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authorPhilipp Zabel <p.zabel@pengutronix.de>2022-11-30 18:13:37 +0100
committerPhilipp Zabel <p.zabel@pengutronix.de>2022-11-30 18:18:17 +0100
commit329eebcf32793361390edfc95ffcbc51fbec2043 (patch)
treeed54ad3ad3c9e6783bd73b105c0cfb571e1a9127
parent07dae1d10869f55412fa69db885edca58bedeef8 (diff)
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drm_fourcc: sync drm_fourcc with latest drm-next kernel
Update drm_fourcc.h to include latest changes from drm-next branch. This brings in sub-8bpp formats, AVUY and XVUY 8:8:8:8, and Vivante tile-status and compression modifiers. Generated using make headers_install. Generated from drm-next branch commit 077bd80083ab Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
-rw-r--r--include/drm/drm_fourcc.h63
1 files changed, 59 insertions, 4 deletions
diff --git a/include/drm/drm_fourcc.h b/include/drm/drm_fourcc.h
index 2c9051ff..0e70e36c 100644
--- a/include/drm/drm_fourcc.h
+++ b/include/drm/drm_fourcc.h
@@ -99,18 +99,42 @@ extern "C" {
#define DRM_FORMAT_INVALID 0
/* color index */
+#define DRM_FORMAT_C1 fourcc_code('C', '1', ' ', ' ') /* [7:0] C0:C1:C2:C3:C4:C5:C6:C7 1:1:1:1:1:1:1:1 eight pixels/byte */
+#define DRM_FORMAT_C2 fourcc_code('C', '2', ' ', ' ') /* [7:0] C0:C1:C2:C3 2:2:2:2 four pixels/byte */
+#define DRM_FORMAT_C4 fourcc_code('C', '4', ' ', ' ') /* [7:0] C0:C1 4:4 two pixels/byte */
#define DRM_FORMAT_C8 fourcc_code('C', '8', ' ', ' ') /* [7:0] C */
-/* 8 bpp Red */
+/* 1 bpp Darkness (inverse relationship between channel value and brightness) */
+#define DRM_FORMAT_D1 fourcc_code('D', '1', ' ', ' ') /* [7:0] D0:D1:D2:D3:D4:D5:D6:D7 1:1:1:1:1:1:1:1 eight pixels/byte */
+
+/* 2 bpp Darkness (inverse relationship between channel value and brightness) */
+#define DRM_FORMAT_D2 fourcc_code('D', '2', ' ', ' ') /* [7:0] D0:D1:D2:D3 2:2:2:2 four pixels/byte */
+
+/* 4 bpp Darkness (inverse relationship between channel value and brightness) */
+#define DRM_FORMAT_D4 fourcc_code('D', '4', ' ', ' ') /* [7:0] D0:D1 4:4 two pixels/byte */
+
+/* 8 bpp Darkness (inverse relationship between channel value and brightness) */
+#define DRM_FORMAT_D8 fourcc_code('D', '8', ' ', ' ') /* [7:0] D */
+
+/* 1 bpp Red (direct relationship between channel value and brightness) */
+#define DRM_FORMAT_R1 fourcc_code('R', '1', ' ', ' ') /* [7:0] R0:R1:R2:R3:R4:R5:R6:R7 1:1:1:1:1:1:1:1 eight pixels/byte */
+
+/* 2 bpp Red (direct relationship between channel value and brightness) */
+#define DRM_FORMAT_R2 fourcc_code('R', '2', ' ', ' ') /* [7:0] R0:R1:R2:R3 2:2:2:2 four pixels/byte */
+
+/* 4 bpp Red (direct relationship between channel value and brightness) */
+#define DRM_FORMAT_R4 fourcc_code('R', '4', ' ', ' ') /* [7:0] R0:R1 4:4 two pixels/byte */
+
+/* 8 bpp Red (direct relationship between channel value and brightness) */
