating which blocks are coded. \\ +\bottomrule\end{tabularx} + +\paragraph{Output parameters:}\hfill\\* +\begin{tabularx}{\textwidth}{@{}llrcX@{}}\toprule +\multicolumn{1}{c}{Name} & +\multicolumn{1}{c}{Type} & +\multicolumn{1}{p{30pt}}{\centering Size (bits)} & +\multicolumn{1}{c}{Signed?} & +\multicolumn{1}{c}{Description and restrictions} \\\midrule\endhead +\bitvar{MBMODES} & \multicolumn{1}{p{40pt}}{Integer Array} & + 3 & No & An \bitvar{NMBS}-element array of coding + modes for each macro block. \\ +\bottomrule\end{tabularx} + +\paragraph{Variables used:}\hfill\\* +\begin{tabularx}{\textwidth}{@{}llrcX@{}}\toprule +\multicolumn{1}{c}{Name} & +\multicolumn{1}{c}{Type} & +\multicolumn{1}{p{30pt}}{\centering Size (bits)} & +\multicolumn{1}{c}{Signed?} & +\multicolumn{1}{c}{Description and restrictions} \\\midrule\endhead +\locvar{MSCHEME} & Integer & 3 & No & The mode coding scheme. \\ +\locvar{MALPHABET} & \multicolumn{1}{p{40pt}}{Integer array} + & 3 & No & The list of modes corresponding to each + Huffman code. \\ +\locvar{\mbi} & Integer & 32 & No & The index of the current macro + block. \\ +\locvar{\bi} & Integer & 36 & No & The index of the current block in + coded order. \\ +\locvar{\mi} & Integer & 3 & No & The index of a Huffman code from + Table~\ref{tab:mode-codes}, starting from $0$. \\ +\bottomrule\end{tabularx} +\medskip + +In an intra frame, every macro block marked as coded in INTRA mode. +In an inter frame, however, a macro block can be coded in one of eight coding + modes, given in Table~\ref{tab:coding-modes}. +All of the blocks in all color planes contained in a macro block will be + assigned the coding mode of that macro block. + +\begin{table}[htbp] +\begin{center} +\begin{tabular}{cl}\toprule +Index & Coding Mode \\\midrule +$0$ & INTER\_NOMV \\ +$1$ & INTRA \\ +$2$ & INTER\_MV \\ +$3$ & INTER\_MV\_LAST \\ +$4$ & INTER\_MV\_LAST2 \\ +$5$ & INTER\_GOLDEN\_NOMV \\ +$6$ & INTER\_GOLDEN\_MV \\ +$7$ & INTER\_MV\_FOUR \\ +\bottomrule\end{tabular} +\end{center} +\caption{Macro Block Coding Modes} +\label{tab:coding-modes} +\end{table} + +An important thing to note is that a coding mode is only stored in the + bitstream for a macro block if it has at least one {\em luma} block coded. +A macro block that contains coded blocks in the chroma planes, but not in the + luma plane, MUST be coded in INTER\_NOMV mode. +Thus, no coding mode needs to be decoded for such a macro block. + +Coding modes are encoded using one of eight different schemes. +Schemes 0 through 6 use the same simple Huffman code to represent the mode + numbers, as given in Table~\ref{tab:mode-codes}. +The difference in the schemes is the mode number assigned to each code. +Scheme 0 uses an assignment specified in the bitstream, while schemes 1--6 use + a fixed assignment, also given in Table~\ref{tab:mode-codes}. +Scheme 7 simply codes each mode directly in the bitstream using three bits. + +\begin{table}[htbp] +\begin{center} +\begin{tabular}{lccccccc}\toprule +Scheme & $1$ & $2$ & $3$ & $4$ & $5$ & $6$ & $7$ \\\cmidrule{2-7} +Huffman Code & \multicolumn{6}{c}{Coding Mode} & \locvar{\mi} \\\midrule +\bin{0} & $3$ & $3$ & $3$ & $3$ & $0$ & $0$ & $0$ \\ +\bin{10} & $4$ & $4$ & $2$ & $2$ & $3$ & $5$ & $1$ \\ +\bin{110} & $2$ & $0$ & $4$ & $0$ & $4$ & $3$ & $2$ \\ +\bin{1110} & $0$ & $2$ & $0$ & $4$ & $2$ & $4$ & $3$ \\ +\bin{11110} & $1$ & $1$ & $1$ & $1$ & $1$ & $2$ & $4$ \\ +\bin{111110} & $5$ & $5$ & $5$ & $5$ & $5$ & $1$ & $5$ \\ +\bin{1111110} & $6$ & $6$ & $6$ & $6$ & $6$ & $6$ & $6$ \\ +\bin{1111111} & $7$ & $7$ & $7$ & $7$ & $7$ & $7$ & $7$ \\ +\bottomrule\end{tabular} +\end{center} +\caption{Macro Block Mode Schemes} +\label{tab:mode-codes} +\end{table} + +\begin{enumerate} +\item +If \bitvar{FTYPE} is 0 (intra frame): +\begin{enumerate} +\item +For each consecutive value of \locvar{\mbi} from 0 to $(\bitvar{NMBS}-1)$, + inclusive, assign $\bitvar{MBMODES}[\mbi]$ the value 1 (INTRA). +\end{enumerate} +\item +Otherwise (inter frame): +\begin{enumerate} +\item +Read a 3-bit unsigned integer as \locvar{MSCHEME}. +\item +If \locvar{MSCHEME} is 0: +\begin{enumerate} +\item +For each consecutive value of \locvar{MODE} from 0 to 7, inclusive: +\begin{enumerate} +\item +Read a 3-bit unsigned integer as \locvar{\mi}. +\item +Assign $\locvar{MALPHABET}[\mi]$ the value \locvar{MODE}. +\end{enumerate} +\end{enumerate} +\item +Otherwise, if \locvar{MSCHEME} is not 7, assign the entries of + \locvar{MALPHABET} the values in the corresponding column of + Table~\ref{tab:mode-codes}. +\item +For each consecutive macro block in coded order (cf. + Section~\ref{sec:mbs})---indexed by \locvar{\mbi}: +\begin{enumerate} +\item +If a block \locvar{\bi} in the luma plane of macro block \locvar{\mbi} exists + such that $\bitvar{BCODED}[\locvar{\bi}]$ is 1: +\begin{enumerate} +\item +If \locvar{MSCHEME} is not 7, read one bit at a time until one of the Huffman + codes in Table~\ref{tab:mode-codes} is recognized, and assign + $\bitvar{MBMODES}[\locvar{\mbi}]$ the value + $\locvar{MALPHABET}[\locvar{\mi}]$, where \locvar{\mi} is the index of the + Huffman code decoded. +\item +Otherwise, read a 3-bit unsigned integer as $\bitvar{MBMODES}[\locvar{\mbi}]$. +\end{enumerate} +\item +Otherwise, if no luma-plane blocks in the macro block are coded, assign + $\bitvar{MBMODES}[\locvar{\mbi}]$ the value 0 (INTER\_NOMV). +\end{enumerate} +\end{enumerate} +\end{enumerate} + +\section{Motion Vectors} + +In an intra frame, no motion vectors are used, and so motion vector decoding is + skipped. +In an inter frame, however, many of the inter coding modes require a motion + vector in order to specify an offset into the reference frame from which to + predict a block. +These procedures assigns such a motion vector to every block. + +\subsection{Motion Vector Decode} +\label{sub:mv-decode} + +\paragraph{Input parameters:}\hfill\\* +\begin{tabularx}{\textwidth}{@{}llrcX@{}}\toprule +\multicolumn{1}{c}{Name} & +\multicolumn{1}{c}{Type} & +\multicolumn{1}{p{30pt}}{\centering Size (bits)} & +\multicolumn{1}{c}{Signed?} & +\multicolumn{1}{c}{Description and restrictions} \\\midrule\endhead +\bitvar{MVMODE} & Integer & 1 & No & The motion vector decoding method. \\ +\bottomrule\end{tabularx} + +\paragraph{Output parameters:}\hfill\\* +\begin{tabularx}{\textwidth}{@{}llrcX@{}}\toprule +\multicolumn{1}{c}{Name} & +\multicolumn{1}{c}{Type} & +\multicolumn{1}{p{30pt}}{\centering Size (bits)} & +\multicolumn{1}{c}{Signed?} & +\multicolumn{1}{c}{Description and restrictions} \\\midrule\endhead +\bitvar{MVX} & Integer & 6 & Yes & The X component of the motion + vector. \\ +\bitvar{MVY} & Integer & 6 & Yes & The Y component of the motion + vector. \\ +\bottomrule\end{tabularx} + +\paragraph{Variables used:}\hfill\\* +\begin{tabularx}{\textwidth}{@{}llrcX@{}}\toprule +\multicolumn{1}{c}{Name} & +\multicolumn{1}{c}{Type} & +\multicolumn{1}{p{30pt}}{\centering Size (bits)} & +\multicolumn{1}{c}{Signed?} & +\multicolumn{1}{c}{Description and restrictions} \\\midrule\endhead +\locvar{MVSIGN} & Integer & 1 & No & The sign of the motion vector component + just decoded. \\ +\bottomrule\end{tabularx} +\medskip + +The individual components of a motion vector can be coded using one of two + methods. +The first uses a variable length Huffman code, given in + Table~\ref{tab:mv-huff-codes}. +The second encodes the magnitude of the component directly in 5 bits, and the + sign in one bit. +Note that in this case there are two representations for the value zero. +For compatibility with VP3, a sign bit is read even if the magnitude read is + zero. +One scheme is chosen and used for the entire frame. + +Each component can take on integer values from $-31\ldots 31$, inclusive, at + half-pixel resolution, i.e. $-15.5\ldots 15.5$ pixels in the luma plane. +For each subsampled axis in the chroma planes, the corresponding motion vector + component is interpreted as being at quarter-pixel resolution, i.e. + $-7.75\ldots 7.75$ pixels. +The precise details of how these vectors are used to compute predictors for + each block are described in Section~\ref{sec:predictors}. + +\begin{table}[ht] +\begin{center} +\begin{tabular}{lrlr}\toprule +Huffman Code & Value & Huffman Code & Value \\\midrule +\bin{000} & $0$ \\ +\bin{001} & $1$ & \bin{010} & $-1$ \\ +\bin{0110} & $2$ & \bin{0111} & $-2$ \\ +\bin{1000} & $3$ & \bin{1001} & $-3$ \\ +\bin{101000} & $4$ & \bin{101001} & $-4$ \\ +\bin{101010} & $5$ & \bin{101011} & $-5$ \\ +\bin{101100} & $6$ & \bin{101101} & $-6$ \\ +\bin{101110} & $7$ & \bin{101111} & $-7$ \\ +\bin{1100000} & $8$ & \bin{1100001} & $-8$ \\ +\bin{1100010} & $9$ & \bin{1100011} & $-9$ \\ +\bin{1100100} & $10$ & \bin{1100101} & $-10$ \\ +\bin{1100110} & $11$ & \bin{1100111} & $-11$ \\ +\bin{1101000} & $12$ & \bin{1101001} & $-12$ \\ +\bin{1101010} & $13$ & \bin{1101011} & $-13$ \\ +\bin{1101100} & $14$ & \bin{1101101} & $-14$ \\ +\bin{1101110} & $15$ & \bin{1101111} & $-15$ \\ +\bin{11100000} & $16$ & \bin{11100001} & $-16$ \\ +\bin{11100010} & $17$ & \bin{11100011} & $-17$ \\ +\bin{11100100} & $18$ & \bin{11100101} & $-18$ \\ +\bin{11100110} & $19$ & \bin{11100111} & $-19$ \\ +\bin{11101000} & $20$ & \bin{11101001} & $-20$ \\ +\bin{11101010} & $21$ & \bin{11101011} & $-21$ \\ +\bin{11101100} & $22$ & \bin{11101101} & $-22$ \\ +\bin{11101110} & $23$ & \bin{11101111} & $-23$ \\ +\bin{11110000} & $24$ & \bin{11110001} & $-24$ \\ +\bin{11110010} & $25$ & \bin{11110011} & $-25$ \\ +\bin{11110100} & $26$ & \bin{11110101} & $-26$ \\ +\bin{11110110} & $27$ & \bin{11110111} & $-27$ \\ +\bin{11111000} & $28$ & \bin{11111001} & $-28$ \\ +\bin{11111010} & $29$ & \bin{11111011} & $-29$ \\ +\bin{11111100} & $30$ & \bin{11111101} & $-30$ \\ +\bin{11111110} & $31$ & \bin{11111111} & $-31$ \\ +\bottomrule\end{tabular} +\end{center} +\caption{Huffman Codes for Motion Vector Components} +\label{tab:mv-huff-codes} +\end{table} + +A single motion vector is decoded is follows: + +\begin{enumerate} +\item +If \bitvar{MVMODE} is 0: +\begin{enumerate} +\item +Read 1 bit at a time until one of the Huffman codes in + Table~\ref{tab:mv-huff-codes} is recognized, and assign the value to + \locvar{MVX}. +\item +Read 1 bit at a time until one of the Huffman codes in + Table~\ref{tab:mv-huff-codes} is recognized, and assign the value to + \locvar{MVY}. +\end{enumerate} +\item +Otherwise: +\begin{enumerate} +\item +Read a 5-bit unsigned integer as \bitvar{MVX}. +\item +Read a 1-bit unsigned integer as \locvar{MVSIGN}. +\item +If \locvar{MVSIGN} is 1, assign \bitvar{MVX} the value $-\bitvar{MVX}$. +\item +Read a 5-bit unsigned integer as \bitvar{MVY}. +\item +Read a 1-bit unsigned integer as \locvar{MVSIGN}. +\item +If \locvar{MVSIGN} is 1, assign \bitvar{MVY} the value $-\bitvar{MVY}$. +\end{enumerate} +\end{enumerate} + +\subsection{Macro Block Motion Vector Decode} +\label{sub:mb-mv-decode} + +\paragraph{Input parameters:}\hfill\\* +\begin{tabularx}{\textwidth}{@{}llrcX@{}}\toprule +\multicolumn{1}{c}{Name} & +\multicolumn{1}{c}{Type} & +\multicolumn{1}{p{30pt}}{\centering Size (bits)} & +\multicolumn{1}{c}{Signed?} & +\multicolumn{1}{c}{Description and restrictions} \\\midrule\endhead +\bitvar{PF} & Integer & 2 & No & The pixel format. \\ +\bitvar{NMBS} & Integer & 32 & No & The total number of macro blocks in a + frame. \\ +\bitvar{MBMODES} & \multicolumn{1}{p{40pt}}{Integer Array} & + 3 & No & An \bitvar{NMBS}-element array of coding + modes for each macro block. \\ +\bitvar{NBS} & Integer & 36 & No & The total number of blocks in a + frame. \\ +\bitvar{BCODED} & \multicolumn{1}{p{40pt}}{Integer Array} & + 1 & No & An \bitvar{NBS}-element array of flags + indicating which blocks are coded. \\ +\bottomrule\end{tabularx} + +\paragraph{Output parameters:}\hfill\\* +\begin{tabularx}{\textwidth}{@{}llrcX@{}}\toprule +\multicolumn{1}{c}{Name} & +\multicolumn{1}{c}{Type} & +\multicolumn{1}{p{30pt}}{\centering Size (bits)} & +\multicolumn{1}{c}{Signed?} & +\multicolumn{1}{c}{Description and restrictions} \\\midrule\endhead +\bitvar{MVECTS} & \multicolumn{1}{p{50pt}}{Array of 2D Integer Vectors} & + 6 & Yes & An \bitvar{NBS}-element array of + motion vectors for each block. \\ +\bottomrule\end{tabularx} + +\paragraph{Variables used:}\hfill\\* +\begin{tabularx}{\textwidth}{@{}llrcX@{}}\toprule +\multicolumn{1}{c}{Name} & +\multicolumn{1}{c}{Type} & +\multicolumn{1}{p{30pt}}{\centering Size (bits)} & +\multicolumn{1}{c}{Signed?} & +\multicolumn{1}{c}{Description and restrictions} \\\midrule\endhead +\locvar{LAST1} & \multicolumn{1}{p{50pt}}{2D Integer Vector} & + 6 & Yes & The last motion vector. \\ +\locvar{LAST2} & \multicolumn{1}{p{50pt}}{2D Integer Vector} & + 6 & Yes & The second to last motion vector. \\ +\locvar{MVX} & Integer & 6 & Yes & The X component of a motion vector. \\ +\locvar{MVY} & Integer & 6 & Yes & The Y component of a motion vector. \\ +\locvar{\mbi} & Integer & 32 & No & The index of the current macro + block. \\ +\locvar{A} & Integer & 36 & No & The index of the lower-left luma block + in the macro block. \\ +\locvar{B} & Integer & 36 & No & The index of the lower-right luma + block in the macro block. \\ +\locvar{C} & Integer & 36 & No & The index of the upper-left luma block + in the macro block. \\ +\locvar{D} & Integer & 36 & No & The index of the upper-right luma + block in the macro block. \\ +\locvar{E} & Integer & 36 & No & The index of a chroma block in the + macro block, depending on the pixel format. \\ +\locvar{F} & Integer & 36 & No & The index of a chroma block in the + macro block, depending on the pixel format. \\ +\locvar{G} & Integer & 36 & No & The index of a chroma block in the + macro block, depending on the pixel format. \\ +\locvar{H} & Integer & 36 & No & The index of a chroma block in the + macro block, depending on the pixel format. \\ +\locvar{I} & Integer & 36 & No & The index of a chroma block in the + macro block, depending on the pixel format. \\ +\locvar{J} & Integer & 36 & No & The index of a chroma block in the + macro block, depending on the pixel format. \\ +\locvar{K} & Integer & 36 & No & The index of a chroma block in the + macro block, depending on the pixel format. \\ +\locvar{L} & Integer & 36 & No & The index of a chroma block in the + macro block, depending on the pixel format. \\ +\bottomrule\end{tabularx} +\medskip + +Motion vectors are stored for each macro block. +In every mode except for INTER\_MV\_FOUR, every block in all the color planes + are assigned the same motion vector. +In INTER\_MV\_FOUR mode, all four blocks in the luma plane are assigned their + own motion vector, and motion vectors for blocks in the chroma planes are + computed from these, using averaging appropriate to the pixel format. + +For INTER\_MV and INTER\_GOLDEN\_MV modes, a single motion vector is decoded + and applied to each block. +For INTER\_MV\_FOUR macro blocks, a motion vector is decoded for each coded + luma block. +Uncoded luma blocks receive the default $(0,0)$ vector for the purposes of + computing the chroma motion vectors. + +None of the remaining macro block coding modes require decoding motion vectors + from the stream. +INTRA mode does not use a motion-compensated predictor, and so requires no + motion vector, and INTER\_NOMV and INTER\_GOLDEN\_NOMV modes use the default + vector $(0,0)$ for each block. +This also includes all macro blocks with no coded luma blocks, as they are + coded in INTER\_NOMV mode by definition. + +The modes INTER\_MV\_LAST and INTER\_MV\_LAST2 use the motion vector from the + last macro block (in coded order) and the second to last macro block, + respectively, that contained a motion vector pointing to the previous frame. +Thus no explicit motion vector needs to be decoded for these modes. +Macro blocks coded in INTRA mode or one of the GOLDEN modes are not considered + in this process. +If an insufficient number of macro blocks have been coded in one of the INTER + modes, then the $(0,0)$ vector is used instead. +For macro blocks coded in INTER\_MV\_FOUR mode, the vector from the upper-right + luma block is used, even if the upper-right block is not coded. + +The motion vectors are decoded from the stream as follows: + +\begin{enumerate} +\item +Assign \locvar{LAST1} and \locvar{LAST2} both the value $(0,0)$. +\item +Read a 1-bit unsigned integer as \locvar{MVMODE}. +Note that this value is read even if no macro blocks require a motion vector to + be decoded. +\item +For each consecutive value of \locvar{\mbi} from 0 to $(\bitvar{NMBS}-1)$: +\begin{enumerate} +\item +If $\bitvar{MBMODES}[\locvar{\mbi}]$ is 7 (INTER\_MV\_FOUR): +\begin{enumerate} +\item +Let \locvar{A}, \locvar{B}, \locvar{C}, and \locvar{D} be the indices in coded + order \locvar{\bi} of the luma blocks in macro block \locvar{\mbi}, arranged + into raster order. +Thus, \locvar{A} is the index in coded order of the block in the lower left, + \locvar{B} the lower right, \locvar{C} the upper left, and \locvar{D} the + upper right. % TODO: as shown in Figure~REF. +\item If $\bitvar{BCODED}[\locvar{A}]$ is non-zero: +\begin{enumerate} +\item Decode a single motion vector into \locvar{MVX} and \locvar{MVY} using + the procedure described in Section~\ref{sub:mv-decode}. +\item Assign $\bitvar{MVECTS}[\locvar{A}]$ the value + $(\locvar{MVX},\locvar{MVY})$. +\end{enumerate} +\item Otherwise, assign $\bitvar{MVECTS}[\locvar{A}]$ the value $(0,0)$. +\item If $\bitvar{BCODED}[\locvar{B}]$ is non-zero: +\begin{enumerate} +\item Decode a single motion vector into \locvar{MVX} and \locvar{MVY} using + the procedure described in Section~\ref{sub:mv-decode}. +\item Assign $\bitvar{MVECTS}[\locvar{B}]$ the value + $(\locvar{MVX},\locvar{MVY})$. +\end{enumerate} +\item +Otherwise assign $\bitvar{MVECTS}[\locvar{B}]$ the value $(0,0)$. +\item If $\bitvar{BCODED}[\locvar{C}]$ is non-zero: +\begin{enumerate} +\item Decode a single motion vector into \locvar{MVX} and \locvar{MVY} using + the procedure described in Section~\ref{sub:mv-decode}. +\item Assign $\bitvar{MVECTS}[\locvar{C}]$ the value + $(\locvar{MVX},\locvar{MVY})$. +\end{enumerate} +\item Otherwise assign $\bitvar{MVECTS}[\locvar{C}]$ the value $(0,0)$. +\item If $\bitvar{BCODED}[\locvar{D}]$ is non-zero: +\begin{enumerate} +\item Decode a single motion vector into \locvar{MVX} and \locvar{MVY} using + the procedure described in Section~\ref{sub:mv-decode}. +\item Assign $\bitvar{MVECTS}[\locvar{D}]$ the value + $(\locvar{MVX},\locvar{MVY})$. +\end{enumerate} +\item +Otherwise, assign $\bitvar{MVECTS}[\locvar{D}]$ the value $(0,0)$. +\item +If \bitvar{PF} is 0 (4:2:0): +\begin{enumerate} +\item +Let \locvar{E} and \locvar{F} be the index in coded order of the one block in + the macro block from the $C_b$ and $C_r$ planes, respectively. +\item +Assign $\bitvar{MVECTS}[\locvar{E}]$ and $\bitvar{MVECTS}[\locvar{F}]$ the + value +\begin{multline*} +(\round\biggl(\frac{\begin{aligned} + \bitvar{MVECTS}[\locvar{A}]_x+\bitvar{MVECTS}[\locvar{B}]_x+\\ + \bitvar{MVECTS}[\locvar{C}]_x+\bitvar{MVECTS}[\locvar{D}]_x + \end{aligned}}{4}\biggr), \\ + \round\biggl(\frac{\begin{aligned} + \bitvar{MVECTS}[\locvar{A}]_y+\bitvar{MVECTS}[\locvar{B}]_y+\\ + \bitvar{MVECTS}[\locvar{C}]_y+\bitvar{MVECTS}[\locvar{D}]_y + \end{aligned}}{4}\biggr)) +\end{multline*} +\end{enumerate} +\item +If \bitvar{PF} is 2 (4:2:2): +\begin{enumerate} +\item +Let \locvar{E} and \locvar{F} be the indices in coded order of the bottom and + top blocks in the macro block from the $C_b$ plane, respectively, and + \locvar{G} and \locvar{H} be the indices in coded order of the bottom and top + blocks in the $C_r$ plane, respectively. %TODO: as shown in Figure~REF. +\item +Assign $\bitvar{MVECTS}[\locvar{E}]$ and $\bitvar{MVECTS}[\locvar{G}]$ the + value +\begin{multline*} +(\round\left(\frac{ + \bitvar{MVECTS}[\locvar{A}]_x+\bitvar{MVECTS}[\locvar{B}]_x}{2}\right), \\ + \round\left(\frac{ + \bitvar{MVECTS}[\locvar{A}]_y+\bitvar{MVECTS}[\locvar{B}]_y}{2}\right)) +\end{multline*} +\item +Assign $\bitvar{MVECTS}[\locvar{F}]$ and $\bitvar{MVECTS}[\locvar{H}]$ the + value +\begin{multline*} +(\round\left(\frac{ + \bitvar{MVECTS}[\locvar{C}]_x+\bitvar{MVECTS}[\locvar{D}]_x}{2}\right), \\ + \round\left(\frac{ + \bitvar{MVECTS}[\locvar{C}]_y+\bitvar{MVECTS}[\locvar{D}]_y}{2}\right)) +\end{multline*} +\end{enumerate} +\item +If \bitvar{PF} is 3 (4:4:4): +\begin{enumerate} +\item +Let \locvar{E}, \locvar{F}, \locvar{G}, and \locvar{H} be the indices + \locvar{\bi} in coded order of the $C_b$ plane blocks in macro block + \locvar{\mbi}, arranged into raster order, and \locvar{I}, \locvar{J}, + \locvar{K}, and \locvar{L} be the indices \locvar{\bi} in coded order of the + $C_r$ plane blocks in macro block \locvar{\mbi}, arranged into raster order. + %TODO: as shown in Figure~REF. +\item +Assign $\bitvar{MVECTS}[\locvar{E}]$ and $\bitvar{MVECTS}[\locvar{I}]$ the + value \\ $\bitvar{MVECTS}[\locvar{A}]$. +\item +Assign $\bitvar{MVECTS}[\locvar{F}]$ and $\bitvar{MVECTS}[\locvar{J}]$ the + value \\ $\bitvar{MVECTS}[\locvar{B}]$. +\item +Assign $\bitvar{MVECTS}[\locvar{G}]$ and $\bitvar{MVECTS}[\locvar{K}]$ the + value \\ $\bitvar{MVECTS}[\locvar{C}]$. +\item +Assign $\bitvar{MVECTS}[\locvar{H}]$ and $\bitvar{MVECTS}[\locvar{L}]$ the + value \\ $\bitvar{MVECTS}[\locvar{D}]$. +\end{enumerate} +\item +Assign \locvar{LAST2} the value \locvar{LAST1}. +\item +Assign \locvar{LAST1} the value $(\locvar{MVX},\locvar{MVY})$. +This is the value of the motion vector decoded from the last coded luma block + in raster order. +There must always be at least one, since macro blocks with no coded luma blocks + must use mode 0:~INTER\_NOMV. +\end{enumerate} +\item +Otherwise, if $\bitvar{MBMODES}[\locvar{\mbi}]$ is 6 (INTER\_GOLDEN\_MV), + decode a single motion vector into \locvar{MVX} and \locvar{MVY} using the + procedure described in Section~\ref{sub:mv-decode}. +\item +Otherwise, if $\bitvar{MBMODES}[\locvar{\mbi}]$ is 4 (INTER\_MV\_LAST2): +\begin{enumerate} +\item +Assign $(\locvar{MVX},\locvar{MVY})$ the value \locvar{LAST2}. +\item +Assign \locvar{LAST2} the value \locvar{LAST1}. +\item +Assign \locvar{LAST1} the value $(\locvar{MVX},\locvar{MVY})$. +\end{enumerate} +\item +Otherwise, if $\bitvar{MBMODES}[\locvar{\mbi}]$ is 3 (INTER\_MV\_LAST), assign + $(\locvar{MVX},\locvar{MVY})$ the value \locvar{LAST1}. +\item +Otherwise, if $\bitvar{MBMODES}[\locvar{\mbi}]$ is 2 (INTER\_MV): +\begin{enumerate} +\item +Decode a single motion vector into \locvar{MVX} and \locvar{MVY} using the + procedure described in Section~\ref{sub:mv-decode}. +\item +Assign \locvar{LAST2} the value \locvar{LAST1}. +\item +Assign \locvar{LAST1} the value $(\locvar{MVX},\locvar{MVY})$. +\end{enumerate} +\item +Otherwise ($\bitvar{MBMODES}[\locvar{\mbi}]$ is 5:~INTER\_GOLDEN\_NOMV, + 1:~INTRA, or 0:~INTER\_NOMV), assign \locvar{MVX} and \locvar{MVY} the value + zero. +\item +If $\bitvar{MBMODES}[\locvar{\mbi}]$ is not 7 (not INTER\_MV\_FOUR), then for + each coded block \locvar{\bi} in macro block \locvar{\mbi}: +\begin{enumerate} +\item +Assign $\bitvar{MVECTS}[\locvar{\bi}]$ the value $(\locvar{MVX},\locvar{MVY})$. +\end{enumerate} +\end{enumerate} +\end{enumerate} + +\paragraph{VP3 Compatibility} + +Unless all four luma blocks in the macro block are coded, the VP3 encoder does + not select mode INTER\_MV\_FOUR. +Theora removes this restriction by treating the motion vector for an uncoded + luma block as the default $(0,0)$ vector. +This is consistent with the premise that the block has not changed since the + previous frame and that chroma information can be largely ignored when + estimating motion. + +No modification is required for INTER\_MV\_FOUR macro blocks in VP3 streams to + be decoded correctly by a Theora decoder. +However, regardless of how many of the luma blocks are actually coded, the VP3 + decoder always reads four motion vectors from the stream for INTER\_MV\_FOUR + mode. +The motion vectors read are used to calculate the motion vectors for the chroma + blocks, but are otherwise ignored. +Thus, care should be taken when creating Theora streams meant to be backwards + compatible with VP3 to only use INTER\_MV\_FOUR mode when all four luma + blocks are coded. + +\section{Block-Level \qi\ Decode} +\label{sub:block-qis} + +\paragraph{Input parameters:}\hfill\\* +\begin{tabularx}{\textwidth}{@{}llrcX@{}}\toprule +\multicolumn{1}{c}{Name} & +\multicolumn{1}{c}{Type} & +\multicolumn{1}{p{30pt}}{\centering Size (bits)} & +\multicolumn{1}{c}{Signed?