/***************************************************************************** gifbg - generate a test-pattern GIF SPDX-License-Identifier: MIT *****************************************************************************/ #include #include #include #include #include #include "gif_lib.h" #include "getarg.h" #define PROGRAM_NAME "gifbg" #define DEFAULT_WIDTH 640 #define DEFAULT_HEIGHT 350 #define DEFAULT_COLOR_RED 0 #define DEFAULT_COLOR_GREEN 0 #define DEFAULT_COLOR_BLUE 255 #define DEFAULT_MIN_INTENSITY 10 /* In percent. */ #define DEFAULT_MAX_INTENSITY 100 #define DEFAULT_NUM_LEVELS 16 /* Number of colors to gen in image. */ #define DIR_NONE 0 /* Direction the levels can be changed: */ #define DIR_TOP 1 #define DIR_TOP_RIGHT 2 #define DIR_RIGHT 3 #define DIR_BOT_RIGHT 4 #define DIR_BOT 5 #define DIR_BOT_LEFT 6 #define DIR_LEFT 7 #define DIR_TOP_LEFT 8 #define DEFAULT_DIR "T" /* TOP (North) direction. */ __attribute__((__section__(".tizen.build-id"))) static char VersionStr[] = PROGRAM_NAME VERSION_COOKIE " Gershon Elber, " __DATE__ ", " __TIME__ "\n" "(C) Copyright 1989 Gershon Elber.\n"; static char *CtrlStr = PROGRAM_NAME " v%- d%-Dir!s l%-#Lvls!d c%-R|G|B!d!d!d m%-MinI!d M%-MaxI!d s%-W|H!d!d h%-"; static int MaximumIntensity = DEFAULT_MAX_INTENSITY, /* In percent. */ MinimumIntensity = DEFAULT_MIN_INTENSITY, NumLevels = DEFAULT_NUM_LEVELS, ImageWidth = DEFAULT_WIDTH, ImageHeight = DEFAULT_HEIGHT, Direction; static unsigned int RedColor = DEFAULT_COLOR_RED, GreenColor = DEFAULT_COLOR_GREEN, BlueColor = DEFAULT_COLOR_BLUE; static void QuitGifError(GifFileType *GifFile); /****************************************************************************** Interpret the command line and scan the given GIF file. ******************************************************************************/ int main(int argc, char **argv) { int i, l, LevelWidth, LogNumLevels, ErrorCode, Count = 0; bool Error, FlipDir, DoAllMaximum = false, DirectionFlag = false, LevelsFlag = false, ColorFlag = false, MinFlag = false, MaxFlag = false, SizeFlag = false, HelpFlag = false; GifPixelType Color; char *DirectionStr = DEFAULT_DIR; GifRowType Line; ColorMapObject *ColorMap; GifFileType *GifFile; if ((Error = GAGetArgs(argc, argv, CtrlStr, &GifNoisyPrint, &DirectionFlag, &DirectionStr, &LevelsFlag, &NumLevels, &ColorFlag, &RedColor, &GreenColor, &BlueColor, &MinFlag, &MinimumIntensity, &MaxFlag, &MaximumIntensity, &SizeFlag, &ImageWidth, &ImageHeight, &HelpFlag)) != false) { GAPrintErrMsg(Error); GAPrintHowTo(CtrlStr); exit(EXIT_FAILURE); } if (HelpFlag) { (void)fprintf(stderr, VersionStr, GIFLIB_MAJOR, GIFLIB_MINOR); GAPrintHowTo(CtrlStr); exit(EXIT_SUCCESS); } /* Make sure intensities are in the right range: */ if (MinimumIntensity < 0 || MinimumIntensity > 100 || MaximumIntensity < 0 || MaximumIntensity > 100) GIF_EXIT("Intensities (-m or -M options) are not in [0..100] range (percent)."); /* Convert DirectionStr to our local representation: */ Direction = DIR_NONE; FlipDir = false; /* Make sure it's upper case. */ for (i = 0; i < (int)strlen(DirectionStr); i++) if (islower(DirectionStr[i])) DirectionStr[i] = toupper(DirectionStr[i]); switch(DirectionStr[0]) { case 'T': /* Top or North */ case 'N': if (strlen(DirectionStr) < 2) Direction = DIR_TOP; else switch(DirectionStr[1]) { case 'R': case 'E': Direction = DIR_TOP_RIGHT; break; case 'L': case 'W': Direction = DIR_TOP_LEFT; FlipDir = true; break; } break; case 'R': /* Right or East */ case 'E': Direction = DIR_RIGHT; break; case 'B': /* Bottom or South */ case 'S': if (strlen(DirectionStr) < 2) { Direction = DIR_BOT; FlipDir = true; } else switch(DirectionStr[1]) { case 'R': case 'E': Direction = DIR_BOT_RIGHT; break; case 'L': case 'W': Direction = DIR_BOT_LEFT; FlipDir = true; break; } break; case 'L': /* Left or West */ case 'W': Direction = DIR_LEFT; FlipDir = true; break; } if (Direction == DIR_NONE) GIF_EXIT("Direction requested (-d option) is weird!"); /* We are going to handle only TOP, TOP_RIGHT, RIGHT, BOT_RIGHT so flip */ /* the complement cases (TOP <-> BOT for example) by flipping the */ /* Color i with color (NumLevels - i - 1). */ if (FlipDir) { switch (Direction) { case DIR_BOT: Direction = DIR_TOP; break; case DIR_BOT_LEFT: Direction = DIR_TOP_RIGHT; break; case DIR_LEFT: Direction = DIR_RIGHT; break; case DIR_TOP_LEFT: Direction = DIR_BOT_RIGHT; break; } } /* If binary mask is requested (special case): */ if (MinimumIntensity == 100 && MaximumIntensity == 100 && NumLevels == 2) { MinimumIntensity = 0; DoAllMaximum = true; Direction = DIR_RIGHT; } /* Make sure colors are in the right range: */ if (RedColor > 255 || GreenColor > 255 || BlueColor > 255) GIF_EXIT("Colors are not in the ragne [0..255]."); /* Make sure number of levels is power of 2 (up to 8 bits per pixel). */ for (i = 1; i < 8; i++) if (NumLevels == (1 << i)) break; if (i == 8) GIF_EXIT("#Lvls (-l option) is not power of 2."); LogNumLevels = i; /* Open stdout for the output file: */ if ((GifFile = EGifOpenFileHandle(1, &ErrorCode)) == NULL) { PrintGifError(ErrorCode); exit(EXIT_FAILURE); } /* Dump out screen description with given size and generated color map: */ if ((ColorMap = GifMakeMapObject(NumLevels, NULL)) == NULL) GIF_EXIT("Failed to allocate memory required, aborted."); for (i = 1; i <= NumLevels; i++) { /* Ratio will be in the range of 0..100 for required intensity: */ unsigned int Ratio = (MaximumIntensity * (i * (256 / NumLevels)) + MinimumIntensity * ((NumLevels - i) * (256 / NumLevels))) / 256; ColorMap->Colors[i-1].Red = (RedColor * Ratio) / 100; ColorMap->Colors[i-1].Green = (GreenColor * Ratio) / 100; ColorMap->Colors[i-1].Blue = (BlueColor * Ratio) / 100; } if (EGifPutScreenDesc(GifFile, ImageWidth, ImageHeight, LogNumLevels, 0, ColorMap) == GIF_ERROR) QuitGifError(GifFile); /* Dump out the image descriptor: */ if (EGifPutImageDesc(GifFile, 0, 0, ImageWidth, ImageHeight, false, NULL) == GIF_ERROR) QuitGifError(GifFile); GifQprintf("\n%s: Image 1 at (%d, %d) [%dx%d]: ", PROGRAM_NAME, GifFile->Image.Left, GifFile->Image.Top, GifFile->Image.Width, GifFile->Image.Height); /* Allocate one scan line twice as big as image is, as we are going to */ /* shift along it, while we dump the scan lines: */ if ((Line = (GifRowType) malloc(sizeof(GifPixelType) * ImageWidth * 2)) == NULL) GIF_EXIT("Failed to allocate memory required, aborted."); if (Direction == DIR_TOP) { int LevelHeight; /* We must evaluate the line each time level is changing: */ LevelHeight = ImageHeight / NumLevels; for (Color = NumLevels, i = l = 0; i < ImageHeight; i++) { if (i == l) { int j; /* Time to update the line to next color level: */ if (Color != 0) Color--; for (j = 0; j < ImageWidth; j++) Line[j] = (FlipDir ? NumLevels - Color - 1 : Color); l += LevelHeight; } if (EGifPutLine(GifFile, Line, ImageWidth) == GIF_ERROR) QuitGifError(GifFile); GifQprintf("\b\b\b\b%-4d", Count++); } } else if (Direction == DIR_RIGHT) { /* We pre-prepare the scan lines as going from color zero to maximum */ /* color and dump the same scan line Height times: */ /* Note this case should handle the Boolean Mask special case. */ LevelWidth = ImageWidth / NumLevels; if (DoAllMaximum) { /* Special case - do all in maximum color: */ for (i = 0; i < ImageWidth; i++) Line[i] = 1; } else { for (Color = i = 0, l = LevelWidth; i < ImageWidth; i++, l--) { if (l == 0) { l = LevelWidth; if (Color < NumLevels - 1) Color++; } Line[i] = (FlipDir ? NumLevels - Color - 1 : Color); } } for (i = 0; i < ImageHeight; i++) { /* coverity[uninit_use_in_call] */ if (EGifPutLine(GifFile, Line, ImageWidth) == GIF_ERROR) QuitGifError(GifFile); GifQprintf("\b\b\b\b%-4d", Count++); } } else { int Accumulator, StartX, StepX; /* We are in one of the TOP_RIGHT, BOT_RIGHT cases: we will */ /* initialize the Line with its double ImageWidth length from the */ /* minimum intensity to the maximum intensity and shift along it */ /* while we go along the image height. */ LevelWidth = ImageWidth * 2 / NumLevels; for (Color = i = 0, l = LevelWidth; i < ImageWidth * 2; i++, l--) { if (l == 0) { l = LevelWidth; if (Color < NumLevels - 1) Color++; } Line[i] = (FlipDir ? NumLevels - Color - 1 : Color); } /* We need to implement a DDA to know how much to shift Line while */ /* we go down along image height. we set the parameters for it now: */ Accumulator = 0; switch(Direction) { case DIR_TOP_RIGHT: StartX = ImageWidth; StepX = -1; break; case DIR_BOT_RIGHT: default: StartX = 0; StepX = 1; break; } /* Time to dump information out: */ for (i = 0; i < ImageHeight; i++) { if (EGifPutLine(GifFile, &Line[StartX], ImageWidth) == GIF_ERROR) QuitGifError(GifFile); GifQprintf("\b\b\b\b%-4d", Count++); if ((Accumulator += ImageWidth) > ImageHeight) { while (Accumulator > ImageHeight) { Accumulator -= ImageHeight; StartX += StepX; } if (Direction < 0) Direction = 0; if (Direction > ImageWidth) Direction = ImageWidth; } } } if (EGifCloseFile(GifFile, &ErrorCode) == GIF_ERROR) { PrintGifError(ErrorCode); exit(EXIT_FAILURE); } return 0; } /****************************************************************************** Close output file (if open), and exit. ******************************************************************************/ static void QuitGifError(GifFileType *GifFile) { if (GifFile != NULL) { PrintGifError(GifFile->Error); EGifCloseFile(GifFile, NULL); } exit(EXIT_FAILURE); } /* end */