/* * Copyright (c) 2007-2009, Novell Inc. * * This program is licensed under the BSD license, read LICENSE.BSD * for further information */ /* * problems.h * */ #ifndef LIBSOLV_PROBLEMS_H #define LIBSOLV_PROBLEMS_H #include "rules.h" #ifdef __cplusplus extern "C" { #endif struct _Solver; #define SOLVER_SOLUTION_JOB (0) #define SOLVER_SOLUTION_DISTUPGRADE (-1) #define SOLVER_SOLUTION_INFARCH (-2) #define SOLVER_SOLUTION_BEST (-3) #define SOLVER_SOLUTION_POOLJOB (-4) void solver_disableproblem(struct _Solver *solv, Id v); void solver_enableproblem(struct _Solver *solv, Id v); int solver_prepare_solutions(struct _Solver *solv); unsigned int solver_problem_count(struct _Solver *solv); Id solver_next_problem(struct _Solver *solv, Id problem); unsigned int solver_solution_count(struct _Solver *solv, Id problem); Id solver_next_solution(struct _Solver *solv, Id problem, Id solution); unsigned int solver_solutionelement_count(struct _Solver *solv, Id problem, Id solution); Id solver_solutionelement_internalid(struct _Solver *solv, Id problem, Id solution); Id solver_solutionelement_extrajobflags(struct _Solver *solv, Id problem, Id solution); Id solver_next_solutionelement(struct _Solver *solv, Id problem, Id solution, Id element, Id *p, Id *rp); void solver_take_solutionelement(struct _Solver *solv, Id p, Id rp, Id extrajobflags, Queue *job); void solver_take_solution(struct _Solver *solv, Id problem, Id solution, Queue *job); Id solver_findproblemrule(struct _Solver *solv, Id problem); void solver_findallproblemrules(struct _Solver *solv, Id problem, Queue *rules); extern const char *solver_problemruleinfo2str(struct _Solver *solv, SolverRuleinfo type, Id source, Id target, Id dep); extern const char *solver_problem2str(struct _Solver *solv, Id problem); extern const char *solver_solutionelement2str(struct _Solver *solv, Id p, Id rp); #ifdef __cplusplus } #endif #endif