} & +\multicolumn{1}{c}{Description and restrictions} \\\midrule\endhead +\bitvar{NBS} & Integer & 36 & No & The total number of blocks in a + frame. \\ +\bitvar{BCODED} & \multicolumn{1}{p{40pt}}{Integer Array} & + 1 & No & An \bitvar{NBS}-element array of flags + indicating which blocks are coded. \\ +\bitvar{NQIS} & Integer & 2 & No & The number of \qi\ values. \\ +\bottomrule\end{tabularx} + +\paragraph{Output parameters:}\hfill\\* +\begin{tabularx}{\textwidth}{@{}llrcX@{}}\toprule +\multicolumn{1}{c}{Name} & +\multicolumn{1}{c}{Type} & +\multicolumn{1}{p{30pt}}{\centering Size (bits)} & +\multicolumn{1}{c}{Signed?} & +\multicolumn{1}{c}{Description and restrictions} \\\midrule\endhead +\bitvar{QIIS} & \multicolumn{1}{p{40pt}}{Integer Array} & + 2 & No & An \bitvar{NBS}-element array of + \locvar{\qii} values for each block. \\ +\bottomrule\end{tabularx} + +\paragraph{Variables used:}\hfill\\* +\begin{tabularx}{\textwidth}{@{}llrcX@{}}\toprule +\multicolumn{1}{c}{Name} & +\multicolumn{1}{c}{Type} & +\multicolumn{1}{p{30pt}}{\centering Size (bits)} & +\multicolumn{1}{c}{Signed?} & +\multicolumn{1}{c}{Description and restrictions} \\\midrule\endhead +\locvar{NBITS} & Integer & 36 & No & The length of a bit string to decode. \\ +\locvar{BITS} & Bit string & & & A decoded set of flags. \\ +\locvar{\bi} & Integer & 36 & No & The index of the current block in + coded order. \\ +\locvar{\qii} & Integer & 2 & No & The index of \qi\ value in the list of + \qi\ values defined for this frame. \\ +\bottomrule\end{tabularx} +\medskip + +This procedure selects the \qi\ value to be used for dequantizing the AC + coefficients of each block. +DC coefficients all use the same \qi\ value, so as to avoid interference with + the DC prediction mechanism, which occurs in the quantized domain. + +The value is actually represented by an index \locvar{\qii} into the list of + \qi\ values defined for the frame. +The decoder makes multiple passes through the list of coded blocks, one for + each \qi\ value except the last one. +In each pass, an RLE-coded bitmask is decoded to divide the blocks into two + groups: those that use the current \qi\ value in the list, and those that use + a value from later in the list. +Each subsequent pass is restricted to the blocks in the second group. + +\begin{enumerate} +\item +For each value of \locvar{\bi} from 0 to $(\bitvar{NBS}-1)$, assign + $\bitvar{QIIS}[\locvar{\bi}]$ the value zero. +\item +For each consecutive value of \locvar{\qii} from 0 to $(\bitvar{NQIS}-2)$: +\begin{enumerate} +\item +Assign \locvar{NBITS} be the number of blocks \locvar{\bi} such that + $\bitvar{BCODED}[\locvar{\bi}]$ is non-zero and $\bitvar{QIIS}[\locvar{\bi}]$ + equals $\locvar{\qii}$. +\item +Read an \locvar{NBITS}-bit bit string into \locvar{BITS}, using the procedure + described in Section~\ref{sub:long-run}. +This represents the list of blocks that use \qi\ value \locvar{\qii} or higher. +\item +For each consecutive value of \locvar{\bi} from 0 to $(\bitvar{NBS}-1)$ such + that $\bitvar{BCODED}[\locvar{\bi}]$ is non-zero and + $\bitvar{QIIS}[\locvar{\bi}]$ equals $\locvar{\qii}$: +\begin{enumerate} +\item +Remove the bit at the head of the string \locvar{BITS} and add its value to + $\bitvar{QIIS}[\locvar{\bi}]$. +\end{enumerate} +\end{enumerate} +\end{enumerate} + +\paragraph{VP3 Compatibility} + +For VP3 compatible streams, only one \qi\ value can be specified in the frame + header, so the main loop of the above procedure, which would iterate from $0$ + to $-1$, is never executed. +Thus, no bits are read, and each block uses the one \qi\ value defined for the + frame. + +\cleardoublepage + +\section{DCT Coefficients} +\label{sec:dct-decode} + +The quantized DCT coefficients are decoded by making 64 passes through the list + of coded blocks, one for each token index in zig-zag order. +For the DC tokens, two Huffman tables are chosen from among the first 16, one + for the luma plane and one for the chroma planes. +The AC tokens, however, are divided into four different groups. +Again, two 4-bit indices are decoded, one for the luma plane, and one for the + chroma planes, but these select the codebooks for {\em all four} groups. +AC coefficients in group one use codebooks $16\ldots 31$, while group two uses + $32\ldots 47$, etc. +Note that this second set of indices is decoded even if there are no non-zero + AC coefficients in the frame. + +Tokens are divided into two major types: EOB tokens, which fill the remainder + of one or more blocks with zeros, and coefficient tokens, which fill in one or + more coefficients within a single block. +A decoding procedure for the first is given in Section~\ref{sub:eob-token}, and + for the second in Section~\ref{sub:coeff-token}. +The decoding procedure for the complete set of quantized coefficients is given + in Section~\ref{sub:dct-coeffs}. + +\subsection{EOB Token Decode} +\label{sub:eob-token} + +\paragraph{Input parameters:}\hfill\\* +\begin{tabularx}{\textwidth}{@{}llrcX@{}}\toprule +\multicolumn{1}{c}{Name} & +\multicolumn{1}{c}{Type} & +\multicolumn{1}{p{30pt}}{\centering Size (bits)} & +\multicolumn{1}{c}{Signed?} & +\multicolumn{1}{c}{Description and restrictions} \\\midrule\endhead +\bitvar{TOKEN} & Integer & 5 & No & The token being decoded. +This must be in the range $0\ldots 6$. \\ +\bitvar{NBS} & Integer & 36 & No & The total number of blocks in a + frame. \\ +\bitvar{TIS} & \multicolumn{1}{p{40pt}}{Integer Array} & + 7 & No & An \bitvar{NBS}-element array of the + current token index for each block. \\ +\bitvar{NCOEFFS} & \multicolumn{1}{p{40pt}}{Integer Array} & + 7 & No & An \bitvar{NBS}-element array of the + coefficient count for each block. \\ +\bitvar{COEFFS} & \multicolumn{1}{p{50pt}}{2D Integer Array} & + 16 & Yes & An $\bitvar{NBS}\times 64$ array of + quantized DCT coefficient values for each block in zig-zag order. \\ +\bitvar{\bi} & Integer & 36 & No & The index of the current block in + coded order. \\ +\bitvar{\ti} & Integer & 6 & No & The current token index. \\ +\bottomrule\end{tabularx} + +\paragraph{Output parameters:}\hfill\\* +\begin{tabularx}{\textwidth}{@{}llrcX@{}}\toprule +\multicolumn{1}{c}{Name} & +\multicolumn{1}{c}{Type} & +\multicolumn{1}{p{30pt}}{\centering Size (bits)} & +\multicolumn{1}{c}{Signed?} & +\multicolumn{1}{c}{Description and restrictions} \\\midrule\endhead +\bitvar{TIS} & \multicolumn{1}{p{40pt}}{Integer Array} & + 7 & No & An \bitvar{NBS}-element array of the + current token index for each block. \\ +\bitvar{COEFFS} & \multicolumn{1}{p{50pt}}{2D Integer Array} & + 16 & Yes & An $\bitvar{NBS}\times 64$ array of + quantized DCT coefficient values for each block in zig-zag order. \\ +\bitvar{EOBS} & Integer & 36 & No & The remaining length of the current + EOB run. \\ +\bottomrule\end{tabularx} + +\paragraph{Variables used:}\hfill\\* +\begin{tabularx}{\textwidth}{@{}llrcX@{}}\toprule +\multicolumn{1}{c}{Name} & +\multicolumn{1}{c}{Type} & +\multicolumn{1}{p{30pt}}{\centering Size (bits)} & +\multicolumn{1}{c}{Signed?} & +\multicolumn{1}{c}{Description and restrictions} \\\midrule\endhead +\locvar{\bj} & Integer & 36 & No & Another index of a block in coded + order. \\ +\locvar{\tj} & Integer & 6 & No & Another token index. \\ +\bottomrule\end{tabularx} +\medskip + +A summary of the EOB tokens is given in Table~\ref{tab:eob-tokens}. +An important thing to note is that token 6 does not add an offset to the + decoded run value, even though in general it should only be used for runs of + size 32 or longer. +If a value of zero is decoded for this run, it is treated as an EOB run the + size of the remaining coded blocks. + +\begin{table}[htbp] +\begin{center} +\begin{tabular}{ccl}\toprule +Token Value & Extra Bits & EOB Run Lengths \\\midrule +$0$ & $0$ & $1$ \\ +$1$ & $0$ & $2$ \\ +$2$ & $0$ & $3$ \\ +$3$ & $2$ & $4\ldots 7$ \\ +$4$ & $3$ & $8\ldots 15$ \\ +$5$ & $4$ & $16\ldots 31$ \\ +$6$ & $12$ & $1\ldots 4095$, or all remaining blocks \\ +\bottomrule\end{tabular} +\end{center} +\caption{EOB Token Summary} +\label{tab:eob-tokens} +\end{table} + +There is no restriction that one EOB token cannot be immediately followed by + another, so no special cases are necessary to extend the range of the maximum + run length as were required in Section~\ref{sub:long-run}. +Indeed, depending on the lengths of the Huffman codes, it may even cheaper to + encode, by way of example, an EOB run of length 31 followed by an EOB run of + length 1 than to encode an EOB run of length 32 directly. +There is also no restriction that an EOB run stop at the end of a color plane + or a token index. +The run MUST, however, end at or before the end of the frame. + +\begin{enumerate} +\item +If \bitvar{TOKEN} is 0, assign \bitvar{EOBS} the value 1. +\item +Otherwise, if \bitvar{TOKEN} is 1, assign \bitvar{EOBS} the value 2. +\item +Otherwise, if \bitvar{TOKEN} is 2, assign \bitvar{EOBS} the value 3. +\item +Otherwise, if \bitvar{TOKEN} is 3: +\begin{enumerate} +\item +Read a 2-bit unsigned integer as \bitvar{EOBS}. +\item +Assign \bitvar{EOBS} the value $(\bitvar{EOBS}+4)$. +\end{enumerate} +\item +Otherwise, if \bitvar{TOKEN} is 4: +\begin{enumerate} +\item +Read a 3-bit unsigned integer as \bitvar{EOBS}. +\item +Assign \bitvar{EOBS} the value $(\bitvar{EOBS}+8)$. +\end{enumerate} +\item +Otherwise, if \bitvar{TOKEN} is 5: +\begin{enumerate} +\item +Read a 4-bit unsigned integer as \bitvar{EOBS}. +\item +Assign \bitvar{EOBS} the value $(\bitvar{EOBS}+16)$. +\end{enumerate} +\item +Otherwise, \bitvar{TOKEN} is 6: +\begin{enumerate} +\item +Read a 12-bit unsigned integer as \bitvar{EOBS}. +\item +If \bitvar{EOBS} is zero, assign \bitvar{EOBS} to be the number of coded blocks + \locvar{\bj} such that $\bitvar{TIS}[\locvar{\bj}]$ is less than 64. +\end{enumerate} +\item +For each value of \locvar{\tj} from $\bitvar{\ti}$ to 63, assign + $\bitvar{COEFFS}[\bitvar{\bi}][\locvar{\tj}]$ the value zero. +\item +Assign $\bitvar{NCOEFFS}[\bitvar{\bi}]$ the value $\bitvar{TIS}[\bitvar{\bi}]$. +\item +Assign $\bitvar{TIS}[\bitvar{\bi}]$ the value 64. +\item +Assign \bitvar{EOBS} the value $(\bitvar{EOBS}-1)$. +\end{enumerate} + +\paragraph{VP3 Compatibility} + +The VP3 encoder does not use the special interpretation of a zero-length EOB + run, though its decoder {\em does} support it. +That may be due more to a happy accident in the way the decoder was written + than intentional design, however, and other VP3 implementations might not + reproduce it faithfully. +For backwards compatibility, it may be wise to avoid it, especially as for most + frame sizes there are fewer than 4095 blocks, making it unnecessary. + +\subsection{Coefficient Token Decode} +\label{sub:coeff-token} + +\paragraph{Input parameters:}\hfill\\* +\begin{tabularx}{\textwidth}{@{}llrcX@{}}\toprule +\multicolumn{1}{c}{Name} & +\multicolumn{1}{c}{Type} & +\multicolumn{1}{p{30pt}}{\centering Size (bits)} & +\multicolumn{1}{c}{Signed?} & +\multicolumn{1}{c}{Description and restrictions} \\\midrule\endhead +\bitvar{TOKEN} & Integer & 5 & No & The token being decoded. +This must be in the range $7\ldots 31$. \\ +\bitvar{NBS} & Integer & 36 & No & The total number of blocks in a + frame. \\ +\bitvar{TIS} & \multicolumn{1}{p{40pt}}{Integer Array} & + 7 & No & An \bitvar{NBS}-element array of the + current token index for each block. \\ +\bitvar{COEFFS} & \multicolumn{1}{p{50pt}}{2D Integer Array} & + 16 & Yes & An $\bitvar{NBS}\times 64$ array of + quantized DCT coefficient values for each block in zig-zag order. \\ +\bitvar{\bi} & Integer & 36 & No & The index of the current block in + coded order. \\ +\bitvar{\ti} & Integer & 6 & No & The current token index. \\ +\bottomrule\end{tabularx} + +\paragraph{Output parameters:}\hfill\\* +\begin{tabularx}{\textwidth}{@{}llrcX@{}}\toprule +\multicolumn{1}{c}{Name} & +\multicolumn{1}{c}{Type} & +\multicolumn{1}{p{30pt}}{\centering Size (bits)} & +\multicolumn{1}{c}{Signed?} & +\multicolumn{1}{c}{Description and restrictions} \\\midrule\endhead +\bitvar{TIS} & \multicolumn{1}{p{40pt}}{Integer Array} & + 7 & No & An \bitvar{NBS}-element array of the + current token index for each block. \\ +\bitvar{NCOEFFS} & \multicolumn{1}{p{40pt}}{Integer Array} & + 7 & No & An \bitvar{NBS}-element array of the + coefficient count for each block. \\ +\bitvar{COEFFS} & \multicolumn{1}{p{50pt}}{2D Integer Array} & + 16 & Yes & An $\bitvar{NBS}\times 64$ array of + quantized DCT coefficient values for each block in zig-zag order. \\ +\bottomrule\end{tabularx} + +\paragraph{Variables used:}\hfill\\* +\begin{tabularx}{\textwidth}{@{}llrcX@{}}\toprule +\multicolumn{1}{c}{Name} & +\multicolumn{1}{c}{Type} & +\multicolumn{1}{p{30pt}}{\centering Size (bits)} & +\multicolumn{1}{c}{Signed?} & +\multicolumn{1}{c}{Description and restrictions} \\\midrule\endhead +\locvar{SIGN} & Integer & 1 & No & A flag indicating the sign of the + current coefficient. \\ +\locvar{MAG} & Integer & 10 & No & The magnitude of the current + coefficient. \\ +\locvar{RLEN} & Integer & 6 & No & The length of the current zero run. \\ +\locvar{\tj} & Integer & 6 & No & Another token index. \\ +\bottomrule\end{tabularx} +\medskip + +Each of these tokens decodes one or more coefficients in the current block. +A summary of the meanings of the token values is presented in + Table~\ref{tab:coeff-tokens}. +There are often several different ways to tokenize a given coefficient list. +Which one is optimal depends on the exact lengths of the Huffman codes used to + represent each token. +Note that we do not update the coefficient count for the block if we decode a + pure zero run. + +\begin{table}[htbp] +\begin{center} +\begin{tabularx}{\textwidth}{cclX}\toprule +Token Value & Extra Bits & \multicolumn{1}{p{55pt}}{Number of Coefficients} + & Description \\\midrule +$7$ & $3$ & $1\ldots 8$ & Short zero run. \\ +$8$ & $6$ & $1\ldots 64$ & Zero run. \\ +$9$ & $0$ & $1$ & $1$. \\ +$10$ & $0$ & $1$ & $-1$. \\ +$11$ & $0$ & $1$ & $2$. \\ +$12$ & $0$ & $1$ & $-2$. \\ +$13$ & $1$ & $1$ & $\pm 3$. \\ +$14$ & $1$ & $1$ & $\pm 4$. \\ +$15$ & $1$ & $1$ & $\pm 5$. \\ +$16$ & $1$ & $1$ & $\pm 6$. \\ +$17$ & $2$ & $1$ & $\pm 7\ldots 8$. \\ +$18$ & $3$ & $1$ & $\pm 9\ldots 12$. \\ +$19$ & $4$ & $1$ & $\pm 13\ldots 20$. \\ +$20$ & $5$ & $1$ & $\pm 21\ldots 36$. \\ +$21$ & $6$ & $1$ & $\pm 37\ldots 68$. \\ +$22$ & $10$ & $1$ & $\pm 69\ldots 580$. \\ +$23$ & $1$ & $2$ & One zero followed by $\pm 1$. \\ +$24$ & $1$ & $3$ & Two zeros followed by $\pm 1$. \\ +$25$ & $1$ & $4$ & Three zeros followed by + $\pm 1$. \\ +$26$ & $1$ & $5$ & Four zeros followed by + $\pm 1$. \\ +$27$ & $1$ & $6$ & Five zeros followed by + $\pm 1$. \\ +$28$ & $3$ & $7\ldots 10$ & $6\ldots 9$ zeros followed by + $\pm 1$. \\ +$29$ & $4$ & $11\ldots 18$ & $10\ldots 17$ zeros followed by + $\pm 1$.\\ +$30$ & $2$ & $2$ & One zero followed by + $\pm 2\ldots 3$. \\ +$31$ & $3$ & $3\ldots 4$ & $2\ldots 3$ zeros followed by + $\pm 2\ldots 3$. \\ +\bottomrule\end{tabularx} +\end{center} +\caption{Coefficient Token Summary} +\label{tab:coeff-tokens} +\end{table} + +For tokens which represent more than one coefficient, they MUST NOT bring the + total number of coefficients in the block to more than 64. +Care should be taken in a decoder to check for this, as otherwise it may permit + buffer overflows from invalidly formed packets. +\begin{verse} +{\bf Note:} One way to achieve this efficiently is to combine the inverse + zig-zag mapping (described later in Section~\ref{sub:dequant}) with + coefficient decode, and use a table look-up to map zig-zag indices greater + than 63 to a safe location. +\end{verse} + +\begin{enumerate} +\item +If \bitvar{TOKEN} is 7: +\begin{enumerate} +\item +Read in a 3-bit unsigned integer as \locvar{RLEN}. +\item +Assign \locvar{RLEN} the value $(\locvar{RLEN}+1)$. +\item +For each value of \locvar{\tj} from \bitvar{\ti} to + $(\bitvar{\ti}+\locvar{RLEN}-1)$, assign + $\bitvar{COEFFS}[\bitvar{\bi}][\locvar{\tj}]$ the value zero. +\item +Assign $\bitvar{TIS}[\bitvar{\bi}]$ the value + $\bitvar{TIS}[\bitvar{\bi}]+\locvar{RLEN}$. +\end{enumerate} +\item +Otherwise, if \bitvar{TOKEN} is 8: +\begin{enumerate} +\item +Read in a 6-bit unsigned integer as \locvar{RLEN}. +\item +Assign \locvar{RLEN} the value $(\locvar{RLEN}+1)$. +\item +For each value of \locvar{\tj} from \bitvar{\ti} to + $(\bitvar{\ti}+\locvar{RLEN}-1)$, assign + $\bitvar{COEFFS}[\bitvar{\bi}][\locvar{\tj}]$ the value zero. +\item +Assign $\bitvar{TIS}[\bitvar{\bi}]$ the value + $\bitvar{TIS}[\bitvar{\bi}]+\locvar{RLEN}$. +\end{enumerate} +\item +Otherwise, if \bitvar{TOKEN} is 9: +\begin{enumerate} +\item +Assign $\bitvar{COEFFS}[\bitvar{\bi}][\bitvar{\ti}]$ the value $1$. +\item +Assign $\bitvar{TIS}[\bitvar{\bi}]$ the value $\bitvar{TIS}[\bitvar{\bi}]+1$. +\item +Assign $\bitvar{NCOEFFS}[\bitvar{\bi}]$ the value $\bitvar{TIS}[\bitvar{\bi}]$. +\end{enumerate} +\item +Otherwise, if \bitvar{TOKEN} is 10: +\begin{enumerate} +\item +Assign $\bitvar{COEFFS}[\bitvar{\bi}][\bitvar{\ti}]$ the value $-1$. +\item +Assign $\bitvar{TIS}[\bitvar{\bi}]$ the value $\bitvar{TIS}[\bitvar{\bi}]+1$. +\item +Assign $\bitvar{NCOEFFS}[\bitvar{\bi}]$ the value $\bitvar{TIS}[\bitvar{\bi}]$. +\end{enumerate} +\item +Otherwise, if \bitvar{TOKEN} is 11: +\begin{enumerate} +\item +Assign $\bitvar{COEFFS}[\bitvar{\bi}][\bitvar{\ti}]$ the value $2$. +\item +Assign $\bitvar{TIS}[\bitvar{\bi}]$ the value $\bitvar{TIS}[\bitvar{\bi}]+1$. +\item +Assign $\bitvar{NCOEFFS}[\bitvar{\bi}]$ the value $\bitvar{TIS}[\bitvar{\bi}]$. +\end{enumerate} +\item +Otherwise, if \bitvar{TOKEN} is 12: +\begin{enumerate} +\item +Assign $\bitvar{COEFFS}[\bitvar{\bi}][\bitvar{\ti}]$ the value $-2$. +\item +Assign $\bitvar{TIS}[\bitvar{\bi}]$ the value $\bitvar{TIS}[\bitvar{\bi}]+1$. +\item +Assign $\bitvar{NCOEFFS}[\bitvar{\bi}]$ the value $\bitvar{TIS}[\bitvar{\bi}]$. +\end{enumerate} +\item +Otherwise, if \bitvar{TOKEN} is 13: +\begin{enumerate} +\item +Read a 1-bit unsigned integer as \locvar{SIGN}. +\item +If \locvar{SIGN} is zero, assign $\bitvar{COEFFS}[\bitvar{\bi}][\bitvar{\ti}]$ + the value $3$. +\item +Otherwise, assign $\bitvar{COEFFS}[\bitvar{\bi}][\bitvar{\ti}]$ the value $-3$. +\item +Assign $\bitvar{TIS}[\bitvar{\bi}]$ the value $\bitvar{TIS}[\bitvar{\bi}]+1$. +\item +Assign $\bitvar{NCOEFFS}[\bitvar{\bi}]$ the value $\bitvar{TIS}[\bitvar{\bi}]$. +\end{enumerate} +\item +Otherwise, if \bitvar{TOKEN} is 14: +\begin{enumerate} +\item +Read a 1-bit unsigned integer as \locvar{SIGN}. +\item +If \locvar{SIGN} is zero, assign $\bitvar{COEFFS}[\bitvar{\bi}][\bitvar{\ti}]$ + the value $4$. +\item +Otherwise, assign $\bitvar{COEFFS}[\bitvar{\bi}][\bitvar{\ti}]$ the value $-4$. +\item +Assign $\bitvar{TIS}[\bitvar{\bi}]$ the value $\bitvar{TIS}[\bitvar{\bi}]+1$. +\item +Assign $\bitvar{NCOEFFS}[\bitvar{\bi}]$ the value $\bitvar{TIS}[\bitvar{\bi}]$. +\end{enumerate} +\item +Otherwise, if \bitvar{TOKEN} is 15: +\begin{enumerate} +\item +Read a 1-bit unsigned integer as \locvar{SIGN}. +\item +If \locvar{SIGN} is zero, assign $\bitvar{COEFFS}[\bitvar{\bi}][\bitvar{\ti}]$ + the value $5$. +\item +Otherwise, assign $\bitvar{COEFFS}[\bitvar{\bi}][\bitvar{\ti}]$ the value $-5$. +\item +Assign $\bitvar{TIS}[\bitvar{\bi}]$ the value $\bitvar{TIS}[\bitvar{\bi}]+1$. +\item +Assign $\bitvar{NCOEFFS}[\bitvar{\bi}]$ the value $\bitvar{TIS}[\bitvar{\bi}]$. +\end{enumerate} +\item +Otherwise, if \bitvar{TOKEN} is 16: +\begin{enumerate} +\item +Read a 1-bit unsigned integer as \locvar{SIGN}. +\item +If \locvar{SIGN} is zero, assign $\bitvar{COEFFS}[\bitvar{\bi}][\bitvar{\ti}]$ + the value $6$. +\item +Otherwise, assign $\bitvar{COEFFS}[\bitvar{\bi}][\bitvar{\ti}]$ the value $-6$. +\item +Assign $\bitvar{TIS}[\bitvar{\bi}]$ the value $\bitvar{TIS}[\bitvar{\bi}]+1$. +\item +Assign $\bitvar{NCOEFFS}[\bitvar{\bi}]$ the value $\bitvar{TIS}[\bitvar{\bi}]$. +\end{enumerate} +\item +Otherwise, if \bitvar{TOKEN} is 17: +\begin{enumerate} +\item +Read a 1-bit unsigned integer as \locvar{SIGN}. +\item +Read a 1-bit unsigned integer as \locvar{MAG}. +\item +Assign \locvar{MAG} the value $(\locvar{MAG}+7)$. +\item +If \locvar{SIGN} is zero, assign $\bitvar{COEFFS}[\bitvar{\bi}][\bitvar{\ti}]$ + the value $\locvar{MAG}$. +\item +Otherwise, assign $\bitvar{COEFFS}[\bitvar{\bi}][\bitvar{\ti}]$ the value + $-\locvar{MAG}$. +\item +Assign $\bitvar{TIS}[\bitvar{\bi}]$ the value $\bitvar{TIS}[\bitvar{\bi}]+1$. +\item +Assign $\bitvar{NCOEFFS}[\bitvar{\bi}]$ the value $\bitvar{TIS}[\bitvar{\bi}]$. +\end{enumerate} +\item +Otherwise, if \bitvar{TOKEN} is 18: +\begin{enumerate} +\item +Read a 1-bit unsigned integer as \locvar{SIGN}. +\item +Read a 2-bit unsigned integer as \locvar{MAG}. +\item +Assign \locvar{MAG} the value $(\locvar{MAG}+9)$. +\item +If \locvar{SIGN} is zero, assign $\bitvar{COEFFS}[\bitvar{\bi}][\bitvar{\ti}]$ + the value $\locvar{MAG}$. +\item +Otherwise, assign $\bitvar{COEFFS}[\bitvar{\bi}][\bitvar{\ti}]$ the value + $-\locvar{MAG}$. +\item +Assign $\bitvar{TIS}[\bitvar{\bi}]$ the value $\bitvar{TIS}[\bitvar{\bi}]+1$. +\item +Assign $\bitvar{NCOEFFS}[\bitvar{\bi}]$ the value $\bitvar{TIS}[\bitvar{\bi}]$. +\end{enumerate} +\item +Otherwise, if \bitvar{TOKEN} is 19: +\begin{enumerate} +\item +Read a 1-bit unsigned integer as \locvar{SIGN}. +\item +Read a 3-bit unsigned integer as \locvar{MAG}. +\item +Assign \locvar{MAG} the value $(\locvar{MAG}+13)$. +\item +If \locvar{SIGN} is zero, assign $\bitvar{COEFFS}[\bitvar{\bi}][\bitvar{\ti}]$ + the value $\locvar{MAG}$. +\item +Otherwise, assign $\bitvar{COEFFS}[\bitvar{\bi}][\bitvar{\ti}]$ the value + $-\locvar{MAG}$. +\item +Assign $\bitvar{TIS}[\bitvar{\bi}]$ the value $\bitvar{TIS}[\bitvar{\bi}]+1$. +\item +Assign $\bitvar{NCOEFFS}[\bitvar{\bi}]$ the value $\bitvar{TIS}[\bitvar{\bi}]$. +\end{enumerate} +\item +Otherwise, if \bitvar{TOKEN} is 20: +\begin{enumerate} +\item +Read a 1-bit unsigned integer as \locvar{SIGN}. +\item +Read a 4-bit unsigned integer as \locvar{MAG}. +\item +Assign \locvar{MAG} the value $(\locvar{MAG}+21)$. +\item +If \locvar{SIGN} is zero, assign $\bitvar{COEFFS}[\bitvar{\bi}][\bitvar{\ti}]$ + the value $\locvar{MAG}$. +\item +Otherwise, assign $\bitvar{COEFFS}[\bitvar{\bi}][\bitvar{\ti}]$ the value + $-\locvar{MAG}$. +\item +Assign $\bitvar{TIS}[\bitvar{\bi}]$ the value $\bitvar{TIS}[\bitvar{\bi}]+1$. +\item +Assign $\bitvar{NCOEFFS}[\bitvar{\bi}]$ the value $\bitvar{TIS}[\bitvar{\bi}]$. +\end{enumerate} +\item +Otherwise, if \bitvar{TOKEN} is 21: +\begin{enumerate} +\item +Read a 1-bit unsigned integer as \locvar{SIGN}. +\item +Read a 5-bit unsigned integer as \locvar{MAG}. +\item +Assign \locvar{MAG} the value $(\locvar{MAG}+37)$. +\item +If \locvar{SIGN} is zero, assign $\bitvar{COEFFS}[\bitvar{\bi}][\bitvar{\ti}]$ + the value $\locvar{MAG}$. +\item +Otherwise, assign $\bitvar{COEFFS}[\bitvar{\bi}][\bitvar{\ti}]$ the value + $-\locvar{MAG}$. +\item +Assign $\bitvar{TIS}[\bitvar{\bi}]$ the value $\bitvar{TIS}[\bitvar{\bi}]+1$. +\item +Assign $\bitvar{NCOEFFS}[\bitvar{\bi}]$ the value $\bitvar{TIS}[\bitvar{\bi}]$. +\end{enumerate} +\item +Otherwise, if \bitvar{TOKEN} is 22: +\begin{enumerate} +\item +Read a 1-bit unsigned integer as \locvar{SIGN}. +\item +Read a 9-bit unsigned integer as \locvar{MAG}. +\item +Assign \locvar{MAG} the value $(\locvar{MAG}+69)$. +\item +If \locvar{SIGN} is zero, assign $\bitvar{COEFFS}[\bitvar{\bi}][\bitvar{\ti}]$ + the value $\locvar{MAG}$. +\item +Otherwise, assign $\bitvar{COEFFS}[\bitvar{\bi}][\bitvar{\ti}]$ the value + $-\locvar{MAG}$. +\item +Assign $\bitvar{TIS}[\bitvar{\bi}]$ the value $\bitvar{TIS}[\bitvar{\bi}]+1$. +\item +Assign $\bitvar{NCOEFFS}[\bitvar{\bi}]$ the value $\bitvar{TIS}[\bitvar{\bi}]$. +\end{enumerate} +\item +Otherwise, if \bitvar{TOKEN} is 23: +\begin{enumerate} +\item +Assign $\bitvar{COEFFS}[\bitvar{\bi}][\bitvar{\ti}]$ the value zero. +\item +Read a 1-bit unsigned integer as SIGN. +\item +If \locvar{SIGN} is zero, assign + $\bitvar{COEFFS}[\bitvar{\bi}][\bitvar{\ti}+1]$ the value $1$. +\item +Otherwise, assign $\bitvar{COEFFS}[\bitvar{\bi}][\bitvar{\ti}+1]$ the value + $-1$. +\item +Assign $\bitvar{TIS}[\bitvar{\bi}]$ the value $\bitvar{TIS}[\bitvar{\bi}]+2$. +\item +Assign $\bitvar{NCOEFFS}[\bitvar{\bi}]$ the value $\bitvar{TIS}[\bitvar{\bi}]$. +\end{enumerate} +\item +Otherwise, if \bitvar{TOKEN} is 24: +\begin{enumerate} +\item +For each value of \locvar{\tj} from \bitvar{\ti} to $(\bitvar{\ti}+1)$, assign + $\bitvar{COEFFS}[\bitvar{\bi}][\locvar{\tj}]$ the value zero. +\item +Read a 1-bit unsigned integer as SIGN. +\item +If \locvar{SIGN} is zero, assign + $\bitvar{COEFFS}[\bitvar{\bi}][\bitvar{\ti}+2]$ the value $1$. +\item +Otherwise, assign $\bitvar{COEFFS}[\bitvar{\bi}][\bitvar{\ti}+2]$ the value + $-1$. +\item +Assign $\bitvar{TIS}[\bitvar{\bi}]$ the value $\bitvar{TIS}[\bitvar{\bi}]+3$. +\item +Assign $\bitvar{NCOEFFS}[\bitvar{\bi}]$ the value $\bitvar{TIS}[\bitvar{\bi}]$. +\end{enumerate} +\item +Otherwise, if \bitvar{TOKEN} is 25: +\begin{enumerate} +\item +For each value of \locvar{\tj} from \bitvar{\ti} to $(\bitvar{\ti}+2)$, assign + $\bitvar{COEFFS}[\bitvar{\bi}][\locvar{\tj}]$ the value zero. +\item +Read a 1-bit unsigned integer as SIGN. +\item +If \locvar{SIGN} is zero, assign + $\bitvar{COEFFS}[\bitvar{\bi}][\bitvar{\ti}+3]$ the value $1$. +\item +Otherwise, assign $\bitvar{COEFFS}[\bitvar{\bi}][\bitvar{\ti}+3]$ the value + $-1$. +\item +Assign $\bitvar{TIS}[\bitvar{\bi}]$ the value $\bitvar{TIS}[\bitvar{\bi}]+4$. +\item +Assign $\bitvar{NCOEFFS}[\bitvar{\bi}]$ the value $\bitvar{TIS}[\bitvar{\bi}]$. +\end{enumerate} +\item +Otherwise, if \bitvar{TOKEN} is 26: +\begin{enumerate} +\item +For each value of \locvar{\tj} from \bitvar{\ti} to $(\bitvar{\ti}+3)$, assign + $\bitvar{COEFFS}[\bitvar{\bi}][\locvar{\tj}]$ the value zero. +\item +Read a 1-bit unsigned integer as SIGN. +\item +If \locvar{SIGN} is zero, assign + $\bitvar{COEFFS}[\bitvar{\bi}][\bitvar{\ti}+4]$ the value $1$. +\item +Otherwise, assign $\bitvar{COEFFS}[\bitvar{\bi}][\bitvar{\ti}+4]$ the value + $-1$. +\item +Assign $\bitvar{TIS}[\bitvar{\bi}]$ the value $\bitvar{TIS}[\bitvar{\bi}]+5$. +\item +Assign $\bitvar{NCOEFFS}[\bitvar{\bi}]$ the value $\bitvar{TIS}[\bitvar{\bi}]$. +\end{enumerate} +\item +Otherwise, if \bitvar{TOKEN} is 27: +\begin{enumerate} +\item +For each value of \locvar{\tj} from \bitvar{\ti} to $(\bitvar{\ti}+4)$, assign + $\bitvar{COEFFS}[\bitvar{\bi}][\locvar{\tj}]$ the value zero. +\item +Read a 1-bit unsigned integer as SIGN. +\item +If \locvar{SIGN} is zero, assign + $\bitvar{COEFFS}[\bitvar{\bi}][\bitvar{\ti}+5]$ the value $1$. +\item +Otherwise, assign $\bitvar{COEFFS}[\bitvar{\bi}][\bitvar{\ti}+5]$ the value + $-1$. +\item +Assign $\bitvar{TIS}[\bitvar{\bi}]$ the value $\bitvar{TIS}[\bitvar{\bi}]+6$. +\item +Assign $\bitvar{NCOEFFS}[\bitvar{\bi}]$ the value $\bitvar{TIS}[\bitvar{\bi}]$. +\end{enumerate} +\item +Otherwise, if \bitvar{TOKEN} is 28: +\begin{enumerate} +\item +Read a 1-bit unsigned integer as \locvar{SIGN}. +\item +Read a 2-bit unsigned integer as \locvar{RLEN}. +\item +Assign \locvar{RLEN} the value $(\locvar{RLEN}+6)$. +\item +For each value of \locvar{\tj} from \bitvar{\ti} to + $(\bitvar{\ti}+\locvar{RLEN}-1)$, assign + $\bitvar{COEFFS}[\bitvar{\bi}][\locvar{\tj}]$ the value zero. +\item +If \locvar{SIGN} is zero, assign + $\bitvar{COEFFS}[\bitvar{\bi}][\bitvar{\ti}+\locvar{RLEN}]$ the value $1$. +\item +Otherwise, assign $\bitvar{COEFFS}[\bitvar{\bi}][\bitvar{\ti}+\locvar{RLEN}]$ + the value $-1$. +\item +Assign $\bitvar{TIS}[\bitvar{\bi}]$ the value + $\bitvar{TIS}[\bitvar{\bi}]+\locvar{RLEN}+1$. +\item +Assign $\bitvar{NCOEFFS}[\bitvar{\bi}]$ the value $\bitvar{TIS}[\bitvar{\bi}]$. +\end{enumerate} +\item +Otherwise, if \bitvar{TOKEN} is 29: +\begin{enumerate} +\item +Read a 1-bit unsigned integer as \locvar{SIGN}. +\item +Read a 3-bit unsigned integer as \locvar{RLEN}. +\item +Assign \locvar{RLEN} the value $(\locvar{RLEN}+10)$. +\item +For each value of \locvar{\tj} from \bitvar{\ti} to + $(\bitvar{\ti}+\locvar{RLEN}-1)$, assign + $\bitvar{COEFFS}[\bitvar{\bi}][\locvar{\tj}]$ the value zero. +\item +If \locvar{SIGN} is zero, assign + $\bitvar{COEFFS}[\bitvar{\bi}][\bitvar{\ti}+\locvar{RLEN}]$ the value $1$. +\item +Otherwise, assign $\bitvar{COEFFS}[\bitvar{\bi}][\bitvar{\ti}+\locvar{RLEN}]$ + the value $-1$. +\item +Assign $\bitvar{TIS}[\bitvar{\bi}]$ the value + $\bitvar{TIS}[\bitvar{\bi}]+\locvar{RLEN}+1$. +Assign $\bitvar{NCOEFFS}[\bitvar{\bi}]$ the value $\bitvar{TIS}[\bitvar{\bi}]$. +\end{enumerate} +\item +Otherwise, if \bitvar{TOKEN} is 30: +\begin{enumerate} +\item +Assign $\bitvar{COEFFS}[\bitvar{\bi}][\locvar{\ti}]$ the value zero. +\item +Read a 1-bit unsigned integer as \locvar{SIGN}. +\item +Read a 1-bit unsigned integer as \locvar{MAG}. +\item +Assign \locvar{MAG} the value $(\locvar{MAG}+2)$. +\item +If \locvar{SIGN} is zero, assign + $\bitvar{COEFFS}[\bitvar{\bi}][\bitvar{\ti}+1]$ the value $\locvar{MAG}$. +\item +Otherwise, assign $\bitvar{COEFFS}[\bitvar{\bi}][\bitvar{\ti}+1]$ the value + $-\locvar{MAG}$. +\item +Assign $\bitvar{TIS}[\bitvar{\bi}]$ the value $\bitvar{TIS}[\bitvar{\bi}]+2$. +Assign $\bitvar{NCOEFFS}[\bitvar{\bi}]$ the value $\bitvar{TIS}[\bitvar{\bi}]$. +\end{enumerate} +\item +Otherwise, if \bitvar{TOKEN} is 31: +\begin{enumerate} +\item +Read a 1-bit unsigned integer as \locvar{SIGN}. +\item +Read a 1-bit unsigned integer as \locvar{MAG}. +\item +Assign \locvar{MAG} the value $(\locvar{MAG}+2)$. +\item +Read a 1-bit unsigned integer as \locvar{RLEN}. +\item +Assign \locvar{RLEN} the value $(\locvar{RLEN}+2)$. +\item +For each value of \locvar{\tj} from \bitvar{\ti} to + $(\bitvar{\ti}+\locvar{RLEN}-1)$, assign + $\bitvar{COEFFS}[\bitvar{\bi}][\locvar{\tj}]$ the value zero. +\item +If \locvar{SIGN} is zero, assign + $\bitvar{COEFFS}[\bitvar{\bi}][\bitvar{\ti}+\locvar{RLEN}]$ the value + $\locvar{MAG}$. +\item +Otherwise, assign $\bitvar{COEFFS}[\bitvar{\bi}][\bitvar{\ti}+\locvar{RLEN}]$ + the value $-\locvar{MAG}$. +\item +Assign $\bitvar{TIS}[\bitvar{\bi}]$ the value + $\bitvar{TIS}[\bitvar{\bi}]+\locvar{RLEN}+1$. +Assign $\bitvar{NCOEFFS}[\bitvar{\bi}]$ the value $\bitvar{TIS}[\bitvar{\bi}]$. +\end{enumerate} +\end{enumerate} + +\subsection{DCT Coefficient Decode} +\label{sub:dct-coeffs} + +\paragraph{Input parameters:}\hfill\\* +\begin{tabularx}{\textwidth}{@{}llrcX@{}}\toprule +\multicolumn{1}{c}{Name} & +\multicolumn{1}{c}{Type} & +\multicolumn{1}{p{30pt}}{\centering Size (bits)} & +\multicolumn{1}{c}{Signed?} & +\multicolumn{1}{c}{Description and restrictions} \\\midrule\endhead +\bitvar{NBS} & Integer & 36 & No & The total number of blocks in a + frame. \\ +\bitvar{BCODED} & \multicolumn{1}{p{40pt}}{Integer Array} & + 1 & No & An \bitvar{NBS}-element array of flags + indicating which blocks are coded. \\ +\bitvar{NMBS} & Integer & 32 & No & The total number of macro blocks in a + frame. \\ +\bitvar{HTS} & \multicolumn{3}{l}{Huffman table array} + & An 80-element array of Huffman tables + with up to 32 entries each. \\ +\bottomrule\end{tabularx} + +\paragraph{Output parameters:}\hfill\\* +\begin{tabularx}{\textwidth}{@{}llrcX@{}}\toprule +\multicolumn{1}{c}{Name} & +\multicolumn{1}{c}{Type} & +\multicolumn{1}{p{30pt}}{\centering Size (bits)} & +\multicolumn{1}{c}{Signed?} & +\multicolumn{1}{c}{Description and restrictions} \\\midrule\endhead +\bitvar{COEFFS} & \multicolumn{1}{p{50pt}}{2D Integer Array} & + 16 & Yes & An $\bitvar{NBS}\times 64$ array of + quantized DCT coefficient values for each block in zig-zag order. \\ +\bitvar{NCOEFFS} & \multicolumn{1}{p{40pt}}{Integer Array} & + 7 & No & An \bitvar{NBS}-element array of the + coefficient count for each block. \\ +\bottomrule\end{tabularx} + +\paragraph{Variables used:}\hfill\\* +\begin{tabularx}{\textwidth}{@{}llrcX@{}}\toprule +\multicolumn{1}{c}{Name} & +\multicolumn{1}{c}{Type} & +\multicolumn{1}{p{30pt}}{\centering Size (bits)} & +\multicolumn{1}{c}{Signed?} & +\multicolumn{1}{c}{Description and restrictions} \\\midrule\endhead +\locvar{NLBS} & Integer & 34 & No & The number of blocks in the luma + plane. \\ +\locvar{TIS} & \multicolumn{1}{p{40pt}}{Integer Array} & + 7 & No & An \bitvar{NBS}-element array of the + current token index for each block. \\ +\locvar{EOBS} & Integer & 36 & No & The remaining length of the current + EOB run. \\ +\locvar{TOKEN} & Integer & 5 & No & The current token being decoded. \\ +\locvar{HG} & Integer & 3 & No & The current Huffman table group. \\ +\locvar{\cbi} & Integer & 36 & No & The index of the current block in the + coded block list. \\ +\locvar{\bi} & Integer & 36 & No & The index of the current block in + coded order. \\ +\locvar{\bj} & Integer & 36 & No & Another index of a block in coded + order. \\ +\locvar{\ti} & Integer & 6 & No & The current token index. \\ +\locvar{\tj} & Integer & 6 & No & Another token index. \\ +\locvar{\hti_L} & Integer & 4 & No & The index of the current Huffman table + to use for the luma plane within a group. \\ +\locvar{\hti_C} & Integer & 4 & No & The index of the current Huffman table + to use for the chroma planes within a group. \\ +\locvar{\hti} & Integer & 7 & No & The index of the current Huffman table + to use. \\ +\bottomrule\end{tabularx} +\medskip + +This procedure puts the above two procedures to work to decode the entire set + of DCT coefficients for the frame. +At the end of this procedure, \locvar{EOBS} MUST be zero, and + $\locvar{TIS}[\locvar{\bi}]$ MUST be 64 for every coded \locvar{\bi}. + +Note that we update the coefficient count of every block before continuing an + EOB run or decoding a token, despite the fact that it is already up to date + unless the previous token was a pure zero run. +This is done intentionally to mimic the VP3 accounting rules. +Thus the only time the coefficient count does not include the coefficients in a + pure zero run is when when that run reaches all the way to coefficient 63. +Note, however, that regardless of the coefficient count, any additional + coefficients are still set to zero. +The only use of the count is in determining if a special case of the inverse + DCT can be used in Section~\ref{sub:2d-idct}. + +\begin{enumerate} +\item +Assign \locvar{NLBS} the value $(\bitvar{NMBS}*4)$. +\item +For each consecutive value of \locvar{\bi} from 0 to $(\bitvar{NBS}-1)$, + assign $\locvar{TIS}[\locvar{\bi}]$ the value zero. +\item +Assign \locvar{EOBS} the value 0. +\item +For each consecutive value of \locvar{\ti} from 0 to 63: +\begin{enumerate} +\item +If \locvar{\ti} is $0$ or $1$: +\begin{enumerate} +\item +Read a 4-bit unsigned integer as \locvar{\hti_L}. +\item +Read a 4-bit unsigned integer as \locvar{\hti_C}. +\end{enumerate} +\item +For each consecutive value of \locvar{\bi} from 0 to $(\bitvar{NBS}-1)$ for + which $\bitvar{BCODED}[\locvar{\bi}]$ is non-zero and + $\locvar{TIS}[\locvar{\bi}]$ equals \locvar{\ti}: +\begin{enumerate} +\item +Assign $\bitvar{NCOEFFS}[\locvar{\bi}]$ the value \locvar{\ti}. +\item +If \locvar{EOBS} is greater than zero: +\begin{enumerate} +\item +For each value of \locvar{\tj} from $\locvar{\ti}$ to 63, assign + $\bitvar{COEFFS}[\locvar{\bi}][\locvar{\tj}]$ the value zero. +\item +Assign $\locvar{TIS}[\locvar{\bi}]$ the value 64. +\item +Assign \locvar{EOBS} the value $(\locvar{EOBS}-1)$. +\end{enumerate} +\item +Otherwise: +\begin{enumerate} +\item +Assign \locvar{HG} a value based on \locvar{\ti} from + Table~\ref{tab:huff-groups}. + +\begin{table}[htbp] +\begin{center} +\begin{tabular}{lc}\toprule +\locvar{\ti} & \locvar{HG} \\\midrule +$0$ & $0$ \\ +$1\ldots 5$ & $1$ \\ +$6\ldots 14$ & $2$ \\ +$15\ldots 27$ & $3$ \\ +$28\ldots 63$ & $4$ \\ +\bottomrule\end{tabular} +\end{center} +\caption{Huffman Table Groups} +\label{tab:huff-groups} +\end{table} + +\item +If \locvar{\bi} is less than \locvar{NLBS}, assign \locvar{\hti} the value + $(16*\locvar{HG}+\locvar{\hti_L})$. +\item +Otherwise, assign \locvar{\hti} the value + $(16*\locvar{HG}+\locvar{\hti_C})$. +\item +Read one bit at a time until one of the codes in $\bitvar{HTS}[\locvar{\hti}]$ + is recognized, and assign the value to \locvar{TOKEN}. +\item +If \locvar{TOKEN} is less than 7, expand an EOB token using the procedure given + in Section~\ref{sub:eob-token} to update $\locvar{TIS}[\locvar{\bi}]$, + $\bitvar{COEFFS}[\locvar{\bi}]$, and \locvar{EOBS}. +\item +Otherwise, expand a coefficient token using the procedure given in + Section~\ref{sub:coeff-token} to update $\locvar{TIS}[\locvar{\bi}]$, + $\bitvar{COEFFS}[\locvar{\bi}]$, and $\bitvar{NCOEFFS}[\locvar{\bi}]$. +\end{enumerate} +\end{enumerate} +\end{enumerate} +\end{enumerate} + +\section{Undoing DC Prediction} + +The actual value of a DC coefficient decoded by Section~\ref{sec:dct-decode} is + the residual from a predicted value computed by the encoder. +This prediction is only applied to DC coefficients. +Quantized AC coefficients are encoded directly. + +This section describes how to undo this prediction to recover the original + DC coefficients. +The predicted DC value for a block is computed from the DC values of its + immediate neighbors which precede the block in raster order. +Thus, reversing this prediction must procede in raster order, instead of coded + order. + +Note that this step comes before dequantizing the coefficients. +For this reason, DC coefficients are all quantized with the same \qi\ value, + regardless of the block-level \qi\ values decoded in + Section~\ref{sub:block-qis}. +Those \qi\ values are applied only to the AC coefficients. + +\subsection{Computing the DC Predictor} +\label{sub:dc-pred} + +\paragraph{Input parameters:}\hfill\\* +\begin{tabularx}{\textwidth}{@{}llrcX@{}}\toprule +\multicolumn{1}{c}{Name} & +\multicolumn{1}{c}{Type} & +\multicolumn{1}{p{30pt}}{\centering Size (bits)} & +\multicolumn{1}{c}{Signed?} & +\multicolumn{1}{c}{Description and restrictions} \\\midrule\endhead +\bitvar{BCODED} & \multicolumn{1}{p{40pt}}{Integer Array} & + 1 & No & An \bitvar{NBS}-element array of flags + indicating which blocks are coded. \\ +\bitvar{MBMODES} & \multicolumn{1}{p{40pt}}{Integer Array} & + 3 & No & An \bitvar{NMBS}-element array of + coding modes for each macro block. \\ +\bitvar{LASTDC} & \multicolumn{1}{p{40pt}}{Integer Array} & + 16 & Yes & A 3-element array containing the + most recently decoded DC value, one for inter mode and for each reference + frame. \\ +\bitvar{COEFFS} & \multicolumn{1}{p{50pt}}{2D Integer Array} & + 16 & Yes & An $\bitvar{NBS}\times 64$ array of + quantized DCT coefficient values for each block in zig-zag order. \\ +\bitvar{\bi} & Integer & 36 & No & The index of the current block in + coded order. \\ +\bottomrule\end{tabularx} + +\paragraph{Output parameters:}\hfill\\* +\begin{tabularx}{\textwidth}{@{}llrcX@{}}\toprule +\multicolumn{1}{c}{Name} & +\multicolumn{1}{c}{Type} & +\multicolumn{1}{p{30pt}}{\centering Size (bits)} & +\multicolumn{1}{c}{Signed?} & +\multicolumn{1}{c}{Description and restrictions} \\\midrule\endhead +\bitvar{DCPRED} & Integer & 16 & Yes & The predicted DC value for the current + block. \\ +\bottomrule\end{tabularx} + +\paragraph{Variables used:}\hfill\\* +\begin{tabularx}{\textwidth}{@{}llrcX@{}}\toprule +\multicolumn{1}{c}{Name} & +\multicolumn{1}{c}{Type} & +\multicolumn{1}{p{30pt}}{\centering Size (bits)} & +\multicolumn{1}{c}{Signed?