// Copyright (c) 2007, Google Inc. // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following disclaimer // in the documentation and/or other materials provided with the // distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived from // this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // Author: Zhanyong Wan // // Defines the ScopedMockLog class (using Google C++ Mocking // Framework), which is convenient for testing code that uses LOG(). #ifndef GLOG_SRC_MOCK_LOG_H_ #define GLOG_SRC_MOCK_LOG_H_ // For GOOGLE_NAMESPACE. This must go first so we get _XOPEN_SOURCE. #include "utilities.h" #include #include #include "glog/logging.h" _START_GOOGLE_NAMESPACE_ namespace glog_testing { // A ScopedMockLog object intercepts LOG() messages issued during its // lifespan. Using this together with Google C++ Mocking Framework, // it's very easy to test how a piece of code calls LOG(). The // typical usage: // // TEST(FooTest, LogsCorrectly) { // ScopedMockLog log; // // // We expect the WARNING "Something bad!" exactly twice. // EXPECT_CALL(log, Log(WARNING, _, "Something bad!")) // .Times(2); // // // We allow foo.cc to call LOG(INFO) any number of times. // EXPECT_CALL(log, Log(INFO, HasSubstr("/foo.cc"), _)) // .Times(AnyNumber()); // // Foo(); // Exercises the code under test. // } class ScopedMockLog : public GOOGLE_NAMESPACE::LogSink { public: // When a ScopedMockLog object is constructed, it starts to // intercept logs. ScopedMockLog() { AddLogSink(this); } // When the object is destructed, it stops intercepting logs. virtual ~ScopedMockLog() { RemoveLogSink(this); } // Implements the mock method: // // void Log(LogSeverity severity, const string& file_path, // const string& message); // // The second argument to Send() is the full path of the source file // in which the LOG() was issued. // // Note, that in a multi-threaded environment, all LOG() messages from a // single thread will be handled in sequence, but that cannot be guaranteed // for messages from different threads. In fact, if the same or multiple // expectations are matched on two threads concurrently, their actions will // be executed concurrently as well and may interleave. MOCK_METHOD3(Log, void(GOOGLE_NAMESPACE::LogSeverity severity, const std::string& file_path, const std::string& message)); private: // Implements the send() virtual function in class LogSink. // Whenever a LOG() statement is executed, this function will be // invoked with information presented in the LOG(). // // The method argument list is long and carries much information a // test usually doesn't care about, so we trim the list before // forwarding the call to Log(), which is much easier to use in // tests. // // We still cannot call Log() directly, as it may invoke other LOG() // messages, either due to Invoke, or due to an error logged in // Google C++ Mocking Framework code, which would trigger a deadlock // since a lock is held during send(). // // Hence, we save the message for WaitTillSent() which will be called after // the lock on send() is released, and we'll call Log() inside // WaitTillSent(). Since while a single send() call may be running at a // time, multiple WaitTillSent() calls (along with the one send() call) may // be running simultaneously, we ensure thread-safety of the exchange between // send() and WaitTillSent(), and that for each message, LOG(), send(), // WaitTillSent() and Log() are executed in the same thread. virtual void send(GOOGLE_NAMESPACE::LogSeverity severity, const char* full_filename, const char* base_filename, int line, const tm* tm_time, const char* message, size_t message_len) { // We are only interested in the log severity, full file name, and // log message. message_info_.severity = severity; message_info_.file_path = full_filename; message_info_.message = std::string(message, message_len); } // Implements the WaitTillSent() virtual function in class LogSink. // It will be executed after send() and after the global logging lock is // released, so calls within it (or rather within the Log() method called // within) may also issue LOG() statements. // // LOG(), send(), WaitTillSent() and Log() will occur in the same thread for // a given log message. virtual void WaitTillSent() { // First, and very importantly, we save a copy of the message being // processed before calling Log(), since Log() may indirectly call send() // and WaitTillSent() in the same thread again. MessageInfo message_info = message_info_; Log(message_info.severity, message_info.file_path, message_info.message); } // All relevant information about a logged message that needs to be passed // from send() to WaitTillSent(). struct MessageInfo { GOOGLE_NAMESPACE::LogSeverity severity; std::string file_path; std::string message; }; MessageInfo message_info_; }; } // namespace glog_testing _END_GOOGLE_NAMESPACE_ #endif // GLOG_SRC_MOCK_LOG_H_