#define DRM_FORMAT_R8 fourcc_code('R', '8', ' ', ' ') /* [7:0] R */
-/* 10 bpp Red */
+/* 10 bpp Red (direct relationship between channel value and brightness) */
#define DRM_FORMAT_R10 fourcc_code('R', '1', '0', ' ') /* [15:0] x:R 6:10 little endian */
-/* 12 bpp Red */
+/* 12 bpp Red (direct relationship between channel value and brightness) */
#define DRM_FORMAT_R12 fourcc_code('R', '1', '2', ' ') /* [15:0] x:R 4:12 little endian */
-/* 16 bpp Red */
+/* 16 bpp Red (direct relationship between channel value and brightness) */
#define DRM_FORMAT_R16 fourcc_code('R', '1', '6', ' ') /* [15:0] R little endian */
/* 16 bpp RG */
@@ -205,7 +229,9 @@ extern "C" {
#define DRM_FORMAT_VYUY fourcc_code('V', 'Y', 'U', 'Y') /* [31:0] Y1:Cb0:Y0:Cr0 8:8:8:8 little endian */
#define DRM_FORMAT_AYUV fourcc_code('A', 'Y', 'U', 'V') /* [31:0] A:Y:Cb:Cr 8:8:8:8 little endian */
+#define DRM_FORMAT_AVUY8888 fourcc_code('A', 'V', 'U', 'Y') /* [31:0] A:Cr:Cb:Y 8:8:8:8 little endian */
#define DRM_FORMAT_XYUV8888 fourcc_code('X', 'Y', 'U', 'V') /* [31:0] X:Y:Cb:Cr 8:8:8:8 little endian */
+#define DRM_FORMAT_XVUY8888 fourcc_code('X', 'V', 'U', 'Y') /* [31:0] X:Cr:Cb:Y 8:8:8:8 little endian */
#define DRM_FORMAT_VUY888 fourcc_code('V', 'U', '2', '4') /* [23:0] Cr:Cb:Y 8:8:8 little endian */
#define DRM_FORMAT_VUY101010 fourcc_code('V', 'U', '3', '0') /* Y followed by U then V, 10:10:10. Non-linear modifier only */
@@ -718,6 +744,35 @@ extern "C" {
*/
#define DRM_FORMAT_MOD_VIVANTE_SPLIT_SUPER_TILED fourcc_mod_code(VIVANTE, 4)
+/*
+ * Vivante TS (tile-status) buffer modifiers. They can be combined with all of
+ * the color buffer tiling modifiers defined above. When TS is present it's a
+ * separate buffer containing the clear/compression status of each tile. The
+ * modifiers are defined as VIVANTE_MOD_TS_c_s, where c is the color buffer
+ * tile size in bytes covered by one entry in the status buffer and s is the
+ * number of status bits per entry.
+ * We reserve the top 8 bits of the Vivante modifier space for tile status
+ * clear/compression modifiers, as future cores might add some more TS layout
+ * variations.
+ */
+#define VIVANTE_MOD_TS_64_4 (1ULL << 48)
+#define VIVANTE_MOD_TS_64_2 (2ULL << 48)
+#define VIVANTE_MOD_TS_128_4 (3ULL << 48)
+#define VIVANTE_MOD_TS_256_4 (4ULL << 48)
+#define VIVANTE_MOD_TS_MASK (0xfULL << 48)
+
+/*
+ * Vivante compression modifiers. Those depend on a TS modifier being present
+ * as the TS bits get reinterpreted as compression tags instead of simple
+ * clear markers when compression is enabled.
+ */
+#define VIVANTE_MOD_COMP_DEC400 (1ULL << 52)
+#define VIVANTE_MOD_COMP_MASK (0xfULL << 52)
+
+/* Masking out the extension bits will yield the base modifier. */
+#define VIVANTE_MOD_EXT_MASK (VIVANTE_MOD_TS_MASK | \
+ VIVANTE_MOD_COMP_MASK)
+
/* NVIDIA frame buffer modifiers */
/*