} & +\multicolumn{1}{c}{Description and restrictions} \\\midrule\endhead +\locvar{P} & \multicolumn{1}{p{40pt}}{Integer Array} & + 1 & No & A 4-element array indicating which + neighbors can be used for DC prediction. \\ +\locvar{PBI} & \multicolumn{1}{p{40pt}}{Integer Array} & + 36 & No & A 4-element array containing the + coded-order block index of the current block's neighbors. \\ +\locvar{W} & \multicolumn{1}{p{40pt}}{Integer Array} & + 7 & Yes & A 4-element array of the weights to + apply to each neighboring DC value. \\ +\locvar{PDIV} & Integer & 8 & No & The valud to divide the weighted sum + by. \\ +\locvar{\bj} & Integer & 36 & No & The index of a neighboring block in + coded order. \\ +\locvar{\mbi} & Integer & 32 & No & The index of the macro block + containing block \locvar{\bi}. \\ +\locvar{\mbi} & Integer & 32 & No & The index of the macro block + containing block \locvar{\bj}. \\ +\locvar{\rfi} & Integer & 2 & No & The index of the reference frame + indicated by the coding mode for macro block \locvar{\mbi}. \\ +\bottomrule\end{tabularx} +\medskip + +This procedure outlines how a predictor is formed for a single block. + +The predictor is computed as a weighted sum of the neighboring DC values from + coded blocks which use the same reference frame. +This latter condition is determined only by checking the coding mode for the + block. +Even if the golden frame and the previous frame are in fact the same, e.g. for + the first inter frame after an intra frame, they are still treated as being + different for the purposes of DC prediction. +The weighted sum is divided by a power of two, with truncation towards zero, + and the result is checked for outranging if necessary. + +If there are no neighboring coded blocks which use the same reference frame as + the current block, then the most recent DC value of any block that used that + reference frame is used instead. +If no such block exists, then the predictor is set to zero. + +\begin{enumerate} +\item +Assign \locvar{\mbi} the index of the macro block containing block + \bitvar{\bi}. +\item +Assign \locvar{\rfi} the value of the Reference Frame Index column of + Table~\ref{tab:cm-refs} corresponding to $\bitvar{MBMODES}[\locvar{\mbi}]$. + +\begin{table}[htpb] +\begin{center} +\begin{tabular}{ll}\toprule +Coding Mode & Reference Frame Index \\\midrule +$0$ (INTER\_NOMV) & $1$ (Previous) \\ +$1$ (INTRA) & $0$ (None) \\ +$2$ (INTER\_MV) & $1$ (Previous) \\ +$3$ (INTER\_MV\_LAST) & $1$ (Previous) \\ +$4$ (INTER\_MV\_LAST2) & $1$ (Previous) \\ +$5$ (INTER\_GOLDEN\_NOMV) & $2$ (Golden) \\ +$6$ (INTER\_GOLDEN\_MV) & $2$ (Golden) \\ +$7$ (INTER\_MV\_FOUR) & $1$ (Previous) \\ +\bottomrule\end{tabular} +\end{center} +\caption{Reference Frames for Each Coding Mode} +\label{tab:cm-refs} +\end{table} + +\item +If block \locvar{\bi} is not along the left edge of the coded frame: +\begin{enumerate} +\item +Assign \locvar{\bj} the coded-order index of block \locvar{\bi}'s left + neighbor, i.e., in the same row but one column to the left. +\item +If $\bitvar{BCODED}[\bj]$ is not zero: +\begin{enumerate} +\item +Assign \locvar{\mbj} the index of the macro block containing block + \locvar{\bj}. +\item +If the value of the Reference Frame Index column of Table~\ref{tab:cm-refs} + corresonding to $\bitvar{MBMODES}[\locvar{\mbj}]$ equals \locvar{\rfi}: +\begin{enumerate} +\item +Assign $\locvar{P}[0]$ the value $1$. +\item +Assign $\locvar{PBI}[0]$ the value \locvar{\bj}. +\end{enumerate} +\item +Otherwise, assign $\locvar{P}[0]$ the value zero. +\end{enumerate} +\item +Otherwise, assign $\locvar{P}[0]$ the value zero. +\end{enumerate} +\item +Otherwise, assign $\locvar{P}[0]$ the value zero. + +\item +If block \locvar{\bi} is not along the left edge nor the bottom edge of the + coded frame: +\begin{enumerate} +\item +Assign \locvar{\bj} the coded-order index of block \locvar{\bi}'s lower-left + neighbor, i.e., one row down and one column to the left. +\item +If $\bitvar{BCODED}[\bj]$ is not zero: +\begin{enumerate} +\item +Assign \locvar{\mbj} the index of the macro block containing block + \locvar{\bj}. +\item +If the value of the Reference Frame Index column of Table~\ref{tab:cm-refs} + corresonding to $\bitvar{MBMODES}[\locvar{\mbj}]$ equals \locvar{\rfi}: +\begin{enumerate} +\item +Assign $\locvar{P}[1]$ the value $1$. +\item +Assign $\locvar{PBI}[1]$ the value \locvar{\bj}. +\end{enumerate} +\item +Otherwise, assign $\locvar{P}[1]$ the value zero. +\end{enumerate} +\item +Otherwise, assign $\locvar{P}[1]$ the value zero. +\end{enumerate} +\item +Otherwise, assign $\locvar{P}[1]$ the value zero. + +\item +If block \locvar{\bi} is not along the the bottom edge of the coded frame: +\begin{enumerate} +\item +Assign \locvar{\bj} the coded-order index of block \locvar{\bi}'s lower + neighbor, i.e., in the same column but one row down. +\item +If $\bitvar{BCODED}[\bj]$ is not zero: +\begin{enumerate} +\item +Assign \locvar{\mbj} the index of the macro block containing block + \locvar{\bj}. +\item +If the value of the Reference Frame Index column of Table~\ref{tab:cm-refs} + corresonding to $\bitvar{MBMODES}[\locvar{\mbj}]$ equals \locvar{\rfi}: +\begin{enumerate} +\item +Assign $\locvar{P}[2]$ the value $1$. +\item +Assign $\locvar{PBI}[2]$ the value \locvar{\bj}. +\end{enumerate} +\item +Otherwise, assign $\locvar{P}[2]$ the value zero. +\end{enumerate} +\item +Otherwise, assign $\locvar{P}[2]$ the value zero. +\end{enumerate} +\item +Otherwise, assign $\locvar{P}[2]$ the value zero. + +\item +If block \locvar{\bi} is not along the right edge nor the bottom edge of the + coded frame: +\begin{enumerate} +\item +Assign \locvar{\bj} the coded-order index of block \locvar{\bi}'s lower-right + neighbor, i.e., one row down and one column to the right. +\item +If $\bitvar{BCODED}[\bj]$ is not zero: +\begin{enumerate} +\item +Assign \locvar{\mbj} the index of the macro block containing block + \locvar{\bj}. +\item +If the value of the Reference Frame Index column of Table~\ref{tab:cm-refs} + corresonding to $\bitvar{MBMODES}[\locvar{\mbj}]$ equals \locvar{\rfi}: +\begin{enumerate} +\item +Assign $\locvar{P}[3]$ the value $1$. +\item +Assign $\locvar{PBI}[3]$ the value \locvar{\bj}. +\end{enumerate} +\item +Otherwise, assign $\locvar{P}[3]$ the value zero. +\end{enumerate} +\item +Otherwise, assign $\locvar{P}[3]$ the value zero. +\end{enumerate} +\item +Otherwise, assign $\locvar{P}[3]$ the value zero. + +\item +If none of the values $\locvar{P}[0]$, $\locvar{P}[1]$, $\locvar{P}[2]$, nor + $\locvar{P}[3]$ are non-zero, then assign \bitvar{DCPRED} the value + $\bitvar{LASTDC}[\locvar{\rfi}]$. +\item +Otherwise: +\begin{enumerate} +\item +Assign the array \locvar{W} and the variable \locvar{PDIV} the values from the + row of Table~\ref{tab:dc-weights} corresonding to the values of each + $\locvar{P}[\idx{i}]$. + +\begin{table}[htb] +\begin{center} +\begin{tabular}{ccccrrrrr}\toprule +\multicolumn{1}{p{25pt}}{\centering$\locvar{P}[0]$ (L)} & +\multicolumn{1}{p{25pt}}{\centering$\locvar{P}[1]$ (DL)} & +\multicolumn{1}{p{25pt}}{\centering$\locvar{P}[2]$ (D)} & +\multicolumn{1}{p{25pt}}{\centering$\locvar{P}[3]$ (DR)} & +\multicolumn{1}{p{25pt}}{\centering$\locvar{W}[3]$ (L)} & +\multicolumn{1}{p{25pt}}{\centering$\locvar{W}[1]$ (DL)} & +\multicolumn{1}{p{25pt}}{\centering$\locvar{W}[2]$ (D)} & +\multicolumn{1}{p{25pt}}{\centering$\locvar{W}[3]$ (DR)} & +\locvar{PDIV} \\\midrule +$1$ & $0$ & $0$ & $0$ & $1$ & $0$ & $0$ & $0$ & $1$ \\ +$0$ & $1$ & $0$ & $0$ & $0$ & $1$ & $0$ & $0$ & $1$ \\ +$1$ & $1$ & $0$ & $0$ & $1$ & $0$ & $0$ & $0$ & $1$ \\ +$0$ & $0$ & $1$ & $0$ & $0$ & $0$ & $1$ & $0$ & $1$ \\ +$1$ & $0$ & $1$ & $0$ & $1$ & $0$ & $1$ & $0$ & $2$ \\ +$0$ & $1$ & $1$ & $0$ & $0$ & $0$ & $1$ & $0$ & $1$ \\ +$1$ & $1$ & $1$ & $0$ & $29$ & $-26$ & $29$ & $0$ & $32$ \\ +$0$ & $0$ & $0$ & $1$ & $0$ & $0$ & $0$ & $1$ & $1$ \\ +$1$ & $0$ & $0$ & $1$ & $75$ & $0$ & $0$ & $53$ & $128$ \\ +$0$ & $1$ & $0$ & $1$ & $0$ & $1$ & $0$ & $1$ & $2$ \\ +$1$ & $1$ & $0$ & $1$ & $75$ & $0$ & $0$ & $53$ & $128$ \\ +$0$ & $0$ & $1$ & $1$ & $0$ & $0$ & $1$ & $0$ & $1$ \\ +$1$ & $0$ & $1$ & $1$ & $75$ & $0$ & $0$ & $53$ & $128$ \\ +$0$ & $1$ & $1$ & $1$ & $0$ & $3$ & $10$ & $3$ & $16$ \\ +$1$ & $1$ & $1$ & $1$ & $29$ & $-26$ & $29$ & $0$ & $32$ \\ +\bottomrule\end{tabular} +\end{center} +\caption{Weights and Divisors for Each Set of Available DC Predictors} +\label{tab:dc-weights} +\end{table} + +\item +Assign \bitvar{DCPRED} the value zero. +\item +If $\locvar{P}[0]$ is non-zero, assign \bitvar{DCPRED} the value + $(\bitvar{DCPRED}+\locvar{W}[0]*\bitvar{COEFFS}[\locvar{PBI}[0]][0])$. +\item +If $\locvar{P}[1]$ is non-zero, assign \bitvar{DCPRED} the value + $(\bitvar{DCPRED}+\locvar{W}[1]*\bitvar{COEFFS}[\locvar{PBI}[1]][0])$. +\item +If $\locvar{P}[2]$ is non-zero, assign \bitvar{DCPRED} the value + $(\bitvar{DCPRED}+\locvar{W}[2]*\bitvar{COEFFS}[\locvar{PBI}[2]][0])$. +\item +If $\locvar{P}[3]$ is non-zero, assign \bitvar{DCPRED} the value + $(\bitvar{DCPRED}+\locvar{W}[3]*\bitvar{COEFFS}[\locvar{PBI}[3]][0])$. +\item +Assign \bitvar{DCPRED} the value $(\bitvar{DCPRED}//\locvar{PDIV})$. +\item +If $\locvar{P}[0]$, $\locvar{P}[1]$, and $\locvar{P}[2]$ are all non-zero: +\begin{enumerate} +\item +If $|\bitvar{DCPRED}-\bitvar{COEFFS}[\locvar{PBI}[2]][0]|$ is greater than + $128$, assign \bitvar{DCPRED} the value $\bitvar{COEFFS}[\locvar{PBI}[2]][0]$. +\item +Otherwise, if $|\bitvar{DCPRED}-\bitvar{COEFFS}[\locvar{PBI}[0]][0]|$ is + greater than $128$, assign \bitvar{DCPRED} the value + $\bitvar{COEFFS}[\locvar{PBI}[0]][0]$. +\item +Otherwise, if $|\bitvar{DCPRED}-\bitvar{COEFFS}[\locvar{PBI}[1]][0]|$ is + greater than $128$, assign \bitvar{DCPRED} the value + $\bitvar{COEFFS}[\locvar{PBI}[1]][0]$. +\end{enumerate} +\end{enumerate} +\end{enumerate} + +\subsection{Inverting the DC Prediction Process} +\label{sub:dc-pred-undo} + +\paragraph{Input parameters:}\hfill\\* +\begin{tabularx}{\textwidth}{@{}llrcX@{}}\toprule +\multicolumn{1}{c}{Name} & +\multicolumn{1}{c}{Type} & +\multicolumn{1}{p{30pt}}{\centering Size (bits)} & +\multicolumn{1}{c}{Signed?} & +\multicolumn{1}{c}{Description and restrictions} \\\midrule\endhead +\bitvar{BCODED} & \multicolumn{1}{p{40pt}}{Integer Array} & + 1 & No & An \bitvar{NBS}-element array of flags + indicating which blocks are coded. \\ +\bitvar{MBMODES} & \multicolumn{1}{p{40pt}}{Integer Array} & + 3 & No & An \bitvar{NMBS}-element array of + coding modes for each macro block. \\ +\bitvar{COEFFS} & \multicolumn{1}{p{50pt}}{2D Integer Array} & + 16 & Yes & An $\bitvar{NBS}\times 64$ array of + quantized DCT coefficient values for each block in zig-zag order. \\ +\bottomrule\end{tabularx} + +\paragraph{Output parameters:}\hfill\\* +\begin{tabularx}{\textwidth}{@{}llrcX@{}}\toprule +\multicolumn{1}{c}{Name} & +\multicolumn{1}{c}{Type} & +\multicolumn{1}{p{30pt}}{\centering Size (bits)} & +\multicolumn{1}{c}{Signed?} & +\multicolumn{1}{c}{Description and restrictions} \\\midrule\endhead +\bitvar{COEFFS} & \multicolumn{1}{p{50pt}}{2D Integer Array} & + 16 & Yes & An $\bitvar{NBS}\times 64$ array of + quantized DCT coefficient values for each block in zig-zag order. The DC + value of each block will be updated. \\ +\bottomrule\end{tabularx} + +\paragraph{Variables used:}\hfill\\* +\begin{tabularx}{\textwidth}{@{}llrcX@{}}\toprule +\multicolumn{1}{c}{Name} & +\multicolumn{1}{c}{Type} & +\multicolumn{1}{p{30pt}}{\centering Size (bits)} & +\multicolumn{1}{c}{Signed?} & +\multicolumn{1}{c}{Description and restrictions} \\\midrule\endhead +\locvar{LASTDC} & \multicolumn{1}{p{40pt}}{Integer Array} & + 16 & Yes & A 3-element array containing the + most recently decoded DC value, one for inter mode and for each reference + frame. \\ +\locvar{DCPRED} & Integer & 11 & Yes & The predicted DC value for the current + block. \\ +\locvar{DC} & Integer & 17 & Yes & The actual DC value for the current + block. \\ +\locvar{\bi} & Integer & 36 & No & The index of the current block in + coded order. \\ +\locvar{\mbi} & Integer & 32 & No & The index of the macro block + containing block \locvar{\bi}. \\ +\locvar{\rfi} & Integer & 2 & No & The index of the reference frame + indicated by the coding mode for macro block \locvar{\mbi}. \\ +\locvar{\pli} & Integer & 2 & No & A color plane index. \\ +\bottomrule\end{tabularx} +\medskip + +This procedure describes the complete process of undoing the DC prediction to + recover the original DC values. +Because it is possible to add a value as large as $580$ to the predicted DC + coefficient value at every block, which will then be used to increase the + predictor for the next block, the reconstructed DC value could overflow a + 16-bit integer. +This is handled by truncating the result to a 16-bit signed representation, + simply throwing away any higher bits in the two's complement representation of + the number. + +\begin{enumerate} +\item +For each consecutive value of \locvar{\pli} from $0$ to $2$: +\begin{enumerate} +\item +Assign $\locvar{LASTDC}[0]$ the value zero. +\item +Assign $\locvar{LASTDC}[1]$ the value zero. +\item +Assign $\locvar{LASTDC}[2]$ the value zero. +\item +For each block of color plane \locvar{\pli} in {\em raster} order, with + coded-order index \locvar{\bi}: +\begin{enumerate} +\item +If $\bitvar{BCODED}[\locvar{\bi}]$ is non-zero: +\begin{enumerate} +\item +Compute the value \locvar{DCPRED} using the procedure outlined in + Section~\ref{sub:dc-pred}. +\item +Assign \locvar{DC} the value + $(\bitvar{COEFFS}[\locvar{\bi}][0]+\locvar{DCPRED})$. +\item +Truncate \locvar{DC} to a 16-bit representation by dropping any higher-order + bits. +\item +Assign $\bitvar{COEFFS}[\locvar{\bi}][0]$ the value \locvar{DC}. +\item +Assign \locvar{\mbi} the index of the macro block containing block + \locvar{\bi}. +\item +Assign \locvar{\rfi} the value of the Reference Frame Index column of + Table~\ref{tab:cm-refs} corresponding to $\bitvar{MBMODES}[\locvar{\mbi}]$. +\item +Assign $\locvar{LASTDC}[\rfi]$ the value $\locvar{DC}$. +\end{enumerate} +\end{enumerate} +\end{enumerate} +\end{enumerate} + +\section{Reconstruction} + +At this stage, the complete contents of the data packet have been decoded. +All that remains is to reconstruct the contents of the new frame. +This is applied on a block by block basis, and as each block is independent, + the order they are processed in does not matter. + +\subsection{Predictors} +\label{sec:predictors} + +For each block, a predictor is formed based on its coding mode and motion + vector. +There are three basic types of predictors: the intra predictor, the whole-pixel + predictor, and the half-pixel predictor. +The former is used for all blocks coded in INTRA mode, while all other blocks + use one of the latter two. +The whole-pixel predictor is used if the fractional part of both motion vector + components is zero, otherwise the half-pixel predictor is used. + +\subsubsection{The Intra Predictor} +\label{sub:predintra} + +\paragraph{Input parameters:} None. + +\paragraph{Output parameters:}\hfill\\* +\begin{tabularx}{\textwidth}{@{}llrcX@{}}\toprule +\multicolumn{1}{c}{Name} & +\multicolumn{1}{c}{Type} & +\multicolumn{1}{p{30pt}}{\centering Size (bits)} & +\multicolumn{1}{c}{Signed?} & +\multicolumn{1}{c}{Description and restrictions} \\\midrule\endhead +\bitvar{PRED} & \multicolumn{1}{p{50pt}}{2D Integer Array} & + 8 & No & An $8\times 8$ array of predictor + values to use for INTRA coded blocks. \\ +\bottomrule\end{tabularx} + +\paragraph{Variables used:}\hfill\\* +\begin{tabularx}{\textwidth}{@{}llrcX@{}}\toprule +\multicolumn{1}{c}{Name} & +\multicolumn{1}{c}{Type} & +\multicolumn{1}{p{30pt}}{\centering Size (bits)} & +\multicolumn{1}{c}{Signed?} & +\multicolumn{1}{c}{Description and restrictions} \\\midrule\endhead +\locvar{\idx{bx}} & Integer & 3 & No & The horizontal pixel index in the + block. \\ +\locvar{\idx{by}} & Integer & 3 & No & The vertical pixel index in the + block. \\ +\bottomrule\end{tabularx} +\medskip + +The intra predictor is nothing more than the constant value $128$. +This is applied for the sole purpose of centering the range of possible DC + values for INTRA blocks around zero. + +\begin{enumerate} +\item +For each value of \locvar{\idx{by}} from $0$ to $7$, inclusive: +\begin{enumerate} +\item +For each value of \locvar{\idx{bx}} from $0$ to $7$, inclusive: +\begin{enumerate} +\item +Assign $\bitvar{PRED}[\locvar{\idx{by}}][\locvar{\idx{bx}}]$ the value $128$. +\end{enumerate} +\end{enumerate} +\end{enumerate} + +\subsubsection{The Whole-Pixel Predictor} +\label{sub:predfullpel} + +\paragraph{Input parameters:}\hfill\\* +\begin{tabularx}{\textwidth}{@{}llrcX@{}}\toprule +\multicolumn{1}{c}{Name} & +\multicolumn{1}{c}{Type} & +\multicolumn{1}{p{30pt}}{\centering Size (bits)} & +\multicolumn{1}{c}{Signed?} & +\multicolumn{1}{c}{Description and restrictions} \\\midrule\endhead +\bitvar{RPW} & Integer & 20 & No & The width of the current plane of the + reference frame in pixels. \\ +\bitvar{RPH} & Integer & 20 & No & The height of the current plane of the + reference frame in pixels. \\ +\bitvar{REFP} & \multicolumn{1}{p{50pt}}{2D Integer Array} & + 8 & No & A $\bitvar{RPH}\times\bitvar{RPW}$ + array containing the contents of the current plane of the reference frame. \\ +\bitvar{BX} & Integer & 20 & No & The horizontal pixel index of the + lower-left corner of the current block. \\ +\bitvar{BY} & Integer & 20 & No & The vertical pixel index of the + lower-left corner of the current block. \\ +\bitvar{MVX} & Integer & 5 & No & The horizontal component of the block + motion vector. +This is always a whole-pixel value. \\ +\bitvar{MVY} & Integer & 5 & No & The vertical component of the block + motion vector. +This is always a whole-pixel value. \\ +\bottomrule\end{tabularx} + +\paragraph{Output parameters:}\hfill\\* +\begin{tabularx}{\textwidth}{@{}llrcX@{}}\toprule +\multicolumn{1}{c}{Name} & +\multicolumn{1}{c}{Type} & +\multicolumn{1}{p{30pt}}{\centering Size (bits)} & +\multicolumn{1}{c}{Signed?} & +\multicolumn{1}{c}{Description and restrictions} \\\midrule\endhead +\bitvar{PRED} & \multicolumn{1}{p{50pt}}{2D Integer Array} & + 8 & No & An $8\times 8$ array of predictor + values to use for INTER coded blocks. \\ +\bottomrule\end{tabularx} + +\paragraph{Variables used:}\hfill\\* +\begin{tabularx}{\textwidth}{@{}llrcX@{}}\toprule +\multicolumn{1}{c}{Name} & +\multicolumn{1}{c}{Type} & +\multicolumn{1}{p{30pt}}{\centering Size (bits)} & +\multicolumn{1}{c}{Signed?} & +\multicolumn{1}{c}{Description and restrictions} \\\midrule\endhead +\locvar{\idx{bx}} & Integer & 3 & Yes & The horizontal pixel index in the + block. \\ +\locvar{\idx{by}} & Integer & 3 & Yes & The vertical pixel index in the + block. \\ +\locvar{\idx{rx}} & Integer & 20 & No & The horizontal pixel index in the + reference frame. \\ +\locvar{\idx{ry}} & Integer & 20 & No & The vertical pixel index in the + reference frame. \\ +\bottomrule\end{tabularx} +\medskip + +The whole pixel predictor simply copies verbatim the contents of the reference + frame pointed to by the block's motion vector. +If the vector points outside the reference frame, then the closest value on the + edge of the reference frame is used instead. +In practice, this is usually implemented by expanding the size of the reference + frame by $8$ or $16$ pixels on each side---depending on whether or not the + corresponding axis is subsampled in the current plane---and copying the border + pixels into this region. + +\begin{enumerate} +\item +For each value of \locvar{\idx{by}} from $0$ to $7$, inclusive: +\begin{enumerate} +\item +Assign \locvar{\idx{ry}} the value + $(\bitvar{BY}+\bitvar{MVY}+\locvar{\idx{by}})$. +\item +If \locvar{\idx{ry}} is greater than $(\bitvar{RPH}-1)$, assign + \locvar{\idx{ry}} the value $(\bitvar{RPH}-1)$. +\item +If \locvar{\idx{ry}} is less than zero, assign \locvar{\idx{ry}} the value + zero. +\item +For each value of \locvar{\idx{bx}} from $0$ to $7$, inclusive: +\begin{enumerate} +\item +Assign \locvar{\idx{rx}} the value + $(\bitvar{BX}+\bitvar{MVX}+\locvar{\idx{bx}})$. +\item +If \locvar{\idx{rx}} is greater than $(\bitvar{RPW}-1)$, assign + \locvar{\idx{rx}} the value $(\bitvar{RPW}-1)$. +\item +If \locvar{\idx{rx}} is less than zero, assign \locvar{\idx{rx}} the value + zero. +\item +Assign $\bitvar{PRED}[\locvar{\idx{by}}][\locvar{\idx{bx}}]$ the value + $\bitvar{REFP}[\locvar{\idx{ry}}][\locvar{\idx{rx}}]$. +\end{enumerate} +\end{enumerate} +\end{enumerate} + +\subsubsection{The Half-Pixel Predictor} +\label{sub:predhalfpel} + +\paragraph{Input parameters:}\hfill\\* +\begin{tabularx}{\textwidth}{@{}llrcX@{}}\toprule +\multicolumn{1}{c}{Name} & +\multicolumn{1}{c}{Type} & +\multicolumn{1}{p{30pt}}{\centering Size (bits)} & +\multicolumn{1}{c}{Signed?} & +\multicolumn{1}{c}{Description and restrictions} \\\midrule\endhead +\bitvar{RPW} & Integer & 20 & No & The width of the current plane of the + reference frame in pixels. \\ +\bitvar{RPH} & Integer & 20 & No & The height of the current plane of the + reference frame in pixels. \\ +\bitvar{REFP} & \multicolumn{1}{p{50pt}}{2D Integer Array} & + 8 & No & A $\bitvar{RPH}\times\bitvar{RPW}$ + array containing the contents of the current plane of the reference frame. \\ +\bitvar{BX} & Integer & 20 & No & The horizontal pixel index of the + lower-left corner of the current block. \\ +\bitvar{BY} & Integer & 20 & No & The vertical pixel index of the + lower-left corner of the current block. \\ +\bitvar{MVX} & Integer & 5 & No & The horizontal component of the first + whole-pixel motion vector. \\ +\bitvar{MVY} & Integer & 5 & No & The vertical component of the first + whole-pixel motion vector. \\ +\bitvar{MVX2} & Integer & 5 & No & The horizontal component of the second + whole-pixel motion vector. \\ +\bitvar{MVY2} & Integer & 5 & No & The vertical component of the second + whole-pixel motion vector. \\ +\bottomrule\end{tabularx} + +\paragraph{Output parameters:}\hfill\\* +\begin{tabularx}{\textwidth}{@{}llrcX@{}}\toprule +\multicolumn{1}{c}{Name} & +\multicolumn{1}{c}{Type} & +\multicolumn{1}{p{30pt}}{\centering Size (bits)} & +\multicolumn{1}{c}{Signed?} & +\multicolumn{1}{c}{Description and restrictions} \\\midrule\endhead +\bitvar{PRED} & \multicolumn{1}{p{50pt}}{2D Integer Array} & + 8 & No & An $8\times 8$ array of predictor + values to use for INTER coded blocks. \\ +\bottomrule\end{tabularx} + +\paragraph{Variables used:}\hfill\\* +\begin{tabularx}{\textwidth}{@{}llrcX@{}}\toprule +\multicolumn{1}{c}{Name} & +\multicolumn{1}{c}{Type} & +\multicolumn{1}{p{30pt}}{\centering Size (bits)} & +\multicolumn{1}{c}{Signed?} & +\multicolumn{1}{c}{Description and restrictions} \\\midrule\endhead +\locvar{\idx{bx}} & Integer & 3 & Yes & The horizontal pixel index in the + block. \\ +\locvar{\idx{by}} & Integer & 3 & Yes & The vertical pixel index in the + block. \\ +\locvar{\idx{rx1}} & Integer & 20 & No & The first horizontal pixel index in + the reference frame. \\ +\locvar{\idx{ry1}} & Integer & 20 & No & The first vertical pixel index in the + reference frame. \\ +\locvar{\idx{rx2}} & Integer & 20 & No & The second horizontal pixel index in + the reference frame. \\ +\locvar{\idx{ry2}} & Integer & 20 & No & The second vertical pixel index in + the reference frame. \\ +\bottomrule\end{tabularx} +\medskip + +If one or both of the components of the block motion vector is not a + whole-pixel value, then the half-pixel predictor is used. +The half-pixel predictor converts the fractional motion vector into two + whole-pixel motion vectors. +The first is formed by truncating the values of each component towards zero, + and the second is formed by truncating them away from zero. +The contributions from the reference frame at the locations pointed to by each + vector are averaged, truncating towards negative infinity. + +Only two samples from the reference frame contribute to each predictor value, + even if both components of the motion vector have non-zero fractional + components. +Motion vector components with quarter-pixel accuracy in the chroma planes are + treated exactly the same as those with half-pixel accuracy. +Any non-zero fractional part gets rounded one way in the first vector, and the + other way in the second. + +\begin{enumerate} +\item +For each value of \locvar{\idx{by}} from $0$ to $7$, inclusive: +\begin{enumerate} +\item +Assign \locvar{\idx{ry1}} the value + $(\bitvar{BY}+\bitvar{MVY1}+\locvar{\idx{by}})$. +\item +If \locvar{\idx{ry1}} is greater than $(\bitvar{RPH}-1)$, assign + \locvar{\idx{ry1}} the value $(\bitvar{RPH}-1)$. +\item +If \locvar{\idx{ry1}} is less than zero, assign \locvar{\idx{ry1}} the value + zero. +\item +Assign \locvar{\idx{ry2}} the value + $(\bitvar{BY}+\bitvar{MVY2}+\locvar{\idx{by}})$. +\item +If \locvar{\idx{ry2}} is greater than $(\bitvar{RPH}-1)$, assign + \locvar{\idx{ry2}} the value $(\bitvar{RPH}-1)$. +\item +If \locvar{\idx{ry2}} is less than zero, assign \locvar{\idx{ry2}} the value + zero. +\item +For each value of \locvar{\idx{bx}} from $0$ to $7$, inclusive: +\begin{enumerate} +\item +Assign \locvar{\idx{rx1}} the value + $(\bitvar{BX}+\bitvar{MVX1}+\locvar{\idx{bx}})$. +\item +If \locvar{\idx{rx1}} is greater than $(\bitvar{RPW}-1)$, assign + \locvar{\idx{rx1}} the value $(\bitvar{RPW}-1)$. +\item +If \locvar{\idx{rx1}} is less than zero, assign \locvar{\idx{rx1}} the value + zero. +\item +Assign \locvar{\idx{rx2}} the value + $(\bitvar{BX}+\bitvar{MVX2}+\locvar{\idx{bx}})$. +\item +If \locvar{\idx{rx2}} is greater than $(\bitvar{RPW}-1)$, assign + \locvar{\idx{rx2}} the value $(\bitvar{RPW}-1)$. +\item +If \locvar{\idx{rx2}} is less than zero, assign \locvar{\idx{rx2}} the value + zero. +\item +Assign $\bitvar{PRED}[\locvar{\idx{by}}][\locvar{\idx{bx}}]$ the value +\begin{equation*} + (\bitvar{REFP}[\locvar{\idx{ry1}}][\locvar{\idx{rx1}}]+ + \bitvar{REFP}[\locvar{\idx{ry2}}][\locvar{\idx{rx2}}])>>1. +\end{equation*} +\end{enumerate} +\end{enumerate} +\end{enumerate} + +\subsection{Dequantization} +\label{sub:dequant} + +\paragraph{Input parameters:}\hfill\\* +\begin{tabularx}{\textwidth}{@{}llrcX@{}}\toprule +\multicolumn{1}{c}{Name} & +\multicolumn{1}{c}{Type} & +\multicolumn{1}{p{30pt}}{\centering Size (bits)} & +\multicolumn{1}{c}{Signed?} & +\multicolumn{1}{c}{Description and restrictions} \\\midrule\endhead +\bitvar{COEFFS} & \multicolumn{1}{p{50pt}}{2D Integer Array} & + 16 & Yes & An $\bitvar{NBS}\times 64$ array of + quantized DCT coefficient values for each block in zig-zag order. \\ +\bitvar{ACSCALE} & \multicolumn{1}{p{40pt}}{Integer array} & + 16 & No & A 64-element array of scale values for + AC coefficients for each \qi\ value. \\ +\bitvar{DCSCALE} & \multicolumn{1}{p{40pt}}{Integer array} & + 16 & No & A 64-element array of scale values for + the DC coefficient for each \qi\ value. \\ +\bitvar{BMS} & \multicolumn{1}{p{50pt}}{2D Integer array} & + 8 & No & A $\bitvar{NBMS}\times 64$ array + containing the base matrices. \\ +\bitvar{NQRS} & \multicolumn{1}{p{50pt}}{2D Integer array} & + 6 & No & A $2\times 3$ array containing the + number of quant ranges for a given \qti\ and \pli, respectively. +This is at most $63$. \\ +\bitvar{QRSIZES} & \multicolumn{1}{p{50pt}}{3D Integer array} & + 6 & No & A $2\times 3\times 63$ array of the + sizes of each quant range for a given \qti\ and \pli, respectively. +Only the first $\bitvar{NQRS}[\qti][\pli]$ values are used. \\ +\bitvar{QRBMIS} & \multicolumn{1}{p{50pt}}{3D Integer array} & + 9 & No & A $2\times 3\times 64$ array of the + \bmi's used for each quant range for a given \qti\ and \pli, respectively. +Only the first $(\bitvar{NQRS}[\qti][\pli]+1)$ values are used. \\ +\bitvar{\qti} & Integer & 1 & No & A quantization type index. +See Table~\ref{tab:quant-types}.\\ +\bitvar{\pli} & Integer & 2 & No & A color plane index. +See Table~\ref{tab:color-planes}.\\ +\bitvar{\idx{qi0}} & Integer & 6 & No & The quantization index of the DC + coefficient. \\ +\bitvar{\qi} & Integer & 6 & No & The quantization index of the AC + coefficients. \\ +\bitvar{\bi} & Integer & 36 & No & The index of the current block in + coded order. \\ +\bottomrule\end{tabularx} + +\paragraph{Output parameters:}\hfill\\* +\begin{tabularx}{\textwidth}{@{}llrcX@{}}\toprule +\multicolumn{1}{c}{Name} & +\multicolumn{1}{c}{Type} & +\multicolumn{1}{p{30pt}}{\centering Size (bits)} & +\multicolumn{1}{c}{Signed?} & +\multicolumn{1}{c}{Description and restrictions} \\\midrule\endhead +\bitvar{DQC} & \multicolumn{1}{p{40pt}}{Integer Array} & + 14 & Yes & A $64$-element array of dequantized + DCT coefficients in natural order (cf. Section~\ref{sec:dct-coeffs}). \\ +\bottomrule\end{tabularx} + +\paragraph{Variables used:}\hfill\\* +\begin{tabularx}{\textwidth}{@{}llrcX@{}}\toprule +\multicolumn{1}{c}{Name} & +\multicolumn{1}{c}{Type} & +\multicolumn{1}{p{30pt}}{\centering Size (bits)} & +\multicolumn{1}{c}{Signed?} & +\multicolumn{1}{c}{Description and restrictions} \\\midrule\endhead +\locvar{QMAT} & \multicolumn{1}{p{40pt}}{Integer array} & + 16 & No & A 64-element array of quantization + values for each DCT coefficient in natural order. \\ +\locvar{\ci} & Integer & 6 & No & The DCT coefficient index in natural + order. \\ +\locvar{\zzi} & Integer & 6 & No & The DCT coefficient index in zig-zag + order. \\ +\locvar{C} & Integer & 29 & Yes & A single dequantized coefficient. \\ +\bottomrule\end{tabularx} +\medskip + +This procedure takes the quantized DCT coefficient values in zig-zag order for + a single block---after DC prediction has been undone---and returns the + dequantized values in natural order. +If large coefficient values are decoded for coarsely quantized coefficients, + the resulting dequantized value can be significantly larger than 16 bits. +Such a coefficient is truncated to a signed 16-bit representation by discarding + the higher-order bits of its twos-complement representation. + +Although this procedure recomputes the quantization matrices from the + parameters in the setup header for each block, there are at most six different + ones used for each color plane. +An efficient implementation could compute them once in advance. + +\begin{enumerate} +\item +Using \bitvar{ACSCALE}, \bitvar{DCSCALE}, \bitvar{BMS}, \bitvar{NQRS}, + \bitvar{QRSIZES}, \bitvar{QRBMIS}, \bitvar{\qti}, \bitvar{\pli}, and + \bitvar{\idx{qi0}}, use the procedure given in Section~\ref{sub:quant-mat} to + compute the DC quantization matrix \locvar{QMAT}. +\item +Assign \locvar{C} the value + $\bitvar{COEFFS}[\bitvar{\bi}][0]*\locvar{QMAT}[0]$. +\item +Truncate \locvar{C} to a 16-bit representation by dropping any higher-order + bits. +\item +Assign $\bitvar{DQC}[0]$ the value \locvar{C}. +\item +Using \bitvar{ACSCALE}, \bitvar{DCSCALE}, \bitvar{BMS}, \bitvar{NQRS}, + \bitvar{QRSIZES}, \bitvar{QRBMIS}, \bitvar{\qti}, \bitvar{\pli}, and + \bitvar{\qi}, use the procedure given in Section~\ref{sub:quant-mat} to + compute the AC quantization matrix \locvar{QMAT}. +\item +For each value of \locvar{\ci} from 1 to 63, inclusive: +\begin{enumerate} +\item +Assign \locvar{\zzi} the index in zig-zag order corresponding to \locvar{\ci}. +E.g., the value at row $(\locvar{\ci}//8)$ and column $(\locvar{\ci}\%8)$ in + Figure~\ref{tab:zig-zag} +\item +Assign \locvar{C} the value + $\bitvar{COEFFS}[\bitvar{\bi}][\locvar{\zzi}]*\locvar{QMAT}[\locvar{\ci}]$. +\item +Truncate \locvar{C} to a 16-bit representation by dropping any higher-order + bits. +\item +Assign $\bitvar{DQC}[\locvar{\ci}]$ the value \locvar{C}. +\end{enumerate} +\end{enumerate} + +\subsection{The Inverse DCT} + +The 2D inverse DCT is separated into two applications of the 1D inverse DCT. +The transform is first applied to each row, and then applied to each column of + the result. + +Each application of the 1D inverse DCT scales the values by a factor of two + relative to the orthonormal version of the transform, for a total scale factor + of four for the 2D transform. +It is assumed that a similar scale factor is applied during the forward DCT + used in the encoder, so that a division by 16 is required after the transform + has been applied in both directions. +The inclusion of this scale factor allows the integerized transform to operate + with increased precision. +All divisions throughout the transform are implemented with right shifts. +Only the final division by $16$ is rounded, with ties rounded towards positive + infinity. + +All intermediate values are truncated to a 32-bit signed representation by + discarding any higher-order bits in their two's complement representation. +The final output of each 1D transform is truncated to a 16-bit signed value in + the same manner. +In practice, if the high word of a $16\times 16$ bit multiplication can be + obtained directly, 16 bits is sufficient for every calculation except scaling + by $C4$. +Thus we truncate to 16 bits before that multiplication to allow an + implementation entirely in 16-bit registers. +Implementations using larger registers must sign-extend the 16-bit value to + maintain compatibility. + +Note that if 16-bit register are used, overflow in the additions and + subtractions should be handled using \textit{unsaturated} arithmetic. +That is, the high-order bits should be discarded and the low-order bits + retained, instead of clamping the result to the maximum or minimum value. +This allows the maximum flexibility in re-ordering these instructions without + deviating from this specification. + +The 1D transform can only overflow if input coefficients larger than $\pm 6201$ + are present. +However, the result of applying the 2D forward transform on pixel values in the + range $-255\ldots 255$ can be as large as $\pm 8157$ due to the scale factor + of four that is applied, and quantization errors could make this even larger. +Therefore, the coefficients cannot simply be clamped into a valid range before + the transform. + +\subsubsection{The 1D Inverse DCT} +\label{sub:1d-idct} + +\paragraph{Input parameters:}\hfill\\* +\begin{tabularx}{\textwidth}{@{}llrcX@{}}\toprule +\multicolumn{1}{c}{Name} & +\multicolumn{1}{c}{Type} & +\multicolumn{1}{p{30pt}}{\centering Size (bits)} & +\multicolumn{1}{c}{Signed?} & +\multicolumn{1}{c}{Description and restrictions} \\\midrule\endhead +\bitvar{Y} & \multicolumn{1}{p{40pt}}{Integer Array} & + 16 & Yes & An 8-element array of DCT + coefficients. \\ +\bottomrule\end{tabularx} + +\paragraph{Output parameters:}\hfill\\* +\begin{tabularx}{\textwidth}{@{}llrcX@{}}\toprule +\multicolumn{1}{c}{Name} & +\multicolumn{1}{c}{Type} & +\multicolumn{1}{p{30pt}}{\centering Size (bits)} & +\multicolumn{1}{c}{Signed?} & +\multicolumn{1}{c}{Description and restrictions} \\\midrule\endhead +\bitvar{X} & \multicolumn{1}{p{40pt}}{Integer Array} & + 16 & Yes & An 8-element array of output values. \\ +\bottomrule\end{tabularx} + +\paragraph{Variables used:}\hfill\\* +\begin{tabularx}{\textwidth}{@{}llrcX@{}}\toprule +\multicolumn{1}{c}{Name} & +\multicolumn{1}{c}{Type} & +\multicolumn{1}{p{30pt}}{\centering Size (bits)} & +\multicolumn{1}{c}{Signed?} & +\multicolumn{1}{c}{Description and restrictions} \\\midrule\endhead +\locvar{T} & \multicolumn{1}{p{40pt}}{Integer Array} & + 32 & Yes & An 8-element array containing the + current value of each signal line. \\ +\locvar{R} & Integer & 32 & Yes & A temporary value. \\ +\bottomrule\end{tabularx} +\medskip + +A compliant decoder MUST use the exact implementation of the inverse DCT + defined in this specification. +Some operations may be re-ordered, but the result must be precisely equivalent. +This is a design decision that limits some avenues of decoder optimization, but + prevents any drift in the prediction loop. +Theora uses a 16-bit integerized approximation of of the 8-point 1D inverse DCT + based on the Chen factorization \cite{CSF77}. +It requires 16 multiplications and 26 additions and subtractions. + +\begin{figure}[htbp] +\begin{center} +\includegraphics[width=\textwidth]{idct} +\end{center} +\caption{Signal Flow Graph for the 1D Inverse DCT} +\label{fig:idct} +\end{figure} + +A signal flow graph of the transformation is presented in + Figure~\ref{fig:idct}. +This graph provides a good visualization of which parts of the transform are + parallelizable. +Time increases from left to right. + +Each signal line is involved in an operation where the line is marked with a + dot $\cdot$ or a circled plus sign $\oplus$. +The constants $\locvar{C}i$ and $\locvar{S}j$ are the 16-bit integer + approximations of $\cos(\frac{i\pi}{16})$ and $\sin(\frac{j\pi}{16})$ listed + in Table~\ref{tab:dct-consts}. +When they appear next to a signal line, the value on that line is scaled by the + given constant. +A circled minus sign $\ominus$ next to a signal line indicates that the value + on that line is negated. + +Operations on a single signal path through the graph cannot be reordered, but + operations on different paths may be, or may be executed in parallel. +Different graphs may be obtainable using the associative, commutative, and + distributive properties of unsaturated arithmetic. +The column of numbers on the left represents an initial permutation of the + input DCT coefficients. +The column on the right represents the unpermuted output. +One can be obtained by bit-reversing the 3-bit binary representation of the + other. + +\begin{table}[htbp] +\begin{center} +\begin{tabular}{llr}\toprule +$\locvar{C}i$ & $\locvar{S}j$ & Value \\\midrule +$\locvar{C1}$ & $\locvar{S7}$ & $64277$ \\ +$\locvar{C2}$ & $\locvar{S6}$ & $60547$ \\ +$\locvar{C3}$ & $\locvar{S5}$ & $54491$ \\ +$\locvar{C4}$ & $\locvar{S4}$ & $46341$ \\ +$\locvar{C5}$ & $\locvar{S3}$ & $36410$ \\ +$\locvar{C6}$ & $\locvar{S2}$ & $25080$ \\ +$\locvar{C7}$ & $\locvar{S1}$ & $12785$ \\ +\bottomrule\end{tabular} +\end{center} +\caption{16-bit Approximations of Sines and Cosines} +\label{tab:dct-consts} +\end{table} + +\begin{enumerate} +\item +Assign $\locvar{T}[0]$ the value $\bitvar{Y}[0]+\bitvar{Y}[4]$. +\item +Truncate $\locvar{T}[0]$ to a 16-bit signed representation by dropping any + higher-order bits. +\item +Assign $\locvar{T}[0]$ the value + $\locvar{C4}*\locvar{T}[0]>>16$. +\item +Assign $\locvar{T}[1]$ the value $\bitvar{Y}[0]-\bitvar{Y}[4]$. +\item +Truncate $\locvar{T}[1]$ to a 16-bit signed representation by dropping any + higher-order bits. +\item +Assign $\locvar{T}[1]$ the value $\locvar{C4}*\locvar{T}[1]>>16$. +\item +Assign $\locvar{T}[2]$ the value $(\locvar{C6}*\bitvar{Y}[2]>>16)- + (\locvar{S6}*\bitvar{Y}[6]>>16)$. +\item +Assign $\locvar{T}[3]$ the value $(\locvar{S6}*\bitvar{Y}[2]>>16)+ + (\locvar{C6}*\bitvar{Y}[6]>>16)$. +\item +Assign $\locvar{T}[4]$ the value $(\locvar{C7}*\bitvar{Y}[1]>>16)- + (\locvar{S7}*\bitvar{Y}[7]>>16)$. +\item +Assign $\locvar{T}[5]$ the value $(\locvar{C3}*\bitvar{Y}[5]>>16)- + (\locvar{S3}*\bitvar{Y}[3]>>16)$. +\item +Assign $\locvar{T}[6]$ the value $(\locvar{S3}*\bitvar{Y}[5]>>16)+ + (\locvar{C3}*\bitvar{Y}[3]>>16)$. +\item +Assign $\locvar{T}[7]$ the value $(\locvar{S7}*\bitvar{Y}[1]>>16)+ + (\locvar{C7}*\bitvar{Y}[7]>>16)$. +\item +Assign \locvar{R} the value $\locvar{T}[4]+\locvar{T}[5]$. +\item +Assign $\locvar{T}[5]$ the value $\locvar{T}[4]-\locvar{T}[5]$. +\item +Truncate $\locvar{T}[5]$ to a 16-bit signed representation by dropping any + higher-order bits. +\item +Assign $\locvar{T}[5]$ the value $\locvar{C4}*\locvar{T}[5]>>16$. +\item +Assign $\locvar{T}[4]$ the value $\locvar{R}$. +\item +Assign \locvar{R} the value $\locvar{T}[7]+\locvar{T}[6]$. +\item +Assign $\locvar{T}[6]$ the value $\locvar{T}[7]-\locvar{T}[6]$. +\item +Truncate $\locvar{T}[6]$ to a 16-bit signed representation by dropping any + higher-order bits. +\item +Assign $\locvar{T}[6]$ the value $\locvar{C4}*\locvar{T}[6]>>16$. +\item +Assign $\locvar{T}[7]$ the value $\locvar{R}$. +\item +Assign \locvar{R} the value $\locvar{T}[0]+\locvar{T}[3]$. +\item +Assign $\locvar{T}[3]$ the value $\locvar{T}[0]-\locvar{T}[3]$. +\item +Assign $\locvar{T}[0]$ the value \locvar{R}. +\item +Assign \locvar{R} the value $\locvar{T}[1]+\locvar{T}[2]$ +\item +Assign $\locvar{T}[2]$ the value $\locvar{T}[1]-\locvar{T}[2]$ +\item +Assign $\locvar{T}[1]$ the value \locvar{R}. +\item +Assign \locvar{R} the value $\locvar{T}[6]+\locvar{T}[5]$. +\item +Assign $\locvar{T}[5]$ the value $\locvar{T}[6]-\locvar{T}[5]$. +\item +Assign $\locvar{T}[6]$ the value \locvar{R}. +\item +Assign \locvar{R} the value $\locvar{T}[0]+\locvar{T}[7]$. +\item +Truncate \locvar{R} to a 16-bit signed representation by dropping any + higher-order bits. +\item +Assign $\bitvar{X}[0]$ the value \locvar{R}. +\item +Assign \locvar{R} the value $\locvar{T}[1]+\locvar{T}[6]$. +\item +Truncate \locvar{R} to a 16-bit signed representation by dropping any + higher-order bits. +\item +Assign $\bitvar{X}[1]$ the value \locvar{R}. +\item +Assign \locvar{R} the value $\locvar{T}[2]+\locvar{T}[5]$. +\item +Truncate \locvar{R} to a 16-bit signed representation by dropping any + higher-order bits. +\item +Assign $\bitvar{X}[2]$ the value \locvar{R}. +\item +Assign \locvar{R} the value $\locvar{T}[3]+\locvar{T}[4]$. +\item +Truncate \locvar{R} to a 16-bit signed representation by dropping any + higher-order bits. +\item +Assign $\bitvar{X}[3]$ the value \locvar{R}. +\item +Assign \locvar{R} the value $\locvar{T}[3]-\locvar{T}[4]$. +\item +Truncate \locvar{R} to a 16-bit signed representation by dropping any + higher-order bits. +\item +Assign $\bitvar{X}[4]$ the value \locvar{R}. +\item +Assign \locvar{R} the value $\locvar{T}[2]-\locvar{T}[5]$. +\item +Truncate \locvar{R} to a 16-bit signed representation by dropping any + higher-order bits. +\item +Assign $\bitvar{X}[5]$ the value \locvar{R}. +\item +Assign \locvar{R} the value $\locvar{T}[1]-\locvar{T}[6]$. +\item +Truncate \locvar{R} to a 16-bit signed representation by dropping any + higher-order bits. +\item +Assign $\bitvar{X}[6]$ the value \locvar{R}. +\item +Assign \locvar{R} the value $\locvar{T}[0]-\locvar{T}[7]$. +\item +Truncate \locvar{R} to a 16-bit signed representation by dropping any + higher-order bits. +\item +Assign $\bitvar{X}[7]$ the value \locvar{R}. +\end{enumerate} + +\subsubsection{The 2D Inverse DCT} +\label{sub:2d-idct} + +\paragraph{Input parameters:}\hfill\\* +\begin{tabularx}{\textwidth}{@{}llrcX@{}}\toprule +\multicolumn{1}{c}{Name} & +\multicolumn{1}{c}{Type} & +\multicolumn{1}{p{30pt}}{\centering Size (bits)} & +\multicolumn{1}{c}{Signed?} & +\multicolumn{1}{c}{Description and restrictions} \\\midrule\endhead +\bitvar{DQC} & \multicolumn{1}{p{40pt}}{Integer Array} & + 14 & Yes & A $64$-element array of dequantized + DCT coefficients in natural order (cf. Section~\ref{sec:dct-coeffs}). \\ +\bottomrule\end{tabularx} + +\paragraph{Output parameters:}\hfill\\* +\begin{tabularx}{\textwidth}{@{}llrcX@{}}\toprule +\multicolumn{1}{c}{Name} & +\multicolumn{1}{c}{Type} & +\multicolumn{1}{p{30pt}}{\centering Size (bits)} & +\multicolumn{1}{c}{Signed?} & +\multicolumn{1}{c}{Description and restrictions} \\\midrule\endhead +\bitvar{RES} & \multicolumn{1}{p{50pt}}{2D Integer Array} & + 16 & Yes & An $8\times 8$ array containing the + decoded residual for the current block. \\ +\bottomrule\end{tabularx} + +\paragraph{Variables used:}\hfill\\* +\begin{tabularx}{\textwidth}{@{}llrcX@{}}\toprule +\multicolumn{1}{c}{Name} & +\multicolumn{1}{c}{Type} & +\multicolumn{1}{p{30pt}}{\centering Size (bits)} & +\multicolumn{1}{c}{Signed?} & +\multicolumn{1}{c}{Description and restrictions} \\\midrule\endhead +\locvar{\ci} & Integer & 3 & No & The column index. \\ +\locvar{\ri} & Integer & 3 & No & The row index. \\ +\locvar{Y} & \multicolumn{1}{p{40pt}}{Integer Array} & + 16 & Yes & An 8-element array of 1D iDCT input + values. \\ +\locvar{X} & \multicolumn{1}{p{40pt}}{Integer Array} & + 16 & Yes & An 8-element array of 1D iDCT output + values. \\ +\bottomrule\end{tabularx} +\medskip + +This procedure applies the 1D inverse DCT transform 16 times to a block of + dequantized coefficients: once for each of the 8 rows, and once for each of + the 8 columns of the result. +Note that the coordinate system used for the columns is the same right-handed + coordinate system used by the rest of Theora. +Thus, the column is indexed from bottom to top, not top to bottom. +The final values are divided by sixteen, rounding with ties rounded towards + postive infinity. + +\begin{enumerate} +\item +For each value of \locvar{\ri} from 0 to 7: +\begin{enumerate} +\item +For each value of \locvar{\ci} from 0 to 7: +\begin{enumerate} +\item +Assign $\locvar{Y}[\locvar{\ci}]$ the value + $\bitvar{DQC}[\locvar{\ri}*8+\locvar{\ci}]$. +\end{enumerate} +\item +Compute \locvar{X}, the 1D inverse DCT of \locvar{Y} using the procedure + described in Section~\ref{sub:1d-idct}. +\item +For each value of $\locvar{\ci}$ from 0 to 7: +\begin{enumerate} +\item +Assign $\bitvar{RES}[\locvar{\ri}][\locvar{\ci}]$ the value + $\locvar{X}[\locvar{\ci}]$. +\end{enumerate} +\end{enumerate} +\item +For each value of \locvar{\ci} from 0 to 7: +\begin{enumerate} +\item +For each value of \locvar{\ri} from 0 to 7: +\begin{enumerate} +\item +Assign $\locvar{Y}[\locvar{\ri}]$ the value + $\bitvar{RES}[\locvar{\ri}][\locvar{\ci}]$. +\end{enumerate} +\item +Compute \locvar{X}, the 1D inverse DCT of \locvar{Y} using the procedure + described in Section~\ref{sub:1d-idct}. +\item +For each value of \locvar{\ri} from 0 to 7: +\begin{enumerate} +\item +Assign $\bitvar{RES}[\locvar{\ri}][\locvar{\ci}]$ the value + $(\locvar{X}[\locvar{\ri}]+8)>>4$. +\end{enumerate} +\end{enumerate} +\end{enumerate} + +\subsubsection{The 1D Forward DCT (Non-Normative)} + +\paragraph{Input parameters:}\hfill\\* +\begin{tabularx}{\textwidth}{@{}llrcX@{}}\toprule +\multicolumn{1}{c}{Name} & +\multicolumn{1}{c}{Type} & +\multicolumn{1}{p{30pt}}{\centering Size (bits)} & +\multicolumn{1}{c}{Signed?} & +\multicolumn{1}{c}{Description and restrictions} \\\midrule\endhead +\bitvar{X} & \multicolumn{1}{p{40pt}}{Integer Array} & + 14 & Yes & An 8-element array of input values. \\ +\bottomrule\end{tabularx} + +\paragraph{Output parameters:}\hfill\\* +\begin{tabularx}{\textwidth}{@{}llrcX@{}}\toprule +\multicolumn{1}{c}{Name} & +\multicolumn{1}{c}{Type} & +\multicolumn{1}{p{30pt}}{\centering Size (bits)} & +\multicolumn{1}{c}{Signed?} & +\multicolumn{1}{c}{Description and restrictions} \\\midrule\endhead +\bitvar{Y} & \multicolumn{1}{p{40pt}}{Integer Array} & + 16 & Yes & An 8-element array of DCT + coefficients. \\ +\bottomrule\end{tabularx} + +\paragraph{Variables used:}\hfill\\* +\begin{tabularx}{\textwidth}{@{}llrcX@{}}\toprule +\multicolumn{1}{c}{Name} & +\multicolumn{1}{c}{Type} & +\multicolumn{1}{p{30pt}}{\centering Size (bits)} & +\multicolumn{1}{c}{Signed?} & +\multicolumn{1}{c}{Description and restrictions} \\\midrule\endhead +\locvar{T} & \multicolumn{1}{p{40pt}}{Integer Array} & + 16 & Yes & An 8-element array containing the + current value of each signal line. \\ +\locvar{R} & Integer & 16 & Yes & A temporary value. \\ +\bottomrule\end{tabularx} +\medskip + +The forward transform used in the encoder is not mandated by this standard as + the inverse one is. +Precise equivalence in the inverse transform alone is all that is required to + guarantee that there is no mismatch in the prediction loop between encoder and + any compliant decoder implementation. +However, a forward transform is provided here as a convenience for implementing + an encoder. +This is the version of the transform used by Xiph.org's Theora encoder, which + is the same as that used by VP3. +Like the inverse DCT, it is first applied to each row, and then applied to each + column of the result. + +\begin{figure}[htbp] +\begin{center} +\includegraphics[width=\textwidth]{fdct} +\end{center} +\caption{Signal Flow Graph for the 1D Forward DCT} +\label{fig:fdct} +\end{figure} + +The signal flow graph for the forward transform is given in + Figure~\ref{fig:fdct}. +It is largely the reverse of the flow graph given for the inverse DCT. +It is important to note that the signs on the constants in the rotations have + changed, and the \locvar{C4} scale factors on one of the lower butterflies now + appear on the opposite side. +The column of numbers on the left represents the unpermuted input, and the + column on the right the permuted output DCT coefficients. + +A proper division by $2^{16}$ is done after the multiplications instead of a + shift in the forward transform. +This can be implemented quickly by adding an offset of $\hex{FFFF}$ if the + number is negative, and then shifting as before. +This slightly increases the computational complexity of the transform. +Unlike the inverse DCT, 16-bit registers and a $16\times16\rightarrow32$ bit + multiply are sufficient to avoid any overflow, so long as the input is in the + range $-6270\ldots 6270$, which is larger than required. + +\begin{enumerate} +\item +Assign $\locvar{T}[0]$ the value $\bitvar{X}[0]+\bitvar{X}[7]$. +\item +Assign $\locvar{T}[1]$ the value $\bitvar{X}[1]+\bitvar{X}[6]$. +\item +Assign $\locvar{T}[2]$ the value $\bitvar{X}[2]+\bitvar{X}[5]$. +\item +Assign $\locvar{T}[3]$ the value $\bitvar{X}[3]+\bitvar{X}[4]$. +\item +Assign $\locvar{T}[4]$ the value $\bitvar{X}[3]-\bitvar{X}[4]$. +\item +Assign $\locvar{T}[5]$ the value $\bitvar{X}[2]-\bitvar{X}[5]$. +\item +Assign $\locvar{T}[6]$ the value $\bitvar{X}[1]-\bitvar{X}[6]$. +\item +Assign $\locvar{T}[7]$ the value $\bitvar{X}[0]-\bitvar{X}[7]$. +\item +Assign \locvar{R} the value $\locvar{T}[0]+\locvar{T}[3]$. +\item +Assign $\locvar{T}[3]$ the value $\locvar{T}[0]-\locvar{T}[3]$. +\item +Assign $\locvar{T}[0]$ the value \locvar{R}. +\item +Assign \locvar{R} the value $\locvar{T}[1]+\locvar{T}[2]$. +\item +Assign $\locvar{T}[2]$ the value $\locvar{T}[1]-\locvar{T}[2]$. +\item +Assign $\locvar{T}[1]$ the value \locvar{R}. +\item +Assign \locvar{R} the value $\locvar{T}[6]-\locvar{T}[5]$. +\item +Assign $\locvar{T}[6]$ the value + $(\locvar{C4}*(\locvar{T}[6]+\locvar{T}[5]))//16$. +\item +Assign $\locvar{T}[5]$ the value $(\locvar{C4}*\locvar{R})//16$. +\item +Assign \locvar{R} the value $\locvar{T}[4]+\locvar{T}[5]$. +\item +Assign $\locvar{T}[5]$ the value $\locvar{T}[4]-\locvar{T}[5]$. +\item +Assign $\locvar{T}[4]$ the value \locvar{R}. +\item +Assign \locvar{R} the value $\locvar{T}[7]+\locvar{T}[6]$. +\item +Assign $\locvar{T}[6]$ the value $\locvar{T}[7]-\locvar{T}[6]$. +\item +Assign $\locvar{T}[7]$ the value \locvar{R}. +\item +Assign $\bitvar{Y}[0]$ the value + $(\locvar{C4}*(\locvar{T}[0]+\locvar{T}[1]))//16$. +\item +Assign $\bitvar{Y}[4]$ the value + $(\locvar{C4}*(\locvar{T}[0]-\locvar{T}[1]))//16$. +\item +Assign $\bitvar{Y}[2]$ the value + $((\locvar{S6}*\locvar{T}[3])//16)+ + ((\locvar{C6}*\locvar{T}[2])//16)$. +\item +Assign $\bitvar{Y}[6]$ the value + $((\locvar{C6}*\locvar{T}[3])//16)- + ((\locvar{S6}*\locvar{T}[2])//16)$. +\item +Assign $\bitvar{Y}[1]$ the value + $((\locvar{S7}*\locvar{T}[7])//16)+ + ((\locvar{C7}*\locvar{T}[4])//16)$. +\item +Assign $\bitvar{Y}[5]$ the value + $((\locvar{S3}*\locvar{T}[6])//16)+ + ((\locvar{C3}*\locvar{T}[5])//16)$. +\item +Assign $\bitvar{Y}[3]$ the value + $((\locvar{C3}*\locvar{T}[6])//16)- + ((\locvar{S3}*\locvar{T}[5])//16)$. +\item +Assign $\bitvar{Y}[7]$ the value + $((\locvar{C7}*\locvar{T}[7])//16)- + ((\locvar{S7}*\locvar{T}[4])//16)$. +\end{enumerate} + +\subsection{The Complete Reconstruction Algorithm} +\label{sub:recon} + +\paragraph{Input parameters:}\hfill\\* +\begin{tabularx}{\textwidth}{@{}llrcX@{}}\toprule +\multicolumn{1}{c}{Name} & +\multicolumn{1}{c}{Type} & +\multicolumn{1}{p{30pt}}{\centering Size (bits)} & +\multicolumn{1}{c}{Signed?} & +\multicolumn{1}{c}{Description and restrictions} \\\midrule\endhead +\bitvar{ACSCALE} & \multicolumn{1}{p{40pt}}{Integer array} & + 16 & No & A 64-element array of scale values + for AC coefficients for each \qi\ value. \\ +\bitvar{DCSCALE} & \multicolumn{1}{p{40pt}}{Integer array} & + 16 & No & A 64-element array of scale values + for the DC coefficient for each \qi\ value. \\ +\bitvar{BMS} & \multicolumn{1}{p{50pt}}{2D Integer array} & + 8 & No & A $\bitvar{NBMS}\times 64$ array + containing the base matrices. \\ +\bitvar{NQRS} & \multicolumn{1}{p{50pt}}{2D Integer array} & + 6 & No & A $2\times 3$ array containing the + number of quant ranges for a given \qti\ and \pli, respectively. +This is at most $63$. \\ +\bitvar{QRSIZES} & \multicolumn{1}{p{50pt}}{3D Integer array} & + 6 & No & A $2\times 3\times 63$ array of the + sizes of each quant range for a given \qti\ and \pli, respectively. +Only the first $\bitvar{NQRS}[\qti][\pli]$ values are used. \\ +\bitvar{QRBMIS} & \multicolumn{1}{p{50pt}}{3D Integer array} & + 9 & No & A $2\times 3\times 64$ array of the + \bmi's used for each quant range for a given \qti\ and \pli, respectively. +Only the first $(\bitvar{NQRS}[\qti][\pli]+1)$ values are used. \\ +\bitvar{RPYW} & Integer & 20 & No & The width of the $Y'$ plane of the + reference frames in pixels. \\ +\bitvar{RPYH} & Integer & 20 & No & The height of the $Y'$ plane of the + reference frames in pixels. \\ +\bitvar{RPCW} & Integer & 20 & No & The width of the $C_b$ and $C_r$ + planes of the reference frames in pixels. \\ +\bitvar{RPCH} & Integer & 20 & No & The height of the $C_b$ and $C_r$ + planes of the reference frames in pixels. \\ +\bitvar{GOLDREFY} & \multicolumn{1}{p{50pt}}{2D Integer Array} & + 8 & No & A $\bitvar{RPYH}\times\bitvar{RPYW}$ + array containing the contents of the $Y'$ plane of the golden reference + frame. \\ +\bitvar{GOLDREFCB} & \multicolumn{1}{p{50pt}}{2D Integer Array} & + 8 & No & A $\bitvar{RPCH}\times\bitvar{RPCW}$ + array containing the contents of the $C_b$ plane of the golden reference + frame. \\ +\bitvar{GOLDREFCR} & \multicolumn{1}{p{50pt}}{2D Integer Array} & + 8 & No & A $\bitvar{RPCH}\times\bitvar{RPCW}$ + array containing the contents of the $C_r$ plane of the golden reference + frame. \\ +\bitvar{PREVREFY} & \multicolumn{1}{p{50pt}}{2D Integer Array} & + 8 & No & A $\bitvar{RPYH}\times\bitvar{RPYW}$ + array containing the contents of the $Y'$ plane of the previous reference + frame. \\ +\bitvar{PREVREFCB} & \multicolumn{1}{p{50pt}}{2D Integer Array} & + 8 & No & A $\bitvar{RPCH}\times\bitvar{RPCW}$ + array containing the contents of the $C_b$ plane of the previous reference + frame. \\ +\bitvar{PREVREFCR} & \multicolumn{1}{p{50pt}}{2D Integer Array} & + 8 & No & A $\bitvar{RPCH}\times\bitvar{RPCW}$ + array containing the contents of the $C_r$ plane of the previous reference + frame. \\ +\bitvar{NBS} & Integer & 36 & No & The total number of blocks in a + frame. \\ +\bitvar{BCODED} & \multicolumn{1}{p{40pt}}{Integer Array} & + 1 & No & An \bitvar{NBS}-element array of + flags indicating which blocks are coded. \\ +\bitvar{MBMODES} & \multicolumn{1}{p{40pt}}{Integer Array} & + 3 & No & An \bitvar{NMBS}-element array of + coding modes for each macro block. \\ +\bitvar{MVECTS} & \multicolumn{1}{p{50pt}}{Array of 2D Integer Vectors} & + 6 & Yes & An \bitvar{NBS}-element array of + motion vectors for each block. \\ +\bitvar{COEFFS} & \multicolumn{1}{p{50pt}}{2D Integer Array} & + 16 & Yes & An $\bitvar{NBS}\times 64$ array of + quantized DCT coefficient values for each block in zig-zag order. \\ +\bitvar{NCOEFFS} & \multicolumn{1}{p{40pt}}{Integer Array} & + 7 & No & An \bitvar{NBS}-element array of the + coefficient count for each block. \\ +\bitvar{QIS} & \multicolumn{1}{p{40pt}}{Integer array} & + 6 & No & An \bitvar{NQIS}-element array of + \qi\ values. \\ +\bitvar{QIIS} & \multicolumn{1}{p{40pt}}{Integer Array} & + 2 & No & An \bitvar{NBS}-element array of + \locvar{\qii} values for each block. \\ +\bottomrule\end{tabularx} + +\paragraph{Output parameters:}\hfill\\* +\begin{tabularx}{\textwidth}{@{}llrcX@{}}\toprule +\multicolumn{1}{c}{Name} & +\multicolumn{1}{c}{Type} & +\multicolumn{1}{p{30pt}}{\centering Size (bits)} & +\multicolumn{1}{c}{Signed?} & +\multicolumn{1}{c}{Description and restrictions} \\\midrule\endhead +\bitvar{RECY} & \multicolumn{1}{p{50pt}}{2D Integer Array} & + 8 & No & A $\bitvar{RPYH}\times\bitvar{RPYW}$ + array containing the contents of the $Y'$ plane of the reconstructed frame. \\ +\bitvar{RECCB} & \multicolumn{1}{p{50pt}}{2D Integer Array} & + 8 & No & A $\bitvar{RPCH}\times\bitvar{RPCW}$ + array containing the contents of the $C_b$ plane of the reconstructed frame. \\ +\bitvar{RECCR} & \multicolumn{1}{p{50pt}}{2D Integer Array} & + 8 & No & A $\bitvar{RPCH}\times\bitvar{RPCW}$ + array containing the contents of the $C_r$ plane of the reconstructed frame. \\ +\bottomrule\end{tabularx} + +\paragraph{Variables used:}\hfill\\* +\begin{tabularx}{\textwidth}{@{}llrcX@{}}\toprule +\multicolumn{1}{c}{Name} & +\multicolumn{1}{c}{Type} & +\multicolumn{1}{p{30pt}}{\centering Size (bits)} & +\multicolumn{1}{c}{Signed?} & +\multicolumn{1}{c}{Description and restrictions} \\\midrule\endhead +\locvar{RPW} & Integer & 20 & No & The width of the current plane of the + current reference frame in pixels. \\ +\locvar{RPH} & Integer & 20 & No & The height of the current plane of + the current reference frame in pixels. \\ +\locvar{REFP} & \multicolumn{1}{p{50pt}}{2D Integer Array} & + 8 & No & A $\bitvar{RPH}\times\bitvar{RPW}$ + array containing the contents of the current plane of the current reference + frame. \\ +\locvar{BX} & Integer & 20 & No & The horizontal pixel index of the + lower-left corner of the current block. \\ +\locvar{BY} & Integer & 20 & No & The vertical pixel index of the + lower-left corner of the current block. \\ +\locvar{MVX} & Integer & 5 & No & The horizontal component of the first + whole-pixel motion vector. \\ +\locvar{MVY} & Integer & 5 & No & The vertical component of the first + whole-pixel motion vector. \\ +\locvar{MVX2} & Integer & 5 & No & The horizontal component of the second + whole-pixel motion vector. \\ +\locvar{MVY2} & Integer & 5 & No & The vertical component of the second + whole-pixel motion vector. \\ +\locvar{PRED} & \multicolumn{1}{p{50pt}}{2D Integer Array} & + 8 & No & An $8\times 8$ array of predictor + values to use for the current block. \\ +\locvar{RES} & \multicolumn{1}{p{50pt}}{2D Integer Array} & + 16 & Yes & An $8\times 8$ array containing the + decoded residual for the current block. \\ +\locvar{QMAT} & \multicolumn{1}{p{40pt}}{Integer array} & + 16 & No & A 64-element array of quantization + values for each DCT coefficient in natural order. \\ +\locvar{DC} & Integer & 29 & Yes & The dequantized DC coefficient of a + block. \\ +\locvar{P} & Integer & 17 & Yes & A reconstructed pixel value. \\ +\locvar{\bi} & Integer & 36 & No & The index of the current block in + coded order. \\ +\locvar{\mbi} & Integer & 32 & No & The index of the macro block + containing block \locvar{\bi}. \\ +\locvar{\pli} & Integer & 2 & No & The color plane index of the current + block. \\ +\locvar{\rfi} & Integer & 2 & No & The index of the reference frame + indicated by the coding mode for macro block \locvar{\mbi}. \\ +\locvar{\idx{bx}} & Integer & 3 & No & The horizontal pixel index in the + block. \\ +\locvar{\idx{by}} & Integer & 3 & No & The vertical pixel index in the + block. \\ +\locvar{\qti} & Integer & 1 & No & A quantization type index. +See Table~\ref{tab:quant-types}.\\ +\locvar{\idx{qi0}} & Integer & 6 & No & The quantization index of the DC + coefficient. \\ +\locvar{\qi} & Integer & 6 & No & The quantization index of the AC + coefficients. \\ +\bottomrule\end{tabularx} +\medskip + +This section takes the decoded packet data and uses the previously defined + procedures to reconstruct each block of the current frame. +For coded blocks, a predictor is formed using the coding mode and, if + applicable, the motion vector, and then the residual is computed from the + quantized DCT coefficients. +For uncoded blocks, the contents of the co-located block are copied from the + previous frame and the residual is cleared to zero. +Then the predictor and residual are added, and the result clamped to the range + $0\ldots 255$ and stored in the current frame. + +In the special case that a block contains only a DC coefficient, the + dequantization and inverse DCT transform is skipped. +Instead the constant pixel value for the entire block is computed in one step. +Note that the truncation of intermediate operations is omitted and the final + rounding is slightly different in this case. +The check for whether or not the block contains only a DC coefficient is based + on the coefficient count returned from the token decode procedure of + Section~\ref{sec:dct-decode}, and not by checking to see if the remaining + coefficient values are zero. +Also note that even when the coefficient count indicates the block contains + zero coefficients, the DC coefficient is still processed, as undoing DC + prediction might have made it non-zero. + +After this procedure, the frame is completely reconstructed, but before it can + be used as a reference frame, a loop filter must be run over it to help reduce + blocking artifacts. +This is detailed in Section~\ref{sec:loopfilter}. + +\begin{enumerate} +\item +Assign \locvar{\idx{qi0}} the value $\bitvar{QIS}[0]$. +\item +For each value of \locvar{\bi} from 0 to $(\bitvar{NBS}-1)$: +\begin{enumerate} +\item +Assign \locvar{\pli} the index of the color plane block \locvar{\bi} belongs + to. +\item +Assign \locvar{BX} the horizontal pixel index of the lower-left corner of block + \locvar{\bi}. +\item +Assign \locvar{BY} the vertical pixel index of the lower-left corner of block + \locvar{\bi}. +\item +If $\bitvar{BCODED}[\locvar{\bi}]$ is non-zero: +\begin{enumerate} +\item +Assign \locvar{\mbi} the index of the macro block containing block + \locvar{\bi}. +\item +If $\bitvar{MBMODES}[\locvar{\mbi}]$ is 1 (INTRA), assign \locvar{\qti} the + value $0$. +\item +Otherwise, assign \locvar{\qti} the value $1$. +\item +Assign \locvar{\rfi} the value of the Reference Frame Index column of + Table~\ref{tab:cm-refs} corresponding to $\bitvar{MBMODES}[\locvar{\mbi}]$. +\item +If \locvar{\rfi} is zero, compute \locvar{PRED} using the procedure given in + Section~\ref{sub:predintra}. +\item +Otherwise: +\begin{enumerate} +\item +Assign \locvar{REFP}, \locvar{RPW}, and \locvar{RPH} the values given in + Table~\ref{tab:refp} corresponding to current value of \locvar{\rfi} and + \locvar{\pli}. + +\begin{table}[htbp] +\begin{center} +\begin{tabular}{cclll}\toprule +\locvar{\rfi} & \locvar{\pli} & +\locvar{REFP} & \locvar{RPW} & \locvar{RPH} \\\midrule +$1$ & $0$ & \bitvar{PREVREFY} & \bitvar{RPYW} & \bitvar{RPYH} \\ +$1$ & $1$ & \bitvar{PREVREFCB} & \bitvar{RPCW} & \bitvar{RPCH} \\ +$1$ & $2$ & \bitvar{PREVREFCR} & \bitvar{RPCW} & \bitvar{RPCH} \\ +$2$ & $0$ & \bitvar{GOLDREFY} & \bitvar{RPYW} & \bitvar{RPYH} \\ +$2$ & $1$ & \bitvar{GOLDREFCB} & \bitvar{RPCW} & \bitvar{RPCH} \\ +$2$ & $2$ & \bitvar{GOLDREFCR} & \bitvar{RPCW} & \bitvar{RPCH} \\ +\bottomrule\end{tabular} +\end{center} +\caption{Reference Planes and Sizes for Each \locvar{\rfi} and \locvar{\pli}} +\label{tab:refp} +\end{table} + +\item +Assign \locvar{MVX} the value +\begin{equation*} + \left\lfloor\lvert\bitvar{MVECTS}[\locvar{\bi}]_x\rvert\right\rfloor* + \sign(\bitvar{MVECTS}[\locvar{\bi}]_x). +\end{equation*} +\item +Assign \locvar{MVY} the value +\begin{equation*} + \left\lfloor\lvert\bitvar{MVECTS}[\locvar{\bi}]_y\rvert\right\rfloor* + \sign(\bitvar{MVECTS}[\locvar{\bi}]_y). +\end{equation*} +\item +Assign \locvar{MVX2} the value +\begin{equation*} + \left\lceil\lvert\bitvar{MVECTS}[\locvar{\bi}]_x\rvert\right\rceil* + \sign(\bitvar{MVECTS}[\locvar{\bi}]_x). +\end{equation*} +\item +Assign \locvar{MVY2} the value +\begin{equation*} + \left\lceil\lvert\bitvar{MVECTS}[\locvar{\bi}]_y\rvert\right\rceil* + \sign(\bitvar{MVECTS}[\locvar{\bi}]_y). +\end{equation*} +\item +If \locvar{MVX} equals \locvar{MVX2} and \locvar{MVY} equals \locvar{MVY2}, + use the values \locvar{REFP}, \locvar{RPW}, \locvar{RPH}, \locvar{BX}, + \locvar{BY}, \locvar{MVX}, and \locvar{MVY}, compute \locvar{PRED} using the + procedure given in Section~\ref{sub:predfullpel}. +\item +Otherwise, use the values \locvar{REFP}, \locvar{RPW}, \locvar{RPH}, + \locvar{BX}, \locvar{BY}, \locvar{MVX}, \locvar{MVY}, \locvar{MVX2}, and + \locvar{MVY2} to compute \locvar{PRED} using the procedure given in + Section~\ref{sub:predhalfpel}. +\end{enumerate} +\item +If $\bitvar{NCOEFFS}[\locvar{\bi}]$ is less than 2: +\begin{enumerate} +\item +Using \bitvar{ACSCALE}, \bitvar{DCSCALE}, \bitvar{BMS}, \bitvar{NQRS}, \\ + \bitvar{QRSIZES}, \bitvar{QRBMIS}, \locvar{\qti}, \locvar{\pli}, and + \locvar{\idx{qi0}}, use the procedure given in Section~\ref{sub:quant-mat} to + compute the DC quantization matrix \locvar{QMAT}. +\item +Assign \locvar{DC} the value +\begin{equation*} + (\bitvar{COEFFS}[\bitvar{\bi}][0]*\locvar{QMAT}[0]+15)>>5. +\end{equation*} +\item +Truncate \locvar{DC} to a 16-bit signed representation by dropping any + higher-order bits. +\item +For each value of \locvar{\idx{by}} from 0 to 7, and each value of + \locvar{\idx{bx}} from 0 to 7, assign + $\locvar{RES}[\locvar{\idx{by}}][\locvar{\idx{bx}}]$ the value \locvar{DC}. +\end{enumerate} +\item +Otherwise: +\begin{enumerate} +\item +Assign \locvar{\qi} the value $\bitvar{QIS}[\bitvar{QIIS}[\locvar{\bi}]]$. +\item +Using \bitvar{ACSCALE}, \bitvar{DCSCALE}, \bitvar{BMS}, \bitvar{NQRS}, \\ + \bitvar{QRSIZES}, \bitvar{QRBMIS}, \locvar{\qti}, \locvar{\pli}, + \locvar{\idx{qi0}}, and \locvar{\qi}, compute \locvar{DQC} using the procedure + given in Section~\ref{sub:dequant}. +\item +Using \locvar{DQC}, compute \locvar{RES} using the procedure given in + Section~\ref{sub:2d-idct}. +\end{enumerate} +\end{enumerate} +\item +Otherwise: +\begin{enumerate} +\item +Assign \locvar{\rfi} the value 1. +\item +Assign \locvar{REFP}, \locvar{RPW}, and \locvar{RPH} the values given in + Table~\ref{tab:refp} corresponding to current value of \locvar{\rfi} and + \locvar{\pli}. +\item +Assign \locvar{MVX} the value 0. +\item +Assign \locvar{MVY} the value 0. +\item +Using the values \locvar{REFP}, \locvar{RPW}, \locvar{RPH}, \locvar{BX}, + \locvar{BY}, \locvar{MVX}, and \locvar{MVY}, compute \locvar{PRED} using the + procedure given in Section~\ref{sub:predfullpel}. +This is simply a copy of the co-located block in the previous reference frame. +\item +For each value of \locvar{\idx{by}} from 0 to 7, and each value of + \locvar{\idx{bx}} from 0 to 7, assign + $\locvar{RES}[\locvar{\idx{by}}][\locvar{\idx{bx}}]$ the value 0. +\end{enumerate} +\item +For each value of \locvar{\idx{by}} from 0 to 7, and each value of + \locvar{\idx{bx}} from 0 to 7: +\begin{enumerate} +\item +Assign \locvar{P} the value + $(\locvar{PRED}[\locvar{\idx{by}}][\locvar{\idx{bx}}]+ + \locvar{RES}[\locvar{\idx{by}}][\locvar{\idx{bx}}])$. +\item +If \locvar{P} is greater than $255$, assign \locvar{P} the value $255$. +\item +If \locvar{P} is less than $0$, assign \locvar{P} the value $0$. +\item +If \locvar{\pli} equals 0, assign + $\bitvar{RECY}[\locvar{BY}+\locvar{\idx{by}}][\locvar{BX}+\locvar{\idx{bx}}]$ + the value \locvar{P}. +\item +Otherwise, if \locvar{\pli} equals 1, assign + $\bitvar{RECB}[\locvar{BY}+\locvar{\idx{by}}][\locvar{BX}+\locvar{\idx{bx}}]$ + the value \locvar{P}. +\item +Otherwise, \locvar{\pli} equals 2, so assign + $\bitvar{RECR}[\locvar{BY}+\locvar{\idx{by}}][\locvar{BX}+\locvar{\idx{bx}}]$ + the value \locvar{P}. +\end{enumerate} +\end{enumerate} +\end{enumerate} + +\section{Loop Filtering} +\label{sec:loopfilter} + +\begin{figure}[htbp] +\begin{center} +\includegraphics{lflim} +\end{center} +\caption{The loop filter response function.} +\label{fig:lflim} +\end{figure} + +The loop filter is a simple deblocking filter that is based on running a small + edge detecting filter over the coded block edges and adjusting the pixel + values by a tapered response. +The filter response is modulated by the following non-linear function: +\begin{align*} +\lflim(\locvar{R},\bitvar{L})&=\left\{\begin{array}{ll} +0, & \locvar{R}\le-2*\bitvar{L} \\ +-\locvar{R}-2*\bitvar{L}, & -2*\bitvar{L}<\locvar{R}\le-\bitvar{L} \\ +\locvar{R}, & -\bitvar{L}<\locvar{R}<\bitvar{L} \\ +-\locvar{R}+2*\bitvar{L}, & \bitvar{L}\le\locvar{R}<2*\bitvar{L} \\ +0, & 2*\bitvar{L}\le\locvar{R} +\end{array}\right. +\end{align*} +Here \bitvar{L} is a limiting value equal to $\bitvar{LFLIMS}[\idx{qi0}]$. +It defines the peaks of the function, illustrated in Figure~\ref{fig:lflim}. +\bitvar{LFLIMS} is an array of values specified in the setup header and is + indexed by \idx{qi0}, the first quantization index for the frame, the one used + for all the DC coefficients. +Larger values of \bitvar{L} indicate a stronger filter. + +\subsection{Horizontal Filter} +\label{sub:filth} + +\paragraph{Input parameters:}\hfill\\* +\begin{tabularx}{\textwidth}{@{}llrcX@{}}\toprule +\multicolumn{1}{c}{Name} & +\multicolumn{1}{c}{Type} & +\multicolumn{1}{p{30pt}}{\centering Size (bits)} & +\multicolumn{1}{c}{Signed?} & +\multicolumn{1}{c}{Description and restrictions} \\\midrule\endhead +\bitvar{RECP} & \multicolumn{1}{p{50pt}}{2D Integer Array} & + 8 & No & A $\bitvar{RPH}\times\bitvar{RPW}$ + array containing the contents of a plane of the reconstructed frame. \\ +\bitvar{FX} & Integer & 20 & No & The horizontal pixel index of the + lower-left corner of the area to be filtered. \\ +\bitvar{FY} & Integer & 20 & No & The vertical pixel index of the + lower-left corner of the area to be filtered. \\ +\bitvar{L} & Integer & 7 & No & The loop filter limit value. \\ +\bottomrule\end{tabularx} + +\paragraph{Output parameters:}\hfill\\* +\begin{tabularx}{\textwidth}{@{}llrcX@{}}\toprule +\multicolumn{1}{c}{Name} & +\multicolumn{1}{c}{Type} & +\multicolumn{1}{p{30pt}}{\centering Size (bits)} & +\multicolumn{1}{c}{Signed?} & +\multicolumn{1}{c}{Description and restrictions} \\\midrule\endhead +\bitvar{RECP} & \multicolumn{1}{p{50pt}}{2D Integer Array} & + 8 & No & A $\bitvar{RPH}\times\bitvar{RPW}$ + array containing the contents of a plane of the reconstructed frame. \\ +\bottomrule\end{tabularx} + +\paragraph{Variables used:}\hfill\\* +\begin{tabularx}{\textwidth}{@{}llrcX@{}}\toprule +\multicolumn{1}{c}{Name} & +\multicolumn{1}{c}{Type} & +\multicolumn{1}{p{30pt}}{\centering Size (bits)} & +\multicolumn{1}{c}{Signed?} & +\multicolumn{1}{c}{Description and restrictions} \\\midrule\endhead +\locvar{R} & Integer & 9 & Yes & The edge detector response. \\ +\locvar{P} & Integer & 9 & Yes & A filtered pixel value. \\ +\locvar{\idx{by}} & Integer & 20 & No & The vertical pixel index in the + block. \\ +\bottomrule\end{tabularx} +\medskip + +This procedure applies a $4$-tap horizontal filter to each row of a vertical + block edge. + +\begin{enumerate} +\item +For each value of \locvar{\idx{by}} from $0$ to $7$: +\begin{enumerate} +\item +Assign \locvar{R} the value +\begin{multline*} +(\bitvar{RECP}[\bitvar{FY}+\locvar{\idx{by}}][\bitvar{FX}]- + 3*\bitvar{RECP}[\bitvar{FY}+\locvar{\idx{by}}][\bitvar{FX}+1]+\\ + 3*\bitvar{RECP}[\bitvar{FY}+\locvar{\idx{by}}][\bitvar{FX}+2]- + \bitvar{RECP}[\bitvar{FY}+\locvar{\idx{by}}][\bitvar{FX}+3]+4)>>3 +\end{multline*} +\item +Assign \locvar{P} the value + $(\bitvar{RECP}[\bitvar{FY}+\locvar{\idx{by}}][\bitvar{FX}+1]+ + \lflim(\locvar{R},\bitvar{L}))$. +\item +If \locvar{P} is less than zero, assign + $\bitvar{RECP}[\bitvar{FY}+\locvar{\idx{by}}][\bitvar{FX}+1]$ the value zero. +\item +Otherwise, if \locvar{P} is greater than $255$, assign + $\bitvar{RECP}[\bitvar{FY}+\locvar{\idx{by}}][\bitvar{FX}+1]$ the value $255$. +\item +Otherwise, assign + $\bitvar{RECP}[\bitvar{FY}+\locvar{\idx{by}}][\bitvar{FX}+1]$ the value + \locvar{P}. +\item +Assign \locvar{P} the value + $(\bitvar{RECP}[\bitvar{FY}+\locvar{\idx{by}}][\bitvar{FX}+2]- + \lflim(\locvar{R},\bitvar{L}))$. +\item +If \locvar{P} is less than zero, assign + $\bitvar{RECP}[\bitvar{FY}+\locvar{\idx{by}}][\bitvar{FX}+2]$ the value zero. +\item +Otherwise, if \locvar{P} is greater than $255$, assign + $\bitvar{RECP}[\bitvar{FY}+\locvar{\idx{by}}][\bitvar{FX}+2]$ the value $255$. +\item +Otherwise, assign + $\bitvar{RECP}[\bitvar{FY}+\locvar{\idx{by}}][\bitvar{FX}+2]$ the value + \locvar{P}. +\end{enumerate} +\end{enumerate} + +\subsection{Vertical Filter} +\label{sub:filtv} + +\paragraph{Input parameters:}\hfill\\* +\begin{tabularx}{\textwidth}{@{}llrcX@{}}\toprule +\multicolumn{1}{c}{Name} & +\multicolumn{1}{c}{Type} & +\multicolumn{1}{p{30pt}}{\centering Size (bits)} & +\multicolumn{1}{c}{Signed?} & +\multicolumn{1}{c}{Description and restrictions} \\\midrule\endhead +\bitvar{RECP} & \multicolumn{1}{p{50pt}}{2D Integer Array} & + 8 & No & A $\bitvar{RPH}\times\bitvar{RPW}$ + array containing the contents of a plane of the reconstructed frame. \\ +\bitvar{FX} & Integer & 20 & No & The horizontal pixel index of the + lower-left corner of the area to be filtered. \\ +\bitvar{FY} & Integer & 20 & No & The vertical pixel index of the + lower-left corner of the area to be filtered. \\ +\bitvar{L} & Integer & 7 & No & The loop filter limit value. \\ +\bottomrule\end{tabularx} + +\paragraph{Output parameters:}\hfill\\* +\begin{tabularx}{\textwidth}{@{}llrcX@{}}\toprule +\multicolumn{1}{c}{Name} & +\multicolumn{1}{c}{Type} & +\multicolumn{1}{p{30pt}}{\centering Size (bits)} & +\multicolumn{1}{c}{Signed?} & +\multicolumn{1}{c}{Description and restrictions} \\\midrule\endhead +\bitvar{RECP} & \multicolumn{1}{p{50pt}}{2D Integer Array} & + 8 & No & A $\bitvar{RPH}\times\bitvar{RPW}$ + array containing the contents of a plane of the reconstructed frame. \\ +\bottomrule\end{tabularx} + +\paragraph{Variables used:}\hfill\\* +\begin{tabularx}{\textwidth}{@{}llrcX@{}}\toprule +\multicolumn{1}{c}{Name} & +\multicolumn{1}{c}{Type} & +\multicolumn{1}{p{30pt}}{\centering Size (bits)} & +\multicolumn{1}{c}{Signed?} & +\multicolumn{1}{c}{Description and restrictions} \\\midrule\endhead +\locvar{R} & Integer & 9 & Yes & The edge detector response. \\ +\locvar{P} & Integer & 9 & Yes & A filtered pixel value. \\ +\locvar{\idx{bx}} & Integer & 20 & No & The horizontal pixel index in the + block. \\ +\bottomrule\end{tabularx} +\medskip + +This procedure applies a $4$-tap vertical filter to each column of a horizontal + block edge. + +\begin{enumerate} +\item +For each value of \locvar{\idx{bx}} from $0$ to $7$: +\begin{enumerate} +\item +Assign \locvar{R} the value +\begin{multline*} +(\bitvar{RECP}[\bitvar{FY}][\bitvar{FX}+\locvar{\idx{bx}}]- + 3*\bitvar{RECP}[\bitvar{FY}+1][\bitvar{FX}+\locvar{\idx{bx}}]+\\ + 3*\bitvar{RECP}[\bitvar{FY}+2][\bitvar{FX}+\locvar{\idx{bx}}]- + \bitvar{RECP}[\bitvar{FY}+3][\bitvar{FX}+\locvar{\idx{bx}}]+4)>>3 +\end{multline*} +\item +Assign \locvar{P} the value + $(\bitvar{RECP}[\bitvar{FY}+1][\bitvar{FX}+\locvar{\idx{bx}}]+ + \lflim(\locvar{R},\bitvar{L}))$. +\item +If \locvar{P} is less than zero, assign + $\bitvar{RECP}[\bitvar{FY}+1][\bitvar{FX}+\locvar{\idx{bx}}]$ the value zero. +\item +Otherwise, if \locvar{P} is greater than $255$, assign + $\bitvar{RECP}[\bitvar{FY}+1][\bitvar{FX}+\locvar{\idx{bx}}]$ the value $255$. +\item +Otherwise, assign + $\bitvar{RECP}[\bitvar{FY}+1][\bitvar{FX}+\locvar{\idx{bx}}]$ the value + \locvar{P}. +\item +Assign \locvar{P} the value + $(\bitvar{RECP}[\bitvar{FY}+2][\bitvar{FX}+\locvar{\idx{bx}}]- + \lflim(\locvar{R},\bitvar{L}))$. +\item +If \locvar{P} is less than zero, assign + $\bitvar{RECP}[\bitvar{FY}+2][\bitvar{FX}+\locvar{\idx{bx}}]$ the value zero. +\item +Otherwise, if \locvar{P} is greater than $255$, assign + $\bitvar{RECP}[\bitvar{FY}+2][\bitvar{FX}+\locvar{\idx{bx}}]$ the value $255$. +\item +Otherwise, assign + $\bitvar{RECP}[\bitvar{FY}+2][\bitvar{FX}+\locvar{\idx{bx}}]$ the value + \locvar{P}. +\end{enumerate} +\end{enumerate} + +\subsection{Complete Loop Filter} +\label{sub:loop-filt} + +\paragraph{Input parameters:}\hfill\\* +\begin{tabularx}{\textwidth}{@{}llrcX@{}}\toprule +\multicolumn{1}{c}{Name} & +\multicolumn{1}{c}{Type} & +\multicolumn{1}{p{30pt}}{\centering Size (bits)} & +\multicolumn{1}{c}{Signed?} & +\multicolumn{1}{c}{Description and restrictions} \\\midrule\endhead +\bitvar{LFLIMS} & \multicolumn{1}{p{40pt}}{Integer array} & + 7 & No & A 64-element array of loop filter limit + values. \\ +\bitvar{RPYW} & Integer & 20 & No & The width of the $Y'$ plane of the + reconstruced frame in pixels. \\ +\bitvar{RPYH} & Integer & 20 & No & The height of the $Y'$ plane of the + reconstruced frame in pixels. \\ +\bitvar{RPCW} & Integer & 20 & No & The width of the $C_b$ and $C_r$ + planes of the reconstruced frame in pixels. \\ +\bitvar{RPCH} & Integer & 20 & No & The height of the $C_b$ and $C_r$ + planes of the reconstruced frame in pixels. \\ +\bitvar{NBS} & Integer & 36 & No & The total number of blocks in a + frame. \\ +\bitvar{BCODED} & \multicolumn{1}{p{40pt}}{Integer Array} & + 1 & No & An \bitvar{NBS}-element array of + flags indicating which blocks are coded. \\ +\bitvar{QIS} & \multicolumn{1}{p{40pt}}{Integer array} & + 6 & No & An \bitvar{NQIS}-element array of + \qi\ values. \\ +\bitvar{RECY} & \multicolumn{1}{p{50pt}}{2D Integer Array} & + 8 & No & A $\bitvar{RPYH}\times\bitvar{RPYW}$ + array containing the contents of the $Y'$ plane of the reconstructed frame. \\ +\bitvar{RECCB} & \multicolumn{1}{p{50pt}}{2D Integer Array} & + 8 & No & A $\bitvar{RPCH}\times\bitvar{RPCW}$ + array containing the contents of the $C_b$ plane of the reconstructed frame. \\ +\bitvar{RECCR} & \multicolumn{1}{p{50pt}}{2D Integer Array} & + 8 & No & A $\bitvar{RPCH}\times\bitvar{RPCW}$ + array containing the contents of the $C_r$ plane of the reconstructed frame. \\ +\bottomrule\end{tabularx} + +\paragraph{Output parameters:}\hfill\\* +\begin{tabularx}{\textwidth}{@{}llrcX@{}}\toprule +\multicolumn{1}{c}{Name} & +\multicolumn{1}{c}{Type} & +\multicolumn{1}{p{30pt}}{\centering Size (bits)} & +\multicolumn{1}{c}{Signed?} & +\multicolumn{1}{c}{Description and restrictions} \\\midrule\endhead +\bitvar{RECY} & \multicolumn{1}{p{50pt}}{2D Integer Array} & + 8 & No & A $\bitvar{RPYH}\times\bitvar{RPYW}$ + array containing the contents of the $Y'$ plane of the reconstructed frame. \\ +\bitvar{RECCB} & \multicolumn{1}{p{50pt}}{2D Integer Array} & + 8 & No & A $\bitvar{RPCH}\times\bitvar{RPCW}$ + array containing the contents of the $C_b$ plane of the reconstructed frame. \\ +\bitvar{RECCR} & \multicolumn{1}{p{50pt}}{2D Integer Array} & + 8 & No & A $\bitvar{RPCH}\times\bitvar{RPCW}$ + array containing the contents of the $C_r$ plane of the reconstructed frame. \\ +\bottomrule\end{tabularx} + +\paragraph{Variables used:}\hfill\\* +\begin{tabularx}{\textwidth}{@{}llrcX@{}}\toprule +\multicolumn{1}{c}{Name} & +\multicolumn{1}{c}{Type} & +\multicolumn{1}{p{30pt}}{\centering Size (bits)} & +\multicolumn{1}{c}{Signed?} & +\multicolumn{1}{c}{Description and restrictions} \\\midrule\endhead +\locvar{RPW} & Integer & 20 & No & The width of the current plane of the + reconstructed frame in pixels. \\ +\locvar{RPH} & Integer & 20 & No & The height of the current plane of + the reconstructed frame in pixels. \\ +\locvar{RECP} & \multicolumn{1}{p{50pt}}{2D Integer Array} & + 8 & No & A $\bitvar{RPH}\times\bitvar{RPW}$ + array containing the contents of the current plane of the reconstruced + frame. \\ +\locvar{BX} & Integer & 20 & No & The horizontal pixel index of the + lower-left corner of the current block. \\ +\locvar{BY} & Integer & 20 & No & The vertical pixel index of the + lower-left corner of the current block. \\ +\locvar{FX} & Integer & 20 & No & The horizontal pixel index of the + lower-left corner of the area to be filtered. \\ +\locvar{FY} & Integer & 20 & No & The vertical pixel index of the + lower-left corner of the area to be filtered. \\ +\locvar{L} & Integer & 7 & No & The loop filter limit value. \\ +\locvar{\bi} & Integer & 36 & No & The index of the current block in + coded order. \\ +\locvar{\bj} & Integer & 36 & No & The index of a neighboring block in + coded order. \\ +\locvar{\pli} & Integer & 2 & No & The color plane index of the current + block. \\ +\bottomrule\end{tabularx} +\medskip + +This procedure defines the order that the various block edges are filtered. +Because each application of one of the two filters above destructively modifies + the contents of the reconstructed image, the precise output obtained differs + depending on the order that horizontal and vertical filters are applied to the + edges of a single block. +The order defined here conforms to that used by VP3. + +\begin{enumerate} +\item +Assign \locvar{L} the value $\bitvar{LFLIMS}[\bitvar{QIS}[0]]$. +\item +For each block in {\em raster} order, with coded-order index \locvar{\bi}: +\begin{enumerate} +\item +If $\bitvar{BCODED}[\locvar{\bi}]$ is non-zero: +\begin{enumerate} +\item +Assign \locvar{\pli} the index of the color plane block \locvar{\bi} belongs + to. +\item +Assign \locvar{RECP}, \locvar{RPW}, and \locvar{RPH} the values given in + Table~\ref{tab:recp} corresponding to the value of \locvar{\pli}. + +\begin{table}[htbp] +\begin{center} +\begin{tabular}{clll}\toprule +\locvar{\pli} & \locvar{RECP} & \locvar{RPW} & \locvar{RPH} \\\midrule +$0$ & \bitvar{RECY} & \bitvar{RPYW} & \bitvar{RPYH} \\ +$1$ & \bitvar{RECCB} & \bitvar{RPCW} & \bitvar{RPCH} \\ +$2$ & \bitvar{RECCR} & \bitvar{RPCW} & \bitvar{RPCH} \\ +\bottomrule\end{tabular} +\end{center} +\caption{Reconstructed Planes and Sizes for Each \locvar{\pli}} +\label{tab:recp} +\end{table} + +\item +Assign \locvar{BX} the horizontal pixel index of the lower-left corner of the + block \locvar{\bi}. +\item +Assign \locvar{BY} the vertical pixel index of the lower-left corner of the + block \locvar{\bi}. +\item +If \locvar{BX} is greater than zero: +\begin{enumerate} +\item +Assign \locvar{FX} the value $(\locvar{BX}-2)$. +\item +Assign \locvar{FY} the value \locvar{BY}. +\item +Using \locvar{RECP}, \locvar{FX}, \locvar{FY}, and \locvar{L}, apply the + horizontal block filter to the left edge of block \locvar{\bi} with the + procedure described in Section~\ref{sub:filth}. +\end{enumerate} +\item +If \locvar{BY} is greater than zero: +\begin{enumerate} +\item +Assign \locvar{FX} the value \locvar{BX}. +\item +Assign \locvar{FY} the value $(\locvar{BY}-2)$ +\item +Using \locvar{RECP}, \locvar{FX}, \locvar{FY}, and \locvar{L}, apply the + vertical block filter to the bottom edge of block \locvar{\bi} with the + procedure described in Section~\ref{sub:filtv}. +\end{enumerate} +\item +If $(\locvar{BX}+8)$ is less than \locvar{RPW} and + $\bitvar{BCODED}[\locvar{\bj}]$ is zero, where \locvar{\bj} is the coded-order + index of the block adjacent to \locvar{\bi} on the right: +\begin{enumerate} +\item +Assign \locvar{FX} the value $(\locvar{BX}+6)$. +\item +Assign \locvar{FY} the value \locvar{BY}. +\item +Using \locvar{RECP}, \locvar{FX}, \locvar{FY}, and \locvar{L}, apply the + horizontal block filter to the right edge of block \locvar{\bi} with the + procedure described in Section~\ref{sub:filth}. +\end{enumerate} +\item +If $(\locvar{BY}+8)$ is less than \locvar{RPH} and + $\bitvar{BCODED}[\locvar{\bj}]$ is zero, where \locvar{\bj} is the coded-order + index of the block adjacent to \locvar{\bi} above: +\begin{enumerate} +\item +Assign \locvar{FX} the value \locvar{BX}. +\item +Assign \locvar{FY} the value $(\locvar{BY}+6)$ +\item +Using \locvar{RECP}, \locvar{FX}, \locvar{FY}, and \locvar{L}, apply the + vertical block filter to the top edge of block \locvar{\bi} with the + procedure described in Section~\ref{sub:filtv}. +\end{enumerate} +\end{enumerate} +\end{enumerate} +\end{enumerate} + +\paragraph{VP3 Compatibility} + +The original VP3 decoder implemented unrestricted motion vectors by enlarging + the reconstructed frame buffers and repeating the pixels on its edges into the + padding region. +However, for the previous reference frame this padding ocurred before the loop + filter was applied, but for the golden reference frame it occurred afterwards. + +This means that for the previous reference frame, the padding values were + required to be stored separately from the main image values. +Furthermore, even if the previous and golden reference frames were in fact the + same frame, they could have different padding values. +Finally, the encoder did not apply the loop filter at all, which resulted in + artifacts, particularly in near-static scenes, due to prediction-loop + mismatch. +This last can only be considered a bug in the VP3 encoder. + +Given all these things, Theora now uniformly applies the loop filter before + the reference frames are padded. +This means it is possible to use the same buffer for the previous and golden + reference frames when they do indeed refer to the same frame. +It also means that on architectures where memory bandwidth is limited, it is + possible to avoid storing padding values, and simply clamp the motion vectors + applied to each pixel as described in Sections~\ref{sub:predfullpel} + and~\ref{sub:predhalfpel}. +This means that the predicted pixel values along the edges of the frame might + differ slightly between VP3 and Theora, but since the VP3 encoder did not + apply the loop filter in the first place, this is not likely to impose any + serious compatibility issues. + +\section{Complete Frame Decode} + +\paragraph{Input parameters:}\hfill\\* +\begin{tabularx}{\textwidth}{@{}llrcX@{}}\toprule +\multicolumn{1}{c}{Name} & +\multicolumn{1}{c}{Type} & +\multicolumn{1}{p{30pt}}{\centering Size (bits)} & +\multicolumn{1}{c}{Signed?} & +\multicolumn{1}{c}{Description and restrictions} \\\midrule\endhead +\bitvar{FMBW} & Integer & 16 & No & The width of the frame in macro + blocks. \\ +\bitvar{FMBH} & Integer & 16 & No & The height of the frame in macro + blocks. \\ +\bitvar{NSBS} & Integer & 32 & No & The total number of super blocks in a + frame. \\ +\bitvar{NBS} & Integer & 36 & No & The total number of blocks in a + frame. \\ +\bitvar{NMBS} & Integer & 32 & No & The total number of macro blocks in a + frame. \\ +\bitvar{FRN} & Integer & 32 & No & The frame-rate numerator. \\ +\bitvar{FRD} & Integer & 32 & No & The frame-rate denominator. \\ +\bitvar{PARN} & Integer & 24 & No & The pixel aspect-ratio numerator. \\ +\bitvar{PARD} & Integer & 24 & No & The pixel aspect-ratio + denominator. \\ +\bitvar{CS} & Integer & 8 & No & The color space. \\ +\bitvar{PF} & Integer & 2 & No & The pixel format. \\ +\bitvar{NOMBR} & Integer & 24 & No & The nominal bitrate of the stream, in + bits per second. \\ +\bitvar{QUAL} & Integer & 6 & No & The quality hint. \\ +\bitvar{KFGSHIFT} & Integer & 5 & No & The amount to shift the key frame + number by in the granule position. \\ +\bitvar{LFLIMS} & \multicolumn{1}{p{40pt}}{Integer array} & + 7 & No & A 64-element array of loop filter + limit values. \\ +\bitvar{ACSCALE} & \multicolumn{1}{p{40pt}}{Integer array} & + 16 & No & A 64-element array of scale values + for AC coefficients for each \qi\ value. \\ +\bitvar{DCSCALE} & \multicolumn{1}{p{40pt}}{Integer array} & + 16 & No & A 64-element array of scale values + for the DC coefficient for each \qi\ value. \\ +\bitvar{NBMS} & Integer & 10 & No & The number of base matrices. \\ +\bitvar{BMS} & \multicolumn{1}{p{50pt}}{2D Integer array} & + 8 & No & A $\bitvar{NBMS}\times 64$ array + containing the base matrices. \\ +\bitvar{NQRS} & \multicolumn{1}{p{50pt}}{2D Integer array} & + 6 & No & A $2\times 3$ array containing the + number of quant ranges for a given \qti\ and \pli, respectively. +This is at most $63$. \\ +\bitvar{QRSIZES} & \multicolumn{1}{p{50pt}}{3D Integer array} & + 6 & No & A $2\times 3\times 63$ array of the + sizes of each quant range for a given \qti\ and \pli, respectively. +Only the first $\bitvar{NQRS}[\qti][\pli]$ values will be used. \\ +\bitvar{QRBMIS} & \multicolumn{1}{p{50pt}}{3D Integer array} & + 9 & No & A $2\times 3\times 64$ array of the + \bmi's used for each quant range for a given \qti\ and \pli, respectively. +Only the first $(\bitvar{NQRS}[\qti][\pli]+1)$ values will be used. \\ +\bitvar{HTS} & \multicolumn{3}{l}{Huffman table array} + & An 80-element array of Huffman tables + with up to 32 entries each. \\ +\bitvar{GOLDREFY} & \multicolumn{1}{p{50pt}}{2D Integer Array} & + 8 & No & A $\bitvar{RPYH}\times\bitvar{RPYW}$ + array containing the contents of the $Y'$ plane of the golden reference + frame. \\ +\bitvar{GOLDREFCB} & \multicolumn{1}{p{50pt}}{2D Integer Array} & + 8 & No & A $\bitvar{RPCH}\times\bitvar{RPCW}$ + array containing the contents of the $C_b$ plane of the golden reference + frame. \\ +\bitvar{GOLDREFCR} & \multicolumn{1}{p{50pt}}{2D Integer Array} & + 8 & No & A $\bitvar{RPCH}\times\bitvar{RPCW}$ + array containing the contents of the $C_r$ plane of the golden reference + frame. \\ +\bitvar{PREVREFY} & \multicolumn{1}{p{50pt}}{2D Integer Array} & + 8 & No & A $\bitvar{RPYH}\times\bitvar{RPYW}$ + array containing the contents of the $Y'$ plane of the previous reference + frame. \\ +\bitvar{PREVREFCB} & \multicolumn{1}{p{50pt}}{2D Integer Array} & + 8 & No & A $\bitvar{RPCH}\times\bitvar{RPCW}$ + array containing the contents of the $C_b$ plane of the previous reference + frame. \\ +\bitvar{PREVREFCR} & \multicolumn{1}{p{50pt}}{2D Integer Array} & + 8 & No & A $\bitvar{RPCH}\times\bitvar{RPCW}$ + array containing the contents of the $C_r$ plane of the previous reference + frame. \\ +\bottomrule\end{tabularx} + +\paragraph{Output parameters:}\hfill\\* +\begin{tabularx}{\textwidth}{@{}llrcX@{}}\toprule +\multicolumn{1}{c}{Name} & +\multicolumn{1}{c}{Type} & +\multicolumn{1}{p{30pt}}{\centering Size (bits)} & +\multicolumn{1}{c}{Signed?} & +\multicolumn{1}{c}{Description and restrictions} \\\midrule\endhead +\bitvar{RECY} & \multicolumn{1}{p{50pt}}{2D Integer Array} & + 8 & No & A $\bitvar{RPYH}\times\bitvar{RPYW}$ + array containing the contents of the $Y'$ plane of the reconstructed frame. \\ +\bitvar{RECCB} & \multicolumn{1}{p{50pt}}{2D Integer Array} & + 8 & No & A $\bitvar{RPCH}\times\bitvar{RPCW}$ + array containing the contents of the $C_b$ plane of the reconstructed + frame. \\ +\bitvar{RECCR} & \multicolumn{1}{p{50pt}}{2D Integer Array} & + 8 & No & A $\bitvar{RPCH}\times\bitvar{RPCW}$ + array containing the contents of the $C_r$ plane of the reconstructed + frame. \\ +\bitvar{GOLDREFY} & \multicolumn{1}{p{50pt}}{2D Integer Array} & + 8 & No & A $\bitvar{RPYH}\times\bitvar{RPYW}$ + array containing the contents of the $Y'$ plane of the golden reference + frame. \\ +\bitvar{GOLDREFCB} & \multicolumn{1}{p{50pt}}{2D Integer Array} & + 8 & No & A $\bitvar{RPCH}\times\bitvar{RPCW}$ + array containing the contents of the $C_b$ plane of the golden reference + frame. \\ +\bitvar{GOLDREFCR} & \multicolumn{1}{p{50pt}}{2D Integer Array} & + 8 & No & A $\bitvar{RPCH}\times\bitvar{RPCW}$ + array containing the contents of the $C_r$ plane of the golden reference + frame. \\ +\bitvar{PREVREFY} & \multicolumn{1}{p{50pt}}{2D Integer Array} & + 8 & No & A $\bitvar{RPYH}\times\bitvar{RPYW}$ + array containing the contents of the $Y'$ plane of the previous reference + frame. \\ +\bitvar{PREVREFCB} & \multicolumn{1}{p{50pt}}{2D Integer Array} & + 8 & No & A $\bitvar{RPCH}\times\bitvar{RPCW}$ + array containing the contents of the $C_b$ plane of the previous reference + frame. \\ +\bitvar{PREVREFCR} & \multicolumn{1}{p{50pt}}{2D Integer Array} & + 8 & No & A $\bitvar{RPCH}\times\bitvar{RPCW}$ + array containing the contents of the $C_r$ plane of the previous reference + frame. \\ +\bottomrule\end{tabularx} + +\paragraph{Variables used:}\hfill\\* +\begin{tabularx}{\textwidth}{@{}llrcX@{}}\toprule +\multicolumn{1}{c}{Name} & +\multicolumn{1}{c}{Type} & +\multicolumn{1}{p{30pt}}{\centering Size (bits)} & +\multicolumn{1}{c}{Signed?} & +\multicolumn{1}{c}{Description and restrictions} \\\midrule\endhead +\locvar{FTYPE} & Integer & 1 & No & The frame type. \\ +\locvar{NQIS} & Integer & 2 & No & The number of \qi\ values. \\ +\locvar{QIS} & \multicolumn{1}{p{40pt}}{Integer array} & + 6 & No & An \locvar{NQIS}-element array of + \qi\ values. \\ +\locvar{BCODED} & \multicolumn{1}{p{40pt}}{Integer Array} & + 1 & No & An \bitvar{NBS}-element array of flags + indicating which blocks are coded. \\ +\locvar{MBMODES} & \multicolumn{1}{p{40pt}}{Integer Array} & + 3 & No & An \bitvar{NMBS}-element array of + coding modes for each macro block. \\ +\locvar{MVECTS} & \multicolumn{1}{p{50pt}}{Array of 2D Integer Vectors} & + 6 & Yes & An \bitvar{NBS}-element array of motion + vectors for each block. \\ +\locvar{QIIS} & \multicolumn{1}{p{40pt}}{Integer Array} & + 2 & No & An \bitvar{NBS}-element array of + \locvar{\qii} values for each block. \\ +\locvar{COEFFS} & \multicolumn{1}{p{50pt}}{2D Integer Array} & + 16 & Yes & An $\bitvar{NBS}\times 64$ array of + quantized DCT coefficient values for each block in zig-zag order. \\ +\locvar{NCOEFFS} & \multicolumn{1}{p{40pt}}{Integer Array} & + 7 & No & An \bitvar{NBS}-element array of the + coefficient count for each block. \\ +\bitvar{RPYW} & Integer & 20 & No & The width of the $Y'$ plane of the + reference frames in pixels. \\ +\bitvar{RPYH} & Integer & 20 & No & The height of the $Y'$ plane of the + reference frames in pixels. \\ +\bitvar{RPCW} & Integer & 20 & No & The width of the $C_b$ and $C_r$ + planes of the reference frames in pixels. \\ +\bitvar{RPCH} & Integer & 20 & No & The height of the $C_b$ and $C_r$ + planes of the reference frames in pixels. \\ +\locvar{\bi} & Integer & 36 & No & The index of the current block in coded + order. \\ +\bottomrule\end{tabularx} +\medskip + +This procedure uses all the procedures defined in the previous section of this + chapter to decode and reconstruct a complete frame. +It takes as input values decoded from the headers, as well as the current + reference frames. +As output, it gives the uncropped, reconstructed frame. +This should be cropped to picture region before display. +As a special case, a 0-byte packet is treated exactly like an inter frame with + no coded blocks. + +\begin{enumerate} +\item +If the size of the data packet is non-zero: +\begin{enumerate} +\item +Decode the frame header values \locvar{FTYPE}, \locvar{NQIS}, and \locvar{QIS} + using the procedure given in Section~\ref{sub:frame-header}. +\item +Using \locvar{FTYPE}, \bitvar{NSBS}, and \bitvar{NBS}, decode the list of coded + block flags into \locvar{BCODED} using the procedure given in + Section~\ref{sub:coded-blocks}. +\item +Using \locvar{FTYPE}, \bitvar{NMBS}, \bitvar{NBS}, and \bitvar{BCODED}, decode + the macro block coding modes into \locvar{MBMODES} using the procedure given + in Section~\ref{sub:mb-modes}. +\item +If \locvar{FTYPE} is non-zero (inter frame), using \bitvar{PF}, \bitvar{NMBS}, + \locvar{MBMODES}, \bitvar{NBS}, and \locvar{BCODED}, decode the motion vectors + into \locvar{MVECTS} using the procedure given in Section~\ref{sub:mv-decode}. +\item +Using \bitvar{NBS}, \locvar{BCODED}, and \locvar{NQIS}, decode the block-level + \qi\ values into \locvar{QIIS} using the procedure given in + Section~\ref{sub:block-qis}. +\item +Using \bitvar{NBS}, \bitvar{NMBS}, \locvar{BCODED}, and \bitvar{HTS}, decode + the DCT coefficients into \locvar{NCOEFFS} and \locvar{NCOEFFS} using the + procedure given in Section~\ref{sub:dct-coeffs}. +\item +Using \locvar{BCODED} and \locvar{MBMODES}, undo the DC prediction on the DC + coefficients stored in \locvar{COEFFS} using the procedure given in + Section~\ref{sub:dc-pred-undo}. +\end{enumerate} +\item +Otherwise: +\begin{enumerate} +\item +Assign \locvar{FTYPE} the value 1 (inter frame). +\item +Assign \locvar{NQIS} the value 1. +\item +Assign $\locvar{QIS}[0]$ the value 63. +\item +For each value of \locvar{\bi} from 0 to $(\bitvar{NBS}-1)$, assign + $\locvar{BCODED}[\locvar{\bi}]$ the value zero. +\end{enumerate} +\item +Assign \locvar{RPYW} and \locvar{RPYH} the values $(16*\bitvar{FMBW})$ and + $(16*\bitvar{FMBH})$, respectively. +\item +Assign \locvar{RPCW} and \locvar{RPCH} the values from the row of + Table~\ref{tab:rpcwh-for-pf} corresponding to \bitvar{PF}. + +\begin{table}[tb] +\begin{center} +\begin{tabular}{crr}\toprule +\bitvar{PF} & \multicolumn{1}{c}{\locvar{RPCW}} + & \multicolumn{1}{c}{\locvar{RPCH}} \\\midrule +$0$ & $8*\bitvar{FMBW}$ & $8*\bitvar{FMBH}$ \\ +$2$ & $8*\bitvar{FMBW}$ & $16*\bitvar{FMBH}$ \\ +$3$ & $16*\bitvar{FMBW}$ & $16*\bitvar{FMBH}$ \\ +\bottomrule\end{tabular} +\end{center} +\caption{Width and Height of Chroma Planes for each Pixel Format} +\label{tab:rpcwh-for-pf} +\end{table} + +\item +Using \bitvar{ACSCALE}, \bitvar{DCSCALE}, \bitvar{BMS}, \bitvar{NQRS}, + \bitvar{QRSIZES}, \bitvar{QRBMIS}, \bitvar{NBS}, \locvar{BCODED}, + \locvar{MBMODES}, \locvar{MVECTS}, \locvar{COEFFS}, \locvar{NCOEFFS}, + \locvar{QIS}, \locvar{QIIS}, \locvar{RPYW}, \locvar{RPYH}, \locvar{RPCW}, + \locvar{RPCH}, \bitvar{GOLDREFY}, \bitvar{GOLDREFCB}, \bitvar{GOLDREFCR}, + \bitvar{PREVREFY}, \bitvar{PREVREFCB}, and \bitvar{PREVREFCR}, reconstruct the + complete frame into \bitvar{RECY}, \bitvar{RECCB}, and \bitvar{RECCR} using + the procedure given in Section~\ref{sub:recon}. +\item +Using \bitvar{LFLIMS}, \locvar{RPYW}, \locvar{RPYH}, \locvar{RPCW}, + \locvar{RPCH}, \bitvar{NBS}, \locvar{BCODED}, and \locvar{QIS}, apply the loop + filter to the reconstructed frame in \bitvar{RECY}, \bitvar{RECCB}, and + \bitvar{RECCR} using the procedure given in Section~\ref{sub:loop-filt}. +\item +If \locvar{FTYPE} is zero (intra frame), assign \bitvar{GOLDREFY}, + \bitvar{GOLDREFCB}, and \bitvar{GOLDREFCR} the values \bitvar{RECY}, + \bitvar{RECCB}, and \bitvar{RECCR}, respectively. +\item +Assign \bitvar{PREVREFY}, \bitvar{PREVREFCB}, and \bitvar{PREVREFCR} the values + \bitvar{RECY}, \bitvar{RECCB}, and \bitvar{RECCR}, respectively. +\end{enumerate} + +%\backmatter +\appendix + +\chapter{Ogg Bitstream Encapsulation} +\label{app:oggencapsulation} + +\section{Overview} + +This document specifies the embedding or encapsulation of Theora packets + in an Ogg transport stream. + +Ogg is a stream oriented wrapper for coded, linear time-based data. +It provides syncronization, multiplexing, framing, error detection and + seeking landmarks for the decoder and complements the raw packet format + used by the Theora codec. + +This document assumes familiarity with the details of the Ogg standard. +The Xiph.org documentation provides an overview of the Ogg transport stream + format at \url{http://www.xiph.org/ogg/doc/oggstream.html} and a detailed + description at \url{http://www.xiph.org/ogg/doc/framing.html}. +The format is also defined in RFC~3533 \cite{rfc3533}. +While Theora packets can be embedded in a wide variety of media + containers and streaming mechanisms, the Xiph.org Foundation + recommends Ogg as the native format for Theora video in file-oriented + storage and transmission contexts. + +\subsection{MIME type} + +The generic MIME type of any Ogg file is {\tt application/ogg}. +The specific MIME type for the Ogg Theora profile documented here +is {\tt video/ogg}. This is the MIME type recommended for files +conforming to this appendix. The recommended filename extension +is {\tt .ogv}. + +Outside of an encapsulation, the mime type {\tt video/theora} may + be used to refer specifically to the Theora compressed video stream. + +\section{Embedding in a logical bitstream} + +Ogg separates the concept of a {\em logical bitstream} consisting of the + framing of a particular sequence of packets and complete within itself + from the {\em physical bitstream} which may consist either of a single + logical bitstream or a number of logical bitstreams multiplexed + together. +This section specifies the embedding of Theora packets in a logical Ogg + bitstream. +The mapping of Ogg Theora logical bitstreams into a multiplexed physical Ogg + stream is described in the next section. + +\subsection{Headers} + +The initial identification header packet appears by itself in a + single Ogg page. +This page defines the start of the logical stream and MUST have + the `beginning of stream' flag set. + +The second and third header packets (comment metadata and decoder + setup data) can together span one or more Ogg pages. +If there are additional non-normative header packets, they MUST be + included in this sequence of pages as well. +The comment header packet MUST begin the second Ogg page in the logical + bitstream, and there MUST be a page break between the last header + packet and the first frame data packet. + +These two page break requirements facilitate stream identification and + simplify header acquisition for seeking and live streaming applications. + +All header pages MUST have their granule position field set to zero. + +\subsection{Frame data} + +The first frame data packet in a logical bitstream MUST begin a new Ogg + page. +All other data packets are placed one at a time into Ogg pages + until the end of the stream. +Packets can span pages and multiple packets can be placed within any + one page. +The last page in the logical bitstream SHOULD have its + 'end of stream' flag set to indicate complete transmission + of the available video. + +Frame data pages MUST be marked with a granule position corresponding to + the end of the display interval of the last frame/packet that finishes + in that page. See the next section for details. + +\subsection{Granule position} + +Data packets are marked by a granulepos derived from the count of decodable +frames after that packet is processed. The field itself is divided into two +sections, the width of the less significant section being given by the KFGSHIFT +parameter decoded from the identification header +(Section~\ref{sec:idheader}). +The more significant portion of the field gives the count of coded +frames after the coding of the last keyframe in stream, and the less +significant portion gives the count of frames since the last keyframe. +Thus a stream would begin with a split granulepos of $1|0$ (a keyframe), +followed by $1|1$, $1|2$, $1|3$, etc. Around a keyframe in the +middle of the stream the granulepos sequence might be $1234|35$, +$1234|36$, $1234|37$, $1271|0$ (for the keyframe), $1271|1$, and so +on. In this way the granulepos field increased monotonically as required +by the Ogg format, but contains information necessary to efficiently +find the previous keyframe to continue decoding after a seek. + +Prior to bitstream version 3.2.1, data packets were marked by a +granulepos derived from the index of the frame being decoded, +rather than the count. That is they marked the beginning of the +display interval of a frame rather than the end. Such streams +have the VREV field of the identification header set to `0' +instead of `1'. They can be interpreted according to the description +above by adding 1 to the more signification field of the split +granulepos when VREV is less than 1. + +\section{Multiplexed stream mapping} + +Applications supporting Ogg Theora must support Theora bitstreams + multiplexed with compressed audio data in the Vorbis I and Speex + formats, and should support Ogg-encapsulated MNG graphics for overlays. + +Multiple audio and video bitstreams may be multiplexed together. +How playback of multiple/alternate streams is handled is up to the + application. +Some conventions based on included metadata aide interoperability + in this respect. +%TODO: describe multiple vs. alternate streams, language mapping +% and reference metadata descriptions. + +\subsection{Chained streams} + +Ogg Theora decoders and playback applications MUST support both grouped + streams (multiplexed concurrent logical streams) and chained streams + (sequential concatenation of independent physical bitstreams). + +The number and codec data types of multiplexed streams and the decoder + parameters for those stream types that re-occur can all change at a + chaining boundary. +A playback application MUST be prepared to handle such changes and + SHOULD do so smoothly with the minimum possible visible disruption. +The specification of grouped streams below applies independently to each + segment of a chained bitstream. + +\subsection{Grouped streams} + +At the beginning of a multiplexed stream, the `beginning of stream' + pages for each logical bitstream will be grouped together. +Within these, the first page to occur MUST be the Theora page. +This facilitates identification of Ogg Theora files among other + Ogg-encapsulated content. +A playback application must nevertheless handle streams where this + arrangement is not correct. +%TBT: Then what's the point of requiring it in the spec? + +If there is more than one Theora logical stream, the first page should + be from the primary stream. +That is, the best choice for the stream a generic player should begin + displaying without special user direction. +If there is more than one audio stream, or of any other stream + type, the identification page of the primary stream of that type + should be placed before the others. +%TBT: That's all pretty vague. + +After the `beginning of stream' pages, the header pages of each of + the logical streams MUST be grouped together before any data pages + occur. + +After all the header pages have been placed, + the data pages are multiplexed together. +They should be placed in the stream in increasing order by the + time equivalents of their granule position fields. +This facilitates seeking while limiting the buffering requirements of the + playback demultiplexer. +%TODO: A lot of this language is encoder-oriented. +%TODO: We define a decoder-oriented specification. +%TODO: The language should be changed to match. + +\cleardoublepage +\chapter{VP3} + +\section{VP3 Compatibility} +\label{app:vp3-compat} +This section lists all of the encoder and decoder issues that may affect VP3 + compatibly. +Each is described in more detail in the text itself. +This list is provided merely for reference. + +\begin{itemize} +\item +Bitstream headers (Section~\ref{sec:headers}). +\begin{itemize} +\item +Identification header (Section~\ref{sec:idheader}). +\begin{itemize} +\item +Non-multiple of 16 picture sizes. +\item +Standardized color spaces. +\item +Support for $4:4:4$ and $4:2:2$ pixel formats. +\end{itemize} +\item +Setup header +\begin{itemize} +\item +Loop filter limit values (Section~\ref{sub:loop-filter-limits}). +\item +Quantization parameters (Section~\ref{sub:quant-params}). +\item +Huffman tables (Section~\ref{sub:huffman-tables}). +\end{itemize} +\end{itemize} +\item +Frame header format (Section~\ref{sub:frame-header}). +\item +Extended long-run bit strings (Section~\ref{sub:long-run}). +\item +INTER\_MV\_FOUR handling of uncoded blocks (Section~\ref{sub:mb-mv-decode}). +\item +Block-level \qi\ values (Section~\ref{sub:block-qis}). +\item +Zero-length EOB runs (Section~\ref{sub:eob-token}). +\item +Unrestricted motion vector padding and the loop filter + (Section~\ref{sub:loop-filt}). +\end{itemize} + +\section{Loop Filter Limit Values} +\label{app:vp3-loop-filter-limits} + +The hard-coded loop filter limit values used in VP3 are defined as follows: +\begin{align*} +\bitvar{LFLIMS} = & \begin{array}[t]{r@{}rrrrrrrr@{}l} +\{ & 30, & 25, & 20, & 20, & 15, & 15, & 14, & 14, & \\ + & 13, & 13, & 12, & 12, & 11, & 11, & 10, & 10, & \\ + & 9, & 9, & 8, & 8, & 7, & 7, & 7, & 7, & \\ + & 6, & 6, & 6, & 6, & 5, & 5, & 5, & 5, & \\ + & 4, & 4, & 4, & 4, & 3, & 3, & 3, & 3, & \\ + & 2, & 2, & 2, & 2, & 2, & 2, & 2, & 2, & \\ + & 0, & 0, & 0, & 0, & 0, & 0, & 0, & 0, & \\ + & 0, & 0, & 0, & 0, & 0, & 0, & 0, & 0\;\ & \!\} \\ +\end{array} +\end{align*} + +\section{Quantization Parameters} +\label{app:vp3-quant-params} + +The hard-coded quantization parameters used by VP3 are defined as follows: + +\begin{align*} +\bitvar{ACSCALE} = & \begin{array}[t]{r@{}rrrrrrrr@{}l} +\{ & 500, & 450, & 400, & 370, & 340, & 310, & 285, & 265, & \\ + & 245, & 225, & 210, & 195, & 185, & 180, & 170, & 160, & \\ + & 150, & 145, & 135, & 130, & 125, & 115, & 110, & 107, & \\ + & 100, & 96, & 93, & 89, & 85, & 82, & 75, & 74, & \\ + & 70, & 68, & 64, & 60, & 57, & 56, & 52, & 50, & \\ + & 49, & 45, & 44, & 43, & 40, & 38, & 37, & 35, & \\ + & 33, & 32, & 30, & 29, & 28, & 25, & 24, & 22, & \\ + & 21, & 19, & 18, & 17, & 15, & 13, & 12, & 10\;\ & \!\} \\ +\end{array} \\ +\bitvar{DCSCALE} = & \begin{array}[t]{r@{}rrrrrrrr@{}l} +\{ & 220, & 200, & 190, & 180, & 170, & 170, & 160, & 160, & \\ + & 150, & 150, & 140, & 140, & 130, & 130, & 120, & 120, & \\ + & 110, & 110, & 100, & 100, & 90, & 90, & 90, & 80, & \\ + & 80, & 80, & 70, & 70, & 70, & 60, & 60, & 60, & \\ + & 60, & 50, & 50, & 50, & 50, & 40, & 40, & 40, & \\ + & 40, & 40, & 30, & 30, & 30, & 30, & 30, & 30, & \\ + & 30, & 20, & 20, & 20, & 20, & 20, & 20, & 20, & \\ + & 20, & 10, & 10, & 10, & 10, & 10, & 10, & 10\;\ & \!\} \\ +\end{array} +\end{align*} + +VP3 defines only a single quantization range for each quantization type and + color plane, and the base matrix used is constant throughout the range. +There are three base matrices defined. +The first is used for the $Y'$ channel of INTRA mode blocks, and the second for + both the $C_b$ and $C_r$ channels of INTRA mode blocks. +The last is used for INTER mode blocks of all channels. + +\begin{align*} +\bitvar{BMS} = \{ & \begin{array}[t]{r@{}rrrrrrrr@{}l} +\{ & 16, & 11, & 10, & 16, & 24, & 40, & 51, & 61, & \\ + & 12, & 12, & 14, & 19, & 26, & 58, & 60, & 55, & \\ + & 14, & 13, & 16, & 24, & 40, & 57, & 69, & 56, & \\ + & 14, & 17, & 22, & 29, & 51, & 87, & 80, & 62, & \\ + & 18, & 22, & 37, & 58, & 68, & 109, & 103, & 77, & \\ + & 24, & 35, & 55, & 64, & 81, & 104, & 113, & 92, & \\ + & 49, & 64, & 78, & 87, & 103, & 121, & 120, & 101, & \\ + & 72, & 92, & 95, & 98, & 112, & 100, & 103, & 99\;\ & \!\}, \\ +%\end{array} \\ +%& \begin{array}[t]{r@{}rrrrrrrr@{}l} +\{ & 17, & 18, & 24, & 47, & 99, & 99, & 99, & 99, & \\ + & 18, & 21, & 26, & 66, & 99, & 99, & 99, & 99, & \\ + & 24, & 26, & 56, & 99, & 99, & 99, & 99, & 99, & \\ + & 47, & 66, & 99, & 99, & 99, & 99, & 99, & 99, & \\ + & 99, & 99, & 99, & 99, & 99, & 99, & 99, & 99, & \\ + & 99, & 99, & 99, & 99, & 99, & 99, & 99, & 99, & \\ + & 99, & 99, & 99, & 99, & 99, & 99, & 99, & 99, & \\ + & 99, & 99, & 99, & 99, & 99, & 99, & 99, & 99\;\ & \!\}, \\ +%\end{array} \\ +%& \begin{array}[t]{r@{}rrrrrrrr@{}l} +\{ & 16, & 16, & 16, & 20, & 24, & 28, & 32, & 40, & \\ + & 16, & 16, & 20, & 24, & 28, & 32, & 40, & 48, & \\ + & 16, & 20, & 24, & 28, & 32, & 40, & 48, & 64, & \\ + & 20, & 24, & 28, & 32, & 40, & 48, & 64, & 64, & \\ + & 24, & 28, & 32, & 40, & 48, & 64, & 64, & 64, & \\ + & 28, & 32, & 40, & 48, & 64, & 64, & 64, & 96, & \\ + & 32, & 40, & 48, & 64, & 64, & 64, & 96, & 128, & \\ + & 40, & 48, & 64, & 64, & 64, & 96, & 128, & 128\;\ & \!\}\;\;\} \\ +\end{array} +\end{align*} + +The remaining parameters simply assign these matrices to the proper quant + ranges. + +\begin{align*} +\bitvar{NQRS} = & \{ \{1, 1, 1\}, \{1, 1, 1\} \} \\ +\bitvar{QRSIZES} = & + \{ \{ \{1\}, \{1\}, \{1\} \}, \{ \{1\}, \{1\}, \{1\} \} \} \\ +\bitvar{QRBMIS} = & + \{ \{ \{0, 0\}, \{1, 1\}, \{1, 1\} \}, \{ \{2, 2\}, \{2, 2\}, \{2, 2\} \} \} \\ +\end{align*} + +\section{Huffman Tables} +\label{app:vp3-huffman-tables} + +The following tables contain the hard-coded Huffman codes used by VP3. +There are 80 tables in all, each with a Huffman code for all 32 token values. +The tokens are sorted by the most significant bits of their Huffman code. +This is the same order in which they will be decoded from the setup header. + +\include{vp3huff} + +\cleardoublepage +\chapter{Colophon} + +Ogg is a \href{http://www.xiph.org}{Xiph.org Foundation} effort to protect + essential tenets of Internet multimedia from corporate hostage-taking; Open + Source is the net's greatest tool to keep everyone honest. +See \href{http://www.xiph.org/about.html}{About the Xiph.org Foundation} for + details. + +Ogg Theora is the first Ogg video codec. +Anyone may freely use and distribute the Ogg and Theora specifications, whether + in private, public, or corporate capacity. +However, the Xiph.org Foundation and the Ogg project reserve the right to set + the Ogg Theora specification and certify specification compliance. + +Xiph.org's Theora software codec implementation is distributed under a BSD-like + license. +This does not restrict third parties from distributing independent + implementations of Theora software under other licenses. + +\begin{wrapfigure}{l}{0pt} +\includegraphics[width=2.5cm]{xifish} +\end{wrapfigure} + +These pages are Copyright \textcopyright{} 2004-2007 Xiph.org Foundation. +All rights reserved. +Ogg, Theora, Vorbis, Xiph.org Foundation and their logos are trademarks + (\texttrademark) of the \href{http://www.xiph.org}{Xiph.org Foundation}. + +This document is set in \LaTeX. + + + +\cleardoublepage +\bibliography{spec} + +\end{document} |